diff options
author | w00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7> | 2009-03-09 18:51:07 +0000 |
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committer | w00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7> | 2009-03-09 18:51:07 +0000 |
commit | 349b6b91931f3e5ab03bf5ea085d1928c306afe2 (patch) | |
tree | 2415a1f747348953e35efde2f101642a654a4225 | |
parent | 63bdb9171f19deb8483de0a521ed7a712543382d (diff) |
Rewrite BufferedSocket::BindAddr to actually make sense, and not infinite loop under some conditions, etc. This also splits a lot of it into DoBindMagic(), for readability.
Seems to work okay on an invalid bind and nonexistant bind.. Fixes bug #754, reported by HiroP and Indoril.
Fix FD leak in some circumstances: if bind fails hard (requested address couldn't be bound), Close() the socket. Also fixes a deficiency of the previous commit in that if one address failed to bind, the FD would be invalidated.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@11189 e03df62e-2008-0410-955e-edbf42e46eb7
-rw-r--r-- | include/inspsocket.h | 4 | ||||
-rw-r--r-- | src/inspsocket.cpp | 147 |
2 files changed, 90 insertions, 61 deletions
diff --git a/include/inspsocket.h b/include/inspsocket.h index 43903ae97..13381a15d 100644 --- a/include/inspsocket.h +++ b/include/inspsocket.h @@ -171,6 +171,10 @@ class CoreExport BufferedSocket : public EventHandler */ bool BindAddr(const std::string &ip); + /** (really) Try bind to a given IP setup. For internal use only. + */ + bool DoBindMagic(const std::string ¤t_ip, bool v6); + /** * The default constructor does nothing * and should not be used. diff --git a/src/inspsocket.cpp b/src/inspsocket.cpp index 0087b681a..391d7fe82 100644 --- a/src/inspsocket.cpp +++ b/src/inspsocket.cpp @@ -103,6 +103,61 @@ void BufferedSocket::SetQueues() } } +bool BufferedSocket::DoBindMagic(const std::string ¤t_ip, bool v6) +{ + /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */ + socklen_t size = sizeof(sockaddr_in); + sockaddr* s = new sockaddr[2]; +#ifdef IPV6 + if (v6) + { + in6_addr n; + if (inet_pton(AF_INET6, current_ip.c_str(), &n) > 0) + { + memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6)); + ((sockaddr_in6*)s)->sin6_port = 0; + ((sockaddr_in6*)s)->sin6_family = AF_INET6; + size = sizeof(sockaddr_in6); + } + else + { + // Well, this is as good as it's gonna get. + errno = EADDRNOTAVAIL; + delete[] s; + return false; + } + } + else +#endif + { + in_addr n; + if (inet_aton(current_ip.c_str(), &n) > 0) + { + ((sockaddr_in*)s)->sin_addr = n; + ((sockaddr_in*)s)->sin_port = 0; + ((sockaddr_in*)s)->sin_family = AF_INET; + } + else + { + // Well, this is as good as it's gonna get. + errno = EADDRNOTAVAIL; + delete[] s; + return false; + } + } + + if (ServerInstance->SE->Bind(this->fd, s, size) < 0) + { + this->state = I_ERROR; + this->OnError(I_ERR_BIND); + delete[] s; + return false; + } + + delete[] s; + return true; +} + /* Most irc servers require you to specify the ip you want to bind to. * If you dont specify an IP, they rather dumbly bind to the first IP * of the box (e.g. INADDR_ANY). In InspIRCd, we scan thought the IP @@ -111,77 +166,43 @@ void BufferedSocket::SetQueues() * This is easier to configure when you have a lot of links and a lot * of servers to configure. */ -bool BufferedSocket::BindAddr(const std::string &ip) +bool BufferedSocket::BindAddr(const std::string &ip_to_bind) { ConfigReader Conf(this->ServerInstance); - socklen_t size = sizeof(sockaddr_in); -#ifdef IPV6 bool v6 = false; +#ifdef IPV6 /* Are we looking for a binding to fit an ipv6 host? */ - if ((ip.empty()) || (ip.find(':') != std::string::npos)) + if ((ip_to_bind.empty()) || (ip_to_bind.find(':') != std::string::npos)) v6 = true; #endif - int j = 0; - while (j < Conf.Enumerate("bind") || (!ip.empty())) + + // Case one: If they provided an IP, try bind it + if (!ip_to_bind.empty()) { - std::string sIP = ip.empty() ? Conf.ReadValue("bind","address",j) : ip; - if (!ip.empty() || Conf.ReadValue("bind","type",j) == "servers") - { - if (!ip.empty() || ((sIP != "*") && (sIP != "127.0.0.1") && (!sIP.empty()) && (sIP != "::1"))) - { - /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */ - sockaddr* s = new sockaddr[2]; -#ifdef IPV6 - if (v6) - { - in6_addr n; - if (inet_pton(AF_INET6, sIP.c_str(), &n) > 0) - { - memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6)); - ((sockaddr_in6*)s)->sin6_port = 0; - ((sockaddr_in6*)s)->sin6_family = AF_INET6; - size = sizeof(sockaddr_in6); - } - else - { - delete[] s; - j++; - continue; - } - } - else -#endif - { - in_addr n; - if (inet_aton(sIP.c_str(), &n) > 0) - { - ((sockaddr_in*)s)->sin_addr = n; - ((sockaddr_in*)s)->sin_port = 0; - ((sockaddr_in*)s)->sin_family = AF_INET; - } - else - { - delete[] s; - j++; - continue; - } - } + // And if it fails, don't do anything. + return this->DoBindMagic(ip_to_bind, v6); + } - if (ServerInstance->SE->Bind(this->fd, s, size) < 0) - { - this->state = I_ERROR; - this->OnError(I_ERR_BIND); - this->fd = -1; - delete[] s; - return false; - } + for (int j = 0; j < Conf.Enumerate("bind"); j++) + { + // We only want to try bind to a server ip. + if (Conf.ReadValue("bind","type",j) != "servers") + continue; - delete[] s; - return true; - } - } - j++; + // set current IP to the <bind> tag + std::string current_ip = Conf.ReadValue("bind","address",j); + + // Make sure IP is nothing local + if (current_ip == "*" || current_ip == "127.0.0.1" || current_ip.empty() || current_ip == "::1") + continue; + + // Try bind, don't fail if it doesn't bind though. + if (this->DoBindMagic(current_ip, v6)) + return true; } + + // NOTE: You may wonder WTF we are returning *true* here, but that is because there were no custom binds setup, and so we have nothing to do + // (remember, outgoing connections without binding are perfectly ok). ServerInstance->Logs->Log("SOCKET", DEBUG,"nothing in the config to bind()!"); return true; } @@ -203,6 +224,8 @@ bool BufferedSocket::DoConnect(unsigned long maxtime) { if (!this->BindAddr(this->cbindip)) { + this->Close(); + this->fd = -1; delete[] addr; return false; } @@ -216,6 +239,8 @@ bool BufferedSocket::DoConnect(unsigned long maxtime) { if (!this->BindAddr(this->cbindip)) { + this->Close(); + this->fd = -1; delete[] addr; return false; } |