diff options
author | danieldg <danieldg@e03df62e-2008-0410-955e-edbf42e46eb7> | 2009-11-16 17:59:06 +0000 |
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committer | danieldg <danieldg@e03df62e-2008-0410-955e-edbf42e46eb7> | 2009-11-16 17:59:06 +0000 |
commit | 54fb0cd5aa7d090d5c3da5ab54988c86ba8a2e8e (patch) | |
tree | bc20ce6dca41b2d16349ae4c8212861c10e3685e /include/modules.h | |
parent | 3bfd0db65ff01c026e968af4de074cc1155a4061 (diff) |
Use ServiceProvider for inter-module dependencies
This will stop dependency chains from preventing module reloads when
it is not actually needed; however, it removes some failsafes that will
need to be reimplemented in order to avoid unmapped vtables.
This deprecates Request as an inter-module signaling mechanism, although
SQL still uses it.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@12140 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/modules.h')
-rw-r--r-- | include/modules.h | 180 |
1 files changed, 62 insertions, 118 deletions
diff --git a/include/modules.h b/include/modules.h index 3efee83dc..d6625e7bf 100644 --- a/include/modules.h +++ b/include/modules.h @@ -258,6 +258,44 @@ class CoreExport Event : public classbase void Send(); }; +class CoreExport DataProvider : public ServiceProvider +{ + public: + DataProvider(Module* Creator, const std::string& Name) + : ServiceProvider(Creator, Name, SERVICE_DATA) {} +}; + +class CoreExport dynamic_reference_base : public interfacebase +{ + private: + std::string name; + protected: + DataProvider* value; + public: + ModuleRef creator; + dynamic_reference_base(Module* Creator, const std::string& Name); + ~dynamic_reference_base(); + inline void ClearCache() { value = NULL; } + inline const std::string& GetProvider() { return name; } + void SetProvider(const std::string& newname); + void lookup(); + operator bool(); +}; + +template<typename T> +class dynamic_reference : public dynamic_reference_base +{ + public: + dynamic_reference(Module* Creator, const std::string& Name) + : dynamic_reference_base(Creator, Name) {} + inline T* operator->() + { + if (!value) + lookup(); + return static_cast<T*>(value); + } +}; + /** Priority types which can be used by Module::Prioritize() */ enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER }; @@ -1419,14 +1457,6 @@ class CoreExport ModuleManager */ std::string LastModuleError; - /** The feature names published by various modules - */ - featurelist Features; - - /** The interface names published by various modules - */ - interfacelist Interfaces; - /** Total number of modules loaded into the ircd */ int ModCount; @@ -1451,6 +1481,12 @@ class CoreExport ModuleManager */ IntModuleList EventHandlers[I_END]; + /** List of data services keyed by name */ + std::multimap<std::string, ServiceProvider*> DataProviders; + + /** List of all dynamic references that are currently active */ + std::vector<dynamic_reference_base*> ActiveDynrefs; + /** Simple, bog-standard, boring constructor. */ ModuleManager(); @@ -1566,116 +1602,24 @@ class CoreExport ModuleManager */ Module* Find(const std::string &name); - /** Publish a 'feature'. - * There are two ways for a module to find another module it depends on. - * Either by name, using InspIRCd::FindModule, or by feature, using this - * function. A feature is an arbitary string which identifies something this - * module can do. For example, if your module provides SSL support, but other - * modules provide SSL support too, all the modules supporting SSL should - * publish an identical 'SSL' feature. This way, any module requiring use - * of SSL functions can just look up the 'SSL' feature using FindFeature, - * then use the module pointer they are given. - * @param FeatureName The case sensitive feature name to make available - * @param Mod a pointer to your module class - * @returns True on success, false if the feature is already published by - * another module. - */ - bool PublishFeature(const std::string &FeatureName, Module* Mod); - - /** Publish a module to an 'interface'. - * Modules which implement the same interface (the same way of communicating - * with other modules) can publish themselves to an interface, using this - * method. When they do so, they become part of a list of related or - * compatible modules, and a third module may then query for that list - * and know that all modules within that list offer the same API. - * A prime example of this is the hashing modules, which all accept the - * same types of Request class. Consider this to be similar to PublishFeature, - * except for that multiple modules may publish the same 'feature'. - * @param InterfaceName The