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authorw00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7>2009-03-09 18:51:07 +0000
committerw00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7>2009-03-09 18:51:07 +0000
commit349b6b91931f3e5ab03bf5ea085d1928c306afe2 (patch)
tree2415a1f747348953e35efde2f101642a654a4225
parent63bdb9171f19deb8483de0a521ed7a712543382d (diff)
Rewrite BufferedSocket::BindAddr to actually make sense, and not infinite loop under some conditions, etc. This also splits a lot of it into DoBindMagic(), for readability.
Seems to work okay on an invalid bind and nonexistant bind.. Fixes bug #754, reported by HiroP and Indoril. Fix FD leak in some circumstances: if bind fails hard (requested address couldn't be bound), Close() the socket. Also fixes a deficiency of the previous commit in that if one address failed to bind, the FD would be invalidated. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@11189 e03df62e-2008-0410-955e-edbf42e46eb7
-rw-r--r--include/inspsocket.h4
-rw-r--r--src/inspsocket.cpp147
2 files changed, 90 insertions, 61 deletions
diff --git a/include/inspsocket.h b/include/inspsocket.h
index 43903ae97..13381a15d 100644
--- a/include/inspsocket.h
+++ b/include/inspsocket.h
@@ -171,6 +171,10 @@ class CoreExport BufferedSocket : public EventHandler
*/
bool BindAddr(const std::string &ip);
+ /** (really) Try bind to a given IP setup. For internal use only.
+ */
+ bool DoBindMagic(const std::string &current_ip, bool v6);
+
/**
* The default constructor does nothing
* and should not be used.
diff --git a/src/inspsocket.cpp b/src/inspsocket.cpp
index 0087b681a..391d7fe82 100644
--- a/src/inspsocket.cpp
+++ b/src/inspsocket.cpp
@@ -103,6 +103,61 @@ void BufferedSocket::SetQueues()
}
}
+bool BufferedSocket::DoBindMagic(const std::string &current_ip, bool v6)
+{
+ /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
+ socklen_t size = sizeof(sockaddr_in);
+ sockaddr* s = new sockaddr[2];
+#ifdef IPV6
+ if (v6)
+ {
+ in6_addr n;
+ if (inet_pton(AF_INET6, current_ip.c_str(), &n) > 0)
+ {
+ memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6));
+ ((sockaddr_in6*)s)->sin6_port = 0;
+ ((sockaddr_in6*)s)->sin6_family = AF_INET6;
+ size = sizeof(sockaddr_in6);
+ }
+ else
+ {
+ // Well, this is as good as it's gonna get.
+ errno = EADDRNOTAVAIL;
+ delete[] s;
+ return false;
+ }
+ }
+ else
+#endif
+ {
+ in_addr n;
+ if (inet_aton(current_ip.c_str(), &n) > 0)
+ {
+ ((sockaddr_in*)s)->sin_addr = n;
+ ((sockaddr_in*)s)->sin_port = 0;
+ ((sockaddr_in*)s)->sin_family = AF_INET;
+ }
+ else
+ {
+ // Well, this is as good as it's gonna get.
+ errno = EADDRNOTAVAIL;
+ delete[] s;
+ return false;
+ }
+ }
+
+ if (ServerInstance->SE->Bind(this->fd, s, size) < 0)
+ {
+ this->state = I_ERROR;
+ this->OnError(I_ERR_BIND);
+ delete[] s;
+ return false;
+ }
+
+ delete[] s;
+ return true;
+}
+
/* Most irc servers require you to specify the ip you want to bind to.
* If you dont specify an IP, they rather dumbly bind to the first IP
* of the box (e.g. INADDR_ANY). In InspIRCd, we scan thought the IP
@@ -111,77 +166,43 @@ void BufferedSocket::SetQueues()
* This is easier to configure when you have a lot of links and a lot
* of servers to configure.
*/
-bool BufferedSocket::BindAddr(const std::string &ip)
+bool BufferedSocket::BindAddr(const std::string &ip_to_bind)
{
ConfigReader Conf(this->ServerInstance);
- socklen_t size = sizeof(sockaddr_in);
-#ifdef IPV6
bool v6 = false;
+#ifdef IPV6
/* Are we looking for a binding to fit an ipv6 host? */
- if ((ip.empty()) || (ip.find(':') != std::string::npos))
+ if ((ip_to_bind.empty()) || (ip_to_bind.find(':') != std::string::npos))
v6 = true;
#endif
- int j = 0;
- while (j < Conf.Enumerate("bind") || (!ip.empty()))
+
+ // Case one: If they provided an IP, try bind it
+ if (!ip_to_bind.empty())
{
- std::string sIP = ip.empty() ? Conf.ReadValue("bind","address",j) : ip;
- if (!ip.empty() || Conf.ReadValue("bind","type",j) == "servers")
- {
- if (!ip.empty() || ((sIP != "*") && (sIP != "127.0.0.1") && (!sIP.empty()) && (sIP != "::1")))
- {
- /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
- sockaddr* s = new sockaddr[2];
-#ifdef IPV6
- if (v6)
- {
- in6_addr n;
- if (inet_pton(AF_INET6, sIP.c_str(), &n) > 0)
- {
- memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6));
- ((sockaddr_in6*)s)->sin6_port = 0;
- ((sockaddr_in6*)s)->sin6_family = AF_INET6;
- size = sizeof(sockaddr_in6);
- }
- else
- {
- delete[] s;
- j++;
- continue;
- }
- }
- else
-#endif
- {
- in_addr n;
- if (inet_aton(sIP.c_str(), &n) > 0)
- {
- ((sockaddr_in*)s)->sin_addr = n;
- ((sockaddr_in*)s)->sin_port = 0;
- ((sockaddr_in*)s)->sin_family = AF_INET;
- }
- else
- {
- delete[] s;
- j++;
- continue;
- }
- }
+ // And if it fails, don't do anything.
+ return this->DoBindMagic(ip_to_bind, v6);
+ }
- if (ServerInstance->SE->Bind(this->fd, s, size) < 0)
- {
- this->state = I_ERROR;
- this->OnError(I_ERR_BIND);
- this->fd = -1;
- delete[] s;
- return false;
- }
+ for (int j = 0; j < Conf.Enumerate("bind"); j++)
+ {
+ // We only want to try bind to a server ip.
+ if (Conf.ReadValue("bind","type",j) != "servers")
+ continue;
- delete[] s;
- return true;
- }
- }
- j++;
+ // set current IP to the <bind> tag
+ std::string current_ip = Conf.ReadValue("bind","address",j);
+
+ // Make sure IP is nothing local
+ if (current_ip == "*" || current_ip == "127.0.0.1" || current_ip.empty() || current_ip == "::1")
+ continue;
+
+ // Try bind, don't fail if it doesn't bind though.
+ if (this->DoBindMagic(current_ip, v6))
+ return true;
}
+
+ // NOTE: You may wonder WTF we are returning *true* here, but that is because there were no custom binds setup, and so we have nothing to do
+ // (remember, outgoing connections without binding are perfectly ok).
ServerInstance->Logs->Log("SOCKET", DEBUG,"nothing in the config to bind()!");
return true;
}
@@ -203,6 +224,8 @@ bool BufferedSocket::DoConnect(unsigned long maxtime)
{
if (!this->BindAddr(this->cbindip))
{
+ this->Close();
+ this->fd = -1;
delete[] addr;
return false;
}
@@ -216,6 +239,8 @@ bool BufferedSocket::DoConnect(unsigned long maxtime)
{
if (!this->BindAddr(this->cbindip))
{
+ this->Close();
+ this->fd = -1;
delete[] addr;
return false;
}