diff options
author | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-05-20 13:58:30 +0000 |
---|---|---|
committer | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-05-20 13:58:30 +0000 |
commit | 30a17a7034a5afce1094479628408a0903c62e17 (patch) | |
tree | ca7a8f3adec1429afb5ee901d2185a9d221432c9 | |
parent | 6ab38d48cad06633bfe5a118c1c5a6877fba6d5a (diff) |
Remove asserts and convert to unix line endings
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7064 e03df62e-2008-0410-955e-edbf42e46eb7
-rw-r--r-- | include/socketengine_iocp.h | 218 | ||||
-rw-r--r-- | src/socketengine_iocp.cpp | 542 |
2 files changed, 380 insertions, 380 deletions
diff --git a/include/socketengine_iocp.h b/include/socketengine_iocp.h index 1b4db096b..70c342c77 100644 --- a/include/socketengine_iocp.h +++ b/include/socketengine_iocp.h @@ -9,83 +9,83 @@ * the file COPYING for details. * * --------------------------------------------------- - */
-
-#ifndef __SOCKETENGINE_IOCP__
-#define __SOCKETENGINE_IOCP__
-
-#define READ_BUFFER_SIZE 500
-#define USING_IOCP 1
-
-#include "inspircd_config.h"
-#include "inspircd_win32wrapper.h"
+ */ + +#ifndef __SOCKETENGINE_IOCP__ +#define __SOCKETENGINE_IOCP__ + +#define READ_BUFFER_SIZE 500 +#define USING_IOCP 1 + +#include "inspircd_config.h" +#include "inspircd_win32wrapper.h" #include "globals.h" #include "inspircd.h" -#include "socketengine.h"
-
-enum SocketIOEvent
-{
- SOCKET_IO_EVENT_READ_READY = 0,
- SOCKET_IO_EVENT_WRITE_READY = 1,
- SOCKET_IO_EVENT_ACCEPT = 2,
- SOCKET_IO_EVENT_ERROR = 3,
- NUM_SOCKET_IO_EVENTS = 4,
-};
-
-class Overlapped
-{
-public:
- OVERLAPPED m_overlap;
- SocketIOEvent m_event;
- int m_params;
- Overlapped(SocketIOEvent ev, int params) : m_event(ev), m_params(params)
- {
- memset(&m_overlap, 0, sizeof(OVERLAPPED));
- }
-};
-
-struct accept_overlap
-{
- int socket;
- char buf[1024];
-};
-
-class IOCPEngine : public SocketEngine
-{
- /** Creates a "fake" file descriptor for use with an IOCP socket.
- * @return -1 if there are no free slots, and an integer if it finds one.
- */
- __inline int GenerateFd()
- {
- register int i = 0;
- for(; i < MAX_DESCRIPTORS; ++i)
- if(ref[i] == 0)
- return i;
- return -1;
- }
-
- /** Global I/O completion port that sockets attach to.
- */
- HANDLE m_completionPort;
-
- /** This is kinda shitty... :/ for getting an address from a real fd.
- */
- map<int, EventHandler*> m_binding;
-
-public:
- /** Creates an IOCP Socket Engine
- * @param Instance The creator of this object
- */
- IOCPEngine(InspIRCd * Instance);
-
- /** Deletes an IOCP socket engine and all the attached sockets
- */
- ~IOCPEngine();
-
- /** Adds an event handler to the completion port, and sets up initial events.
