diff options
author | peavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-07-16 17:14:45 +0000 |
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committer | peavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-07-16 17:14:45 +0000 |
commit | bab14f0dd2345c9d7dcbc47c918563709e1ac094 (patch) | |
tree | 753a23cfc9fc08c6697e80b3e686f074aa911d85 /include/modules.h | |
parent | 3abff3a37550cc1d88dd4d1fd7ed526e89309a53 (diff) |
'svn propset -R svn:eol-style CR *' Set to UNIX-style always. Binaries are auto skipped by svn.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7454 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/modules.h')
-rw-r--r-- | include/modules.h | 1697 |
1 files changed, 1 insertions, 1696 deletions
diff --git a/include/modules.h b/include/modules.h index 389fa6184..51d117b17 100644 --- a/include/modules.h +++ b/include/modules.h @@ -1,1696 +1 @@ -/* +------------------------------------+ - * | Inspire Internet Relay Chat Daemon | - * +------------------------------------+ - * - * InspIRCd: (C) 2002-2007 InspIRCd Development Team - * See: http://www.inspircd.org/wiki/index.php/Credits - * - * This program is free but copyrighted software; see - * the file COPYING for details. - * - * --------------------------------------------------- - */ - -#ifndef __MODULES_H -#define __MODULES_H - -/** Used with OnAccessCheck() method of modules - */ -enum AccessControlType { - ACR_DEFAULT, // Do default action (act as if the module isnt even loaded) - ACR_DENY, // deny the action - ACR_ALLOW, // allow the action - AC_KICK, // a user is being kicked - AC_DEOP, // a user is being deopped - AC_OP, // a user is being opped - AC_VOICE, // a user is being voiced - AC_DEVOICE, // a user is being devoiced - AC_HALFOP, // a user is being halfopped - AC_DEHALFOP, // a user is being dehalfopped - AC_INVITE, // a user is being invited - AC_GENERAL_MODE // a channel mode is being changed -}; - -/** Used to define a set of behavior bits for a module - */ -enum ModuleFlags { - VF_STATIC = 1, // module is static, cannot be /unloadmodule'd - VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party) - VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency) - VF_COMMON = 8 // module needs to be common on all servers in a network to link -}; - -/** Used with SendToMode() - */ -enum WriteModeFlags { - WM_AND = 1, - WM_OR = 2 -}; - -/** Used to represent an event type, for user, channel or server - */ -enum TargetTypeFlags { - TYPE_USER = 1, - TYPE_CHANNEL, - TYPE_SERVER, - TYPE_OTHER -}; - -/** Used to represent wether a message was PRIVMSG or NOTICE - */ -enum MessageType { - MSG_PRIVMSG = 0, - MSG_NOTICE = 1 -}; - -#include "globals.h" -#include "dynamic.h" -#include "base.h" -#include "ctables.h" -#include "inspsocket.h" -#include <string> -#include <deque> -#include <sstream> -#include "timer.h" -#include "mode.h" -#include "dns.h" - -/** If you change the module API, change this value. - * If you have enabled ipv6, the sizes of structs is - * different, and modules will be incompatible with - * ipv4 servers, so this value will be ten times as - * high on ipv6 servers. - */ -#define NATIVE_API_VERSION 11025 -#ifdef IPV6 -#define API_VERSION (NATIVE_API_VERSION * 10) -#else -#define API_VERSION (NATIVE_API_VERSION * 1) -#endif - -class ServerConfig; - -/* Forward-delacare module for ModuleMessage etc - */ -class Module; - -/** Low level definition of a FileReader classes file cache area - - * a text file seperated into lines. - */ -typedef std::deque<std::string> file_cache; - -/** A set of strings. - */ -typedef file_cache string_list; - -/** Holds a list of 'published features' for modules. - */ -typedef std::map<std::string,Module*> featurelist; - -/** Holds a list of modules which implement an interface - */ -typedef std::deque<Module*> modulelist; - -/** Holds a list of all modules which implement interfaces, by interface name - */ -typedef std::map<std::string, std::pair<int, modulelist> > interfacelist; - -/** - * This #define allows us to call a method in all - * loaded modules in a readable simple way, e.g.: - * 'FOREACH_MOD(I_OnConnect,OnConnect(user));' - */ -#define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \ - for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ - if (ServerInstance->Config->implement_lists[_i][y]) \ - try \ - { \ - ServerInstance->modules[_i]->x ; \ - } \ - catch (CoreException& modexcept) \ - { \ - ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \ - } \ - } \ - } - -/** - * This #define allows us to call a method in all - * loaded modules in a readable simple way and pass - * an instance pointer to the macro. e.g.: - * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));' - */ -#define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \ - for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ - if (z->Config->implement_lists[_i][y]) \ - try \ - { \ - z->modules[_i]->x ; \ - } \ - catch (CoreException& modexcept) \ - { \ - z->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \ - } \ - } \ -} -/** - * This define is similar to the one above but returns a result in MOD_RESULT. - * The first module to return a nonzero result is the value to be accepted, - * and any modules after are ignored. - */ -#define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \ - MOD_RESULT = 0; \ - for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ - if (ServerInstance->Config->implement_lists[_i][y]) { \ - try \ - { \ - int res = ServerInstance->modules[_i]->x ; \ - if (res != 0) { \ - MOD_RESULT = res; \ - break; \ - } \ - } \ - catch (CoreException& modexcept) \ - { \ - ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \ - } \ - } \ - } \ - } \ - } - -/** - * This define is similar to the one above but returns a result in MOD_RESULT. - * The first module to return a nonzero result is the value to be accepted, - * and any modules after are ignored. - */ -#define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \ - MOD_RESULT = 0; \ - for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ - if (z->Config->implement_lists[_i][y]) { \ - try \ - { \ - int res = z->modules[_i]->x ; \ - if (res != 0) { \ - MOD_RESULT = res; \ - break; \ - } \ - } \ - catch (CoreException& modexcept) \ - { \ - z->Log(DEBUG,"Exception cought: %s",modexcept.GetReason()); \ - } \ - } \ - } \ - } \ -} - -/** Represents a non-local user. - * (in fact, any FD less than -1 does) - */ -#define FD_MAGIC_NUMBER -42 - -/* Useful macros */ -#ifdef WINDOWS -/** Is a local user */ -#define IS_LOCAL(x) ((x->GetFd() > -1)) -#else -/** Is a local user */ -#define IS_LOCAL(x) ((x->GetFd() > -1) && (x->GetFd() <= MAX_DESCRIPTORS)) -#endif -/** Is a remote user */ -#define IS_REMOTE(x) (x->GetFd() < 0) -/** Is a module created user */ -#define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER) -/** Is an oper */ -#define IS_OPER(x) (*x->oper) -/** Is away */ -#define IS_AWAY(x) (*x->awaymsg) - -/** Holds a module's Version information. - * The four members (set by the constructor only) indicate details as to the version number - * of a module. A class of type Version is returned by the GetVersion method of the Module class. - * The flags and API values represent the module flags and API version of the module. - * The API version of a module must match the API version of the core exactly for the module to - * load successfully. - */ -class CoreExport Version : public classbase -{ - public: - /** Version numbers, build number, flags and API version - */ - const int Major, Minor, Revision, Build, Flags, API; - - /** Initialize version class - */ - Version(int major, int minor, int revision, int build, int flags, int api_ver); -}; - -/** The ModuleMessage class is the base class of Request and Event - * This class is used to represent a basic data structure which is passed - * between modules for safe inter-module communications. - */ -class CoreExport ModuleMessage : public Extensible -{ - public: - /** Destructor - */ - virtual ~ModuleMessage() {}; -}; - -/** The Request class is a unicast message directed at a given module. - * When this class is properly instantiated it may be sent to a module - * using the Send() method, which will call the given module's OnRequest - * method with this class as its parameter. - */ -class CoreExport Request : public ModuleMessage -{ - protected: - /** This member holds a pointer to arbitary data set by the emitter of the message - */ - char* data; - /** This should be a null-terminated string identifying the type of request, - * all modules should define this and use it to determine the nature of the - * request before they attempt to cast the Request in any way. - */ - const char* id; - /** This is a pointer to the sender of the message, which can be used to - * directly trigger events, or to create a reply. - */ - Module* source; - /** The single destination of the Request - */ - Module* dest; - public: - /** Create a new Request - * This is for the 'old' way of casting whatever the data is - * to char* and hoping you get the right thing at the other end. - * This is slowly being depreciated in favor of the 'new' way. - */ - Request(char* anydata, Module* src, Module* dst); - /** Create a new Request - * This is for the 'new' way of defining a subclass - * of Request and defining it in a common header, - * passing an object of your Request subclass through - * as a Request* and using the ID string to determine - * what to cast it back to and the other end. This is - * much safer as there are no casts not confirmed by - * the ID string, and all casts are child->parent and - * can be checked at runtime with dynamic_cast<>() - */ - Request(Module* src, Module* dst, const char* idstr); - /** Fetch the Request data - */ - char* GetData(); - /** Fetch the ID string - */ - const char* GetId(); - /** Fetch the request source - */ - Module* GetSource(); - /** Fetch the request destination (should be 'this' in the receiving module) - */ - Module* GetDest(); - /** Send the Request. - * Upon returning the result will be arbitary data returned by the module you - * sent the request to. It is up to your module to know what this data is and - * how to deal with it. - */ - char* Send(); -}; - - -/** The Event class is a unicast message directed at all modules. - * When the class is properly instantiated it may be sent to all modules - * using the Send() method, which will trigger the OnEvent method in - * all modules passing the object as its parameter. - */ -class CoreExport Event : public ModuleMessage -{ - protected: - /** This member holds a pointer to arbitary data set by the emitter of the message - */ - char* data; - /** This is a pointer to the sender of the message, which can be used to - * directly trigger events, or to create a reply. - */ - Module* source; - /** The event identifier. - * This is arbitary text which should be used to distinguish - * one type of event from another. - */ - std::string id; - public: - /** Create a new Event - */ - Event(char* anydata, Module* src, const std::string &eventid); - /** Get the Event data - */ - char* GetData(); - /** Get the event Source - */ - Module* GetSource(); - /** Get the event ID. - * Use this to determine the event type for safe casting of the data - */ - std::string GetEventID(); - /** Send the Event. - * The return result of an Event::Send() will always be NULL as - * no replies are expected. - */ - char* Send(InspIRCd* ServerInstance); -}; - -/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception. - * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or - * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not - * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user - * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time. - */ -class CoreExport CoreException : public std::exception -{ - protected: - /** Holds the error message to be displayed - */ - const std::string err; - /** Source of the exception - */ - const std::string source; - public: - /** Default constructor, just uses the error mesage 'Core threw an exception'. - */ - CoreException() : err("Core threw an exception"), source("The core") {} - /** This constructor can be used to specify an error message before throwing. - */ - CoreException(const std::string &message) : err(message), source("The core") {} - /** This constructor can be used to specify an error message before throwing, - * and to specify the source of the exception. - */ - CoreException(const std::string &message, const std::string &src) : err(message), source(src) {} - /** This destructor solves world hunger, cancels the world debt, and causes the world to end. - * Actually no, it does nothing. Never mind. - * @throws Nothing! - */ - virtual ~CoreException() throw() {}; - /** Returns the reason for the exception. - * The module should probably put something informative here as the user will see this upon failure. - */ - virtual const char* GetReason() - { - return err.c_str(); - } - - virtual const char* GetSource() - { - return source.c_str(); - } -}; - -class CoreExport ModuleException : public CoreException -{ - public: - /** Default constructor, just uses the error mesage 'Module threw an exception'. - */ - ModuleException() : CoreException("Module threw an exception", "A Module") {} - - /** This constructor can be used to specify an error message before throwing. - */ - ModuleException(const std::string &message) : CoreException(message, "A Module") {} - /** This destructor solves world hunger, cancels the world debt, and causes the world to end. - * Actually no, it does nothing. Never mind. - * @throws Nothing! - */ - virtual ~ModuleException() throw() {}; -}; - -/** Priority types which can be returned from Module::Prioritize() - */ -enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER }; - -/** Implementation-specific flags which may be set in Module::Implements() - */ -enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw, - I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite, - I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode, - I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData, - I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine, - I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine, - I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule, - I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite, - I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange, - I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan, - I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister, - I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList, - I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed }; - -/** Base class for all InspIRCd modules - * This class is the base class for InspIRCd modules. All modules must inherit from this class, - * its methods will be called when irc server events occur. class inherited from module must be - * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised. - */ -class CoreExport Module : public Extensible -{ - protected: - /** Creator/owner pointer - */ - InspIRCd* ServerInstance; - public: - - /** Default constructor. - * Creates a module class. - * @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use - * \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort. - */ - Module(InspIRCd* Me); - - /** Default destructor. - * destroys a module class - */ - virtual ~Module(); - - /** Returns the version number of a Module. - * The method should return a Version object with its version information assigned via - * Version::Version - */ - virtual Version GetVersion(); - - /** The Implements function specifies which methods a module should receive events for. - * The char* parameter passed to this function contains a set of true or false values - * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation - * enum (documented elsewhere on this page) to mark functions as active. For example, to - * receive events for OnUserJoin(): - * - * Implements[I_OnUserJoin] = 1; - * - * @param The implement list - */ - virtual void Implements(char* Implements); - - /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules. - * Some modules prefer to be called before other modules, due to their design. For example, a - * module which is expected to operate on complete information would expect to be placed last, so - * that any other modules which wish to adjust that information would execute before it, to be sure - * its information is correct. You can change your module's priority by returning one of: - * - * PRIORITY_FIRST - To place your module first in the list - * - * PRIORITY_LAST - To place your module last in the list - * - * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function) - * - * The result of InspIRCd::PriorityBefore() - To