case sensitive interface name to make available - * @param Mod a pointer to your module class - * @returns True on success, false on failure (there are currently no failure - * cases) - */ - bool PublishInterface(const std::string &InterfaceName, Module* Mod); - - /** Return a pair saying how many other modules are currently using the - * interfaces provided by module m. - * @param m The module to count usage for - * @return A pair, where the first value is the number of uses of the interface, - * and the second value is the interface name being used. - */ - std::pair<int,std::string> GetInterfaceInstanceCount(Module* m); - - /** Mark your module as using an interface. - * If you mark your module as using an interface, then that interface - * module may not unload until your module has unloaded first. - * This can be used to prevent crashes by ensuring code you depend on - * is always in memory while your module is active. - * @param InterfaceName The interface to use - */ - void UseInterface(const std::string &InterfaceName); - - /** Mark your module as finished with an interface. - * If you used UseInterface() above, you should use this method when - * your module is finished with the interface (usually in its destructor) - * to allow the modules which implement the given interface to be unloaded. - * @param InterfaceName The interface you are finished with using. - */ - void DoneWithInterface(const std::string &InterfaceName); - - /** Unpublish a 'feature'. - * When your module exits, it must call this method for every feature it - * is providing so that the feature table is cleaned up. - * @param FeatureName the feature to remove - */ - bool UnpublishFeature(const std::string &FeatureName); - - /** Unpublish your module from an interface - * When your module exits, it must call this method for every interface - * it is part of so that the interfaces table is cleaned up. Only when - * the last item is deleted from an interface does the interface get - * removed. - * @param InterfaceName the interface to be removed from - * @param Mod The module to remove from the interface list - */ - bool UnpublishInterface(const std::string &InterfaceName, Module* Mod); - - /** Find a 'feature'. - * There are two ways for a module to find another module it depends on. - * Either by name, using InspIRCd::FindModule, or by feature, using the - * InspIRCd::PublishFeature method. A feature is an arbitary string which - * identifies something this module can do. For example, if your module - * provides SSL support, but other modules provide SSL support too, all - * the modules supporting SSL should publish an identical 'SSL' feature. - * To find a module capable of providing the feature you want, simply - * call this method with the feature name you are looking for. - * @param FeatureName The feature name you wish to obtain the module for - * @returns A pointer to a valid module class on success, NULL on failure. - */ - Module* FindFeature(const std::string &FeatureName); - - /** Find an 'interface'. - * An interface is a list of modules which all implement the same API. - * @param InterfaceName The Interface you wish to obtain the module - * list of. - * @return A pointer to a deque of Module*, or NULL if the interface - * does not exist. - */ - modulelist* FindInterface(const std::string &InterfaceName); - - /** Determine if a module has published the named interface. - * This could be used in, for example, OnLoadModule to pick up other modules that can be used. - * @param mod The module to check. - * @param InterfaceName the interface you want to check for - * @return True if the module provides the interface, false otherwise. - */ - bool ModuleHasInterface(Module* mod, const std::string& InterfaceName); - - /** Given a pointer to a Module, return its filename - * @param m The module pointer to identify - * @return The module name or an empty string - */ - const std::string& GetModuleName(Module* m); + /** Register a service provided by a module */ + void AddService(ServiceProvider&); + + inline void AddServices(ServiceProvider** list, int count) + { + for(int i=0; i < count; i++) + AddService(*list[i]); + } + + /** Find a service by name. + * If multiple modules provide a given service, the first one loaded will be chosen. + */ + ServiceProvider* FindService(ServiceType Type, const std::string& name); + + template<typename T> inline T* FindDataService(const std::string& name) + { + return static_cast<T*>(FindService(SERVICE_DATA, name)); + } /** Return a list of all modules matching the given filter * @param filter This int is a bitmask of flags set in Module::Flags, |