diff options
author | w00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7> | 2008-04-02 11:48:54 +0000 |
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committer | w00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7> | 2008-04-02 11:48:54 +0000 |
commit | 519d8e5dfe379840ae5da2ac43231ec4364d7b18 (patch) | |
tree | 5e443dece008ad59034ce3b7d53aca72065905f8 | |
parent | 4f66a9a4c40ccab57b39eb4dd16c3f02438e3b4c (diff) |
Better generation. This is still fucked up, but less spectacularly and in a much less obvious way.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@9260 e03df62e-2008-0410-955e-edbf42e46eb7
-rw-r--r-- | include/inspircd.h | 4 | ||||
-rw-r--r-- | include/uid.h | 2 | ||||
-rw-r--r-- | src/inspircd.cpp | 25 | ||||
-rw-r--r-- | src/server.cpp | 174 |
4 files changed, 72 insertions, 133 deletions
diff --git a/include/inspircd.h b/include/inspircd.h index edf8cd854..05e33cf0c 100644 --- a/include/inspircd.h +++ b/include/inspircd.h @@ -289,9 +289,9 @@ class CoreExport InspIRCd : public classbase */ void DoSocketTimeouts(time_t TIME); - /** Sets up UID subsystem + /** Increments the current UID by one. */ - void InitialiseUID(); + void IncrementUID(int pos); /** Perform background user events such as PING checks */ diff --git a/include/uid.h b/include/uid.h index f5384049c..63b3e89f2 100644 --- a/include/uid.h +++ b/include/uid.h @@ -16,6 +16,6 @@ * This length is set in compliance with TS6 protocol, and really should not be changed. Ever. * It allows for a lot of clients as-is. -- w00t. */ -#define UUID_LENGTH 10 +#define UUID_LENGTH 9 diff --git a/src/inspircd.cpp b/src/inspircd.cpp index 40e1d8426..1d6986f57 100644 --- a/src/inspircd.cpp +++ b/src/inspircd.cpp @@ -509,8 +509,6 @@ InspIRCd::InspIRCd(int argc, char** argv) Config->sid[2] = (char)(sid % 10 + 48); } - this->InitialiseUID(); - /* set up fake client again this time with the correct uid */ this->FakeClient = new User(this, "#INVALID"); this->FakeClient->SetFd(FD_MAGIC_NUMBER); @@ -519,7 +517,6 @@ InspIRCd::InspIRCd(int argc, char** argv) this->XLines->CheckELines(); this->XLines->ApplyLines(); - CheckDie(); int bounditems = BindPorts(true, found_ports, pl); @@ -590,28 +587,6 @@ InspIRCd::InspIRCd(int argc, char** argv) this->WritePID(Config->PID); } -/* moved to a function, as UID generation can call this also */ -void InspIRCd::InitialiseUID() -{ - int i = 3; - -printf("FUCKING UID IS %s\n", current_uid); - - current_uid[0] = Config->sid[0]; - current_uid[1] = Config->sid[1]; - current_uid[2] = Config->sid[2]; - - /* Initialise UID */ - for(i = 3; i < UUID_LENGTH - 1; i++) - current_uid[i] = 'A'; - -printf("FUCKING UID IS %s %d\n", current_uid, strlen(current_uid)); - - current_uid[UUID_LENGTH] = '\0'; - -printf("FUCKING UID IS %s %d\n", current_uid, strlen(current_uid)); -} - int InspIRCd::Run() { /* See if we're supposed to be running the test suite rather than entering the mainloop */ diff --git a/src/server.cpp b/src/server.cpp index f1ed20c59..f69b4fd3b 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -136,6 +136,56 @@ bool InspIRCd::FindServerName(const std::string &servername) return false; } +void InspIRCd::IncrementUID(int pos) +{ + /* + * Okay. The rules for generating a UID go like this... + * -- > ABCDEFGHIJKLMNOPQRSTUVWXYZ --> 012345679 --> WRAP + * That is, we start at A. When we reach Z, we go to 0. At 9, we go to + * A again, in an iterative fashion.. so.. + * AAA9 -> AABA, and so on. -- w00t + */ + if (pos == 3) + { + // At pos 3, if we hit '9', we've run out of available UIDs, and need to reset to AAA..AAA. + if (current_uid[pos] == '9') + { + for (int i = 3; i < UUID_LENGTH; i++) + { + current_uid[i] = 'A'; + pos = UUID_LENGTH - 1; + } + } + else + { + // Buf if we haven't, just keep