move your module before another named module - * - * The result of InspIRCd::PriorityLast() - To move your module after another named module - * - * For a good working example of this method call, please see src/modules/m_spanningtree.cpp - * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless - * your module has a real need to reorder its priority, it should not implement this function, - * as many modules changing their priorities can make the system redundant. - */ - virtual Priority Prioritize(); - - /** Called when a user connects. - * The details of the connecting user are available to you in the parameter userrec *user - * @param user The user who is connecting - */ - virtual void OnUserConnect(userrec* user); - - /** Called when a user quits. - * The details of the exiting user are available to you in the parameter userrec *user - * This event is only called when the user is fully registered when they quit. To catch - * raw disconnections, use the OnUserDisconnect method. - * @param user The user who is quitting - * @param message The user's quit message (as seen by non-opers) - * @param oper_message The user's quit message (as seen by opers) - */ - virtual void OnUserQuit(userrec* user, const std::string &message, const std::string &oper_message); - - /** Called whenever a user's socket is closed. - * The details of the exiting user are available to you in the parameter userrec *user - * This event is called for all users, registered or not, as a cleanup method for modules - * which might assign resources to user, such as dns lookups, objects and sockets. - * @param user The user who is disconnecting - */ - virtual void OnUserDisconnect(userrec* user); - - /** Called whenever a channel is deleted, either by QUIT, KICK or PART. - * @param chan The channel being deleted - */ - virtual void OnChannelDelete(chanrec* chan); - - /** Called when a user joins a channel. - * The details of the joining user are available to you in the parameter userrec *user, - * and the details of the channel they have joined is available in the variable chanrec *channel - * @param user The user who is joining - * @param channel The channel being joined - * @param silent Change this to true if you want to conceal the JOIN command from the other users - * of the channel (useful for modules such as auditorium) - */ - virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent); - - /** Called after a user joins a channel - * Identical to OnUserJoin, but called immediately afterwards, when any linking module has - * seen the join. - * @param user The user who is joining - * @param channel The channel being joined - */ - virtual void OnPostJoin(userrec* user, chanrec* channel); - - /** Called when a user parts a channel. - * The details of the leaving user are available to you in the parameter userrec *user, - * and the details of the channel they have left is available in the variable chanrec *channel - * @param user The user who is parting - * @param channel The channel being parted - * @param partmessage The part message, or an empty string - * @param silent Change this to true if you want to conceal the PART command from the other users - * of the channel (useful for modules such as auditorium) - */ - virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent); - - /** Called on rehash. - * This method is called prior to a /REHASH or when a SIGHUP is received from the operating - * system. You should use it to reload any files so that your module keeps in step with the - * rest of the application. If a parameter is given, the core has done nothing. The module - * receiving the event can decide if this parameter has any relevence to it. - * @param user The user performing the rehash, if any -- if this is server initiated, the - * value of this variable will be NULL. - * @param parameter The (optional) parameter given to REHASH from the user. - */ - virtual void OnRehash(userrec* user, const std::string ¶meter); - - /** Called when a raw command is transmitted or received. - * This method is the lowest level of handler available to a module. It will be called with raw - * data which is passing through a connected socket. If you wish, you may munge this data by changing - * the string parameter "raw". If you do this, after your function exits it will immediately be - * cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where - * inbound is set to true) the value of user will be the userrec of the connection sending the - * data. This is not possible for outbound data because the data may be being routed to multiple targets. - * @param raw The raw string in RFC1459 format - * @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user - * @param user The user record sending the text, when inbound == true. - */ - virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user); - - /** Called whenever a user is about to join a channel, before any processing is done. - * Returning a value of 1 from this function stops the process immediately, causing no - * output to be sent to the user by the core. If you do this you must produce your own numerics, - * notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from - * this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc. - * - * IMPORTANT NOTE! - * - * If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel - * record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of - * processing on the actual channel record at this point, however the channel NAME will still be passed in - * char* cname, so that you could for example implement a channel blacklist or whitelist, etc. - * @param user The user joining the channel - * @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined - * @param cname The channel name being joined. For new channels this is valid where chan is not. - * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@". - * You may alter this string to alter the user's modes on the channel. - * @return 1 To prevent the join, 0 to allow it. - */ - virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname, std::string &privs); - - /** Called whenever a user is about to be kicked. - * Returning a value of 1 from this function stops the process immediately, causing no - * output to be sent to the user by the core. If you do this you must produce your own numerics, - * notices etc. - * @param source The user issuing the kick - * @param user The user being kicked - * @param chan The channel the user is being kicked from - * @param reason The kick reason - * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation - */ - virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason); - - /** Called whenever a user is kicked. - * If this method is called, the kick is already underway and cannot be prevented, so - * to prevent a kick, please use Module::OnUserPreKick instead of this method. - * @param source The user issuing the kick - * @param user The user being kicked - * @param chan The channel the user is being kicked from - * @param reason The kick reason - * @param silent Change this to true if you want to conceal the PART command from the other users - * of the channel (useful for modules such as auditorium) - */ - virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent); - - /** Called whenever a user opers locally. - * The userrec will contain the oper mode 'o' as this function is called after any modifications - * are made to the user's structure by the core. - * @param user The user who is opering up - * @param opertype The opers type name - */ - virtual void OnOper(userrec* user, const std::string &opertype); - - /** Called after a user opers locally. - * This is identical to Module::OnOper(), except it is called after OnOper so that other modules - * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent - * out the OPERTYPE, etc. - * @param user The user who is opering up - * @param opertype The opers type name - */ - virtual void OnPostOper(userrec* user, const std::string &opertype); - - /** Called whenever a user types /INFO. - * The userrec will contain the information of the user who typed the command. Modules may use this - * method to output their own credits in /INFO (which is the ircd's version of an about box). - * It is purposefully not possible to modify any info that has already been output, or halt the list. - * You must write a 371 numeric to the user, containing your info in the following format: - * - * <nick> :information here - * - * @param user The user issuing /INFO - */ - virtual void OnInfo(userrec* user); - - /** Called whenever a /WHOIS is performed on a local user. - * The source parameter contains the details of the user who issued the WHOIS command, and - * the dest parameter contains the information of the user they are whoising. - * @param source The user issuing the WHOIS command - * @param dest The user who is being WHOISed - */ - virtual void OnWhois(userrec* source, userrec* dest); - - /** Called whenever a user is about to invite another user into a channel, before any processing is done. - * Returning 1 from this function stops the process immediately, causing no - * output to be sent to the user by the core. If you do this you must produce your own numerics, - * notices etc. This is useful for modules which may want to filter invites to channels. - * @param source The user who is issuing the INVITE - * @param dest The user being invited - * @param channel The channel the user is being invited to - * @return 1 to deny the invite, 0 to allow - */ - virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel); - - /** Called after a user has been successfully invited to a channel. - * You cannot prevent the invite from occuring using this function, to do that, - * use OnUserPreInvite instead. - * @param source The user who is issuing the INVITE - * @param dest The user being invited - * @param channel The channel the user is being invited to - */ - virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel); - - /** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done. - * Returning any nonzero value from this function stops the process immediately, causing no - * output to be sent to the user by the core. If you do this you must produce your own numerics, - * notices etc. This is useful for modules which may want to filter or redirect messages. - * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user, - * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details - * of where the message is destined to be sent. - * @param user The user sending the message - * @param dest The target of the message (chanrec* or userrec*) - * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) - * @param text Changeable text being sent by the user - * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. - * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender. - * It will be ignored for private messages. - * @return 1 to deny the NOTICE, 0 to allow it - */ - virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list); - - /** Called whenever a user is about to NOTICE A user or a channel, before any processing is done. - * Returning any nonzero value from this function stops the process immediately, causing no - * output to be sent to the user by the core. If you do this you must produce your own numerics, - * notices etc. This is useful for modules which may want to filter or redirect messages. - * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user, - * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details - * of where the message is destined to be sent. - * You may alter the message text as you wish before relinquishing control to the next module - * in the chain, and if no other modules block the text this altered form of the text will be sent out - * to the user and possibly to other servers. - * @param user The user sending the message - * @param dest The target of the message (chanrec* or userrec*) - * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) - * @param text Changeable text being sent by the user - * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. - * @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender. - * It will be ignored for private notices. - * @return 1 to deny the NOTICE, 0 to allow it - */ - virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list); - - /** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE. - * For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly). - * @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE - * @param chan The channel to build the exempt list of - * @param sender The original sender of the PRIVMSG or NOTICE - * @param status The status char to be used for the channel list - * @param exempt_list The exempt list to be populated - */ - virtual void OnBuildExemptList(MessageType message_type, chanrec* chan, userrec* sender, char status, CUList &exempt_list); - - /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc. - * Please note that although you can see remote nickchanges through this function, you should - * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc. - * check user->server before taking any action (including returning nonzero from the method). - * If your method returns nonzero, the nickchange is silently forbidden, and it is down to your - * module to generate some meaninful output. - * @param user The username changing their nick - * @param newnick Their new nickname - * @return 1 to deny the change, 0 to allow - */ - virtual int OnUserPreNick(userrec* user, const std::string &newnick); - - /** Called after any PRIVMSG sent from a user. - * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* - * if target_type is TYPE_CHANNEL. - * @param user The user sending the message - * @param dest The target of the message - * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) - * @param text the text being sent by the user - * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. - */ - virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list); - - /** Called after any NOTICE sent from a user. - * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* - * if target_type is TYPE_CHANNEL. - * @param user The user sending the message - * @param dest The target of the message - * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) - * @param text the text being sent by the user - * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone. - */ - virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list); - - /** Called after every MODE command sent from a user - * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* - * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the - * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3". - * @param user The user sending the MODEs - * @param dest The target of the modes (userrec* or chanrec*) - * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) - * @param text The actual modes and their parameters if any - */ - virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text); - - /** Allows modules to alter or create server descriptions - * Whenever a module requires a server description, for example for display in - * WHOIS, this function is called in all modules. You may change or define the - * description given in std::string &description. If you do, this description - * will be shown in the WHOIS fields. - * @param servername The servername being searched for - * @param description Alterable server description for this server - */ - virtual void OnGetServerDescription(const std::string &servername,std::string &description); - - /** Allows modules to synchronize data which relates to users during a netburst. - * When this function is called, it will be called from the module which implements - * the linking protocol. This currently is m_spanningtree.so. A pointer to this module - * is given in Module* proto, so that you may call its methods such as ProtoSendMode - * (see below). This function will be called for every user visible on your side - * of the burst, allowing you to for example set modes, etc. Do not use this call to - * synchronize data which you have stored using class Extensible -- There is a specialist - * function OnSyncUserMetaData and OnSyncChannelMetaData for this! - * @param user The user being syncronized - * @param proto A pointer to the module handling network protocol - * @param opaque An opaque pointer set by the protocol module, should not be modified! - */ - virtual void OnSyncUser(userrec* user, Module* proto, void* opaque); - - /** Allows modules to synchronize data which relates to channels during a netburst. - * When this function is called, it will be called from the module which implements - * the linking protocol. This currently is m_spanningtree.so. A pointer to this module - * is given in Module* proto, so that you may call its methods such as ProtoSendMode - * (see below). This function will be called for every user visible on your side - * of the burst, allowing you to for example set modes, etc. Do not use this call to - * synchronize data which you have stored using class Extensible -- There is a specialist - * function OnSyncUserMetaData and OnSyncChannelMetaData for this! - * - * For a good example of how to use this function, please see src/modules/m_chanprotect.cpp - * - * @param chan The channel being syncronized - * @param proto A pointer to the module handling network protocol - * @param opaque An opaque pointer set by the protocol module, should not be modified! - */ - virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque); - - /* Allows modules to syncronize metadata related to channels over the network during a netburst. - * Whenever the linking module wants to send out data, but doesnt know what the data - * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then - * this method is called.You should use the ProtoSendMetaData function after you've - * correctly decided how the data should be represented, to send the metadata on its way if it belongs - * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp. - * @param chan The channel whos metadata is being syncronized - * @param proto A pointer to the module handling network protocol - * @param opaque An opaque pointer set by the protocol module, should not be modified! - * @param extname The extensions name which is being searched for - * @param displayable If this value is true, the data is going to be displayed to a user, - * and not sent across the network. Use this to determine wether or not to show sensitive data. - */ - virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false); - - /* Allows modules to syncronize metadata related to users over the network during a netburst. - * Whenever the linking module wants to send out data, but doesnt know what the data - * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then - * this method is called. You should use the ProtoSendMetaData function after you've - * correctly decided how the data should be represented, to send the metadata on its way if - * if it belongs to your module. - * @param user The user whos metadata is being syncronized - * @param proto A pointer to the module handling network protocol - * @param opaque An opaque pointer set by the protocol module, should not be modified! - * @param extname The extensions name which is being searched for - * @param displayable If this value is true, the data is going to be displayed to a user, - * and not sent across the network. Use this to determine wether or not to show sensitive data. - */ - virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false); - - /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst. - * Whenever the linking module wants to send out data, but doesnt know what the data - * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then - * this method is called. You should use the ProtoSendMetaData function after you've - * correctly decided how the data should be represented, to send the metadata on its way if - * if it belongs to your module. - * @param proto A pointer to the module handling network protocol - * @param opaque An opaque pointer set by the protocol module, should not be modified! - * @param displayable If this value is true, the data is going to be displayed to a user, - * and not sent across the network. Use this to determine wether or not to show sensitive data. - */ - virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false); - - /** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module. - * Please see src/modules/m_swhois.cpp for a working example of how to use this method call. - * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL - * @param target The chanrec* or userrec* that data should be added to - * @param extname The extension name which is being sent - * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData - */ - virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata); - - /** Implemented by modules which provide the ability to link servers. - * These modules will implement this method, which allows transparent sending of servermodes - * down the network link as a broadcast, without a module calling it having to know the format - * of the MODE command before the actual mode string. - * - * More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples - * of how to use this function. - * - * @param opaque An opaque pointer set by the protocol module, should not be modified! - * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL - * @param target The chanrec* or userrec* that modes should be sent for - * @param modeline The modes and parameters to be sent - */ - virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline); - - /** Implemented by modules which provide the ability to link servers. - * These modules will implement this method, which allows metadata (extra data added to - * user and channel records using class Extensible, Extensible::Extend, etc) to be sent - * to other servers on a netburst and decoded at the other end by the same module on a - * different server. - * - * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of - * how to use this function. - * @param opaque An opaque pointer set by the protocol module, should not be modified! - * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL - * @param target The chanrec* or userrec* that metadata should be sent for - * @param extname The extension name to send metadata for - * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData - */ - virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata); - - /** Called after every WALLOPS command. - * @param user The user sending the WALLOPS - * @param text The content of the WALLOPS message - */ - virtual void OnWallops(userrec* user, const std::string &text); - - /** Called whenever a user's hostname is changed. - * This event triggers after the host has been set. - * @param user The user whos host is being changed - * @param newhost The new hostname being set - */ - virtual void OnChangeHost(userrec* user, const std::string &newhost); - - /** Called whenever a user's GECOS (realname) is changed. - * This event triggers after the name has been set. - * @param user The user who's GECOS is being changed - * @param gecos The new GECOS being set on the user - */ - virtual void OnChangeName(userrec* user, const std::string &gecos); - - /** Called whenever a gline is added by a local user. - * This method is triggered after the line is added. - * @param duration The duration of the line in seconds - * @param source The sender of the line - * @param reason The reason text to be displayed - * @param hostmask The hostmask to add - */ - virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); - - /** Called whenever a zline is added by a local user. - * This method is triggered after the line is added. - * @param duration The duration of the line in seconds - * @param source The sender of the line - * @param reason The reason text to be displayed - * @param ipmask The hostmask to add - */ - virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask); - - /** Called whenever a kline is added by a local user. - * This method is triggered after the line is added. - * @param duration The duration of the line in seconds - * @param source The sender of the line - * @param reason The reason text to be displayed - * @param hostmask The hostmask to add - */ - virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); - - /** Called whenever a qline is added by a local user. - * This method is triggered after the line is added. - * @param duration The duration of the line in seconds - * @param source The sender of the line - * @param reason The reason text to be displayed - * @param nickmask The hostmask to add - */ - virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask); - - /** Called whenever a eline is added by a local user. - * This method is triggered after the line is added. - * @param duration The duration of the line in seconds - * @param source The sender of the line - * @param reason The reason text to be displayed - * @param hostmask The hostmask to add - */ - virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); - - /** Called whenever a gline is deleted. - * This method is triggered after the line is deleted. - * @param source The user removing the line - * @param hostmask The hostmask to delete - */ - virtual void OnDelGLine(userrec* source, const std::string &hostmask); - - /** Called whenever a zline is deleted. - * This method is triggered after the line is deleted. - * @param source The user removing the line - * @param hostmask The hostmask to delete - */ - virtual void OnDelZLine(userrec* source, const std::string &ipmask); - - /** Called whenever a kline is deleted. - * This method is triggered after the line is deleted. - * @param source The user removing the line - * @param hostmask The hostmask to delete - */ - virtual void OnDelKLine(userrec* source, const std::string &hostmask); - - /** Called whenever a qline is deleted. - * This method is triggered after the line is deleted. - * @param source The user removing the line - * @param hostmask The hostmask to delete - */ - virtual void OnDelQLine(userrec* source, const std::string &nickmask); - - /** Called whenever a eline is deleted. - * This method is triggered after the line is deleted. - * @param source The user removing the line - * @param hostmask The hostmask to delete - */ - virtual void OnDelELine(userrec* source, const std::string &hostmask); - - /** Called before your module is unloaded to clean up Extensibles. - * This method is called once for every user and channel on the network, - * so that when your module unloads it may clear up any remaining data - * in the form of Extensibles added using Extensible::Extend(). - * If the target_type variable is TYPE_USER, then void* item refers to - * a userrec*, otherwise it refers to a chanrec*. - * @param target_type The type of item being cleaned - * @param item A pointer to the item's class - */ - virtual void OnCleanup(int target_type, void* item); - - /** Called after any nickchange, local or remote. This can be used to track users after nickchanges - * have been applied. Please note that although you can see remote nickchanges through this function, you should - * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc. - * check user->server before taking any action (including returning nonzero from the method). - * Because this method is called after the nickchange is taken place, no return values are possible - * to indicate forbidding of the nick change. Use OnUserPreNick for this. - * @param user The user changing their nick - * @param oldnick The old nickname of the user before the nickchange - */ - virtual void OnUserPostNick(userrec* user, const std::string &oldnick); - - /** Called before an action which requires a channel privilage check. - * This function is called before many functions which check a users status on a channel, for example - * before opping a user, deopping a user, kicking a user, etc. - * There are several values for access_type which indicate for what reason access is being checked. - * These are:<br><br> - * AC_KICK (0) - A user is being kicked<br> - * AC_DEOP (1) - a user is being deopped<br> - * AC_OP (2) - a user is being opped<br> - * AC_VOICE (3) - a user is being voiced<br> - * AC_DEVOICE (4) - a user is being devoiced<br> - * AC_HALFOP (5) - a user is being halfopped<br> - * AC_DEHALFOP (6) - a user is being dehalfopped<br> - * AC_INVITE () - a user is being invited<br> - * AC_GENERAL_MODE (8) - a user channel mode is being changed<br><br> - * Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes - * to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow - * the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be - * denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the - * AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type - * is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined). - * @param source The source of the access check - * @param dest The destination of the access check - * @param channel The channel which is being checked - * @param access_type See above - */ - virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type); - - /** Called when a 005 numeric is about to be output. - * The module should modify the 005 numeric if needed to indicate its features. - * @param output The 005 string to be modified if neccessary. - */ - virtual void On005Numeric(std::string &output); - - /** Called when a client is disconnected by KILL. - * If a client is killed by a server, e.g. a nickname collision or protocol error, - * source is NULL. - * Return 1 from this function to prevent the kill, and 0 from this function to allow - * it as normal. If you prevent the kill no output will be sent to the client, it is - * down to your module to generate this information. - * NOTE: It is NOT advisable to stop kills which originate from servers or remote users. - * If you do so youre risking race conditions, desyncs and worse! - * @param source The user sending the KILL - * @param dest The user being killed - * @param reason The kill reason - * @return 1 to prevent the kill, 0 to allow - */ - virtual int OnKill(userrec* source, userrec* dest, const std::string &reason); - - /** Called when an oper wants to disconnect a remote user via KILL - * @param source The user sending the KILL - * @param dest The user being killed - * @param reason The kill reason - */ - virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason); - - /** Called whenever a module is loaded. - * mod will contain a pointer to the module, and string will contain its name, - * for example m_widgets.so. This function is primary for dependency checking, - * your module may decide to enable some extra features if it sees that you have - * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly - * recommended that modules do *NOT* bail if they cannot satisfy dependencies, - * but instead operate under reduced functionality, unless the dependency is - * absolutely neccessary (e.g. a module that extends the features of another - * module). - * @param mod A pointer to the new module - * @param name The new module's filename - */ - virtual void OnLoadModule(Module* mod,const std::string &name); - - /** Called whenever a module is unloaded. - * mod will contain a pointer to the module, and string will contain its name, - * for example m_widgets.so. This function is primary for dependency checking, - * your module may decide to enable some extra features if it sees that you have - * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly - * recommended that modules do *NOT* bail if they cannot satisfy dependencies, - * but instead operate under reduced functionality, unless the dependency is - * absolutely neccessary (e.g. a module that extends the features of another - * module). - * @param mod Pointer to the module being unloaded (still valid) - * @param name The filename of the module being unloaded - */ - virtual void OnUnloadModule(Module* mod,const std::string &name); - - /** Called once every five seconds for background processing. - * This timer can be used to control timed features. Its period is not accurate - * enough to be used as a clock, but it is gauranteed to be called at least once in - * any five second period, directly from the main loop of the server. - * @param curtime The current timer derived from time(2) - */ - virtual void OnBackgroundTimer(time_t curtime); - - /** Called whenever any command is about to be executed. - * This event occurs for all registered commands, wether they are registered in the core, - * or another module, and for invalid commands. Invalid commands may only be sent to this - * function when the value of validated is false. By returning 1 from this method you may prevent the - * command being executed. If you do this, no output is created by the core, and it is - * down to your module to produce any output neccessary. - * Note that unless you return 1, you should not destroy any structures (e.g. by using - * InspIRCd::QuitUser) otherwise when the command's handler function executes after your - * method returns, it will be passed an invalid pointer to the user object and crash!) - * @param command The command being executed - * @param parameters An array of array of characters containing the parameters for the command - * @param pcnt The nuimber of parameters passed to the command - * @param user the user issuing the command - * @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc. - * @param