diff options
author | peavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-07-16 17:30:04 +0000 |
---|---|---|
committer | peavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-07-16 17:30:04 +0000 |
commit | f2acdbc3820f0f4f5ef76a0a64e73d2a320df91f (patch) | |
tree | 0602469ef10e4dab4b3975599eb4f919a501c1eb /include/modules.h | |
parent | 387f54199e9f335c58af888bdad5ddc1f5cf9bec (diff) |
OOPS! We try again, since I'm smoking craq. LF is 0x0a NOT CR.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7456 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/modules.h')
-rw-r--r-- | include/modules.h | 1697 |
1 files changed, 1696 insertions, 1 deletions
diff --git a/include/modules.h b/include/modules.h index 51d117b17..389fa6184 100644 --- a/include/modules.h +++ b/include/modules.h @@ -1 +1,1696 @@ -/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __MODULES_H
#define __MODULES_H
/** Used with OnAccessCheck() method of modules
*/
enum AccessControlType {
ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)
ACR_DENY, // deny the action
ACR_ALLOW, // allow the action
AC_KICK, // a user is being kicked
AC_DEOP, // a user is being deopped
AC_OP, // a user is being opped
AC_VOICE, // a user is being voiced
AC_DEVOICE, // a user is being devoiced
AC_HALFOP, // a user is being halfopped
AC_DEHALFOP, // a user is being dehalfopped
AC_INVITE, // a user is being invited
AC_GENERAL_MODE // a channel mode is being changed
};
/** Used to define a set of behavior bits for a module
*/
enum ModuleFlags {
VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)
VF_COMMON = 8 // module needs to be common on all servers in a network to link
};
/** Used with SendToMode()
*/
enum WriteModeFlags {
WM_AND = 1,
WM_OR = 2
};
/** Used to represent an event type, for user, channel or server
*/
enum TargetTypeFlags {
TYPE_USER = 1,
TYPE_CHANNEL,
TYPE_SERVER,
TYPE_OTHER
};
/** Used to represent wether a message was PRIVMSG or NOTICE
*/
enum MessageType {
MSG_PRIVMSG = 0,
MSG_NOTICE = 1
};
#include "globals.h"
#include "dynamic.h"
#include "base.h"
#include "ctables.h"
#include "inspsocket.h"
#include <string>
#include <deque>
#include <sstream>
#include "timer.h"
#include "mode.h"
#include "dns.h"
/** If you change the module API, change this value.
* If you have enabled ipv6, the sizes of structs is
* different, and modules will be incompatible with
* ipv4 servers, so this value will be ten times as
* high on ipv6 servers.
*/
#define NATIVE_API_VERSION 11025
#ifdef IPV6
#define API_VERSION (NATIVE_API_VERSION * 10)
#else
#define API_VERSION (NATIVE_API_VERSION * 1)
#endif
class ServerConfig;
/* Forward-delacare module for ModuleMessage etc
*/
class Module;
/** Low level definition of a FileReader classes file cache area -
* a text file seperated into lines.
*/
typedef std::deque<std::string> file_cache;
/** A set of strings.
*/
typedef file_cache string_list;
/** Holds a list of 'published features' for modules.
*/
typedef std::map<std::string,Module*> featurelist;
/** Holds a list of modules which implement an interface
*/
typedef std::deque<Module*> modulelist;
/** Holds a list of all modules which implement interfaces, by interface name
*/
typedef std::map<std::string, std::pair<int, modulelist> > interfacelist;
/**
* This #define allows us to call a method in all
* loaded modules in a readable simple way, e.g.:
* 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
*/
#define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \
for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \
if (ServerInstance->Config->implement_lists[_i][y]) \
try \
{ \
ServerInstance->modules[_i]->x ; \
} \
catch (CoreException& modexcept) \
{ \
ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \
} \
} \
}
/**
* This #define allows us to call a method in all
* loaded modules in a readable simple way and pass
* an instance pointer to the macro. e.g.:
* 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));'
*/
#define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \
for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \
if (z->Config->implement_lists[_i][y]) \
try \
{ \
z->modules[_i]->x ; \
} \
catch (CoreException& modexcept) \
{ \
z->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \
} \
} \
}
/**
* This define is similar to the one above but returns a result in MOD_RESULT.
* The first module to return a nonzero result is the value to be accepted,
* and any modules after are ignored.
*/
#define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \
MOD_RESULT = 0; \
for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \
if (ServerInstance->Config->implement_lists[_i][y]) { \
try \
{ \
int res = ServerInstance->modules[_i]->x ; \
if (res != 0) { \
MOD_RESULT = res; \
break; \
} \
} \
catch (CoreException& modexcept) \
{ \
ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \
} \
} \
} \
} \
}
/**
* This define is similar to the one above but returns a result in MOD_RESULT.
* The first module to return a nonzero result is the value to be accepted,
* and any modules after are ignored.
*/
#define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \
MOD_RESULT = 0; \
for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \
if (z->Config->implement_lists[_i][y]) { \
try \
{ \
int res = z->modules[_i]->x ; \
if (res != 0) { \
MOD_RESULT = res; \
break; \
} \
} \
catch (CoreException& modexcept) \
{ \
z->Log(DEBUG,"Exception cought: %s",modexcept.GetReason()); \
} \
} \
} \
} \
}
/** Represents a non-local user.
* (in fact, any FD less than -1 does)
*/
#define FD_MAGIC_NUMBER -42
/* Useful macros */
#ifdef WINDOWS
/** Is a local user */
#define IS_LOCAL(x) ((x->GetFd() > -1))
#else
/** Is a local user */
#define IS_LOCAL(x) ((x->GetFd() > -1) && (x->GetFd() <= MAX_DESCRIPTORS))
#endif
/** Is a remote user */
#define IS_REMOTE(x) (x->GetFd() < 0)
/** Is a module created user */
#define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER)
/** Is an oper */
#define IS_OPER(x) (*x->oper)
/** Is away */
#define IS_AWAY(x) (*x->awaymsg)
/** Holds a module's Version information.
* The four members (set by the constructor only) indicate details as to the version number
* of a module. A class of type Version is returned by the GetVersion method of the Module class.
* The flags and API values represent the module flags and API version of the module.
* The API version of a module must match the API version of the core exactly for the module to
* load successfully.
*/
class CoreExport Version : public classbase
{
public:
/** Version numbers, build number, flags and API version
*/
const int Major, Minor, Revision, Build, Flags, API;
/** Initialize version class
*/
Version(int major, int minor, int revision, int build, int flags, int api_ver);
};
/** The ModuleMessage class is the base class of Request and Event
* This class is used to represent a basic data structure which is passed
* between modules for safe inter-module communications.
*/
class CoreExport ModuleMessage : public Extensible
{
public:
/** Destructor
*/
virtual ~ModuleMessage() {};
};
/** The Request class is a unicast message directed at a given module.
* When this class is properly instantiated it may be sent to a module
* using the Send() method, which will call the given module's OnRequest
* method with this class as its parameter.
*/
class CoreExport Request : public ModuleMessage
{
protected:
/** This member holds a pointer to arbitary data set by the emitter of the message
*/
char* data;
/** This should be a null-terminated string identifying the type of request,
* all modules should define this and use it to determine the nature of the
* request before they attempt to cast the Request in any way.
*/
const char* id;
/** This is a pointer to the sender of the message, which can be used to
* directly trigger events, or to create a reply.
*/
Module* source;
/** The single destination of the Request
*/
Module* dest;
public:
/** Create a new Request
* This is for the 'old' way of casting whatever the data is
* to char* and hoping you get the right thing at the other end.
* This is slowly being depreciated in favor of the 'new' way.
*/
Request(char* anydata, Module* src, Module* dst);
/** Create a new Request
* This is for the 'new' way of defining a subclass
* of Request and defining it in a common header,
* passing an object of your Request subclass through
* as a Request* and using the ID string to determine
* what to cast it back to and the other end. This is
* much safer as there are no casts not confirmed by
* the ID string, and all casts are child->parent and
* can be checked at runtime with dynamic_cast<>()
*/
Request(Module* src, Module* dst, const char* idstr);
/** Fetch the Request data
*/
char* GetData();
/** Fetch the ID string
*/
const char* GetId();
/** Fetch the request source
*/
Module* GetSource();
/** Fetch the request destination (should be 'this' in the receiving module)
*/
Module* GetDest();
/** Send the Request.
* Upon returning the result will be arbitary data returned by the module you
* sent the request to. It is up to your module to know what this data is and
* how to deal with it.
*/
char* Send();
};
/** The Event class is a unicast message directed at all modules.
* When the class is properly instantiated it may be sent to all modules
* using the Send() method, which will trigger the OnEvent method in
* all modules passing the object as its parameter.
*/
class CoreExport Event : public ModuleMessage
{
protected:
/** This member holds a pointer to arbitary data set by the emitter of the message
*/
char* data;
/** This is a pointer to the sender of the message, which can be used to
* directly trigger events, or to create a reply.
*/
Module* source;
/** The event identifier.
* This is arbitary text which should be used to distinguish
* one type of event from another.
*/
std::string id;
public:
/** Create a new Event
*/
Event(char* anydata, Module* src, const std::string &eventid);
/** Get the Event data
*/
char* GetData();
/** Get the event Source
*/
Module* GetSource();
/** Get the event ID.
* Use this to determine the event type for safe casting of the data
*/
std::string GetEventID();
/** Send the Event.
* The return result of an Event::Send() will always be NULL as
* no replies are expected.
*/
char* Send(InspIRCd* ServerInstance);
};
/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
* When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
* a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
* be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
* attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
*/
class CoreExport CoreException : public std::exception
{
protected:
/** Holds the error message to be displayed
*/
const std::string err;
/** Source of the exception
*/
const std::string source;
public:
/** Default constructor, just uses the error mesage 'Core threw an exception'.
*/
CoreException() : err("Core threw an exception"), source("The core") {}
/** This constructor can be used to specify an error message before throwing.
*/
CoreException(const std::string &message) : err(message), source("The core") {}
/** This constructor can be used to specify an error message before throwing,
* and to specify the source of the exception.
*/
CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}
/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
* Actually no, it does nothing. Never mind.
* @throws Nothing!
*/
virtual ~CoreException() throw() {};
/** Returns the reason for the exception.
* The module should probably put something informative here as the user will see this upon failure.
*/
virtual const char* GetReason()
{
return err.c_str();
}
virtual const char* GetSource()
{
return source.c_str();
}
};
class CoreExport ModuleException : public CoreException
{
public:
/** Default constructor, just uses the error mesage 'Module threw an exception'.
