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author | Attila Molnar <attilamolnar@hush.com> | 2015-06-06 14:31:05 +0200 |
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committer | Attila Molnar <attilamolnar@hush.com> | 2015-06-06 14:31:05 +0200 |
commit | 1f0485039a276ad1c2fa3d53d284e3a87940ec77 (patch) | |
tree | 5689bf7bbcd023956ab67d4730428b1c746decce /include/iohook.h | |
parent | 0858cdd53cd1ec01c4539e9c36ef7dd9fab4aa16 (diff) |
Convert all code to use StreamSocket::SendQueue
Let OnStreamSocketWrite see the entire sendq instead of one element at a time
Diffstat (limited to 'include/iohook.h')
-rw-r--r-- | include/iohook.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/include/iohook.h b/include/iohook.h index ce7ca2a1b..cf27fcb0c 100644 --- a/include/iohook.h +++ b/include/iohook.h @@ -66,11 +66,10 @@ class IOHook : public classbase * Called when a hooked stream has data to write, or when the socket * engine returns it as writable * @param sock The socket in question - * @param sendq Data to send to the socket * @return 1 if the sendq has been completely emptied, 0 if there is * still data to send, and -1 if there was an error */ - virtual int OnStreamSocketWrite(StreamSocket* sock, std::string& sendq) = 0; + virtual int OnStreamSocketWrite(StreamSocket* sock) = 0; /** Called immediately before any socket is closed. When this event is called, shutdown() * has not yet been called on the socket. |