original_line The entire original line as passed to the parser from the user - * @return 1 to block the command, 0 to allow - */ - virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line); - - /** Called after any command has been executed. - * This event occurs for all registered commands, wether they are registered in the core, - * or another module, but it will not occur for invalid commands (e.g. ones which do not - * exist within the command table). The result code returned by the command handler is - * provided. - * @param command The command being executed - * @param parameters An array of array of characters containing the parameters for the command - * @param pcnt The nuimber of parameters passed to the command - * @param user the user issuing the command - * @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE - * @param original_line The entire original line as passed to the parser from the user - */ - virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line); - - /** Called to check if a user who is connecting can now be allowed to register - * If any modules return false for this function, the user is held in the waiting - * state until all modules return true. For example a module which implements ident - * lookups will continue to return false for a user until their ident lookup is completed. - * Note that the registration timeout for a user overrides these checks, if the registration - * timeout is reached, the user is disconnected even if modules report that the user is - * not ready to connect. - * @param user The user to check - * @return true to indicate readiness, false if otherwise - */ - virtual bool OnCheckReady(userrec* user); - - /** Called whenever a user is about to register their connection (e.g. before the user - * is sent the MOTD etc). Modules can use this method if they are performing a function - * which must be done before the actual connection is completed (e.g. ident lookups, - * dnsbl lookups, etc). - * Note that you should NOT delete the user record here by causing a disconnection! - * Use OnUserConnect for that instead. - * @param user The user registering - * @return 1 to indicate user quit, 0 to continue - */ - virtual int OnUserRegister(userrec* user); - - /** Called whenever a user joins a channel, to determine if invite checks should go ahead or not. - * This method will always be called for each join, wether or not the channel is actually +i, and - * determines the outcome of an if statement around the whole section of invite checking code. - * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. - * @param user The user joining the channel - * @param chan The channel being joined - * @return 1 to explicitly allow the join, 0 to proceed as normal - */ - virtual int OnCheckInvite(userrec* user, chanrec* chan); - - /** Called whenever a user joins a channel, to determine if key checks should go ahead or not. - * This method will always be called for each join, wether or not the channel is actually +k, and - * determines the outcome of an if statement around the whole section of key checking code. - * if the user specified no key, the keygiven string will be a valid but empty value. - * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. - * @param user The user joining the channel - * @param chan The channel being joined - * @return 1 to explicitly allow the join, 0 to proceed as normal - */ - virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven); - - /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not. - * This method will always be called for each join, wether or not the channel is actually +l, and - * determines the outcome of an if statement around the whole section of channel limit checking code. - * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. - * @param user The user joining the channel - * @param chan The channel being joined - * @return 1 to explicitly allow the join, 0 to proceed as normal - */ - virtual int OnCheckLimit(userrec* user, chanrec* chan); - - /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not. - * This method will always be called for each join, wether or not the user actually matches a channel ban, and - * determines the outcome of an if statement around the whole section of ban checking code. - * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. - * @param user The user joining the channel - * @param chan The channel being joined - * @return 1 to explicitly allow the join, 0 to proceed as normal - */ - virtual int OnCheckBan(userrec* user, chanrec* chan); - - /** Called on all /STATS commands - * This method is triggered for all /STATS use, including stats symbols handled by the core. - * @param symbol the symbol provided to /STATS - * @param user the user issuing the /STATS command - * @param results A string_list to append results into. You should put all your results - * into this string_list, rather than displaying them directly, so that your handler will - * work when remote STATS queries are received. - * @return 1 to block the /STATS from being processed by the core, 0 to allow it - */ - virtual int OnStats(char symbol, userrec* user, string_list &results); - - /** Called whenever a change of a local users displayed host is attempted. - * Return 1 to deny the host change, or 0 to allow it. - * @param user The user whos host will be changed - * @param newhost The new hostname - * @return 1 to deny the host change, 0 to allow - */ - virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost); - - /** Called whenever a change of a local users GECOS (fullname field) is attempted. - * return 1 to deny the name change, or 0 to allow it. - * @param user The user whos GECOS will be changed - * @param newhost The new GECOS - * @return 1 to deny the GECOS change, 0 to allow - */ - virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost); - - /** Called whenever a topic is changed by a local user. - * Return 1 to deny the topic change, or 0 to allow it. - * @param user The user changing the topic - * @param chan The channels who's topic is being changed - * @param topic The actual topic text - * @param 1 to block the topic change, 0 to allow - */ - virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic); - - /** Called whenever a local topic has been changed. - * To block topic changes you must use OnLocalTopicChange instead. - * @param user The user changing the topic - * @param chan The channels who's topic is being changed - * @param topic The actual topic text - */ - virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic); - - /** Called whenever an Event class is sent to all module by another module. - * Please see the documentation of Event::Send() for further information. The Event sent can - * always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID() - * before doing anything to the event data, and you should *not* change the event data in any way! - * @param event The Event class being received - */ - virtual void OnEvent(Event* event); - - /** Called whenever a Request class is sent to your module by another module. - * Please see the documentation of Request::Send() for further information. The Request sent - * can always be assumed to be non-NULL, you should not change the request object or its data. - * Your method may return arbitary data in the char* result which the requesting module - * may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc). - * @param request The Request class being received - */ - virtual char* OnRequest(Request* request); - - /** Called whenever an oper password is to be compared to what a user has input. - * The password field (from the config file) is in 'password' and is to be compared against - * 'input'. This method allows for encryption of oper passwords and much more besides. - * You should return a nonzero value if you want to allow the comparison or zero if you wish - * to do nothing. - * @param password The oper's password - * @param input The password entered - * @param tagnumber The tag number (from the configuration file) of this oper's tag - * @return 1 to match the passwords, 0 to do nothing. -1 to not match, and not continue. - */ - virtual int OnOperCompare(const std::string &password, const std::string &input, int tagnumber); - - /** Called whenever a user is given usermode +o, anywhere on the network. - * You cannot override this and prevent it from happening as it is already happened and - * such a task must be performed by another server. You can however bounce modes by sending - * servermodes out to reverse mode changes. - * @param user The user who is opering - */ - virtual void OnGlobalOper(userrec* user); - - /** Called after a user has fully connected and all modules have executed OnUserConnect - * This event is informational only. You should not change any user information in this - * event. To do so, use the OnUserConnect method to change the state of local users. - * This is called for both local and remote users. - * @param user The user who is connecting - */ - virtual void OnPostConnect(userrec* user); - - /** Called whenever a ban is added to a channel's list. - * Return a non-zero value to 'eat' the mode change and prevent the ban from being added. - * @param source The user adding the ban - * @param channel The channel the ban is being added to - * @param banmask The ban mask being added - * @return 1 to block the ban, 0 to continue as normal - */ - virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask); - - /** Called whenever a ban is removed from a channel's list. - * Return a non-zero value to 'eat' the mode change and prevent the ban from being removed. - * @param source The user deleting the ban - * @param channel The channel the ban is being deleted from - * @param banmask The ban mask being deleted - * @return 1 to block the unban, 0 to continue as normal - */ - virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask); - - /** Called immediately after any connection is accepted. This is intended for raw socket - * processing (e.g. modules which wrap the tcp connection within another library) and provides - * no information relating to a user record as the connection has not been assigned yet. - * There are no return values from this call as all modules get an opportunity if required to - * process the connection. - * @param fd The file descriptor returned from accept() - * @param ip The IP address of the connecting user - * @param localport The local port number the user connected to - */ - virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport); - - /** Called immediately before any write() operation on a user's socket in the core. Because - * this event is a low level event no user information is associated with it. It is intended - * for use by modules which may wrap connections within another API such as SSL for example. - * return a non-zero result if you have handled the write operation, in which case the core - * will not call write(). - * @param fd The file descriptor of the socket - * @param buffer A char* buffer being written - * @param Number of characters to write - * @return Number of characters actually written or 0 if you didn't handle the operation - */ - virtual int OnRawSocketWrite(int fd, const char* buffer, int count); - - /** Called immediately before any socket is closed. When this event is called, shutdown() - * has not yet been called on the socket. - * @param fd The file descriptor of the socket prior to close() - */ - virtual void OnRawSocketClose(int fd); - - /** Called immediately upon connection of an outbound InspSocket which has been hooked - * by a module. - * @param fd The file descriptor of the socket immediately after connect() - */ - virtual void OnRawSocketConnect(int fd); - - /** Called immediately before any read() operation on a client socket in the core. - * This occurs AFTER the select() or poll() so there is always data waiting to be read - * when this event occurs. - * Your event should return 1 if it has handled the reading itself, which prevents the core - * just using read(). You should place any data read into buffer, up to but NOT GREATER THAN - * the value of count. The value of readresult must be identical to an actual result that might - * be returned from the read() system call, for example, number of bytes read upon success, - * 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value, - * you MUST set readresult. - * @param fd The file descriptor of the socket - * @param buffer A char* buffer being read to - * @param count The size of the buffer - * @param readresult The amount of characters read, or 0 - * @return nonzero if the event was handled, in which case readresult must be valid on exit - */ - virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult); - - /** Called whenever a user sets away. - * This method has no parameter for the away message, as it is available in the - * user record as userrec::awaymsg. - * @param user The user setting away - */ - virtual void OnSetAway(userrec* user); - - /** Called when a user cancels their away state. - * @param user The user returning from away - */ - virtual void OnCancelAway(userrec* user); - - /** Called whenever a NAMES list is requested. - * You can produce the nameslist yourself, overriding the current list, - * and if you do you must return 1. If you do not handle the names list, - * return 0. - * @param The user requesting the NAMES list - * @param Ptr The channel the NAMES list is requested for - * @param userlist The user list for the channel (you may change this pointer. - * If you want to change the values, take a copy first, and change the copy, then - * point the pointer at your copy) - * @return 1 to prevent the user list being sent to the client, 0 to allow it - */ - virtual int OnUserList(userrec* user, chanrec* Ptr, CUList* &userlist); - - /** Called whenever a line of WHOIS output is sent to a user. - * You may change the numeric and the text of the output by changing - * the values numeric and text, but you cannot change the user the - * numeric is sent to. You may however change the user's userrec values. - * @param user The user the numeric is being sent to - * @param dest The user being WHOISed - * @param numeric The numeric of the line being sent - * @param text The text of the numeric, including any parameters - * @return nonzero to drop the line completely so that the user does not - * receive it, or zero to allow the line to be sent. - */ - virtual int OnWhoisLine(userrec* user, userrec* dest, int &numeric, std::string &text); - - /** Called at intervals for modules to garbage-collect any hashes etc. - * Certain data types such as hash_map 'leak' buckets, which must be - * tidied up and freed by copying into a new item every so often. This - * method is called when it is time to do that. - */ - virtual void OnGarbageCollect(); - - /** Called whenever a user's write buffer has been completely sent. - * This is called when the user's write buffer is completely empty, and - * there are no more pending bytes to be written and no pending write events - * in the socket engine's queue. This may be used to refill the buffer with - * data which is being spooled in a controlled manner, e.g. LIST lines. - * @param user The user who's buffer is now empty. - */ - virtual void OnBufferFlushed(userrec* user); -}; - - -#define CONF_NOT_A_NUMBER 0x000010 -#define CONF_NOT_UNSIGNED 0x000080 -#define CONF_VALUE_NOT_FOUND 0x000100 -#define CONF_FILE_NOT_FOUND 0x000200 - - -/** Allows reading of values from configuration files - * This class allows a module to read from either the main configuration file (inspircd.conf) or from - * a module-specified configuration file. It may either be instantiated with one parameter or none. - * Constructing the class using one parameter allows you to specify a path to your own configuration - * file, otherwise, inspircd.conf is read. - */ -class CoreExport ConfigReader : public classbase -{ - protected: - InspIRCd* ServerInstance; - /** The contents of the configuration file - * This protected member should never be accessed by a module (and cannot be accessed unless the - * core is changed). It will contain a pointer to the configuration file data with unneeded data - * (such as comments) stripped from it. - */ - ConfigDataHash* data; - /** Used to store errors - */ - std::ostringstream* errorlog; - /** If we're using our own config data hash or not - */ - bool privatehash; - /** True if an error occured reading the config file - */ - bool readerror; - /** Error code - */ - long error; - - public: - /** Default constructor. - * This constructor initialises the ConfigReader class to read the inspircd.conf file - * as specified when running ./configure. - */ - ConfigReader(InspIRCd* Instance); - /** Overloaded