*/
ModuleException() : CoreException("Module threw an exception", "A Module") {}
/** This constructor can be used to specify an error message before throwing.
*/
ModuleException(const std::string &message) : CoreException(message, "A Module") {}
/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
* Actually no, it does nothing. Never mind.
* @throws Nothing!
*/
virtual ~ModuleException() throw() {};
};
/** Priority types which can be returned from Module::Prioritize()
*/
enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
/** Implementation-specific flags which may be set in Module::Implements()
*/
enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw,
I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite,
I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine,
I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine,
I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite,
I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList,
I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed };
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
* its methods will be called when irc server events occur. class inherited from module must be
* instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
*/
class CoreExport Module : public Extensible
{
protected:
/** Creator/owner pointer
*/
InspIRCd* ServerInstance;
public:
/** Default constructor.
* Creates a module class.
* @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use
* \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
*/
Module(InspIRCd* Me);
/** Default destructor.
* destroys a module class
*/
virtual ~Module();
/** Returns the version number of a Module.
* The method should return a Version object with its version information assigned via
* Version::Version
*/
virtual Version GetVersion();
/** The Implements function specifies which methods a module should receive events for.
* The char* parameter passed to this function contains a set of true or false values
* (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation
* enum (documented elsewhere on this page) to mark functions as active. For example, to
* receive events for OnUserJoin():
*
* Implements[I_OnUserJoin] = 1;
*
* @param The implement list
*/
virtual void Implements(char* Implements);
/** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules.
* Some modules prefer to be called before other modules, due to their design. For example, a
* module which is expected to operate on complete information would expect to be placed last, so
* that any other modules which wish to adjust that information would execute before it, to be sure
* its information is correct. You can change your module's priority by returning one of:
*
* PRIORITY_FIRST - To place your module first in the list
*
* PRIORITY_LAST - To place your module last in the list
*
* PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function)
*
* The result of InspIRCd::PriorityBefore() - To move your module before another named module
*
* The result of InspIRCd::PriorityLast() - To move your module after another named module
*
* For a good working example of this method call, please see src/modules/m_spanningtree.cpp
* and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless
* your module has a real need to reorder its priority, it should not implement this function,
* as many modules changing their priorities can make the system redundant.
*/
virtual Priority Prioritize();
/** Called when a user connects.
* The details of the connecting user are available to you in the parameter userrec *user
* @param user The user who is connecting
*/
virtual void OnUserConnect(userrec* user);
/** Called when a user quits.
* The details of the exiting user are available to you in the parameter userrec *user
* This event is only called when the user is fully registered when they quit. To catch
* raw disconnections, use the OnUserDisconnect method.
* @param user The user who is quitting
* @param message The user's quit message (as seen by non-opers)
* @param oper_message The user's quit message (as seen by opers)
*/
virtual void OnUserQuit(userrec* user, const std::string &message, const std::string &oper_message);
/** Called whenever a user's socket is closed.
* The details of the exiting user are available to you in the parameter userrec *user
* This event is called for all users, registered or not, as a cleanup method for modules
* which might assign resources to user, such as dns lookups, objects and sockets.
* @param user The user who is disconnecting
*/
virtual void OnUserDisconnect(userrec* user);
/** Called whenever a channel is deleted, either by QUIT, KICK or PART.
* @param chan The channel being deleted
*/
virtual void OnChannelDelete(chanrec* chan);
/** Called when a user joins a channel.
* The details of the joining user are available to you in the parameter userrec *user,
* and the details of the channel they have joined is available in the variable chanrec *channel
* @param user The user who is joining
* @param channel The channel being joined
* @param silent Change this to true if you want to conceal the JOIN command from the other users
* of the channel (useful for modules such as auditorium)
*/
virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent);
/** Called after a user joins a channel
* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
* seen the join.
* @param user The user who is joining
* @param channel The channel being joined
*/
virtual void OnPostJoin(userrec* user, chanrec* channel);
/** Called when a user parts a channel.
* The details of the leaving user are available to you in the parameter userrec *user,
* and the details of the channel they have left is available in the variable chanrec *channel
* @param user The user who is parting
* @param channel The channel being parted
* @param partmessage The part message, or an empty string
* @param silent Change this to true if you want to conceal the PART command from the other users
* of the channel (useful for modules such as auditorium)
*/
virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
* system. You should use it to reload any files so that your module keeps in step with the
* rest of the application. If a parameter is given, the core has done nothing. The module
* receiving the event can decide if this parameter has any relevence to it.
* @param user The user performing the rehash, if any -- if this is server initiated, the
* value of this variable will be NULL.
* @param parameter The (optional) parameter given to REHASH from the user.
*/
virtual void OnRehash(userrec* user, const std::string ¶meter);
/** Called when a raw command is transmitted or received.
* This method is the lowest level of handler available to a module. It will be called with raw
* data which is passing through a connected socket. If you wish, you may munge this data by changing
* the string parameter "raw". If you do this, after your function exits it will immediately be
* cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where
* inbound is set to true) the value of user will be the userrec of the connection sending the
* data. This is not possible for outbound data because the data may be being routed to multiple targets.
* @param raw The raw string in RFC1459 format
* @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user
* @param user The user record sending the text, when inbound == true.
*/
virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user);
/** Called whenever a user is about to join a channel, before any processing is done.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from
* this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc.
*
* IMPORTANT NOTE!
*
* If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel
* record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of
* processing on the actual channel record at this point, however the channel NAME will still be passed in
* char* cname, so that you could for example implement a channel blacklist or whitelist, etc.
* @param user The user joining the channel
* @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined
* @param cname The channel name being joined. For new channels this is valid where chan is not.
* @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@".
* You may alter this string to alter the user's modes on the channel.
* @return 1 To prevent the join, 0 to allow it.
*/
virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname, std::string &privs);
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc.
* @param source The user issuing the kick
* @param user The user being kicked
* @param chan The channel the user is being kicked from
* @param reason The kick reason
* @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
*/
virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason);
/** Called whenever a user is kicked.
* If this method is called, the kick is already underway and cannot be prevented, so
* to prevent a kick, please use Module::OnUserPreKick instead of this method.
* @param source The user issuing the kick
* @param user The user being kicked
* @param chan The channel the user is being kicked from
* @param reason The kick reason
* @param silent Change this to true if you want to conceal the PART command from the other users
* of the channel (useful for modules such as auditorium)
*/
virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent);
/** Called whenever a user opers locally.
* The userrec will contain the oper mode 'o' as this function is called after any modifications
* are made to the user's structure by the core.
* @param user The user who is opering up
* @param opertype The opers type name
*/
virtual void OnOper(userrec* user, const std::string &opertype);
/** Called after a user opers locally.
* This is identical to Module::OnOper(), except it is called after OnOper so that other modules
* can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
* out the OPERTYPE, etc.
* @param user The user who is opering up
* @param opertype The opers type name
*/
virtual void OnPostOper(userrec* user, const std::string &opertype);
/** Called whenever a user types /INFO.
* The userrec will contain the information of the user who typed the command. Modules may use this
* method to output their own credits in /INFO (which is the ircd's version of an about box).
* It is purposefully not possible to modify any info that has already been output, or halt the list.
* You must write a 371 numeric to the user, containing your info in the following format:
*
* <nick> :information here
*
* @param user The user issuing /INFO
*/
virtual void OnInfo(userrec* user);
/** Called whenever a /WHOIS is performed on a local user.
* The source parameter contains the details of the user who issued the WHOIS command, and
* the dest parameter contains the information of the user they are whoising.
* @param source The user issuing the WHOIS command
* @param dest The user who is being WHOISed
*/
virtual void OnWhois(userrec* source, userrec* dest);
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
* Returning 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter invites to channels.
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
* @return 1 to deny the invite, 0 to allow
*/
virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel);
/** Called after a user has been successfully invited to a channel.
* You cannot prevent the invite from occuring using this function, to do that,
* use OnUserPreInvite instead.
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
*/
virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel);
/** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter or redirect messages.
* target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
* you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details
* of where the message is destined to be sent.
* @param user The user sending the message
* @param dest The target of the message (chanrec* or userrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
* It will be ignored for private messages.
* @return 1 to deny the NOTICE, 0 to allow it
*/
virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
/** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc. This is useful for modules which may want to filter or redirect messages.
* target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
* you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details
* of where the message is destined to be sent.
* You may alter the message text as you wish before relinquishing control to the next module
* in the chain, and if no other modules block the text this altered form of the text will be sent out
* to the user and possibly to other servers.
* @param user The user sending the message
* @param dest The target of the message (chanrec* or userrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text Changeable text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
* @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender.
* It will be ignored for private notices.
* @return 1 to deny the NOTICE, 0 to allow it
*/
virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
/** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE.
* For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly).
* @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE
* @param chan The channel to build the exempt list of
* @param sender The original sender of the PRIVMSG or NOTICE
* @param status The status char to be used for the channel list
* @param exempt_list The exempt list to be populated
*/
virtual void OnBuildExemptList(MessageType message_type, chanrec* chan, userrec* sender, char status, CUList &exempt_list);
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
* Please note that although you can see remote nickchanges through this function, you should
* NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
* check user->server before taking any action (including returning nonzero from the method).
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
* @param user The username changing their nick
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
virtual int OnUserPreNick(userrec* user, const std::string &newnick);
/** Called after any PRIVMSG sent from a user.
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* if target_type is TYPE_CHANNEL.
* @param user The user sending the message
* @param dest The target of the message
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
*/
virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
/** Called after any NOTICE sent from a user.
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* if target_type is TYPE_CHANNEL.
* @param user The user sending the message
* @param dest The target of the message
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text the text being sent by the user
* @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
*/
virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
/** Called after every MODE command sent from a user
* The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec*
* if target_type is TYPE_CHANNEL. The text variable contains the remainder of the
* mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3".
* @param user The user sending the MODEs
* @param dest The target of the modes (userrec* or chanrec*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text The actual modes and their parameters if any
*/
virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text);
/** Allows modules to alter or create server descriptions
* Whenever a module requires a server description, for example for display in
* WHOIS, this function is called in all modules. You may change or define the
* description given in std::string &description. If you do, this description
* will be shown in the WHOIS fields.
* @param servername The servername being searched for
* @param description Alterable server description for this server
*/
virtual void OnGetServerDescription(const std::string &servername,std::string &description);
/** Allows modules to synchronize data which relates to users during a netburst.