- * @param eh EventHandler to add
- * @return True if success, false if no room
- */
+#include "socketengine.h" + +enum SocketIOEvent +{ + SOCKET_IO_EVENT_READ_READY = 0, + SOCKET_IO_EVENT_WRITE_READY = 1, + SOCKET_IO_EVENT_ACCEPT = 2, + SOCKET_IO_EVENT_ERROR = 3, + NUM_SOCKET_IO_EVENTS = 4, +}; + +class Overlapped +{ +public: + OVERLAPPED m_overlap; + SocketIOEvent m_event; + int m_params; + Overlapped(SocketIOEvent ev, int params) : m_event(ev), m_params(params) + { + memset(&m_overlap, 0, sizeof(OVERLAPPED)); + } +}; + +struct accept_overlap +{ + int socket; + char buf[1024]; +}; + +class IOCPEngine : public SocketEngine +{ + /** Creates a "fake" file descriptor for use with an IOCP socket. + * @return -1 if there are no free slots, and an integer if it finds one. + */ + __inline int GenerateFd() + { + register int i = 0; + for(; i < MAX_DESCRIPTORS; ++i) + if(ref[i] == 0) + return i; + return -1; + } + + /** Global I/O completion port that sockets attach to. + */ + HANDLE m_completionPort; + + /** This is kinda shitty... :/ for getting an address from a real fd. + */ + map<int, EventHandler*> m_binding; + +public: + /** Creates an IOCP Socket Engine + * @param Instance The creator of this object + */ + IOCPEngine(InspIRCd * Instance); + + /** Deletes an IOCP socket engine and all the attached sockets + */ + ~IOCPEngine(); + + /** Adds an event handler to the completion port, and sets up initial events. + * @param eh EventHandler to add + * @return True if success, false if no room + */ bool AddFd(EventHandler* eh); /** Gets the maximum number of file descriptors that this engine can handle. @@ -124,52 +124,52 @@ public: /** Queues a Write event on the specified event handler. * @param eh EventHandler that needs data sent on */ - void WantWrite(EventHandler* eh);
-
- /** Posts a completion event on the specified socket.
- * @param eh EventHandler for message
- * @param type Event Type
- * @param param Event Parameter
- * @return True if added, false if not
- */
- bool PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param);
-
- /** Posts a read event on the specified socket
- * @param eh EventHandler (socket)
- */
- void PostReadEvent(EventHandler * eh);
-
- /** Posts an accept event on the specified socket
- * @param eh EventHandler (socket)
- */
- void PostAcceptEvent(EventHandler * eh);
-
+ void WantWrite(EventHandler* eh); + + /** Posts a completion event on the specified socket. + * @param eh EventHandler for message + * @param type Event Type + * @param param Event Parameter + * @return True if added, false if not + */ + bool PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param); + + /** Posts a read event on the specified socket + * @param eh EventHandler (socket) + */ + void PostReadEvent(EventHandler * eh); + + /** Posts an accept event on the specified socket + * @param eh EventHandler (socket) + */ + void PostAcceptEvent(EventHandler * eh); + /** Returns the EventHandler attached to a specific fd. * If the fd isnt in the socketengine, returns NULL. * @param fd The event handler to look for * @return A pointer to the event handler, or NULL */ - EventHandler* GetRef(int fd);
-
+ EventHandler* GetRef(int fd); + /** Returns true if a file descriptor exists in * the socket engine's list. * @param fd The event handler to look for * @return True if this fd has an event handler */ - bool HasFd(int fd);
-
+ bool HasFd(int fd); + /** Returns the EventHandler attached to a specific fd. * If the fd isnt in the socketengine, returns NULL. * @param fd The event handler to look for * @return A pointer to the event handler, or NULL */ - EventHandler* GetIntRef(int fd);
-};
-
-//typedef void(*OpHandler)(EventHandler)
-/** Event Handler Array
- */
-
+ EventHandler* GetIntRef(int fd); +}; + +//typedef void(*OpHandler)(EventHandler) +/** Event Handler Array + */ + /** Creates a SocketEngine */ class SocketEngineFactory @@ -178,6 +178,6 @@ public: /** Create a new instance of SocketEngine based on IOCPEngine */ SocketEngine* Create(InspIRCd* Instance) { return new IOCPEngine(Instance); } -};
-
-#endif
+}; + +#endif diff --git a/src/socketengine_iocp.cpp b/src/socketengine_iocp.cpp index 947b518b6..9070f4d49 100644 --- a/src/socketengine_iocp.cpp +++ b/src/socketengine_iocp.cpp @@ -9,276 +9,276 @@ * the file COPYING for details. * * --------------------------------------------------- - */
-
-#include "socketengine_iocp.h"
-#include <mswsock.h>
-#include <assert.h>
-
-IOCPEngine::IOCPEngine(InspIRCd * Instance) : SocketEngine(Instance)
-{
- // Create completion port
- m_completionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, (ULONG_PTR)0, 0);
-
- // Null variables out.