incrementing merrily. + current_uid[pos]++; + } + } + else + { + // If we hit Z, wrap around to 0. + if (current_uid[pos] == 'Z') + { + current_uid[pos] = '0'; + } + else if (current_uid[pos] == '9') + { + /* + * Or, if we hit 9, wrap around to pos = 'A' and (pos - 1)++, + * e.g. A9 -> BA -> BB .. + */ + current_uid[pos] = 'A'; + this->IncrementUID(pos - 1); + } + else + { + // Anything else, nobody gives a shit. Just increment. + current_uid[pos]++; + } + } +} + /* * Retrieve the next valid UUID that is free for this server. */ @@ -143,130 +193,44 @@ std::string InspIRCd::GetUID() { static int curindex = -1; + /* + * If -1, we're setting up. Copy SID into the first three digits, 9's to the rest, null term at the end + * Why 9? Well, we increment before we find, otherwise we have an unnecessary copy, and I want UID to start at AAA..AA + * and not AA..AB. So by initialising to 99999, we force it to rollover to AAAAA on the first IncrementUID call. + * Kind of silly, but I like how it looks. + * -- w + */ if (curindex == -1) { - // Starting up current_uid[0] = Config->sid[0]; current_uid[1] = Config->sid[1]; current_uid[2] = Config->sid[2]; for (int i = 3; i < UUID_LENGTH; i++) - current_uid[i] = 'Z'; + current_uid[i] = '9'; - current_uid[3] = 'Y'; // force fake client to get ZZZZZZZZ + curindex = UUID_LENGTH - 1; // look at the end of the string now kthx - curindex = 3; + // Null terminator. Important. + current_uid[UUID_LENGTH] = '\0'; } while (1) { - printf("Getting ID. curindex %d, current_uid %s\n", curindex, current_uid); + // Add one to the last UID + this->IncrementUID(curindex); - if (curindex == 3) - { - // Down to the last few. - if (current_uid[curindex] == 'Z') - { - // Reset. - for (int i = 3; i < UUID_LENGTH; i++) - { - current_uid[i] = 'A'; - curindex = UUID_LENGTH - 1; - } - } - else - current_uid[curindex]++; - } - else + if (this->FindUUID(current_uid)) { - if (current_uid[curindex] == 'Z') - current_uid[curindex] = '0'; - else if (current_uid[curindex] == '9') - { - current_uid[curindex] = 'A'; - curindex--; - continue; - } - else - current_uid[curindex]++; + /* + * It's in use. We need to try the loop again. + */ + continue; } - if (this->FindUUID(current_uid)) - { - /* - * It's in use. We need to try the loop again. - */ - continue; - } - - return current_uid; + return current_uid; } -#if 0 - - /* - * This will only finish once we return a UUID that is not in use. - */ - while (1) - { - /* - * Okay. The rules for generating a UID go like this... - * -- > ABCDEFGHIJKLMNOPQRSTUVWXYZ --> 012345679 --> WRAP - * That is, we start at A. When we reach Z, we go to 0. At 9, we go to - * A again, in an iterative fashion.. so.. - * AAA9 -> AABA, and so on. -- w00t - */ - - /* start at the end of the current UID string, work backwards. don't trample on SID! */ - for (i = UUID_LENGTH - 2; i > 3; i--) - { - if (current_uid[i] == 'Z') - { - /* reached the end of alphabetical, go to numeric range */ - current_uid[i] = '0'; - } - else if (current_uid[i] == '9') - { - /* we reached the end of the sequence, set back to A */ - current_uid[i] = 'A'; - - /* we also need to increment the next digit. */ - continue; - } - else - { - /* most common case .. increment current UID */ - current_uid[i]++; - } - - if (current_uid[3] == 'Z') - { - /* - * Ugh. We have run out of room.. roll back around to the - * start of the UUID namespace. -- w00t - */ - this->InitialiseUID(); - - /* - * and now we need to break the inner for () to continue the while (), - * which will start the checking process over again. -- w00t - */ - break; - - } - - if (this->FindUUID(current_uid)) - { - /* - * It's in use. We need to try the loop again. - */ - continue; - } - - return current_uid; - } - } -#endif /* not reached. */ return ""; } |