* When this function is called, it will be called from the module which implements
* the linking protocol. This currently is m_spanningtree.so. A pointer to this module
* is given in Module* proto, so that you may call its methods such as ProtoSendMode
* (see below). This function will be called for every user visible on your side
* of the burst, allowing you to for example set modes, etc. Do not use this call to
* synchronize data which you have stored using class Extensible -- There is a specialist
* function OnSyncUserMetaData and OnSyncChannelMetaData for this!
* @param user The user being syncronized
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
*/
virtual void OnSyncUser(userrec* user, Module* proto, void* opaque);
/** Allows modules to synchronize data which relates to channels during a netburst.
* When this function is called, it will be called from the module which implements
* the linking protocol. This currently is m_spanningtree.so. A pointer to this module
* is given in Module* proto, so that you may call its methods such as ProtoSendMode
* (see below). This function will be called for every user visible on your side
* of the burst, allowing you to for example set modes, etc. Do not use this call to
* synchronize data which you have stored using class Extensible -- There is a specialist
* function OnSyncUserMetaData and OnSyncChannelMetaData for this!
*
* For a good example of how to use this function, please see src/modules/m_chanprotect.cpp
*
* @param chan The channel being syncronized
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
*/
virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque);
/* Allows modules to syncronize metadata related to channels over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
* represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
* this method is called.You should use the ProtoSendMetaData function after you've
* correctly decided how the data should be represented, to send the metadata on its way if it belongs
* to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp.
* @param chan The channel whos metadata is being syncronized
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param extname The extensions name which is being searched for
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
/* Allows modules to syncronize metadata related to users over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
* represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
* this method is called. You should use the ProtoSendMetaData function after you've
* correctly decided how the data should be represented, to send the metadata on its way if
* if it belongs to your module.
* @param user The user whos metadata is being syncronized
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param extname The extensions name which is being searched for
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false);
/* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
* Whenever the linking module wants to send out data, but doesnt know what the data
* represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then
* this method is called. You should use the ProtoSendMetaData function after you've
* correctly decided how the data should be represented, to send the metadata on its way if
* if it belongs to your module.
* @param proto A pointer to the module handling network protocol
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param displayable If this value is true, the data is going to be displayed to a user,
* and not sent across the network. Use this to determine wether or not to show sensitive data.
*/
virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false);
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The chanrec* or userrec* that data should be added to
* @param extname The extension name which is being sent
* @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
*/
virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows transparent sending of servermodes
* down the network link as a broadcast, without a module calling it having to know the format
* of the MODE command before the actual mode string.
*
* More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples
* of how to use this function.
*
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The chanrec* or userrec* that modes should be sent for
* @param modeline The modes and parameters to be sent
*/
virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows metadata (extra data added to
* user and channel records using class Extensible, Extensible::Extend, etc) to be sent
* to other servers on a netburst and decoded at the other end by the same module on a
* different server.
*
* More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of
* how to use this function.
* @param opaque An opaque pointer set by the protocol module, should not be modified!
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The chanrec* or userrec* that metadata should be sent for
* @param extname The extension name to send metadata for
* @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
*/
virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);
/** Called after every WALLOPS command.
* @param user The user sending the WALLOPS
* @param text The content of the WALLOPS message
*/
virtual void OnWallops(userrec* user, const std::string &text);
/** Called whenever a user's hostname is changed.
* This event triggers after the host has been set.
* @param user The user whos host is being changed
* @param newhost The new hostname being set
*/
virtual void OnChangeHost(userrec* user, const std::string &newhost);
/** Called whenever a user's GECOS (realname) is changed.
* This event triggers after the name has been set.
* @param user The user who's GECOS is being changed
* @param gecos The new GECOS being set on the user
*/
virtual void OnChangeName(userrec* user, const std::string &gecos);
/** Called whenever a gline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param hostmask The hostmask to add
*/
virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
/** Called whenever a zline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param ipmask The hostmask to add
*/
virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask);
/** Called whenever a kline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param hostmask The hostmask to add
*/
virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
/** Called whenever a qline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param nickmask The hostmask to add
*/
virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask);
/** Called whenever a eline is added by a local user.
* This method is triggered after the line is added.
* @param duration The duration of the line in seconds
* @param source The sender of the line
* @param reason The reason text to be displayed
* @param hostmask The hostmask to add
*/
virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
/** Called whenever a gline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelGLine(userrec* source, const std::string &hostmask);
/** Called whenever a zline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelZLine(userrec* source, const std::string &ipmask);
/** Called whenever a kline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelKLine(userrec* source, const std::string &hostmask);
/** Called whenever a qline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelQLine(userrec* source, const std::string &nickmask);
/** Called whenever a eline is deleted.
* This method is triggered after the line is deleted.
* @param source The user removing the line
* @param hostmask The hostmask to delete
*/
virtual void OnDelELine(userrec* source, const std::string &hostmask);
/** Called before your module is unloaded to clean up Extensibles.
* This method is called once for every user and channel on the network,
* so that when your module unloads it may clear up any remaining data
* in the form of Extensibles added using Extensible::Extend().
* If the target_type variable is TYPE_USER, then void* item refers to
* a userrec*, otherwise it refers to a chanrec*.
* @param target_type The type of item being cleaned
* @param item A pointer to the item's class
*/
virtual void OnCleanup(int target_type, void* item);
/** Called after any nickchange, local or remote. This can be used to track users after nickchanges
* have been applied. Please note that although you can see remote nickchanges through this function, you should
* NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc.
* check user->server before taking any action (including returning nonzero from the method).
* Because this method is called after the nickchange is taken place, no return values are possible
* to indicate forbidding of the nick change. Use OnUserPreNick for this.
* @param user The user changing their nick
* @param oldnick The old nickname of the user before the nickchange
*/
virtual void OnUserPostNick(userrec* user, const std::string &oldnick);
/** Called before an action which requires a channel privilage check.
* This function is called before many functions which check a users status on a channel, for example
* before opping a user, deopping a user, kicking a user, etc.
* There are several values for access_type which indicate for what reason access is being checked.
* These are:<br><br>
* AC_KICK (0) - A user is being kicked<br>
* AC_DEOP (1) - a user is being deopped<br>
* AC_OP (2) - a user is being opped<br>
* AC_VOICE (3) - a user is being voiced<br>
* AC_DEVOICE (4) - a user is being devoiced<br>
* AC_HALFOP (5) - a user is being halfopped<br>
* AC_DEHALFOP (6) - a user is being dehalfopped<br>
* AC_INVITE () - a user is being invited<br>
* AC_GENERAL_MODE (8) - a user channel mode is being changed<br><br>
* Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes
* to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow
* the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be
* denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the
* AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type
* is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined).
* @param source The source of the access check
* @param dest The destination of the access check
* @param channel The channel which is being checked
* @param access_type See above
*/
virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type);
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
* @param output The 005 string to be modified if neccessary.
*/
virtual void On005Numeric(std::string &output);
/** Called when a client is disconnected by KILL.
* If a client is killed by a server, e.g. a nickname collision or protocol error,
* source is NULL.
* Return 1 from this function to prevent the kill, and 0 from this function to allow
* it as normal. If you prevent the kill no output will be sent to the client, it is
* down to your module to generate this information.
* NOTE: It is NOT advisable to stop kills which originate from servers or remote users.
* If you do so youre risking race conditions, desyncs and worse!
* @param source The user sending the KILL
* @param dest The user being killed
* @param reason The kill reason
* @return 1 to prevent the kill, 0 to allow
*/
virtual int OnKill(userrec* source, userrec* dest, const std::string &reason);
/** Called when an oper wants to disconnect a remote user via KILL
* @param source The user sending the KILL
* @param dest The user being killed
* @param reason The kill reason
*/
virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason);
/** Called whenever a module is loaded.
* mod will contain a pointer to the module, and string will contain its name,
* for example m_widgets.so. This function is primary for dependency checking,
* your module may decide to enable some extra features if it sees that you have
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
* absolutely neccessary (e.g. a module that extends the features of another
* module).
* @param mod A pointer to the new module
* @param name The new module's filename
*/
virtual void OnLoadModule(Module* mod,const std::string &name);
/** Called whenever a module is unloaded.
* mod will contain a pointer to the module, and string will contain its name,
* for example m_widgets.so. This function is primary for dependency checking,
* your module may decide to enable some extra features if it sees that you have
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
* absolutely neccessary (e.g. a module that extends the features of another
* module).
* @param mod Pointer to the module being unloaded (still valid)
* @param name The filename of the module being unloaded
*/
virtual void OnUnloadModule(Module* mod,const std::string &name);
/** Called once every five seconds for background processing.
* This timer can be used to control timed features. Its period is not accurate
* enough to be used as a clock, but it is gauranteed to be called at least once in
* any five second period, directly from the main loop of the server.
* @param curtime The current timer derived from time(2)
*/
virtual void OnBackgroundTimer(time_t curtime);
/** Called whenever any command is about to be executed.
* This event occurs for all registered commands, wether they are registered in the core,
* or another module, and for invalid commands. Invalid commands may only be sent to this
* function when the value of validated is false. By returning 1 from this method you may prevent the
* command being executed. If you do this, no output is created by the core, and it is
* down to your module to produce any output neccessary.
* Note that unless you return 1, you should not destroy any structures (e.g. by using
* InspIRCd::QuitUser) otherwise when the command's handler function executes after your
* method returns, it will be passed an invalid pointer to the user object and crash!)
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
* @param pcnt The nuimber of parameters passed to the command
* @param user the user issuing the command
* @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
* @param original_line The entire original line as passed to the parser from the user
* @return 1 to block the command, 0 to allow
*/
virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line);
/** Called after any command has been executed.
* This event occurs for all registered commands, wether they are registered in the core,
* or another module, but it will not occur for invalid commands (e.g. ones which do not
* exist within the command table). The result code returned by the command handler is
* provided.
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
* @param pcnt The nuimber of parameters passed to the command
* @param user the user issuing the command
* @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
* @param original_line The entire original line as passed to the parser from the user
*/
virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line);
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
* state until all modules return true. For example a module which implements ident
* lookups will continue to return false for a user until their ident lookup is completed.
* Note that the registration timeout for a user overrides these checks, if the registration
* timeout is reached, the user is disconnected even if modules report that the user is
* not ready to connect.