constructor. - * This constructor initialises the ConfigReader class to read a user-specified config file - */ - ConfigReader(InspIRCd* Instance, const std::string &filename); - /** Default destructor. - * This method destroys the ConfigReader class. - */ - ~ConfigReader(); - - /** Retrieves a value from the config file. - * This method retrieves a value from the config file. Where multiple copies of the tag - * exist in the config file, index indicates which of the values to retrieve. - */ - std::string ReadValue(const std::string &tag, const std::string &name, int index, bool allow_linefeeds = false); - /** Retrieves a value from the config file. - * This method retrieves a value from the config file. Where multiple copies of the tag - * exist in the config file, index indicates which of the values to retrieve. If the - * tag is not found the default value is returned instead. - */ - std::string ReadValue(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool allow_linefeeds = false); - - /** Retrieves a boolean value from the config file. - * This method retrieves a boolean value from the config file. Where multiple copies of the tag - * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes" - * and "true" in the config file count as true to ReadFlag, and any other value counts as false. - */ - bool ReadFlag(const std::string &tag, const std::string &name, int index); - /** Retrieves a boolean value from the config file. - * This method retrieves a boolean value from the config file. Where multiple copies of the tag - * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes" - * and "true" in the config file count as true to ReadFlag, and any other value counts as false. - * If the tag is not found, the default value is used instead. - */ - bool ReadFlag(const std::string &tag, const std::string &name, const std::string &default_value, int index); - - /** Retrieves an integer value from the config file. - * This method retrieves an integer value from the config file. Where multiple copies of the tag - * exist in the config file, index indicates which of the values to retrieve. Any invalid integer - * values in the tag will cause the objects error value to be set, and any call to GetError() will - * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned. - * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError() - * will return CONF_NOT_UNSIGNED - */ - long ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned); - /** Retrieves an integer value from the config file. - * This method retrieves an integer value from the config file. Where multiple copies of the tag - * exist in the config file, index indicates which of the values to retrieve. Any invalid integer - * values in the tag will cause the objects error value to be set, and any call to GetError() will - * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned. - * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError() - * will return CONF_NOT_UNSIGNED. If the tag is not found, the default value is used instead. - */ - long ReadInteger(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool needs_unsigned); - - /** Returns the last error to occur. - * Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition. - * A call to GetError() resets the error flag back to 0. - */ - long GetError(); - /** Counts the number of times a given tag appears in the config file. - * This method counts the number of times a tag appears in a config file, for use where - * there are several tags of the same kind, e.g. with opers and connect types. It can be - * used with the index value of ConfigReader::ReadValue to loop through all copies of a - * multiple instance tag. - */ - int Enumerate(const std::string &tag); - /** Returns true if a config file is valid. - * This method is partially implemented and will only return false if the config - * file does not exist or could not be opened. - */ - bool Verify(); - /** Dumps the list of errors in a config file to an output location. If bail is true, - * then the program will abort. If bail is false and user points to a valid user - * record, the error report will be spooled to the given user by means of NOTICE. - * if bool is false AND user is false, the error report will be spooled to all opers - * by means of a NOTICE to all opers. - */ - void DumpErrors(bool bail,userrec* user); - - /** Returns the number of items within a tag. - * For example if the tag was <test tag="blah" data="foo"> then this - * function would return 2. Spaces and newlines both qualify as valid seperators - * between values. - */ - int EnumerateValues(const std::string &tag, int index); -}; - - - -/** Caches a text file into memory and can be used to retrieve lines from it. - * This class contains methods for read-only manipulation of a text file in memory. - * Either use the constructor type with one parameter to load a file into memory - * at construction, or use the LoadFile method to load a file. - */ -class CoreExport FileReader : public classbase -{ - InspIRCd* ServerInstance; - /** The file contents - */ - file_cache fc; - - /** Content size in bytes - */ - unsigned long contentsize; - - /** Calculate content size in bytes - */ - void CalcSize(); - - public: - /** Default constructor. - * This method does not load any file into memory, you must use the LoadFile method - * after constructing the class this way. - */ - FileReader(InspIRCd* Instance); - - /** Secondary constructor. - * This method initialises the class with a file loaded into it ready for GetLine and - * and other methods to be called. If the file could not be loaded, FileReader::FileSize - * returns 0. - */ - FileReader(InspIRCd* Instance, const std::string &filename); - - /** Default destructor. - * This deletes the memory allocated to the file. - */ - ~FileReader(); - - /** Used to load a file. - * This method loads a file into the class ready for GetLine and - * and other methods to be called. If the file could not be loaded, FileReader::FileSize - * returns 0. - */ - void LoadFile(const std::string &filename); - - /** Returns the whole content of the file as std::string - */ - std::string Contents(); - - /** Returns the entire size of the file as std::string - */ - unsigned long ContentSize(); - - /** Returns true if the file exists - * This function will return false if the file could not be opened. - */ - bool Exists(); - - /** Retrieve one line from the file. - * This method retrieves one line from the text file. If an empty non-NULL string is returned, - * the index was out of bounds, or the line had no data on it. - */ - std::string GetLine(int x); - - /** Returns the size of the file in lines. - * This method returns the number of lines in the read file. If it is 0, no lines have been - * read into memory, either because the file is empty or it does not exist, or cannot be - * opened due to permission problems. - */ - int FileSize(); -}; - - -/** Instantiates classes inherited from Module. - * This class creates a class inherited from type Module, using new. This is to allow for modules - * to create many different variants of Module, dependent on architecture, configuration, etc. - * In most cases, the simple class shown in the example module m_foobar.so will suffice for most - * modules. - */ -class CoreExport ModuleFactory : public classbase -{ - public: - /** The default constructor does nothing. - */ - ModuleFactory() { } - /** The default destructor does nothing - */ - virtual ~ModuleFactory() { } - /** Creates a new module. - * Your inherited class of ModuleFactory must return a pointer to your Module class - * using this method. - */ - virtual Module * CreateModule(InspIRCd* Me) = 0; -}; - -/** A DLLFactory (designed to load shared objects) containing a ModuleFactory. - */ -typedef DLLFactory<ModuleFactory> ircd_module; - -/** A list of loaded Modules - */ -typedef std::vector<Module*> ModuleList; - -/** A list of loaded ModuleFactories - */ -typedef std::vector<ircd_module*> FactoryList; - -/** This definition is used as shorthand for the various classes - * and functions needed to make a module loadable by the OS. - * It defines the class factory and external init_module function. - */ -#define MODULE_INIT(y) \ - class Factory : public ModuleFactory \ - { \ - public: \ - virtual Module * CreateModule(InspIRCd* Me) \ - { \ - return new y(Me); \ - } \ - }; \ - extern "C" DllExport void * init_module(void) \ - { \ - return new Factory; \ - } - -#endif - +/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __MODULES_H
#define __MODULES_H
/** Used with OnAccessCheck() method of modules
*/
enum AccessControlType {
ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)
ACR_DENY, // deny the action
ACR_ALLOW, // allow the action
AC_KICK, // a user is being kicked
AC_DEOP, // a user is being deopped
AC_OP, // a user is being opped
AC_VOICE, // a user is being voiced
AC_DEVOICE, // a user is being devoiced
AC_HALFOP, // a user is being halfopped
AC_DEHALFOP, // a user is being dehalfopped
AC_INVITE, // a user is being invited
AC_GENERAL_MODE // a channel mode is being changed
};
/** Used to define a set of behavior bits for a module
*/
enum ModuleFlags {
VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)
VF_COMMON = 8 // module needs to be common on all servers in a network to link
};
/** Used with SendToMode()
*/
enum WriteModeFlags {
WM_AND = 1,
WM_OR = 2
};
/** Used to represent an event type, for user, channel or server
*/
enum TargetTypeFlags {
TYPE_USER = 1,
TYPE_CHANNEL,
TYPE_SERVER,
TYPE_OTHER
};
/** Used to represent wether a message was PRIVMSG or NOTICE
*/
enum MessageType {
MSG_PRIVMSG = 0,
MSG_NOTICE = 1
};
#include "globals.h"
#include "dynamic.h"
#include "base.h"
#include "ctables.h"
#include "inspsocket.h"
#include <string>
#include <deque>
#include <sstream>
#include "timer.h"
#include "mode.h"
#include "dns.h"
/** If you change the module API, change this value.
* If you have enabled ipv6, the sizes of structs is
* different, and modules will be incompatible with
* ipv4 servers, so this value will be ten times as
* high on ipv6 servers.
*/
#define NATIVE_API_VERSION 11025
#ifdef IPV6
#define API_VERSION (NATIVE_API_VERSION * 10)
#else
#define API_VERSION (NATIVE_API_VERSION * 1)
#endif
class ServerConfig;
/* Forward-delacare module for ModuleMessage etc
*/
class Module;
/** Low level definition of a FileReader classes file cache area -
* a text file seperated into lines.
*/
typedef std::deque<std::string> file_cache;
/** A set of strings.
*/
typedef file_cache string_list;
/** Holds a list of 'published features' for modules.
*/
typedef std::map<std::string,Module*> featurelist;
/** Holds a list of modules which implement an interface
*/
typedef std::deque<Module*> modulelist;
/** Holds a list of all modules which implement interfaces, by interface name
*/
typedef std::map<std::string, std::pair<int, modulelist> > interfacelist;
/**
* This #define allows us to call a method in all
* loaded modules in a readable simple way, e.g.:
* 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
*/
#define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \
for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \
if (ServerInstance->Config->implement_lists[_i][y]) \
try \
{ \
ServerInstance->modules[_i]->x ; \
} \
catch (CoreException& modexcept) \
{ \
ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \
} \
} \
}
/**
* This #define allows us to call a method in all
* loaded modules in a readable simple way and pass
* an instance pointer to the macro. e.g.:
* 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));'
*/
#define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \
for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \
if (z->Config->implement_lists[_i][y]) \
try \
{ \
z->modules[_i]->x ; \
} \
catch (CoreException& modexcept) \
{ \
z->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \
} \
} \
}
/**
* This define is similar to the one above but returns a result in MOD_RESULT.
* The first module to return a nonzero result is the value to be accepted,
* and any modules after are ignored.
*/
#define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \
MOD_RESULT = 0; \
for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \
if (ServerInstance->Config->implement_lists[_i][y]) { \
try \
{ \
int res = ServerInstance->modules[_i]->x ; \
if (res != 0) { \
MOD_RESULT = res; \
break; \
} \
} \
catch (CoreException& modexcept) \
{ \
ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \
} \
} \
} \
} \
}
/**
* This define is similar to the one above but returns a result in MOD_RESULT.
* The first module to return a nonzero result is the value to be accepted,
* and any modules after are ignored.
*/
#define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \
MOD_RESULT = 0; \
for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \
if (z->Config->implement_lists[_i][y]) { \
try \
{ \
int res = z->modules[_i]->x ; \
if (res != 0) { \
MOD_RESULT = res; \
break; \
} \
} \
catch (CoreException& modexcept) \
{ \
z->Log(DEBUG,"Exception cought: %s",modexcept.GetReason()); \
} \
} \
} \
} \
}
/** Represents a non-local user.
* (in fact, any FD less than -1 does)
*/
#define FD_MAGIC_NUMBER -42
/* Useful macros */
#ifdef WINDOWS
/** Is a local user */
#define IS_LOCAL(x) ((x->GetFd() > -1))
#else
/** Is a local user */
#define IS_LOCAL(x) ((x->GetFd() > -1) && (x->GetFd() <= MAX_DESCRIPTORS))
#endif
/** Is a remote user */
#define IS_REMOTE(x) (x->GetFd() < 0)
/** Is a module created user */
#define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER)
/** Is an oper */
#define IS_OPER(x) (*x->oper)
/** Is away */
#define IS_AWAY(x) (*x->awaymsg)
/** Holds a module's Version information.
* The four members (set by the constructor only) indicate details as to the version number
* of a module. A class of type Version is returned by the GetVersion method of the Module class.
* The flags and API values represent the module flags and API version of the module.
* The API version of a module must match the API version of the core exactly for the module to
* load successfully.
*/
class CoreExport Version : public classbase
{
public:
/** Version numbers, build number, flags and API version
*/
const int Major, Minor, Revision, Build, Flags, API;
/** Initialize version class
*/
Version(int major, int minor, int revision, int build, int flags, int api_ver);
};
/** The ModuleMessage class is the base class of Request and Event
* This class is used to represent a basic data structure which is passed
* between modules for safe inter-module communications.
*/
class CoreExport ModuleMessage : public Extensible
{
public:
/** Destructor
*/
virtual ~ModuleMessage() {};
};
/** The Request class is a unicast message directed at a given module.
* When this class is properly instantiated it may be sent to a module
* using the Send() method, which will call the given module's OnRequest
* method with this class as its parameter.
*/
class CoreExport Request : public ModuleMessage
{
protected:
/** This member holds a pointer to arbitary data set by the emitter of the message
*/
char* data;
/** This should be a null-terminated string identifying the type of request,
* all modules should define this and use it to determine the nature of the
* request before they attempt to cast the Request in any way.
*/
const char* id;
/** This is a pointer to the sender of the message, which can be used to
* directly trigger events, or to create a reply.
*/
Module* source;
/** The single destination of the Request
*/
Module* dest;
public:
/** Create a new Request
* This is for the 'old' way of casting whatever the data is
* to char* and hoping you get the right thing at the other end.
* This is slowly being depreciated in favor of the 'new' way.
*/
Request(char* anydata, Module* src, Module* dst);
/** Create a new Request
* This is for the 'new' way of defining a subclass
* of Request and defining it in a common header,
* passing an object of your Request subclass through
* as a Request* and using the ID string to determine
* what to cast it back to and the other end. This is
* much safer as there are no casts not confirmed by
* the ID string, and all casts are child->parent and
* can be checked at runtime with dynamic_cast<>()
*/
Request(Module* src, Module* dst, const char* idstr);
/** Fetch the Request data
*/
char* GetData();
/** Fetch the ID string
*/
const char* GetId();
/** Fetch the request source
*/
Module* GetSource();
/** Fetch the request destination (should be 'this' in the receiving module)
*/
Module* GetDest();
/** Send the Request.
* Upon returning the result will be arbitary data returned by the module you
* sent the request to. It is up to your module to know what this data is and
* how to deal with it.
