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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2006-07-09 19:22:04 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2006-07-09 19:22:04 +0000
commitb4cbd36f1c8773a52d39939e3eaac69c520ed4ad (patch)
tree1fa45901550243284e33cb89fa749697da01a596 /include/mode.h
parentde3d300845590cf4308520ee98693f004ddda376 (diff)
Finally finished documenting new mode parser. Lots of comments.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@4242 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/mode.h')
-rw-r--r--include/mode.h114
1 files changed, 108 insertions, 6 deletions
diff --git a/include/mode.h b/include/mode.h
index f17eeeb38..1c60678c5 100644
--- a/include/mode.h
+++ b/include/mode.h
@@ -17,8 +17,7 @@
#ifndef __MODE_H
#define __MODE_H
-// include the common header files
-
+/* include the common header files */
#include <typeinfo>
#include <iostream>
#include <string>
@@ -184,20 +183,69 @@ class ModeHandler
virtual bool CheckTimeStamp(time_t theirs, time_t ours, const std::string &their_param, const std::string &our_param, chanrec* channel);
};
+/**
+ * The ModeWatcher class can be used to alter the behaviour of a mode implemented
+ * by the core or by another module. To use ModeWatcher, derive a class from it,
+ * and attach it to the mode using Server::AddModeWatcher and Server::DelModeWatcher.
+ * A ModeWatcher will be called both before and after the mode change.
+ */
class ModeWatcher
{
protected:
+ /**
+ * The mode letter this class is watching
+ */
char mode;
+ /**
+ * The mode type being watched (user or channel)
+ */
ModeType m_type;
public:
+ /**
+ * The constructor initializes the mode and the mode type
+ */
ModeWatcher(char modeletter, ModeType type);
+ /**
+ * The default destructor does nothing.
+ */
virtual ~ModeWatcher();
+ /**
+ * Get the mode character being watched
+ * @return The mode character being watched
+ */
char GetModeChar();
+ /**
+ * Get the mode type being watched
+ * @return The mode type being watched (user or channel)
+ */
ModeType GetModeType();
- virtual bool BeforeMode(userrec* source, userrec* dest, chanrec* channel, std::string &parameter, bool adding, ModeType type); /* Can change the mode parameter */
+ /**
+ * Before the mode character is processed by its handler, this method will be called.
+ * @param source The sender of the mode
+ * @param dest The target user for the mode, if you are watching a user mode
+ * @param channel The target channel for the mode, if you are watching a channel mode
+ * @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
+ * If you alter the parameter you are given, the mode handler will see your atered version
+ * when it handles the mode.
+ * @param adding True if the mode is being added and false if it is being removed
+ * @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
+ * @return True to allow the mode change to go ahead, false to abort it. If you abort the
+ * change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change.
+ */
+ virtual bool BeforeMode(userrec* source, userrec* dest, chanrec* channel, std::string &parameter, bool adding, ModeType type);
+ /**
+ * After the mode character has been processed by the ModeHandler, this method will be called.
+ * @param source The sender of the mode
+ * @param dest The target user for the mode, if you are watching a user mode
+ * @param channel The target channel for the mode, if you are watching a channel mode
+ * @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
+ * You cannot alter the parameter here, as the mode handler has already processed it.
+ * @param adding True if the mode is being added and false if it is being removed
+ * @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
+ */
virtual void AfterMode(userrec* source, userrec* dest, chanrec* channel, const std::string &parameter, bool adding, ModeType type);
};
@@ -219,27 +267,81 @@ class ModeParser
* we have 256 lists of them.
*/
std::vector<ModeWatcher*> modewatchers[256];
-
+ /**
+ * Displays the current modes of a channel or user.
+ * Used by ModeParser::Process.
+ */
void DisplayCurrentModes(userrec *user, userrec* targetuser, chanrec* targetchannel, const char* text);
public:
+ /**
+ * The constructor initializes all the RFC basic modes by using ModeParserAddMode().
+ */
ModeParser();
+ /**
+ * Used to check if user 'd' should be allowed to do operation 'MASK' on channel 'chan'.
+ * for example, should 'user A' be able to 'op' on 'channel B'.
+ */
static userrec* SanityChecks(userrec *user,const char *dest,chanrec *chan,int status);
+ /**
+ * Grant a built in privilage (e.g. ops, halfops, voice) to a user on a channel
+ */
static const char* Grant(userrec *d,chanrec *chan,int MASK);
+ /**
+ * Revoke a built in privilage (e.g. ops, halfops, voice) to a user on a channel
+ */
static const char* Revoke(userrec *d,chanrec *chan,int MASK);
+ /**
+ * Tidy a banmask. This makes a banmask 'acceptable' if fields are left out.
+ * E.g.
+ *
+ * nick -> nick!*@*
+ *
+ * nick!ident -> nick!ident@*
+ *
+ * host.name -> *!*@host.name
+ *
+ * ident@host.name -> *!ident@host.name
+ *
+ * This method can be used on both IPV4 and IPV6 user masks.
+ */
static void CleanMask(std::string &mask);
- static void BuildModeString(userrec* user);
-
+ /**
+ * Add a mode to the mode parser. The modeletter parameter
+ * is purely to save on doing a lookup in the function, as
+ * strictly it could be obtained via ModeHandler::GetModeChar().
+ * @return True if the mode was successfully added.
+ */
bool AddMode(ModeHandler* mh, unsigned const char modeletter);
+ /**
+ * Process a set of mode changes from a server or user.
+ * @param parameters The parameters of the mode change, in the format
+ * they would be from a MODE command.
+ * @param pcnt The number of items in the parameters array
+ * @param user The user setting or removing the modes. When the modes are set
+ * by a server, an 'uninitialized' userrec is used, where *user::nick == NULL
+ * and *user->server == NULL.
+ * @param servermode True if a server is setting the mode.
+ */
void Process(char **parameters, int pcnt, userrec *user, bool servermode);
};
+/**
+ * Command handler class for the MODE command.
+ * put here for completeness.
+ */
class cmd_mode : public command_t
{
public:
+ /**
+ * Standard constructor
+ */
cmd_mode () : command_t("MODE",0,1) { }
+ /**
+ * Handle MODE
+ */
void Handle(char **parameters, int pcnt, userrec *user);
};