* @param user The user to check
* @return true to indicate readiness, false if otherwise
*/
virtual bool OnCheckReady(userrec* user);
/** Called whenever a user is about to register their connection (e.g. before the user
* is sent the MOTD etc). Modules can use this method if they are performing a function
* which must be done before the actual connection is completed (e.g. ident lookups,
* dnsbl lookups, etc).
* Note that you should NOT delete the user record here by causing a disconnection!
* Use OnUserConnect for that instead.
* @param user The user registering
* @return 1 to indicate user quit, 0 to continue
*/
virtual int OnUserRegister(userrec* user);
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +i, and
* determines the outcome of an if statement around the whole section of invite checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckInvite(userrec* user, chanrec* chan);
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +k, and
* determines the outcome of an if statement around the whole section of key checking code.
* if the user specified no key, the keygiven string will be a valid but empty value.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven);
/** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
* This method will always be called for each join, wether or not the channel is actually +l, and
* determines the outcome of an if statement around the whole section of channel limit checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckLimit(userrec* user, chanrec* chan);
/** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.
* This method will always be called for each join, wether or not the user actually matches a channel ban, and
* determines the outcome of an if statement around the whole section of ban checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual int OnCheckBan(userrec* user, chanrec* chan);
/** Called on all /STATS commands
* This method is triggered for all /STATS use, including stats symbols handled by the core.
* @param symbol the symbol provided to /STATS
* @param user the user issuing the /STATS command
* @param results A string_list to append results into. You should put all your results
* into this string_list, rather than displaying them directly, so that your handler will
* work when remote STATS queries are received.
* @return 1 to block the /STATS from being processed by the core, 0 to allow it
*/
virtual int OnStats(char symbol, userrec* user, string_list &results);
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
* @param user The user whos host will be changed
* @param newhost The new hostname
* @return 1 to deny the host change, 0 to allow
*/
virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost);
/** Called whenever a change of a local users GECOS (fullname field) is attempted.
* return 1 to deny the name change, or 0 to allow it.
* @param user The user whos GECOS will be changed
* @param newhost The new GECOS
* @return 1 to deny the GECOS change, 0 to allow
*/
virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost);
/** Called whenever a topic is changed by a local user.
* Return 1 to deny the topic change, or 0 to allow it.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
* @param 1 to block the topic change, 0 to allow
*/
virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
/** Called whenever a local topic has been changed.
* To block topic changes you must use OnLocalTopicChange instead.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
*/
virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
/** Called whenever an Event class is sent to all module by another module.
* Please see the documentation of Event::Send() for further information. The Event sent can
* always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID()
* before doing anything to the event data, and you should *not* change the event data in any way!
* @param event The Event class being received
*/
virtual void OnEvent(Event* event);
/** Called whenever a Request class is sent to your module by another module.
* Please see the documentation of Request::Send() for further information. The Request sent
* can always be assumed to be non-NULL, you should not change the request object or its data.
* Your method may return arbitary data in the char* result which the requesting module
* may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc).
* @param request The Request class being received
*/
virtual char* OnRequest(Request* request);
/** Called whenever an oper password is to be compared to what a user has input.
* The password field (from the config file) is in 'password' and is to be compared against
* 'input'. This method allows for encryption of oper passwords and much more besides.
* You should return a nonzero value if you want to allow the comparison or zero if you wish
* to do nothing.
* @param password The oper's password
* @param input The password entered
* @param tagnumber The tag number (from the configuration file) of this oper's tag
* @return 1 to match the passwords, 0 to do nothing. -1 to not match, and not continue.
*/
virtual int OnOperCompare(const std::string &password, const std::string &input, int tagnumber);
/** Called whenever a user is given usermode +o, anywhere on the network.
* You cannot override this and prevent it from happening as it is already happened and
* such a task must be performed by another server. You can however bounce modes by sending
* servermodes out to reverse mode changes.
* @param user The user who is opering
*/
virtual void OnGlobalOper(userrec* user);
/** Called after a user has fully connected and all modules have executed OnUserConnect
* This event is informational only. You should not change any user information in this
* event. To do so, use the OnUserConnect method to change the state of local users.
* This is called for both local and remote users.
* @param user The user who is connecting
*/
virtual void OnPostConnect(userrec* user);
/** Called whenever a ban is added to a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being added.
* @param source The user adding the ban
* @param channel The channel the ban is being added to
* @param banmask The ban mask being added
* @return 1 to block the ban, 0 to continue as normal
*/
virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask);
/** Called whenever a ban is removed from a channel's list.
* Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.
* @param source The user deleting the ban
* @param channel The channel the ban is being deleted from
* @param banmask The ban mask being deleted
* @return 1 to block the unban, 0 to continue as normal
*/
virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask);
/** Called immediately after any connection is accepted. This is intended for raw socket
* processing (e.g. modules which wrap the tcp connection within another library) and provides
* no information relating to a user record as the connection has not been assigned yet.
* There are no return values from this call as all modules get an opportunity if required to
* process the connection.
* @param fd The file descriptor returned from accept()
* @param ip The IP address of the connecting user
* @param localport The local port number the user connected to
*/
virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport);
/** Called immediately before any write() operation on a user's socket in the core. Because
* this event is a low level event no user information is associated with it. It is intended
* for use by modules which may wrap connections within another API such as SSL for example.
* return a non-zero result if you have handled the write operation, in which case the core
* will not call write().
* @param fd The file descriptor of the socket
* @param buffer A char* buffer being written
* @param Number of characters to write
* @return Number of characters actually written or 0 if you didn't handle the operation
*/
virtual int OnRawSocketWrite(int fd, const char* buffer, int count);
/** Called immediately before any socket is closed. When this event is called, shutdown()
* has not yet been called on the socket.
* @param fd The file descriptor of the socket prior to close()
*/
virtual void OnRawSocketClose(int fd);
/** Called immediately upon connection of an outbound InspSocket which has been hooked
* by a module.
* @param fd The file descriptor of the socket immediately after connect()
*/
virtual void OnRawSocketConnect(int fd);
/** Called immediately before any read() operation on a client socket in the core.
* This occurs AFTER the select() or poll() so there is always data waiting to be read
* when this event occurs.
* Your event should return 1 if it has handled the reading itself, which prevents the core
* just using read(). You should place any data read into buffer, up to but NOT GREATER THAN
* the value of count. The value of readresult must be identical to an actual result that might
* be returned from the read() system call, for example, number of bytes read upon success,
* 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value,
* you MUST set readresult.
* @param fd The file descriptor of the socket
* @param buffer A char* buffer being read to
* @param count The size of the buffer
* @param readresult The amount of characters read, or 0
* @return nonzero if the event was handled, in which case readresult must be valid on exit
*/
virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
/** Called whenever a user sets away.
* This method has no parameter for the away message, as it is available in the
* user record as userrec::awaymsg.
* @param user The user setting away
*/
virtual void OnSetAway(userrec* user);
/** Called when a user cancels their away state.
* @param user The user returning from away
*/
virtual void OnCancelAway(userrec* user);
/** Called whenever a NAMES list is requested.
* You can produce the nameslist yourself, overriding the current list,
* and if you do you must return 1. If you do not handle the names list,
* return 0.
* @param The user requesting the NAMES list
* @param Ptr The channel the NAMES list is requested for
* @param userlist The user list for the channel (you may change this pointer.
* If you want to change the values, take a copy first, and change the copy, then
* point the pointer at your copy)
* @return 1 to prevent the user list being sent to the client, 0 to allow it
*/
virtual int OnUserList(userrec* user, chanrec* Ptr, CUList* &userlist);
/** Called whenever a line of WHOIS output is sent to a user.
* You may change the numeric and the text of the output by changing
* the values numeric and text, but you cannot change the user the
* numeric is sent to. You may however change the user's userrec values.
* @param user The user the numeric is being sent to
* @param dest The user being WHOISed
* @param numeric The numeric of the line being sent
* @param text The text of the numeric, including any parameters
* @return nonzero to drop the line completely so that the user does not
* receive it, or zero to allow the line to be sent.
*/
virtual int OnWhoisLine(userrec* user, userrec* dest, int &numeric, std::string &text);
/** Called at intervals for modules to garbage-collect any hashes etc.
* Certain data types such as hash_map 'leak' buckets, which must be
* tidied up and freed by copying into a new item every so often. This
* method is called when it is time to do that.
*/
virtual void OnGarbageCollect();
/** Called whenever a user's write buffer has been completely sent.
* This is called when the user's write buffer is completely empty, and
* there are no more pending bytes to be written and no pending write events
* in the socket engine's queue. This may be used to refill the buffer with
* data which is being spooled in a controlled manner, e.g. LIST lines.
* @param user The user who's buffer is now empty.
*/
virtual void OnBufferFlushed(userrec* user);
};
#define CONF_NOT_A_NUMBER 0x000010
#define CONF_NOT_UNSIGNED 0x000080
#define CONF_VALUE_NOT_FOUND 0x000100
#define CONF_FILE_NOT_FOUND 0x000200
/** Allows reading of values from configuration files
* This class allows a module to read from either the main configuration file (inspircd.conf) or from
* a module-specified configuration file. It may either be instantiated with one parameter or none.
* Constructing the class using one parameter allows you to specify a path to your own configuration
* file, otherwise, inspircd.conf is read.
*/
class CoreExport ConfigReader : public classbase
{
protected:
InspIRCd* ServerInstance;
/** The contents of the configuration file
* This protected member should never be accessed by a module (and cannot be accessed unless the
* core is changed). It will contain a pointer to the configuration file data with unneeded data
* (such as comments) stripped from it.
*/
ConfigDataHash* data;
/** Used to store errors
*/
std::ostringstream* errorlog;
/** If we're using our own config data hash or not
*/
bool privatehash;
/** True if an error occured reading the config file
*/
bool readerror;
/** Error code
*/
long error;
public:
/** Default constructor.
* This constructor initialises the ConfigReader class to read the inspircd.conf file
* as specified when running ./configure.
*/
ConfigReader(InspIRCd* Instance);
/** Overloaded constructor.
* This constructor initialises the ConfigReader class to read a user-specified config file
*/
ConfigReader(InspIRCd* Instance, const std::string &filename);
/** Default destructor.
* This method destroys the ConfigReader class.
*/
~ConfigReader();
/** Retrieves a value from the config file.
* This method retrieves a value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve.
*/
std::string ReadValue(const std::string &tag, const std::string &name, int index, bool allow_linefeeds = false);
/** Retrieves a value from the config file.