*/
char* Send();
};
/** The Event class is a unicast message directed at all modules.
* When the class is properly instantiated it may be sent to all modules
* using the Send() method, which will trigger the OnEvent method in
* all modules passing the object as its parameter.
*/
class CoreExport Event : public ModuleMessage
{
protected:
/** This member holds a pointer to arbitary data set by the emitter of the message
*/
char* data;
/** This is a pointer to the sender of the message, which can be used to
* directly trigger events, or to create a reply.
*/
Module* source;
/** The event identifier.
* This is arbitary text which should be used to distinguish
* one type of event from another.
*/
std::string id;
public:
/** Create a new Event
*/
Event(char* anydata, Module* src, const std::string &eventid);
/** Get the Event data
*/
char* GetData();
/** Get the event Source
*/
Module* GetSource();
/** Get the event ID.
* Use this to determine the event type for safe casting of the data
*/
std::string GetEventID();
/** Send the Event.
* The return result of an Event::Send() will always be NULL as
* no replies are expected.
*/
char* Send(InspIRCd* ServerInstance);
};
/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
* When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
* a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
* be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
* attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
*/
class CoreExport CoreException : public std::exception
{
protected:
/** Holds the error message to be displayed
*/
const std::string err;
/** Source of the exception
*/
const std::string source;
public:
/** Default constructor, just uses the error mesage 'Core threw an exception'.
*/
CoreException() : err("Core threw an exception"), source("The core") {}
/** This constructor can be used to specify an error message before throwing.
*/
CoreException(const std::string &message) : err(message), source("The core") {}
/** This constructor can be used to specify an error message before throwing,
* and to specify the source of the exception.
*/
CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}
/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
* Actually no, it does nothing. Never mind.
* @throws Nothing!
*/
virtual ~CoreException() throw() {};
/** Returns the reason for the exception.
* The module should probably put something informative here as the user will see this upon failure.
*/
virtual const char* GetReason()
{
return err.c_str();
}
virtual const char* GetSource()
{
return source.c_str();
}
};
class CoreExport ModuleException : public CoreException
{
public:
/** Default constructor, just uses the error mesage 'Module threw an exception'.
*/
ModuleException() : CoreException("Module threw an exception", "A Module") {}
/** This constructor can be used to specify an error message before throwing.
*/
ModuleException(const std::string &message) : CoreException(message, "A Module") {}
/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
* Actually no, it does nothing. Never mind.
* @throws Nothing!
*/
virtual ~ModuleException() throw() {};
};
/** Priority types which can be returned from Module::Prioritize()
*/
enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
/** Implementation-specific flags which may be set in Module::Implements()
*/
enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine,
I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine,
I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite,
I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList,
I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed };
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
* its methods will be called when irc server events occur. class inherited from module must be
* instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
*/
class CoreExport Module : public Extensible
{
protected:
/** Creator/owner pointer
*/
InspIRCd* ServerInstance;
public:
/** Default constructor.
* Creates a module class.
* @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use
* \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
*/
Module(InspIRCd* Me);
/** Default destructor.
* destroys a module class
*/
virtual ~Module();
/** Returns the version number of a Module.
* The method should return a Version object with its version information assigned via
* Version::Version
*/
virtual Version GetVersion();
/** The Implements function specifies which methods a module should receive events for.
* The char* parameter passed to this function contains a set of true or false values
* (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation
* enum (documented elsewhere on this page) to mark functions as active. For example, to
* receive events for OnUserJoin():
*
* Implements[I_OnUserJoin] = 1;
*
* @param The implement list
*/
virtual void Implements(char* Implements);
/** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules.
* Some modules prefer to be called before other modules, due to their design. For example, a
* module which is expected to operate on complete information would expect to be placed last, so
* that any other modules which wish to adjust that information would execute before it, to be sure
* its information is correct. You can change your module's priority by returning one of:
*
* PRIORITY_FIRST - To place your module first in the list
*
* PRIORITY_LAST - To place your module last in the list
*
* PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function)
*
* The result of InspIRCd::PriorityBefore() - To move your module before another named module
*
* The result of InspIRCd::PriorityLast() - To move your module after another named module
*
* For a good working example of this method call, please see src/modules/m_spanningtree.cpp
* and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless
* your module has a real need to reorder its priority, it should not implement this function,
* as many modules changing their priorities can make the system redundant.
*/
virtual Priority Prioritize();
/** Called when a user connects.
* The details of the connecting user are available to you in the parameter userrec *user
* @param user The user who is connecting
*/
virtual void OnUserConnect(userrec* user);
/** Called when a user quits.
* The details of the exiting user are available to you in the parameter userrec *user
* This event is only called when the user is fully registered when they quit. To catch
* raw disconnections, use the OnUserDisconnect method.
* @param user The user who is quitting
* @param message The user's quit message (as seen by non-opers)
* @param oper_message The user's quit message (as seen by opers)
*/
virtual void OnUserQuit(userrec* user, const std::string &message, const std::string &oper_message);
/** Called whenever a user's socket is closed.
* The details of the exiting user are available to you in the parameter userrec *user
* This event is called for all users, registered or not, as a cleanup method for modules
* which might assign resources to user, such as dns lookups, objects and sockets.
* @param user The user who is disconnecting
*/
virtual void OnUserDisconnect(userrec* user);
/** Called whenever a channel is deleted, either by QUIT, KICK or PART.
* @param chan The channel being deleted
*/
virtual void OnChannelDelete(chanrec* chan);
/** Called when a user joins a channel.
* The details of the joining user are available to you in the parameter userrec *user,
* and the details of the channel they have joined is available in the variable chanrec *channel
* @param user The user who is joining
* @param channel The channel being joined
* @param silent Change this to true if you want to conceal the JOIN command from the other users
* of the channel (useful for modules such as auditorium)
*/
virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent);
/** Called after a user joins a channel
* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
* seen the join.
* @param user The user who is joining
* @param channel The channel being joined
*/
virtual void OnPostJoin(userrec* user, chanrec* channel);
/** Called when a user parts a channel.
* The details of the leaving user are available to you in the parameter userrec *user,
* and the details of the channel they have left is available in the variable chanrec *channel
* @param user The user who is parting
* @param channel The channel being parted
* @param partmessage The part message, or an empty string
* @param silent Change this to true if you want to conceal the PART command from the other users
* of the channel (useful for modules such as auditorium)
*/
virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
* system. You should use it to reload any files so that your module keeps in step with the
* rest of the application. If a parameter is given, the core has done nothing. The module
* receiving the event can decide if this parameter has any relevence to it.
* @param user The user performing the rehash, if any -- if this is server initiated, the
* value of this variable will be NULL.
* @param parameter The (optional) parameter given to REHASH from the user.
*/
virtual void OnRehash(userrec* user, const std::string ¶meter);
/** Called when a raw command is transmitted or received.
* This method is the lowest level of handler available to a module. It will be called with raw
* data which is passing through a connected socket. If you wish, you may munge this data by changing
* the string parameter "raw". If you do this, after your function exits it will immediately be
* cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where
* inbound is set to true) the value of user will be the userrec of the connection sending the
* data. This is not possible for outbound data because the data may be being routed to multiple targets.
* @param raw The raw string in RFC1459 format
* @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user
* @param user The user record sending the text, when inbound == true.
*/
virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user);
/** Called whenever a user is about to join a channel, before any processing is done.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from
* this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc.
*
* IMPORTANT NOTE!
*
* If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel
* record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of
* processing on the actual channel record at this point, however the channel NAME will still be passed in
* char* cname, so that you could for example implement a channel blacklist or whitelist, etc.
* @param user The user joining the channel
* @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined
* @param cname The channel name being joined. For new channels this is valid where chan is not.
* @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@".
* You may alter this string to alter the user's modes on the channel.
* @return 1 To prevent the join, 0 to allow it.
*/
virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname, std::string &privs);
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc.
* @param source The user issuing the kick
* @param user The user being kicked
* @param chan The channel the user is being kicked from
* @param reason The kick reason
* @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
*/
virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason);
/** Called whenever a user is kicked.
* If this method is called, the kick is already underway and cannot be prevented, so
* to prevent a kick, please use Module::OnUserPreKick instead of this method.
* @param source The user issuing the kick
* @param user The user being kicked
* @param chan The channel the user is being kicked from
* @param reason The kick reason
* @param silent Change this to true if you want to conceal the PART command from the other users
* of the channel (useful for modules such as auditorium)
*/
virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent);
/** Called whenever a user opers locally.
* The userrec will contain the oper mode 'o' as this function is called after any modifications
* are made to the user's structure by the core.
* @param user The user who is opering up
* @param opertype The opers type name
*/
virtual void OnOper(userrec* user, const std::string &opertype);
/** Called after a user opers locally.
* This is identical to Module::OnOper(), except it is called after OnOper so that other modules
* can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
* out the OPERTYPE, etc.
* @param user The user who is opering up
* @param opertype The opers type name
*/
virtual void OnPostOper(userrec* user, const std::string &opertype);
/** Called whenever a user types /INFO.
* The userrec will contain the information of the user who typed the command. Modules may use this
* method to output their own credits in /INFO (which is the ircd's version of an about box).
* It is purposefully not possible to modify any info that has already been output, or halt the list.
* You must write a 371 numeric to the user, containing your info in the following format:
*
* <nick> :information here
*
* @param user The user issuing /INFO
*/
virtual void OnInfo(userrec* user);
/** Called whenever a /WHOIS is performed on a local user.
* The source parameter contains the details of the user who issued the WHOIS command, and
* the dest parameter contains the information of the user they are whoising.
* @param source The user issuing the WHOIS command
* @param dest The user who is being WHOISed
*/
virtual void OnWhois(userrec* source, userrec* dest);
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
* Returning 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter invites to channels.
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
* @return 1 to deny the invite, 0 to allow
*/
virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel);
/** Called after a user has been successfully invited to a channel.
* You cannot prevent the invite from occuring using this function, to do that,
* use OnUserPreInvite instead.
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
*/
virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel);
/** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter or redirect messages.
* target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
* you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details
* of where the message is destined to be sent.
* @param user The user sending the message
* @param dest The target of the message (chanrec* or userrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
* It will be ignored for private messages.
* @return 1 to deny the NOTICE, 0 to allow it
*/
virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
/** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter or redirect messages.
* target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
* you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details
* of where the message is destined to be sent.
* You may alter the message text as you wish before relinquishing control to the next module
* in the chain, and if no other modules block the text this altered form of the text will be sent out
* to the user and possibly to other servers.
* @param user The user sending the message
* @param dest The target of the message (chanrec* or userrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender.
* It will be ignored for private notices.
* @return 1 to deny the NOTICE, 0 to allow it
*/
virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
/** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE.
* For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly).
* @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE
* @param chan The channel to build the exempt list of
* @param sender The original sender of the PRIVMSG or NOTICE
* @param status The status char to be used for the channel list
* @param exempt_list The exempt list to be populated
*/
virtual void OnBuildExemptList(MessageType message_type, chanrec* chan, userrec* sender, char status, CUList &exempt_list);
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
* Please note that although you can see remote nickchanges through this function, you should
* NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
* check user->server before taking any action (including returning nonzero from the method).
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
* @param user The username changing their nick
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
virtual int OnUserPreNick(userrec* user, const std::string &newnick);
/** Called after any PRIVMSG sent from a user.
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* if target_type is TYPE_CHANNEL.
* @param user The user sending the message
* @param dest The target of the message
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
*/
virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
/** Called after any NOTICE sent from a user.
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* if target_type is TYPE_CHANNEL.
* @param user The user sending the message
* @param dest The target of the message
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
* @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
*/
virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
/** Called after every MODE command sent from a user
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* if target_type is TYPE_CHANNEL. The text variable contains the remainder of the
* mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3".
* @param user The user sending the MODEs
* @param dest The target of the modes (userrec* or chanrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text The actual modes and their parameters if any
*/
virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text);
/** Allows modules to alter or create server descriptions
* Whenever a module requires a server description, for example for display in
* WHOIS, this function is called in all modules. You may change or define the
* description given in std::string &description. If you do, this description
* will be shown in the WHOIS fields.
* @param servername The servername being searched for
* @param description Alterable server description for this server
*/
virtual void OnGetServerDescription(const std::string &servername,std::string &description);
/** Allows modules to synchronize data which relates to users during a netburst.
* When this function is called, it will be called from the module which implements
* the linking protocol. This currently is m_spanningtree.so. A pointer to this module
* is given in Module* proto, so that you may call its methods such as ProtoSendMode
* (see below). This function will be called for every user visible on your side
* of the burst, allowing you to for example set modes, etc. Do not use this call to
* synchronize data which you have stored using class Extensible -- There is a specialist
* function OnSyncUserMetaData and OnSyncChannelMetaData for this!