- CurrentSetSize = 0;
- EngineHandle = 0;
- memset(ref, 0, sizeof(EventHandler*) * MAX_DESCRIPTORS);
-}
-
-IOCPEngine::~IOCPEngine()
-{
- CloseHandle(m_completionPort);
-};
-
-bool IOCPEngine::AddFd(EventHandler* eh)
-{
- int fake_fd = GenerateFd();
- int is_accept = 0;
- int opt_len = sizeof(int);
- if(fake_fd < 0)
- return false;
-
- // are we a listen socket?
- getsockopt(eh->GetFd(), SOL_SOCKET, SO_ACCEPTCONN, (char*)&is_accept, &opt_len);
-
- // set up the read event so the socket can actually receive data :P
- eh->m_internalFd = fake_fd;
- eh->m_writeEvent = 0;
- eh->m_acceptEvent = 0;
-
- // assign the socket to the completion port
- if(!CreateIoCompletionPort((HANDLE)eh->GetFd(), m_completionPort, (ULONG_PTR)eh->m_internalFd, 0))
- return false;
-
- // set up binding, increase set size
- ref[fake_fd] = eh;
- ++CurrentSetSize;
-
- // setup initial events
- if(is_accept)
- PostAcceptEvent(eh);
- else
- PostReadEvent(eh);
-
- // log message
- ServerInstance->Log(DEBUG, "New fake fd: %u, real fd: %u, address 0x%p", fake_fd, eh->GetFd(), eh);
-
- // post a write event if there is data to be written
- if(eh->Writeable())
- WantWrite(eh);
-
- // we're all good =)
- m_binding.insert( map<int, EventHandler*>::value_type( eh->GetFd(), eh ) );
- return true;
-}
-
-bool IOCPEngine::DelFd(EventHandler* eh, bool force /* = false */)
-{
- int fake_fd = eh->m_internalFd;
- int fd = eh->GetFd();
-
- if(ref[fake_fd] == 0)
- return false;
-
- ServerInstance->Log(DEBUG, "Removing fake fd %u, real fd %u, address 0x%p", fake_fd, eh->GetFd(), eh);
-
- // Cancel pending i/o operations.
- assert(CancelIo((HANDLE)fd) == TRUE);
-
- // Free the buffer, and delete the event.
- if(eh->m_readEvent != 0)
- delete ((Overlapped*)eh->m_readEvent);
-
- if(eh->m_writeEvent != 0)
- delete ((Overlapped*)eh->m_writeEvent);
-
- if(eh->m_acceptEvent != 0)
- {
- delete ((accept_overlap*)((Overlapped*)eh->m_acceptEvent)->m_params);
- delete ((Overlapped*)eh->m_acceptEvent);
- }
-
- // Clear binding
- ref[fake_fd] = 0;
- m_binding.erase(eh->GetFd());
-
- // decrement set size
- --CurrentSetSize;
-
- // success
- return true;
-}
-
-void IOCPEngine::WantWrite(EventHandler* eh)
-{
- // Post event - write begin
- if(!eh->m_writeEvent)
- {
- Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_WRITE_READY, 0);
- eh->m_writeEvent = (void*)ov;
- PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap);
- }
-}
-
-bool IOCPEngine::PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param)
-{
- Overlapped * ov = new Overlapped(type, param);
- return PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap);
-}
-
-void IOCPEngine::PostReadEvent(EventHandler * eh)
-{
- Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_READ_READY, 0);
- DWORD flags = 0;
- DWORD r_length = 0;
- WSABUF buf;
-
- // by passing a null buffer pointer, we can have this working in the same way as epoll..
- // its slower, but it saves modifying all network code.
- buf.buf = 0;
- buf.len = 0;
-
- // determine socket type.
- DWORD sock_type;
- int sock_len = sizeof(DWORD);
- if(getsockopt(eh->GetFd(), SOL_SOCKET, SO_TYPE, (char*)&sock_type, &sock_len) == -1)
- {
- // wtfhax?
- PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0);
- delete ov;
- return;
- }
- switch(sock_type)
- {
- case SOCK_DGRAM: // UDP Socket
- {
- if(WSARecvFrom(eh->GetFd(), &buf, 1, &r_length, &flags, 0, 0, &ov->m_overlap, 0))
- {
- int err = WSAGetLastError();
- if(WSAGetLastError() != WSA_IO_PENDING)
- {
- delete ov;
- PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0);
- return;
- }
- }
- }break;
-
- case SOCK_STREAM: // TCP Socket
- {
- if(WSARecv(eh->GetFd(), &buf, 1, &r_length, &flags, &ov->m_overlap, 0) == SOCKET_ERROR)
- {
- if(WSAGetLastError() != WSA_IO_PENDING)
- {
- delete ov;
- PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0);
- return;
- }
- }
- }break;
-
- default:
- {
- printf("unknwon socket type: %u\n", sock_type);
- assert(false);
- }break;
- }
- eh->m_readEvent = (void*)ov;
-}
-
-int IOCPEngine::DispatchEvents()
-{
- DWORD len;
- LPOVERLAPPED overlap;
- Overlapped * ov;
- EventHandler * eh;
- int intfd;
- int ret;
- unsigned long bytes_recv;
-
- while(GetQueuedCompletionStatus(m_completionPort, &len, (PULONG_PTR)&intfd, &overlap, 100))
- {
- // woot, we got an event on a socket :P
- eh = ref[intfd];
- ov = CONTAINING_RECORD(overlap, Overlapped, m_overlap);
- if(eh == 0) continue;
- switch(ov->m_event)
- {
- case SOCKET_IO_EVENT_WRITE_READY:
- {
- eh->m_writeEvent = 0;
- eh->HandleEvent(EVENT_WRITE, 0);
- }break;
-
- case SOCKET_IO_EVENT_READ_READY:
- {
- ret = ioctlsocket(eh->GetFd(), FIONREAD, &bytes_recv);
- eh->m_readEvent = 0;
- if(ret != 0 || bytes_recv == 0)
- {
- // end of file
- PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, EIO);
- }
- else
- {
- eh->HandleEvent(EVENT_READ, 0);
- PostReadEvent(eh);
- }
- }break;
-
- case SOCKET_IO_EVENT_ACCEPT:
- {
- /* this is kinda messy.. :/ */
- eh->HandleEvent(EVENT_READ, ov->m_params);
- delete ((accept_overlap*)ov->m_params);
- eh->m_acceptEvent = 0;
- PostAcceptEvent(eh);
- }break;
-
- case SOCKET_IO_EVENT_ERROR:
- {
- eh->HandleEvent(EVENT_ERROR, ov->m_params);
- }break;
- }
-
- delete ov;
- }
-
- return 0;
-}
-
-void IOCPEngine::PostAcceptEvent(EventHandler * eh)
-{
- int fd = WSASocket(AF_INET, SOCK_STREAM, 0, 0, 0, WSA_FLAG_OVERLAPPED);
- int len = sizeof(sockaddr_in) + 16;
- DWORD dwBytes;
- accept_overlap * ao = new accept_overlap;
- memset(ao->buf, 0, 1024);
- ao->socket = fd;
-
- Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_ACCEPT, (int)ao);
- eh->m_acceptEvent = (void*)ov;
-
- if(AcceptEx(eh->GetFd(), fd, ao->buf, 0, len, len, &dwBytes, &ov->m_overlap) == FALSE)
- {
- int err = WSAGetLastError();
- if(err != WSA_IO_PENDING)
- {
- printf("PostAcceptEvent err: %d\n", err);
- }
- }
-}
-
-
-std::string IOCPEngine::GetName()
-{
- return "iocp";
-}
-
-int __accept_socket(SOCKET s, sockaddr * addr, int * addrlen, void * acceptevent)
-{
- Overlapped * ovl = (Overlapped*)acceptevent;