* This method retrieves a value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. If the
* tag is not found the default value is returned instead.
*/
std::string ReadValue(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool allow_linefeeds = false);
/** Retrieves a boolean value from the config file.
* This method retrieves a boolean value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
* and "true" in the config file count as true to ReadFlag, and any other value counts as false.
*/
bool ReadFlag(const std::string &tag, const std::string &name, int index);
/** Retrieves a boolean value from the config file.
* This method retrieves a boolean value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
* and "true" in the config file count as true to ReadFlag, and any other value counts as false.
* If the tag is not found, the default value is used instead.
*/
bool ReadFlag(const std::string &tag, const std::string &name, const std::string &default_value, int index);
/** Retrieves an integer value from the config file.
* This method retrieves an integer value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. Any invalid integer
* values in the tag will cause the objects error value to be set, and any call to GetError() will
* return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.
* If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()
* will return CONF_NOT_UNSIGNED
*/
long ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned);
/** Retrieves an integer value from the config file.
* This method retrieves an integer value from the config file. Where multiple copies of the tag
* exist in the config file, index indicates which of the values to retrieve. Any invalid integer
* values in the tag will cause the objects error value to be set, and any call to GetError() will
* return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.
* If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()
* will return CONF_NOT_UNSIGNED. If the tag is not found, the default value is used instead.
*/
long ReadInteger(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool needs_unsigned);
/** Returns the last error to occur.
* Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition.
* A call to GetError() resets the error flag back to 0.
*/
long GetError();
/** Counts the number of times a given tag appears in the config file.
* This method counts the number of times a tag appears in a config file, for use where
* there are several tags of the same kind, e.g. with opers and connect types. It can be
* used with the index value of ConfigReader::ReadValue to loop through all copies of a
* multiple instance tag.
*/
int Enumerate(const std::string &tag);
/** Returns true if a config file is valid.
* This method is partially implemented and will only return false if the config
* file does not exist or could not be opened.
*/
bool Verify();
/** Dumps the list of errors in a config file to an output location. If bail is true,
* then the program will abort. If bail is false and user points to a valid user
* record, the error report will be spooled to the given user by means of NOTICE.
* if bool is false AND user is false, the error report will be spooled to all opers
* by means of a NOTICE to all opers.
*/
void DumpErrors(bool bail,userrec* user);
/** Returns the number of items within a tag.
* For example if the tag was <test tag="blah" data="foo"> then this
* function would return 2. Spaces and newlines both qualify as valid seperators
* between values.
*/
int EnumerateValues(const std::string &tag, int index);
};
/** Caches a text file into memory and can be used to retrieve lines from it.
* This class contains methods for read-only manipulation of a text file in memory.
* Either use the constructor type with one parameter to load a file into memory
* at construction, or use the LoadFile method to load a file.
*/
class CoreExport FileReader : public classbase
{
InspIRCd* ServerInstance;
/** The file contents
*/
file_cache fc;
/** Content size in bytes
*/
unsigned long contentsize;
/** Calculate content size in bytes
*/
void CalcSize();
public:
/** Default constructor.
* This method does not load any file into memory, you must use the LoadFile method
* after constructing the class this way.
*/
FileReader(InspIRCd* Instance);
/** Secondary constructor.
* This method initialises the class with a file loaded into it ready for GetLine and
* and other methods to be called. If the file could not be loaded, FileReader::FileSize
* returns 0.
*/
FileReader(InspIRCd* Instance, const std::string &filename);
/** Default destructor.
* This deletes the memory allocated to the file.
*/
~FileReader();
/** Used to load a file.
* This method loads a file into the class ready for GetLine and
* and other methods to be called. If the file could not be loaded, FileReader::FileSize
* returns 0.
*/
void LoadFile(const std::string &filename);
/** Returns the whole content of the file as std::string
*/
std::string Contents();
/** Returns the entire size of the file as std::string
*/
unsigned long ContentSize();
/** Returns true if the file exists
* This function will return false if the file could not be opened.
*/
bool Exists();
/** Retrieve one line from the file.
* This method retrieves one line from the text file. If an empty non-NULL string is returned,
* the index was out of bounds, or the line had no data on it.
*/
std::string GetLine(int x);
/** Returns the size of the file in lines.
* This method returns the number of lines in the read file. If it is 0, no lines have been
* read into memory, either because the file is empty or it does not exist, or cannot be
* opened due to permission problems.
*/
int FileSize();
};
/** Instantiates classes inherited from Module.
* This class creates a class inherited from type Module, using new. This is to allow for modules
* to create many different variants of Module, dependent on architecture, configuration, etc.
* In most cases, the simple class shown in the example module m_foobar.so will suffice for most
* modules.
*/
class CoreExport ModuleFactory : public classbase
{
public:
/** The default constructor does nothing.
*/
ModuleFactory() { }
/** The default destructor does nothing
*/
virtual ~ModuleFactory() { }
/** Creates a new module.
* Your inherited class of ModuleFactory must return a pointer to your Module class
* using this method.
*/
virtual Module * CreateModule(InspIRCd* Me) = 0;
};
/** A DLLFactory (designed to load shared objects) containing a ModuleFactory.
*/
typedef DLLFactory<ModuleFactory> ircd_module;
/** A list of loaded Modules
*/
typedef std::vector<Module*> ModuleList;
/** A list of loaded ModuleFactories
*/
typedef std::vector<ircd_module*> FactoryList;
/** This definition is used as shorthand for the various classes
* and functions needed to make a module loadable by the OS.
* It defines the class factory and external init_module function.
*/
#define MODULE_INIT(y) \
class Factory : public ModuleFactory \
{ \
public: \
virtual Module * CreateModule(InspIRCd* Me) \
{ \
return new y(Me); \
} \
}; \
extern "C" DllExport void * init_module(void) \
{ \
return new Factory; \
}
#endif
\ No newline at end of file +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2007 InspIRCd Development Team + * See: http://www.inspircd.org/wiki/index.php/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#ifndef __MODULES_H +#define __MODULES_H + +/** Used with OnAccessCheck() method of modules + */ +enum AccessControlType { + ACR_DEFAULT, // Do default action (act as if the module isnt even loaded) + ACR_DENY, // deny the action + ACR_ALLOW, // allow the action + AC_KICK, // a user is being kicked + AC_DEOP, // a user is being deopped + AC_OP, // a user is being opped + AC_VOICE, // a user is being voiced + AC_DEVOICE, // a user is being devoiced + AC_HALFOP, // a user is being halfopped + AC_DEHALFOP, // a user is being dehalfopped + AC_INVITE, // a user is being invited + AC_GENERAL_MODE // a channel mode is being changed +}; + +/** Used to define a set of behavior bits for a module + */ +enum ModuleFlags { + VF_STATIC = 1, // module is static, cannot be /unloadmodule'd + VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party) + VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency) + VF_COMMON = 8 // module needs to be common on all servers in a network to link +}; + +/** Used with SendToMode() + */ +enum WriteModeFlags { + WM_AND = 1, + WM_OR = 2 +}; + +/** Used to represent an event type, for user, channel or server + */ +enum TargetTypeFlags { + TYPE_USER = 1, + TYPE_CHANNEL, + TYPE_SERVER, + TYPE_OTHER +}; + +/** Used to represent wether a message was PRIVMSG or NOTICE + */ +enum MessageType { + MSG_PRIVMSG = 0, + MSG_NOTICE = 1 +}; + +#include "globals.h" +#include "dynamic.h" +#include "base.h" +#include "ctables.h" +#include "inspsocket.h" +#include <string> +#include <deque> +#include <sstream> +#include "timer.h" +#include "mode.h" +#include "dns.h" + +/** If you change the module API, change this value. + * If you have enabled ipv6, the sizes of structs is + * different, and modules will be incompatible with + * ipv4 servers, so this value will be ten times as + * high on ipv6 servers. + */ +#define NATIVE_API_VERSION 11025 +#ifdef IPV6 +#define API_VERSION (NATIVE_API_VERSION * 10) +#else +#define API_VERSION (NATIVE_API_VERSION * 1) +#endif + +class ServerConfig; + +/* Forward-delacare module for ModuleMessage etc + */ +class Module; + +/** Low level definition of a FileReader classes file cache area - + * a text file seperated into lines. + */ +typedef std::deque<std::string> file_cache; + +/** A set of strings. + */ +typedef file_cache string_list; + +/** Holds a list of 'published features' for modules. + */ +typedef std::map<std::string,Module*> featurelist; + +/** Holds a list of modules which implement an interface + */ +typedef std::deque<Module*> modulelist; + +/** Holds a list of all modules which implement interfaces, by interface name + */ +typedef std::map<std::string, std::pair<int, modulelist> > interfacelist; + +/** + * This #define allows us to call a method in all + * loaded modules in a readable simple way, e.g.: + * 'FOREACH_MOD(I_OnConnect,OnConnect(user));' + */ +#define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \ + for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ + if (ServerInstance->Config->implement_lists[_i][y]) \ + try \ + { \ + ServerInstance->modules[_i]->x ; \ + } \ + catch (CoreException& modexcept) \ + { \ + ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \ + } \ + } \ + } + +/** + * This #define allows us to call a method in all + * loaded modules in a readable simple way and pass + * an instance pointer to the macro. e.g.: + * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));' + */ +#define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \ + for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ + if (z->Config->implement_lists[_i][y]) \ + try \ + { \ + z->modules[_i]->x ; \ + } \ + catch (CoreException& modexcept) \ + { \ + z->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \ + } \ + } \ +} +/** + * This define is similar to the one above but returns a result in MOD_RESULT. + * The first module to return a nonzero result is the value to be accepted, + * and any modules after are ignored. + */ +#define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \ + MOD_RESULT = 0; \ + for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ + if (ServerInstance->Config->implement_lists[_i][y]) { \ + try \ + { \ + int res = ServerInstance->modules[_i]->x ; \ + if (res != 0) { \ + MOD_RESULT = res; \ + break; \ + } \ + } \ + catch (CoreException& modexcept) \ + { \ + ServerInstance->Log(DEFAULT,"Exception cought: %s",modexcept.GetReason()); \ + } \ + } \ + } \ + } \ + } + +/** + * This define is similar to the one above but returns a result in MOD_RESULT. + * The first module to return a nonzero result is the value to be accepted, + * and any modules after are ignored. + */ +#define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \ + MOD_RESULT = 0; \ + for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ + if (z->Config->implement_lists[_i][y]) { \ + try \ + { \ + int res = z->modules[_i]->x ; \ + if (res != 0) { \ + MOD_RESULT = res; \ + break; \ + } \ + } \ + catch (CoreException& modexcept) \ + { \ + z->Log(DEBUG,"Exception cought: %s",modexcept.GetReason()); \ + } \ + } \ + } \ + } \ +} + +/** Represents a non-local user. + * (in fact, any FD less than -1 does) + */ +#define FD_MAGIC_NUMBER -42 + +/* Useful macros */ +#ifdef WINDOWS +/** Is a local user */ +#define IS_LOCAL(x) ((x->GetFd() > -1)) +#else +/** Is a local user */ +#define IS_LOCAL(x) ((x->GetFd() > -1) && (x->GetFd() <= MAX_DESCRIPTORS)) +#endif +/** Is a remote user */ +#define IS_REMOTE(x) (x->GetFd() < 0) +/** Is a module created user */ +#define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER) +/** Is an oper */ +#define IS_OPER(x) (*x->oper) +/** Is away */ +#define IS_AWAY(x) (*x->awaymsg) + +/** Holds a module's Version information. + * The four members (set by the constructor only) indicate details as to the version number + * of a module. A class of type Version is returned by the GetVersion method of the Module class. + * The flags and API values represent the module flags and API version of the module. + * The API version of a module must match the API version of the core exactly for the module to + * load successfully. + */ +class CoreExport Version : public classbase +{ + public: + /** Version numbers, build number, flags and API version + */ + const int Major, Minor, Revision, Build, Flags, API; + + /** Initialize version class + */ + Version(int major, int minor, int revision, int build, int flags, int api_ver); +}; + +/** The ModuleMessage class is the base class of Request and Event + * This class is used to represent a basic data structure which is passed + * between modules for safe inter-module communications. + */ +class CoreExport ModuleMessage : public Extensible +{ + public: + /** Destructor + */ + virtual ~ModuleMessage() {}; +}; + +/** The Request class is a unicast message directed at a given module. + * When this class is properly instantiated it may be sent to a module + * using the Send() method, which will call the given module's OnRequest + * method with this class as its parameter. + */ +class CoreExport Request : public ModuleMessage +{ + protected: + /** This member holds a pointer to arbitary data set by the emitter of the message + */ + char* data; + /** This should be a null-terminated string identifying the type of request, + * all modules should define this and use it to determine the nature of the + * request before they attempt to cast the Request in any way. + */ + const char* id; + /** This is a pointer to the sender of the message, which can be used to + * directly trigger events, or to create a reply. + */ + Module* source; + /** The single destination of the Request + */ + Module* dest; + public: + /** Create a new Request + * This is for the 'old' way of casting whatever the data is + * to char* and hoping you get the right thing at the other end. + * This is slowly being depreciated in favor of the 'new' way. + */ + Request(char* anydata, Module* src, Module* dst); + /** Create a new Request + * This is for the 'new' way of defining a subclass + * of Request and defining it in a common header, + * passing an object of your Request subclass through + * as a Request* and using the ID string to determine + * what to cast it back to and the other end. This is + * much safer as there are no casts not confirmed by + * the ID string, and all casts are child->parent and + * can be checked at runtime with dynamic_cast<>() + */ + Request(Module* src, Module* dst, const char* idstr); + /** Fetch the Request data + */ + char* GetData(); + /** Fetch the ID string + */ + const char* GetId(); + /** Fetch the request source + */ + Module* GetSource(); + /** Fetch the request destination (should be 'this' in the receiving module) + */ + Module* GetDest(); + /** Send the Request. + * Upon returning the result will be arbitary data returned by the module you + * sent the request to. It is up to your module to know what this data is and + * how to deal with it. + */ + char* Send(); +}; + + +/** The Event class is a unicast message directed at all modules. + * When the class is properly instantiated it may be sent to all modules + * using the Send() method, which will trigger the OnEvent method in + * all modules passing the object as its parameter. + */ +class CoreExport Event : public ModuleMessage +{ + protected: + /** This member holds a pointer to arbitary data set by the emitter of the message + */ + char* data; + /** This is a pointer to the sender of the message, which can be used to + * directly trigger events, or to create a reply. + */ + Module* source; + /** The event identifier. + * This is arbitary text which should be used to distinguish + * one type of event from another. + */ + std::string id; + public: + /** Create a new Event + */ + Event(char* anydata, Module* src, const std::string &eventid); + /** Get the Event data + */ + char* GetData(); + /** Get the event Source + */ + Module* GetSource(); + /** Get the event ID. + * Use this to determine the event type for safe casting of the data + */ + std::string GetEventID(); + /** Send the Event. + * The return result of an Event::Send() will always be NULL as + * no replies are expected. + */ + char* Send(InspIRCd* ServerInstance); +}; + +/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception. + * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or + * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not + * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user + * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time. + */ +class CoreExport CoreException : public std::exception +{ + protected: + /** Holds the error message to be displayed + */ + const std::string err; + /** Source of the exception + */ + const std::string source; + public: + /** Default constructor, just uses the error mesage 'Core threw an exception'. + */ + CoreException() : err("Core threw an exception"), source("The core") {} + /** This constructor can be used to specify an error message before throwing. + */ + CoreException(const std::string &message) : err(message), source("The core") {} + /** This constructor can be used to specify an error message before throwing, + * and to specify the source of the exception. + */ + CoreException(const std::string &message, const std::string &src) : err(message), source(src) {} + /** This destructor solves world hunger, cancels the world debt, and causes the world to end. + * Actually no, it does nothing. Never mind. + * @throws Nothing! + */ + virtual ~CoreException() throw() {}; + /** Returns the reason for the exception. + * The module should probably put something informative here as the user will see this upon failure. + */ + virtual const char* GetReason() + { + return err.c_str(); + } + + virtual const char* GetSource() + { + return source.c_str(); + } +}; + +class CoreExport ModuleException : public CoreException +{ + public: + /** Default constructor, just uses the error mesage 'Module threw an exception'. + */ + ModuleException() : CoreException("Module threw an exception", "A Module") {} + + /** This constructor can be used to specify an error message before throwing. + */ + ModuleException(const std::string &message) : CoreException(message, "A Module") {} + /** This destructor solves world hunger, cancels the world debt, and causes the world to end. + * Actually no, it does nothing. Never mind. + * @throws Nothing! + */ + virtual ~ModuleException() throw() {}; +}; + +/** Priority types which can be returned from Module::Prioritize() + */ +enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER }; + +/** Implementation-specific flags which may be set in Module::Implements() + */ +enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw, + I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite, + I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode, + I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData, + I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine, + I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine, + I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule, + I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnCheckInvite, + I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange, + I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan, + I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister, + I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway, I_OnUserList, + I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed }; + +/** Base class for all InspIRCd modules + * This class is the base class for InspIRCd modules. All modules must inherit from this class, + * its methods will be called when irc server events occur. class inherited from module must be + * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised. + */ +class CoreExport Module : public Extensible +{ + protected: + /** Creator/owner pointer + */ + InspIRCd* ServerInstance; + public: + + /** Default constructor. + * Creates a module class. + * @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use + * \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort. + */ + Module(InspIRCd* Me); + + /** Default destructor. + * destroys a module class + */ + virtual ~Module(); + + /** Returns the version number of a Module. + * The method should return a Version object with its version information assigned via + * Version::Version + */ + virtual Version GetVersion(); + + /** The Implements function specifies which methods a module should receive events for. + * The char* parameter passed to this function contains a set of true or false values + * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation + * enum (documented elsewhere on this page) to mark functions as active. For example, to + * receive events for OnUserJoin(): + * + * Implements[I_OnUserJoin] = 1; + * + * @param The implement list + */ + virtual void Implements(char* Implements); + + /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules. + * Some modules prefer to be called before other modules, due to their design. For example, a + * module which is expected to operate on complete information would expect to be placed last, so + * that any other modules which wish to adjust that information would execute before it, to be sure + * its information is correct. You can change your module's priority by returning one of: + * + * PRIORITY_FIRST - To place your module first in the list + * + * PRIORITY_LAST - To place your module last in the list + * + * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function) + * + * The result of InspIRCd::PriorityBefore() - To move your module before another named module + * + * The result of InspIRCd::PriorityLast() - To move your module after another named module + * + * For a good working example of this method call, please see src/modules/m_spanningtree.cpp + * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless + * your module has a real need to reorder its priority, it should not implement this function, + * as many modules changing their priorities can make the system redundant. + */ + virtual Priority Prioritize(); + + /** Called when a user connects. + * The details of the connecting user are available to you in the parameter userrec *user + * @param user The user who is connecting + */ + virtual void OnUserConnect(userrec* user); + + /** Called when a user quits. + * The details of the exiting user are available to you in the parameter userrec *user + * This event is only called when the user is fully registered when they quit. To catch + * raw disconnections, use the OnUserDisconnect method. + * @param user The user who is quitting + * @param message The user's quit message (as seen by non-opers) + * @param oper_message The user's quit message (as seen by opers) + */ + virtual void OnUserQuit(userrec* user, const std::string &message, const std::string &oper_message); + + /** Called whenever a user's socket is closed. + * The details of the exiting user are available to you in the parameter userrec *user + * This event is called for all users, registered or not, as a cleanup method for modules + * which might assign resources to user, such as dns lookups, objects and sockets. + * @param user The user who is disconnecting + */ + virtual void OnUserDisconnect(userrec* user); + + /** Called whenever a channel is deleted, either by QUIT, KICK or PART. + * @param chan The channel being deleted + */ + virtual void OnChannelDelete(chanrec* chan); + + /** Called when a user joins a channel. + * The details of the joining user are available to you in the parameter userrec *user, + * and the details of the channel they have joined is available in the variable chanrec *channel + * @param user The user who is joining + * @param channel The channel being joined + * @param silent Change this to true if you want to conceal the JOIN command from the other users + * of the channel (useful for modules such as auditorium) + */ + virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent); + + /** Called after a user joins a channel + * Identical to OnUserJoin, but called immediately afterwards, when any linking module has + * seen the join. + * @param user The user who is joining + * @param channel The channel being joined + */ + virtual void OnPostJoin(userrec* user, chanrec* channel); + + /** Called when a user parts a channel. + * The details of the leaving user are available to you in the parameter userrec *user, + * and the details of the channel they have left is available in the variable chanrec *channel + * @param user The user who is parting + * @param channel The channel being parted + * @param partmessage The part message, or an empty string + * @param silent Change this to true if you want to conceal the PART command from the other users + * of the channel (useful for modules such as auditorium) + */ + virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent); + + /** Called on rehash. + * This method is called prior to a /REHASH or when a SIGHUP is received from the operating + * system. You should use it to reload any files so that your module keeps in step with the + * rest of the application. If a parameter is given, the core has done nothing. The module + * receiving the event can decide if this parameter has any relevence to it. + * @param user The user performing the rehash, if any -- if this is server initiated, the + * value of this variable will be NULL. + * @param parameter The (optional) parameter given to REHASH from the user. + */ + virtual void OnRehash(userrec* user, const std::string ¶meter); + + /** Called when a raw command is transmitted or received. + * This method is the lowest level of handler available to a module. It will be called with raw + * data which is passing through a connected socket. If you wish, you may munge this data by changing + * the string parameter "raw". If you do this, after your function exits it will immediately be + * cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where + * inbound is set to true) the value of user will be the userrec of the connection sending the + * data. This is not possible for outbound data because the data may be being routed to multiple targets. + * @param raw The raw string in RFC1459 format + * @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user + * @param user The user record sending the text, when inbound == true. + */ + virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user); + + /** Called whenever a user is about to join a channel, before any processing is done. + * Returning a value of 1 from this function stops the process immediately, causing no + * output to be sent to the user by the core. If you do this you must produce your own numerics, + * notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from + * this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc. + * + * IMPORTANT NOTE! + * + * If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel + * record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of + * processing on the actual channel record at this point, however the channel NAME will still be passed in + * char* cname, so that you could for example implement a channel blacklist or whitelist, etc. + * @param user The user joining the channel + * @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined + * @param cname The channel name being joined. For new channels this is valid where chan is not. + * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@". + * You may alter this string to