* @param user The user being syncronized
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
*/
virtual void OnSyncUser(userrec* user, Module* proto, void* opaque);
/** Allows modules to synchronize data which relates to channels during a netburst.
* When this function is called, it will be called from the module which implements
* the linking protocol. This currently is m_spanningtree.so. A pointer to this module
* is given in Module* proto, so that you may call its methods such as ProtoSendMode
* (see below). This function will be called for every user visible on your side
* of the burst, allowing you to for example set modes, etc. Do not use this call to
* synchronize data which you have stored using class Extensible -- There is a specialist
* function OnSyncUserMetaData and OnSyncChannelMetaData for this!
*
* For a good example of how to use this function, please see src/modules/m_chanprotect.cpp
*
* @param chan The channel being syncronized
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
*/
virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque);
/* Allows modules to syncronize metadata related to channels over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
* represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
* this method is called.You should use the ProtoSendMetaData function after you've
* correctly decided how the data should be represented, to send the metadata on its way if it belongs
* to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp.
* @param chan The channel whos metadata is being syncronized
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param extname The extensions name which is being searched for
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
/* Allows modules to syncronize metadata related to users over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
* represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
* this method is called. You should use the ProtoSendMetaData function after you've
* correctly decided how the data should be represented, to send the metadata on its way if
* if it belongs to your module.
* @param user The user whos metadata is being syncronized
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param extname The extensions name which is being searched for
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
/* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
* represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
* this method is called. You should use the ProtoSendMetaData function after you've
* correctly decided how the data should be represented, to send the metadata on its way if
* if it belongs to your module.
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false);
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The chanrec* or userrec* that data should be added to
* @param extname The extension name which is being sent
* @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
*/
virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows transparent sending of servermodes
* down the network link as a broadcast, without a module calling it having to know the format
* of the MODE command before the actual mode string.
*
* More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples
* of how to use this function.
*
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The chanrec* or userrec* that modes should be sent for
* @param modeline The modes and parameters to be sent
*/
virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows metadata (extra data added to
* user and channel records using class Extensible, Extensible::Extend, etc) to be sent
* to other servers on a netburst and decoded at the other end by the same module on a
* different server.
*
* More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of
* how to use this function.
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The chanrec* or userrec* that metadata should be sent for
* @param extname The extension name to send metadata for
* @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
*/
virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);
/** Called after every WALLOPS command.
* @param user The user sending the WALLOPS
* @param text The content of the WALLOPS message
*/
virtual void OnWallops(userrec* user, const std::string &text);
/** Called whenever a user's hostname is changed.
* This event triggers after the host has been set.
* @param user The user whos host is being changed
* @param newhost The new hostname being set
*/
virtual void OnChangeHost(userrec* user, const std::string &newhost);
/** Called whenever a user's GECOS (realname) is changed.
* This event triggers after the name has been set.
* @param user The user who's GECOS is being changed
* @param gecos The new GECOS being set on the user
*/
virtual void OnChangeName(userrec* user, const std::string &gecos);
/** Called whenever a gline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param hostmask The hostmask to add
*/
virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
/** Called whenever a zline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param ipmask The hostmask to add
*/
virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask);
/** Called whenever a kline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param hostmask The hostmask to add
*/
virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
/** Called whenever a qline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param nickmask The hostmask to add
*/
virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask);
/** Called whenever a eline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param hostmask The hostmask to add
*/
virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
/** Called whenever a gline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelGLine(userrec* source, const std::string &hostmask);
/** Called whenever a zline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelZLine(userrec* source, const std::string &ipmask);
/** Called whenever a kline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelKLine(userrec* source, const std::string &hostmask);
/** Called whenever a qline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelQLine(userrec* source, const std::string &nickmask);
/** Called whenever a eline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelELine(userrec* source, const std::string &hostmask);
/** Called before your module is unloaded to clean up Extensibles.
* This method is called once for every user and channel on the network,
* so that when your module unloads it may clear up any remaining data
* in the form of Extensibles added using Extensible::Extend().
* If the target_type variable is TYPE_USER, then void* item refers to
* a userrec*, otherwise it refers to a chanrec*.
* @param target_type The type of item being cleaned
* @param item A pointer to the item's class
*/
virtual void OnCleanup(int target_type, void* item);
/** Called after any nickchange, local or remote. This can be used to track users after nickchanges
* have been applied. Please note that although you can see remote nickchanges through this function, you should
* NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
* check user->server before taking any action (including returning nonzero from the method).
* Because this method is called after the nickchange is taken place, no return values are possible
* to indicate forbidding of the nick change. Use OnUserPreNick for this.
* @param user The user changing their nick
* @param oldnick The old nickname of the user before the nickchange
*/
virtual void OnUserPostNick(userrec* user, const std::string &oldnick);
/** Called before an action which requires a channel privilage check.
* This function is called before many functions which check a users status on a channel, for example
* before opping a user, deopping a user, kicking a user, etc.
* There are several values for access_type which indicate for what reason access is being checked.
* These are:<br><br>
* AC_KICK (0) - A user is being kicked<br>
* AC_DEOP (1) - a user is being deopped<br>
* AC_OP (2) - a user is being opped<br>
* AC_VOICE (3) - a user is being voiced<br>
* AC_DEVOICE (4) - a user is being devoiced<br>
* AC_HALFOP (5) - a user is being halfopped<br>
* AC_DEHALFOP (6) - a user is being dehalfopped<br>
* AC_INVITE () - a user is being invited<br>
* AC_GENERAL_MODE (8) - a user channel mode is being changed<br><br>
* Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes
* to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow
* the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be
* denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the
* AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type
* is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined).
* @param source The source of the access check
* @param dest The destination of the access check
* @param channel The channel which is being checked
* @param access_type See above
*/
virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type);
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
* @param output The 005 string to be modified if neccessary.
*/
virtual void On005Numeric(std::string &output);
/** Called when a client is disconnected by KILL.
* If a client is killed by a server, e.g. a nickname collision or protocol error,
* source is NULL.
* Return 1 from this function to prevent the kill, and 0 from this function to allow
* it as normal. If you prevent the kill no output will be sent to the client, it is
* down to your module to generate this information.
* NOTE: It is NOT advisable to stop kills which originate from servers or remote users.
* If you do so youre risking race conditions, desyncs and worse!
* @param source The user sending the KILL
* @param dest The user being killed
* @param reason The kill reason
* @return 1 to prevent the kill, 0 to allow
*/
virtual int OnKill(userrec* source, userrec* dest, const std::string &reason);
/** Called when an oper wants to disconnect a remote user via KILL
* @param source The user sending the KILL
* @param dest The user being killed
* @param reason The kill reason
*/
virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason);
/** Called whenever a module is loaded.
* mod will contain a pointer to the module, and string will contain its name,
* for example m_widgets.so. This function is primary for dependency checking,
* your module may decide to enable some extra features if it sees that you have
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
* absolutely neccessary (e.g. a module that extends the features of another
* module).
* @param mod A pointer to the new module
* @param name The new module's filename
*/
virtual void OnLoadModule(Module* mod,const std::string &name);
/** Called whenever a module is unloaded.
* mod will contain a pointer to the module, and string will contain its name,
* for example m_widgets.so. This function is primary for dependency checking,
* your module may decide to enable some extra features if it sees that you have
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
* absolutely neccessary (e.g. a module that extends the features of another
* module).
* @param mod Pointer to the module being unloaded (still valid)
* @param name The filename of the module being unloaded
*/
virtual void OnUnloadModule(Module* mod,const std::string &name);
/** Called once every five seconds for background processing.
* This timer can be used to control timed features. Its period is not accurate
* enough to be used as a clock, but it is gauranteed to be called at least once in
* any five second period, directly from the main loop of the server.
* @param curtime The current timer derived from time(2)
*/
virtual void OnBackgroundTimer(time_t curtime);
/** Called whenever any command is about to be executed.
* This event occurs for all registered commands, wether they are registered in the core,
* or another module, and for invalid commands. Invalid commands may only be sent to this
* function when the value of validated is false. By returning 1 from this method you may prevent the
* command being executed. If you do this, no output is created by the core, and it is
* down to your module to produce any output neccessary.
* Note that unless you return 1, you should not destroy any structures (e.g. by using
* InspIRCd::QuitUser) otherwise when the command's handler function executes after your
* method returns, it will be passed an invalid pointer to the user object and crash!)
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
* @param pcnt The nuimber of parameters passed to the command
* @param user the user issuing the command
* @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
* @param original_line The entire original line as passed to the parser from the user
* @return 1 to block the command, 0 to allow
*/
virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line);
/** Called after any command has been executed.
* This event occurs for all registered commands, wether they are registered in the core,
* or another module, but it will not occur for invalid commands (e.g. ones which do not
* exist within the command table). The result code returned by the command handler is
* provided.
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
* @param pcnt The nuimber of parameters passed to the command
* @param user the user issuing the command
* @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
* @param original_line The entire original line as passed to the parser from the user
*/
virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line);
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
* state until all modules return true. For example a module which implements ident
* lookups will continue to return false for a user until their ident lookup is completed.
* Note that the registration timeout for a user overrides these checks, if the registration
* timeout is reached, the user is disconnected even if modules report that the user is
* not ready to connect.
* @param user The user to check
* @return true to indicate readiness, false if otherwise
*/
virtual bool OnCheckReady(userrec* user);
/** Called whenever a user is about to register their connection (e.g. before the user
* is sent the MOTD etc). Modules can use this method if they are performing a function
* which must be done before the actual connection is completed (e.g. ident lookups,
* dnsbl lookups, etc).
* Note that you should NOT delete the user record here by causing a disconnection!
* Use OnUserConnect for that instead.
* @param user The user registering
* @return 1 to indicate user quit, 0 to continue
*/
virtual int OnUserRegister(userrec* user);
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +i, and
* determines the outcome of an if statement around the whole section of invite checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckInvite(userrec* user, chanrec* chan);
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +k, and
* determines the outcome of an if statement around the whole section of key checking code.
* if the user specified no key, the keygiven string will be a valid but empty value.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven);
/** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +l, and
* determines the outcome of an if statement around the whole section of channel limit checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckLimit(userrec* user, chanrec* chan);
/** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.
* This method will always be called for each join, wether or not the user actually matches a channel ban, and
* determines the outcome of an if statement around the whole section of ban checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckBan(userrec* user, chanrec* chan);
/** Called on all /STATS commands
* This method is triggered for all /STATS use, including stats symbols handled by the core.
* @param symbol the symbol provided to /STATS
* @param user the user issuing the /STATS command
* @param results A string_list to append results into. You should put all your results
* into this string_list, rather than displaying them directly, so that your handler will
* work when remote STATS queries are received.
* @return 1 to block the /STATS from being processed by the core, 0 to allow it
*/
virtual int OnStats(char symbol, userrec* user, string_list &results);
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
* @param user The user whos host will be changed
* @param newhost The new hostname
* @return 1 to deny the host change, 0 to allow
*/
virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost);
/** Called whenever a change of a local users GECOS (fullname field) is attempted.
* return 1 to deny the name change, or 0 to allow it.
* @param user The user whos GECOS will be changed
* @param newhost The new GECOS
* @return 1 to deny the GECOS change, 0 to allow
*/
virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost);
/** Called whenever a topic is changed by a local user.
* Return 1 to deny the topic change, or 0 to allow it.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
* @param 1 to block the topic change, 0 to allow
*/
virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
/** Called whenever a local topic has been changed.
* To block topic changes you must use OnLocalTopicChange instead.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
*/
virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
/** Called whenever an Event class is sent to all module by another module.
* Please see the documentation of Event::Send() for further information. The Event sent can
* always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID()
* before doing anything to the event data, and you should *not* change the event data in any way!
* @param event The Event class being received
*/
virtual void OnEvent(Event* event);
/** Called whenever a Request class is sent to your module by another module.
* Please see the documentation of Request::Send() for further information. The Request sent
* can always be assumed to be non-NULL, you should not change the request object or its data.
* Your method may return arbitary data in the char* result which the requesting module
* may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc).
* @param request The Request class being received
*/
virtual char* OnRequest(Request* request);
/** Called whenever an oper password is to be compared to what a user has input.
* The password field (from the config file) is in 'password' and is to be compared against
* 'input'. This method allows for encryption of oper passwords and much more besides.
* You should return a nonzero value if you want to allow the comparison or zero if you wish
* to do nothing.
* @param password The oper's password
* @param input The password entered
* @param tagnumber The tag number (from the configuration file) of this oper's tag
* @return 1 to match the passwords, 0 to do nothing. -1 to not match, and not continue.