+ */ + +#include "socketengine_iocp.h" +#include <mswsock.h> + +IOCPEngine::IOCPEngine(InspIRCd * Instance) : SocketEngine(Instance) +{ + // Create completion port + m_completionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, (ULONG_PTR)0, 0); + + // Null variables out. + CurrentSetSize = 0; + EngineHandle = 0; + memset(ref, 0, sizeof(EventHandler*) * MAX_DESCRIPTORS); +} + +IOCPEngine::~IOCPEngine() +{ + CloseHandle(m_completionPort); +} + +bool IOCPEngine::AddFd(EventHandler* eh) +{ + int fake_fd = GenerateFd(); + int is_accept = 0; + int opt_len = sizeof(int); + if(fake_fd < 0) + return false; + + // are we a listen socket? + getsockopt(eh->GetFd(), SOL_SOCKET, SO_ACCEPTCONN, (char*)&is_accept, &opt_len); + + // set up the read event so the socket can actually receive data :P + eh->m_internalFd = fake_fd; + eh->m_writeEvent = 0; + eh->m_acceptEvent = 0; + + // assign the socket to the completion port + if(!CreateIoCompletionPort((HANDLE)eh->GetFd(), m_completionPort, (ULONG_PTR)eh->m_internalFd, 0)) + return false; + + // set up binding, increase set size + ref[fake_fd] = eh; + ++CurrentSetSize; + + // setup initial events + if(is_accept) + PostAcceptEvent(eh); + else + PostReadEvent(eh); + + // log message + ServerInstance->Log(DEBUG, "New fake fd: %u, real fd: %u, address 0x%p", fake_fd, eh->GetFd(), eh); + + // post a write event if there is data to be written + if(eh->Writeable()) + WantWrite(eh); + + // we're all good =) + m_binding.insert( map<int, EventHandler*>::value_type( eh->GetFd(), eh ) ); + return true; +} + +bool IOCPEngine::DelFd(EventHandler* eh, bool force /* = false */) +{ + int fake_fd = eh->m_internalFd; + int fd = eh->GetFd(); + + if(ref[fake_fd] == 0) + return false; + + ServerInstance->Log(DEBUG, "Removing fake fd %u, real fd %u, address 0x%p", fake_fd, eh->GetFd(), eh); + + // Cancel pending i/o operations. + if (CancelIo((HANDLE)fd) == FALSE) + return false; + + // Free the buffer, and delete the event. + if(eh->m_readEvent != 0) + delete ((Overlapped*)eh->m_readEvent); + + if(eh->m_writeEvent != 0) + delete ((Overlapped*)eh->m_writeEvent); + + if(eh->m_acceptEvent != 0) + { + delete ((accept_overlap*)((Overlapped*)eh->m_acceptEvent)->m_params); + delete ((Overlapped*)eh->m_acceptEvent); + } + + // Clear binding + ref[fake_fd] = 0; + m_binding.erase(eh->GetFd()); + + // decrement set size + --CurrentSetSize; + + // success + return true; +} + +void IOCPEngine::WantWrite(EventHandler* eh) +{ + // Post event - write begin + if(!eh->m_writeEvent) + { + Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_WRITE_READY, 0); + eh->m_writeEvent = (void*)ov; + PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap); + } +} + +bool IOCPEngine::PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param) +{ + Overlapped * ov = new Overlapped(type, param); + return PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap); +} + +void IOCPEngine::PostReadEvent(EventHandler * eh) +{ + Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_READ_READY, 0); + DWORD flags = 0; + DWORD r_length = 0; + WSABUF buf; + + // by passing a null buffer pointer, we can have this working in the same way as epoll.. + // its slower, but it saves modifying all network code. + buf.buf = 0; + buf.len = 0; + + // determine socket type. + DWORD sock_type; + int sock_len = sizeof(DWORD); + if(getsockopt(eh->GetFd(), SOL_SOCKET, SO_TYPE, (char*)&sock_type, &sock_len) == -1) + { + // wtfhax? + PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0); + delete ov; + return; + } + switch(sock_type) + { + case SOCK_DGRAM: // UDP Socket + { + if(WSARecvFrom(eh->GetFd(), &buf, 1, &r_length, &flags, 0, 0, &ov->m_overlap, 0)) + { + int err = WSAGetLastError(); + if(WSAGetLastError() != WSA_IO_PENDING) + { + delete ov; + PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0); + return; + } + } + }break; + + case SOCK_STREAM: // TCP Socket + { + if(WSARecv(eh->GetFd(), &buf, 1, &r_length, &flags, &ov->m_overlap, 0) == SOCKET_ERROR) + { + if(WSAGetLastError() != WSA_IO_PENDING) + { + delete ov; + PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0); + return; + } + } + }break; + + default: + { + printf("unknwon socket type: %u\n", sock_type); + return; + }break; + } + eh->m_readEvent = (void*)ov; +} + +int IOCPEngine::DispatchEvents() +{ + DWORD len; + LPOVERLAPPED overlap; + Overlapped * ov; + EventHandler * eh; + int intfd; + int ret; + unsigned long bytes_recv; + + while(GetQueuedCompletionStatus(m_completionPort, &len, (PULONG_PTR)&intfd, &overlap, 100)) + { + // woot, we got an event on a socket :P + eh = ref[intfd]; + ov = CONTAINING_RECORD(overlap, Overlapped, m_overlap); + if(eh == 0) continue; + switch(ov->m_event) + { + case SOCKET_IO_EVENT_WRITE_READY: + { + eh->m_writeEvent = 0; + eh->HandleEvent(EVENT_WRITE, 0); + }break; + + case SOCKET_IO_EVENT_READ_READY: + { + ret = ioctlsocket(eh->GetFd(), FIONREAD, &bytes_recv); + eh->m_readEvent = 0; + if(ret != 0 || bytes_recv == 0) + { + // end of file + PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, EIO); + } + else + { + eh->HandleEvent(EVENT_READ, 0); + PostReadEvent(eh); + } + }break; + + case SOCKET_IO_EVENT_ACCEPT: + { + /* this is kinda messy.. :/ */ + eh->HandleEvent(EVENT_READ, ov->m_params); + delete ((accept_overlap*)ov->m_params); + eh->m_acceptEvent = 0; + PostAcceptEvent(eh); + }break; + + case SOCKET_IO_EVENT_ERROR: + { + eh->HandleEvent(EVENT_ERROR, ov->m_params); + }break; + } + + delete ov; + } + + return 0; +} + +void IOCPEngine::PostAcceptEvent(EventHandler * eh) +{ + int fd = WSASocket(AF_INET, SOCK_STREAM, 0, 0, 0, WSA_FLAG_OVERLAPPED); + int len = sizeof(sockaddr_in) + 16; + DWORD dwBytes; + accept_overlap * ao = new accept_overlap; + memset(ao->buf, 0, 1024); + ao->socket = fd; + + Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_ACCEPT, (int)ao); + eh->m_acceptEvent = (void*)ov; + + if(AcceptEx(eh->GetFd(), fd, ao->buf, 0, len, len, &dwBytes, &ov->m_overlap) == FALSE) + { + int err = WSAGetLastError(); + if(err != WSA_IO_PENDING) + { + printf("PostAcceptEvent err: %d\n", err); + } + } +} + + +std::string IOCPEngine::GetName() +{ + return "iocp"; +} + +int __accept_socket(SOCKET s, sockaddr * addr, int * addrlen, void * acceptevent) +{ + Overlapped * ovl = (Overlapped*)acceptevent; accept_overlap * ov = (accept_overlap*)ovl->m_params; sockaddr_in * server_address = (sockaddr_in*)&ov->buf[10]; @@ -292,7 +292,7 @@ int __accept_socket(SOCKET s, sockaddr * addr, int * addrlen, void * acceptevent int __getsockname(SOCKET s, sockaddr * name, int * namelen, void * acceptevent) { - Overlapped * ovl = (Overlapped*)acceptevent;
+ Overlapped * ovl = (Overlapped*)acceptevent; accept_overlap * ov = (accept_overlap*)ovl->m_params; sockaddr_in * server_address = (sockaddr_in*)&ov->buf[10]; |