diff options
author | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2008-09-20 21:14:25 +0000 |
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committer | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2008-09-20 21:14:25 +0000 |
commit | 703ca18c66d6e7b209b13f415dfc52624801c77a (patch) | |
tree | e1d331e024b46fcbc8165d936b995ce72247f104 /include/ctables.h | |
parent | f67620f774935e2c1aa8f0dd814fc7d915fb5ab4 (diff) |
More comments, and remove some unused craq. Someone (that being me) once wrote a craqy imitation of std::bitset called dynamicbitmask which took up a large amount of hashcomp.{h,cpp} before i actually knew that std::bitset existed. NOTHING has ever used this class, so whack it as tidyup, knowing it wont
break anything :)
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@10567 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/ctables.h')
-rw-r--r-- | include/ctables.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/include/ctables.h b/include/ctables.h index 2a0ce834b..37ed92ce0 100644 --- a/include/ctables.h +++ b/include/ctables.h @@ -23,6 +23,11 @@ enum CmdResult CMD_INVALID = 2 /* Command doesnt exist at all! */ }; +/** Translation types for translation of parameters to UIDs. + * This allows the core commands to not have to be aware of how UIDs + * work (making it still possible to write other linking modules which + * do not use UID (but why would you want to?) + */ enum TranslateType { TR_END, /* End of known parameters, everything after this is TR_TEXT */ @@ -81,6 +86,9 @@ class CoreExport Command : public Extensible */ std::string syntax; + /** Translation type list for possible parameters, used to tokenize + * parameters into UIDs and SIDs etc. + */ std::vector<TranslateType> translation; /** How many seconds worth of penalty does this command have? @@ -195,6 +203,8 @@ class CoreExport Command : public Extensible */ typedef nspace::hash_map<std::string,Command*> Commandtable; +/** Shortcut macros for defining translation lists + */ #define TRANSLATE1(x1) translation.push_back(x1); #define TRANSLATE2(x1,x2) translation.push_back(x1);translation.push_back(x2); #define TRANSLATE3(x1,x2,x3) translation.push_back(x1);translation.push_back(x2);translation.push_back(x3); |