*/
virtual int OnOperCompare(const std::string &password, const std::string &input, int tagnumber);
/** Called whenever a user is given usermode +o, anywhere on the network.
* You cannot override this and prevent it from happening as it is already happened and
* such a task must be performed by another server. You can however bounce modes by sending
* servermodes out to reverse mode changes.
* @param user The user who is opering
*/
virtual void OnGlobalOper(userrec* user);
/** Called after a user has fully connected and all modules have executed OnUserConnect
* This event is informational only. You should not change any user information in this
* event. To do so, use the OnUserConnect method to change the state of local users.
* This is called for both local and remote users.
* @param user The user who is connecting
*/
virtual void OnPostConnect(userrec* user);
/** Called whenever a ban is added to a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being added.
* @param source The user adding the ban
* @param channel The channel the ban is being added to
* @param banmask The ban mask being added
* @return 1 to block the ban, 0 to continue as normal
*/
virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask);
/** Called whenever a ban is removed from a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.
* @param source The user deleting the ban
* @param channel The channel the ban is being deleted from
* @param banmask The ban mask being deleted
* @return 1 to block the unban, 0 to continue as normal
*/
virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask);
/** Called immediately after any connection is accepted. This is intended for raw socket
* processing (e.g. modules which wrap the tcp connection within another library) and provides
* no information relating to a user record as the connection has not been assigned yet.
* There are no return values from this call as all modules get an opportunity if required to
* process the connection.
* @param fd The file descriptor returned from accept()
* @param ip The IP address of the connecting user
* @param localport The local port number the user connected to
*/
virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport);
/** Called immediately before any write() operation on a user's socket in the core. Because
* this event is a low level event no user information is associated with it. It is intended
* for use by modules which may wrap connections within another API such as SSL for example.
* return a non-zero result if you have handled the write operation, in which case the core
* will not call write().
* @param fd The file descriptor of the socket
* @param buffer A char* buffer being written
* @param Number of characters to write
* @return Number of characters actually written or 0 if you didn't handle the operation
*/
virtual int OnRawSocketWrite(int fd, const char* buffer, int count);
/** Called immediately before any socket is closed. When this event is called, shutdown()
* has not yet been called on the socket.
* @param fd The file descriptor of the socket prior to close()
*/
virtual void OnRawSocketClose(int fd);
/** Called immediately upon connection of an outbound InspSocket which has been hooked
* by a module.
* @param fd The file descriptor of the socket immediately after connect()
*/
virtual void OnRawSocketConnect(int fd);
/** Called immediately before any read() operation on a client socket in the core.
* This occurs AFTER the select() or poll() so there is always data waiting to be read
* when this event occurs.
* Your event should return 1 if it has handled the reading itself, which prevents the core
* just using read(). You should place any data read into buffer, up to but NOT GREATER THAN
* the value of count. The value of readresult must be identical to an actual result that might
* be returned from the read() system call, for example, number of bytes read upon success,
* 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value,
* you MUST set readresult.
* @param fd The file descriptor of the socket
* @param buffer A char* buffer being read to
* @param count The size of the buffer
* @param readresult The amount of characters read, or 0
* @return nonzero if the event was handled, in which case readresult must be valid on exit
*/
virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
/** Called whenever a user sets away.
* This method has no parameter for the away message, as it is available in the
* user record as userrec::awaymsg.
* @param user The user setting away
*/
virtual void OnSetAway(userrec* user);
/** Called when a user cancels their away state.
* @param user The user returning from away
*/
virtual void OnCancelAway(userrec* user);
/** Called whenever a NAMES list is requested.
* You can produce the nameslist yourself, overriding the current list,
* and if you do you must return 1. If you do not handle the names list,
* return 0.
* @param The user requesting the NAMES list
* @param Ptr The channel the NAMES list is requested for
* @param userlist The user list for the channel (you may change this pointer.
* If you want to change the values, take a copy first, and change the copy, then
* point the pointer at your copy)
* @return 1 to prevent the user list being sent to the client, 0 to allow it
*/
virtual int OnUserList(userrec* user, chanrec* Ptr, CUList* &userlist);
/** Called whenever a line of WHOIS output is sent to a user.
* You may change the numeric and the text of the output by changing
* the values numeric and text, but you cannot change the user the
* numeric is sent to. You may however change the user's userrec values.
* @param user The user the numeric is being sent to
* @param dest The user being WHOISed
* @param numeric The numeric of the line being sent
* @param text The text of the numeric, including any parameters
* @return nonzero to drop the line completely so that the user does not
* receive it, or zero to allow the line to be sent.
*/
virtual int OnWhoisLine(userrec* user, userrec* dest, int &numeric, std::string &text);
/** Called at intervals for modules to garbage-collect any hashes etc.
* Certain data types such as hash_map 'leak' buckets, which must be
* tidied up and freed by copying into a new item every so often. This
* method is called when it is time to do that.
*/
virtual void OnGarbageCollect();
/** Called whenever a user's write buffer has been completely sent.
* This is called when the user's write buffer is completely empty, and
* there are no more pending bytes to be written and no pending write events
* in the socket engine's queue. This may be used to refill the buffer with
* data which is being spooled in a controlled manner, e.g. LIST lines.
* @param user The user who's buffer is now empty.
*/
virtual void OnBufferFlushed(userrec* user);
};
#define CONF_NOT_A_NUMBER 0x000010
#define CONF_NOT_UNSIGNED 0x000080
#define CONF_VALUE_NOT_FOUND 0x000100
#define CONF_FILE_NOT_FOUND 0x000200
/** Allows reading of values from configuration files
* This class allows a module to read from either the main configuration file (inspircd.conf) or from
* a module-specified configuration file. It may either be instantiated with one parameter or none.
* Constructing the class using one parameter allows you to specify a path to your own configuration
* file, otherwise, inspircd.conf is read.
*/
class CoreExport ConfigReader : public classbase
{
protected:
InspIRCd* ServerInstance;
/** The contents of the configuration file
* This protected member should never be accessed by a module (and cannot be accessed unless the
* core is changed). It will contain a pointer to the configuration file data with unneeded data
* (such as comments) stripped from it.
*/
ConfigDataHash* data;
/** Used to store errors
*/
std::ostringstream* errorlog;
/** If we're using our own config data hash or not
*/
bool privatehash;
/** True if an error occured reading the config file
*/
bool readerror;
/** Error code
*/
long error;
public:
/** Default constructor.
* This constructor initialises the ConfigReader class to read the inspircd.conf file
* as specified when running ./configure.
*/
ConfigReader(InspIRCd* Instance);
/** Overloaded constructor.
* This constructor initialises the ConfigReader class to read a user-specified config file
*/
ConfigReader(InspIRCd* Instance, const std::string &filename);
/** Default destructor.
* This method destroys the ConfigReader class.
*/
~ConfigReader();
/** Retrieves a value from the config file.
* This method retrieves a value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve.
*/
std::string ReadValue(const std::string &tag, const std::string &name, int index, bool allow_linefeeds = false);
/** Retrieves a value from the config file.
* This method retrieves a value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. If the
* tag is not found the default value is returned instead.
*/
std::string ReadValue(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool allow_linefeeds = false);
/** Retrieves a boolean value from the config file.
* This method retrieves a boolean value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
* and "true" in the config file count as true to ReadFlag, and any other value counts as false.
*/
bool ReadFlag(const std::string &tag, const std::string &name, int index);
/** Retrieves a boolean value from the config file.
* This method retrieves a boolean value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
* and "true" in the config file count as true to ReadFlag, and any other value counts as false.
* If the tag is not found, the default value is used instead.
*/
bool ReadFlag(const std::string &tag, const std::string &name, const std::string &default_value, int index);
/** Retrieves an integer value from the config file.
* This method retrieves an integer value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. Any invalid integer
* values in the tag will cause the objects error value to be set, and any call to GetError() will
* return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.
* If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()
* will return CONF_NOT_UNSIGNED
*/
long ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned);
/** Retrieves an integer value from the config file.
* This method retrieves an integer value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. Any invalid integer
* values in the tag will cause the objects error value to be set, and any call to GetError() will
* return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.
* If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()
* will return CONF_NOT_UNSIGNED. If the tag is not found, the default value is used instead.
*/
long ReadInteger(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool needs_unsigned);
/** Returns the last error to occur.
* Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition.
* A call to GetError() resets the error flag back to 0.
*/
long GetError();
/** Counts the number of times a given tag appears in the config file.
* This method counts the number of times a tag appears in a config file, for use where
* there are several tags of the same kind, e.g. with opers and connect types. It can be
* used with the index value of ConfigReader::ReadValue to loop through all copies of a
* multiple instance tag.
*/
int Enumerate(const std::string &tag);
/** Returns true if a config file is valid.
* This method is partially implemented and will only return false if the config
* file does not exist or could not be opened.
*/
bool Verify();
/** Dumps the list of errors in a config file to an output location. If bail is true,
* then the program will abort. If bail is false and user points to a valid user
* record, the error report will be spooled to the given user by means of NOTICE.
* if bool is false AND user is false, the error report will be spooled to all opers
* by means of a NOTICE to all opers.
*/
void DumpErrors(bool bail,userrec* user);
/** Returns the number of items within a tag.
* For example if the tag was <test tag="blah" data="foo"> then this
* function would return 2. Spaces and newlines both qualify as valid seperators
* between values.
*/
int EnumerateValues(const std::string &tag, int index);
};
/** Caches a text file into memory and can be used to retrieve lines from it.
* This class contains methods for read-only manipulation of a text file in memory.
* Either use the constructor type with one parameter to load a file into memory
* at construction, or use the LoadFile method to load a file.
*/
class CoreExport FileReader : public classbase
{
InspIRCd* ServerInstance;
/** The file contents
*/
file_cache fc;
/** Content size in bytes
*/
unsigned long contentsize;
/** Calculate content size in bytes
*/
void CalcSize();
public:
/** Default constructor.
* This method does not load any file into memory, you must use the LoadFile method
* after constructing the class this way.
*/
FileReader(InspIRCd* Instance);
/** Secondary constructor.
* This method initialises the class with a file loaded into it ready for GetLine and
* and other methods to be called. If the file could not be loaded, FileReader::FileSize
* returns 0.
*/
FileReader(InspIRCd* Instance, const std::string &filename);
/** Default destructor.
* This deletes the memory allocated to the file.
*/
~FileReader();
/** Used to load a file.
* This method loads a file into the class ready for GetLine and
* and other methods to be called. If the file could not be loaded, FileReader::FileSize
* returns 0.
*/
void LoadFile(const std::string &filename);
/** Returns the whole content of the file as std::string
*/
std::string Contents();
/** Returns the entire size of the file as std::string
*/
unsigned long ContentSize();
/** Returns true if the file exists
* This function will return false if the file could not be opened.
*/
bool Exists();
/** Retrieve one line from the file.
* This method retrieves one line from the text file. If an empty non-NULL string is returned,
* the index was out of bounds, or the line had no data on it.
*/
std::string GetLine(int x);
/** Returns the size of the file in lines.
* This method returns the number of lines in the read file. If it is 0, no lines have been
* read into memory, either because the file is empty or it does not exist, or cannot be
* opened due to permission problems.
*/
int FileSize();
};
/** Instantiates classes inherited from Module.
* This class creates a class inherited from type Module, using new. This is to allow for modules
* to create many different variants of Module, dependent on architecture, configuration, etc.
* In most cases, the simple class shown in the example module m_foobar.so will suffice for most
* modules.
*/
class CoreExport ModuleFactory : public classbase
{
public:
/** The default constructor does nothing.
*/
ModuleFactory() { }
/** The default destructor does nothing
*/
virtual ~ModuleFactory() { }
/** Creates a new module.
* Your inherited class of ModuleFactory must return a pointer to your Module class
* using this method.
*/
virtual Module * CreateModule(InspIRCd* Me) = 0;
};
/** A DLLFactory (designed to load shared objects) containing a ModuleFactory.
*/
typedef DLLFactory<ModuleFactory> ircd_module;
/** A list of loaded Modules
*/
typedef std::vector<Module*> ModuleList;
/** A list of loaded ModuleFactories
*/
typedef std::vector<ircd_module*> FactoryList;
/** This definition is used as shorthand for the various classes
* and functions needed to make a module loadable by the OS.
* It defines the class factory and external init_module function.
*/
#define MODULE_INIT(y) \
class Factory : public ModuleFactory \
{ \
public: \
virtual Module * CreateModule(InspIRCd* Me) \
{ \
return new y(Me); \
} \
}; \
extern "C" DllExport void * init_module(void) \
{ \
return new Factory; \
}
#endif
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