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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2006-08-12 01:04:56 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2006-08-12 01:04:56 +0000
commit787020a2d719a3becb6bcca1ad6b0df86c528888 (patch)
tree7ebae42c4f40bea0796e14ba9895435036cda905
parent5d59031ee3b85a1f61f0f80e9bf0c3aacf665ecb (diff)
More docs. Tons more docs. I need coffee and we're out of coffee :<
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@4904 e03df62e-2008-0410-955e-edbf42e46eb7
-rw-r--r--include/dynamic.h70
-rw-r--r--include/modules.h15
2 files changed, 79 insertions, 6 deletions
diff --git a/include/dynamic.h b/include/dynamic.h
index 4440c476d..d63e5dc83 100644
--- a/include/dynamic.h
+++ b/include/dynamic.h
@@ -18,54 +18,112 @@
#ifndef __DLL_H
#define __DLL_H
+/** This typedef represents the init_module function within each module.
+ * The init_module function is the only exported extern "C" declaration
+ * in any module file.
+ */
typedef void * (initfunc) (void);
#include "inspircd_config.h"
class InspIRCd;
+/** The DLLManager class is able to load a module file by filename,
+ * and locate its init_module symbol.
+ */
class DLLManager
{
public:
+ /** This constructor loads the module using dlopen()
+ * @param ServerInstance The creator class of this object
+ * @param fname The filename to load. This should be within
+ * the modules dir.
+ */
DLLManager(InspIRCd* ServerInstance, const char *fname);
virtual ~DLLManager();
#ifdef STATIC_LINK
- bool GetSymbol( initfunc* &v, const char *sym_name );
+ /** Get a symbol using static linking.
+ * @param v A static function pointer, pointing at an init_module function
+ * @param sym_name The symbol name to find, usually "init_module"
+ * @return True if the symbol can be found
+ */
+ bool GetSymbol(initfunc* &v, const char *sym_name);
#else
- bool GetSymbol( void **, const char *sym_name );
+ /** Get a symbol using dynamic linking.
+ * @param v A function pointer, pointing at an init_module function
+ * @param sym_name The symbol name to find, usually "init_module"
+ * @return true if the symbol can be found, also the symbol will be put into v.
+ */
+ bool GetSymbol(void **v, const char *sym_name);
#endif
-
+ /** Get the last error from dlopen() or dlsym().
+ * @return The last error string, or NULL if no error has occured
+ */
char* LastError()
{
return err;
}
protected:
+
+ /** The module handle
+ */
void *h;
+
+ /** The last error string, or NULL
+ */
char *err;
#ifdef STATIC_LINK
+
+ /** The module name
+ */
char staticname[1024];
#endif
};
-
+/** This class is a specialized form of DLLManager designed to load InspIRCd modules.
+ * It's job is to call the init_module function and receive a factory pointer.
+ */
class DLLFactoryBase : public DLLManager
{
public:
+ /** Default constructor.
+ * This constructor loads a module file by calling its DLLManager subclass constructor,
+ * then finds the symbol using DLLManager::GetSymbol(), and calls the symbol,
+ * obtaining a valid pointer to the init_module function
+ */
DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0);
+
+ /** Default destructor
+ */
virtual ~DLLFactoryBase();
#ifdef STATIC_LINK
+ /** A function pointer to the factory function
+ */
initfunc *factory_func;
#else
+ /** A function pointer to the factory function
+ */
void * (*factory_func)(void);
#endif
};
+/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules.
+ * Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory.
+ * This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory
+ * and provide module loading capabilities transparently.
+ */
template <class T> class DLLFactory : public DLLFactoryBase
{
public:
+ /** Default constructor.
+ * This constructor passes its paramerers down through DLLFactoryBase and then DLLManager
+ * to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory
+ * class. It is then down to the core to call the ModuleFactory::CreateModule() method and
+ * receive a Module* which it can insert into its module lists.
+ */
DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name)
{
if (factory_func)
@@ -74,12 +132,16 @@ template <class T> class DLLFactory : public DLLFactoryBase
factory = reinterpret_cast<T*>(-1);
}
+ /** The destructor deletes the ModuleFactory pointer.
+ */
~DLLFactory()
{
if (factory)
delete factory;
}
+ /** The ModuleFactory pointer.
+ */
T *factory;
};
diff --git a/include/modules.h b/include/modules.h
index 3375ead8c..aa36bed3a 100644
--- a/include/modules.h
+++ b/include/modules.h
@@ -1410,7 +1410,7 @@ class FileReader : public classbase
};
-/** Instantiates classes inherited from Module
+/** Instantiates classes inherited from Module.
* This class creates a class inherited from type Module, using new. This is to allow for modules
* to create many different variants of Module, dependent on architecture, configuration, etc.
* In most cases, the simple class shown in the example module m_foobar.so will suffice for most
@@ -1419,7 +1419,11 @@ class FileReader : public classbase
class ModuleFactory : public classbase
{
public:
+ /** The default constructor does nothing.
+ */
ModuleFactory() { }
+ /** The default destructor does nothing
+ */
virtual ~ModuleFactory() { }
/** Creates a new module.
* Your inherited class of ModuleFactory must return a pointer to your Module class
@@ -1428,9 +1432,16 @@ class ModuleFactory : public classbase
virtual Module * CreateModule(InspIRCd* Me) = 0;
};
-
+/** A DLLFactory (designed to load shared objects) containing a ModuleFactory.
+ */
typedef DLLFactory<ModuleFactory> ircd_module;
+
+/** A list of loaded Modules
+ */
typedef std::vector<Module*> ModuleList;
+
+/** A list of loaded ModuleFactories
+ */
typedef std::vector<ircd_module*> FactoryList;
#endif