alter the user's modes on the channel. + * @return 1 To prevent the join, 0 to allow it. + */ + virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname, std::string &privs); + + /** Called whenever a user is about to be kicked. + * Returning a value of 1 from this function stops the process immediately, causing no + * output to be sent to the user by the core. If you do this you must produce your own numerics, + * notices etc. + * @param source The user issuing the kick + * @param user The user being kicked + * @param chan The channel the user is being kicked from + * @param reason The kick reason + * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation + */ + virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason); + + /** Called whenever a user is kicked. + * If this method is called, the kick is already underway and cannot be prevented, so + * to prevent a kick, please use Module::OnUserPreKick instead of this method. + * @param source The user issuing the kick + * @param user The user being kicked + * @param chan The channel the user is being kicked from + * @param reason The kick reason + * @param silent Change this to true if you want to conceal the PART command from the other users + * of the channel (useful for modules such as auditorium) + */ + virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent); + + /** Called whenever a user opers locally. + * The userrec will contain the oper mode 'o' as this function is called after any modifications + * are made to the user's structure by the core. + * @param user The user who is opering up + * @param opertype The opers type name + */ + virtual void OnOper(userrec* user, const std::string &opertype); + + /** Called after a user opers locally. + * This is identical to Module::OnOper(), except it is called after OnOper so that other modules + * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent + * out the OPERTYPE, etc. + * @param user The user who is opering up + * @param opertype The opers type name + */ + virtual void OnPostOper(userrec* user, const std::string &opertype); + + /** Called whenever a user types /INFO. + * The userrec will contain the information of the user who typed the command. Modules may use this + * method to output their own credits in /INFO (which is the ircd's version of an about box). + * It is purposefully not possible to modify any info that has already been output, or halt the list. + * You must write a 371 numeric to the user, containing your info in the following format: + * + * <nick> :information here + * + * @param user The user issuing /INFO + */ + virtual void OnInfo(userrec* user); + + /** Called whenever a /WHOIS is performed on a local user. + * The source parameter contains the details of the user who issued the WHOIS command, and + * the dest parameter contains the information of the user they are whoising. + * @param source The user issuing the WHOIS command + * @param dest The user who is being WHOISed + */ + virtual void OnWhois(userrec* source, userrec* dest); + + /** Called whenever a user is about to invite another user into a channel, before any processing is done. + * Returning 1 from this function stops the process immediately, causing no + * output to be sent to the user by the core. If you do this you must produce your own numerics, + * notices etc. This is useful for modules which may want to filter invites to channels. + * @param source The user who is issuing the INVITE + * @param dest The user being invited + * @param channel The channel the user is being invited to + * @return 1 to deny the invite, 0 to allow + */ + virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel); + + /** Called after a user has been successfully invited to a channel. + * You cannot prevent the invite from occuring using this function, to do that, + * use OnUserPreInvite instead. + * @param source The user who is issuing the INVITE + * @param dest The user being invited + * @param channel The channel the user is being invited to + */ + virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel); + + /** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done. + * Returning any nonzero value from this function stops the process immediately, causing no + * output to be sent to the user by the core. If you do this you must produce your own numerics, + * notices etc. This is useful for modules which may want to filter or redirect messages. + * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user, + * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details + * of where the message is destined to be sent. + * @param user The user sending the message + * @param dest The target of the message (chanrec* or userrec*) + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text Changeable text being sent by the user + * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. + * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender. + * It will be ignored for private messages. + * @return 1 to deny the NOTICE, 0 to allow it + */ + virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list); + + /** Called whenever a user is about to NOTICE A user or a channel, before any processing is done. + * Returning any nonzero value from this function stops the process immediately, causing no + * output to be sent to the user by the core. If you do this you must produce your own numerics, + * notices etc. This is useful for modules which may want to filter or redirect messages. + * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user, + * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details + * of where the message is destined to be sent. + * You may alter the message text as you wish before relinquishing control to the next module + * in the chain, and if no other modules block the text this altered form of the text will be sent out + * to the user and possibly to other servers. + * @param user The user sending the message + * @param dest The target of the message (chanrec* or userrec*) + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text Changeable text being sent by the user + * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. + * @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender. + * It will be ignored for private notices. + * @return 1 to deny the NOTICE, 0 to allow it + */ + virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list); + + /** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE. + * For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly). + * @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE + * @param chan The channel to build the exempt list of + * @param sender The original sender of the PRIVMSG or NOTICE + * @param status The status char to be used for the channel list + * @param exempt_list The exempt list to be populated + */ + virtual void OnBuildExemptList(MessageType message_type, chanrec* chan, userrec* sender, char status, CUList &exempt_list); + + /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc. + * Please note that although you can see remote nickchanges through this function, you should + * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc. + * check user->server before taking any action (including returning nonzero from the method). + * If your method returns nonzero, the nickchange is silently forbidden, and it is down to your + * module to generate some meaninful output. + * @param user The username changing their nick + * @param newnick Their new nickname + * @return 1 to deny the change, 0 to allow + */ + virtual int OnUserPreNick(userrec* user, const std::string &newnick); + + /** Called after any PRIVMSG sent from a user. + * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* + * if target_type is TYPE_CHANNEL. + * @param user The user sending the message + * @param dest The target of the message + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text the text being sent by the user + * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. + */ + virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list); + + /** Called after any NOTICE sent from a user. + * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* + * if target_type is TYPE_CHANNEL. + * @param user The user sending the message + * @param dest The target of the message + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text the text being sent by the user + * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone. + */ + virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list); + + /** Called after every MODE command sent from a user + * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* + * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the + * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3". + * @param user The user sending the MODEs + * @param dest The target of the modes (userrec* or chanrec*) + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text The actual modes and their parameters if any + */ + virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text); + + /** Allows modules to alter or create server descriptions + * Whenever a module requires a server description, for example for display in + * WHOIS, this function is called in all modules. You may change or define the + * description given in std::string &description. If you do, this description + * will be shown in the WHOIS fields. + * @param servername The servername being searched for + * @param description Alterable server description for this server + */ + virtual void OnGetServerDescription(const std::string &servername,std::string &description); + + /** Allows modules to synchronize data which relates to users during a netburst. + * When this function is called, it will be called from the module which implements + * the linking protocol. This currently is m_spanningtree.so. A pointer to this module + * is given in Module* proto, so that you may call its methods such as ProtoSendMode + * (see below). This function will be called for every user visible on your side + * of the burst, allowing you to for example set modes, etc. Do not use this call to + * synchronize data which you have stored using class Extensible -- There is a specialist + * function OnSyncUserMetaData and OnSyncChannelMetaData for this! + * @param user The user being syncronized + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + */ + virtual void OnSyncUser(userrec* user, Module* proto, void* opaque); + + /** Allows modules to synchronize data which relates to channels during a netburst. + * When this function is called, it will be called from the module which implements + * the linking protocol. This currently is m_spanningtree.so. A pointer to this module + * is given in Module* proto, so that you may call its methods such as ProtoSendMode + * (see below). This function will be called for every user visible on your side + * of the burst, allowing you to for example set modes, etc. Do not use this call to + * synchronize data which you have stored using class Extensible -- There is a specialist + * function OnSyncUserMetaData and OnSyncChannelMetaData for this! + * + * For a good example of how to use this function, please see src/modules/m_chanprotect.cpp + * + * @param chan The channel being syncronized + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + */ + virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque); + + /* Allows modules to syncronize metadata related to channels over the network during a netburst. + * Whenever the linking module wants to send out data, but doesnt know what the data + * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then + * this method is called.You should use the ProtoSendMetaData function after you've + * correctly decided how the data should be represented, to send the metadata on its way if it belongs + * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp. + * @param chan The channel whos metadata is being syncronized + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + * @param extname The extensions name which is being searched for + * @param displayable If this value is true, the data is going to be displayed to a user, + * and not sent across the network. Use this to determine wether or not to show sensitive data. + */ + virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname, bool displayable = false); + + /* Allows modules to syncronize metadata related to users over the network during a netburst. + * Whenever the linking module wants to send out data, but doesnt know what the data + * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then + * this method is called. You should use the ProtoSendMetaData function after you've + * correctly decided how the data should be represented, to send the metadata on its way if + * if it belongs to your module. + * @param user The user whos metadata is being syncronized + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + * @param extname The extensions name which is being searched for + * @param displayable If this value is true, the data is going to be displayed to a user, + * and not sent across the network. Use this to determine wether or not to show sensitive data. + */ + virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname, bool displayable = false); + + /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst. + * Whenever the linking module wants to send out data, but doesnt know what the data + * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then + * this method is called. You should use the ProtoSendMetaData function after you've + * correctly decided how the data should be represented, to send the metadata on its way if + * if it belongs to your module. + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + * @param displayable If this value is true, the data is going to be displayed to a user, + * and not sent across the network. Use this to determine wether or not to show sensitive data. + */ + virtual void OnSyncOtherMetaData(Module* proto, void* opaque, bool displayable = false); + + /** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module. + * Please see src/modules/m_swhois.cpp for a working example of how to use this method call. + * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL + * @param target The chanrec* or userrec* that data should be added to + * @param extname The extension name which is being sent + * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData + */ + virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata); + + /** Implemented by modules which provide the ability to link servers. + * These modules will implement this method, which allows transparent sending of servermodes + * down the network link as a broadcast, without a module calling it having to know the format + * of the MODE command before the actual mode string. + * + * More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples + * of how to use this function. + * + * @param opaque An opaque pointer set by the protocol module, should not be modified! + * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL + * @param target The chanrec* or userrec* that modes should be sent for + * @param modeline The modes and parameters to be sent + */ + virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline); + + /** Implemented by modules which provide the ability to link servers. + * These modules will implement this method, which allows metadata (extra data added to + * user and channel records using class Extensible, Extensible::Extend, etc) to be sent + * to other servers on a netburst and decoded at the other end by the same module on a + * different server. + * + * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of + * how to use this function. + * @param opaque An opaque pointer set by the protocol module, should not be modified! + * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL + * @param target The chanrec* or userrec* that metadata should be sent for + * @param extname The extension name to send metadata for + * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData + */ + virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata); + + /** Called after every WALLOPS command. + * @param user The user sending the WALLOPS + * @param text The content of the WALLOPS message + */ + virtual void OnWallops(userrec* user, const std::string &text); + + /** Called whenever a user's hostname is changed. + * This event triggers after the host has been set. + * @param user The user whos host is being changed + * @param newhost The new hostname being set + */ + virtual void OnChangeHost(userrec* user, const std::string &newhost); + + /** Called whenever a user's GECOS (realname) is changed. + * This event triggers after the name has been set. + * @param user The user who's GECOS is being changed + * @param gecos The new GECOS being set on the user + */ + virtual void OnChangeName(userrec* user, const std::string &gecos); + + /** Called whenever a gline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param hostmask The hostmask to add + */ + virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); + + /** Called whenever a zline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param ipmask The hostmask to add + */ + virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask); + + /** Called whenever a kline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param hostmask The hostmask to add + */ + virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); + + /** Called whenever a qline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param nickmask The hostmask to add + */ + virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask); + + /** Called whenever a eline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param hostmask The hostmask to add + */ + virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); + + /** Called whenever a gline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelGLine(userrec* source, const std::string &hostmask); + + /** Called whenever a zline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelZLine(userrec* source, const std::string &ipmask); + + /** Called whenever a kline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelKLine(userrec* source, const std::string &hostmask); + + /** Called whenever a qline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelQLine(userrec* source, const std::string &nickmask); + + /** Called whenever a eline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelELine(userrec* source, const std::string &hostmask); + + /** Called before your module is unloaded to clean up Extensibles. + * This method is called once for every user and channel on the network, + * so that when your module unloads it may clear up any remaining data + * in the form of Extensibles added using Extensible::Extend(). + * If the target_type variable is TYPE_USER, then void* item refers to + * a userrec*, otherwise it refers to a chanrec*. + * @param target_type The type of item being cleaned + * @param item A pointer to the item's class + */ + virtual void OnCleanup(int target_type, void* item); + + /** Called after any nickchange, local or remote. This can be used to track users after nickchanges + * have been applied. Please note that although you can see remote nickchanges through this function, you should + * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc. + * check user->server before taking any action (including returning nonzero from the method). + * Because this method is called after the nickchange is taken place, no return values are possible + * to indicate forbidding of the nick change. Use OnUserPreNick for this. + * @param user The user changing their nick + * @param oldnick The old nickname of the user before the nickchange + */ + virtual void OnUserPostNick(userrec* user, const std::string &oldnick); + + /** Called before an action which requires a channel privilage check. + * This function is called before many functions which check a users status on a channel, for example + * before opping a user, deopping a user, kicking a user, etc. + * There are several values for access_type which indicate for what reason access is being checked. + * These are:<br><br> + * AC_KICK (0) - A user is being kicked<br> + * AC_DEOP (1) - a user is being deopped<br> + * AC_OP (2) - a user is being opped<br> + * AC_VOICE (3) - a user is being voiced<br> + * AC_DEVOICE (4) - a user is being devoiced<br> + * AC_HALFOP (5) - a user is being halfopped<br> + * AC_DEHALFOP (6) - a user is being dehalfopped<br> + * AC_INVITE () - a user is being invited<br> + * AC_GENERAL_MODE (8) - a user channel mode is being changed<br><br> + * Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes + * to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow + * the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be + * denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the + * AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type + * is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined). + * @param source The source of the access check + * @param dest The destination of the access check + * @param channel The channel which is being checked + * @param access_type See above + */ + virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type); + + /** Called when a 005 numeric is about to be output. + * The module should modify the 005 numeric if needed to indicate its features. + * @param output The 005 string to be modified if neccessary. + */ + virtual void On005Numeric(std::string &output); + + /** Called when a client is disconnected by KILL. + * If a client is killed by a server, e.g. a nickname collision or protocol error, + * source is NULL. + * Return 1 from this function to prevent the kill, and 0 from this function to allow + * it as normal. If you prevent the kill no output will be sent to the client, it is + * down to your module to generate this information. + * NOTE: It is NOT advisable to stop kills which originate from servers or remote users. + * If you do so youre risking race conditions, desyncs and worse! + * @param source The user sending the KILL + * @param dest The user being killed + * @param reason The kill reason + * @return 1 to prevent the kill, 0 to allow + */ + virtual int OnKill(userrec* source, userrec* dest, const std::string &reason); + + /** Called when an oper wants to disconnect a remote user via KILL + * @param source The user sending the KILL + * @param dest The user being killed + * @param reason The kill reason + */ + virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason); + + /** Called whenever a module is loaded. + * mod will contain a pointer to the module, and string will contain its name, + * for example m_widgets.so. This function is primary for dependency checking, + * your module may decide to enable some extra features if it sees that you have + * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly + * recommended that modules do *NOT* bail if they cannot satisfy dependencies, + * but instead operate under reduced functionality, unless the dependency is + * absolutely neccessary (e.g. a module that extends the features of another + * module). + * @param mod A pointer to the new module + * @param name The new module's filename + */ + virtual void OnLoadModule(Module* mod,const std::string &name); + + /** Called whenever a module is unloaded. + * mod will contain a pointer to the module, and string will contain its name, + * for example m_widgets.so. This function is primary for dependency checking, + * your module may decide to enable some extra features if it sees that you have + * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly + * recommended that modules do *NOT* bail if they cannot satisfy dependencies, + * but instead operate under reduced functionality, unless the dependency is + * absolutely neccessary (e.g. a module that extends the features of another + * module). + * @param mod Pointer to the module being unloaded (still valid) + * @param name The filename of the module being unloaded + */ + virtual void OnUnloadModule(Module* mod,const std::string &name); + + /** Called once every five seconds for background processing. + * This timer can be used to control timed features. Its period is not accurate + * enough to be used as a clock, but it is gauranteed to be called at least once in + * any five second period, directly from the main loop of the server. + * @param curtime The current timer derived from time(2) + */ + virtual void OnBackgroundTimer(time_t curtime); + + /** Called whenever any command is about to be executed. + * This event occurs for all registered commands, wether they are registered in the core, + * or another module, and for invalid commands. Invalid commands may only be sent to this + * function when the value of validated is false. By returning 1 from this method you may prevent the + * command being executed. If you do this, no output is created by the core, and it is + * down to your module to produce any output neccessary. + * Note that unless you return 1, you should not destroy any structures (e.g. by using + * InspIRCd::QuitUser) otherwise when the command's handler function executes after your + * method returns, it will be passed an invalid pointer to the user object and crash!) + * @param command The command being executed + * @param parameters An array of array of characters containing the parameters for the command + * @param pcnt The nuimber of parameters passed to the command + * @param user the user issuing the command + * @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc. + * @param original_line The entire original line as passed to the parser from the user + * @return 1 to block the command, 0 to allow + */ + virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line); + + /** Called after any command has been executed. + * This event occurs for all registered commands, wether they are registered in the core, + * or another module, but it will not occur for invalid commands (e.g. ones which do not + * exist within the command table). The result code returned by the command handler is + * provided. + * @param command The command being executed + * @param parameters An array of array of characters containing the parameters for the command + * @param pcnt The nuimber of parameters passed to the command + * @param user the user issuing the command + * @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE + * @param original_line The entire original line as passed to the parser from the user + */ + virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line); + + /** Called to check if a user who is connecting can now be allowed to register + * If any modules return false for this function, the user is held in the waiting + * state until all modules return true. For example a module which implements ident + * lookups will continue to return false for a user until their ident lookup is completed. + * Note that the registration timeout for a user overrides these checks, if the registration + * timeout is reached, the user is disconnected even if modules report that the user is + * not ready to connect. + * @param user The user to check + * @return true to indicate readiness, false if otherwise + */ + virtual bool OnCheckReady(userrec* user); + + /** Called whenever a user is about to register their connection (e.g. before the user + * is sent the MOTD etc). Modules can use this method if they are performing a function + * which must be done before the actual connection is completed (e.g. ident lookups, + * dnsbl lookups, etc). + * Note that you should NOT delete the user record here by causing a disconnection! + * Use OnUserConnect for that instead. + * @param user The user registering + * @return 1 to indicate user quit, 0 to continue + */ + virtual int OnUserRegister(userrec* user); + + /** Called whenever a user joins a channel, to determine if invite checks should go ahead or not. + * This method will always be called for each join, wether or not the channel is actually +i, and + * determines the outcome of an if statement around the whole section of invite checking code. + * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. + * @param user The user joining the channel + * @param chan The channel being joined + * @return 1 to explicitly allow the join, 0 to proceed as normal + */ + virtual int OnCheckInvite(userrec* user, chanrec* chan); + + /** Called whenever a user joins a channel, to determine if key checks should go ahead or not. + * This method will always be called for each join, wether or not the channel is actually +k, and + * determines the outcome of an if statement around the whole section of key checking code. + * if the user specified no key, the keygiven string will be a valid but empty value. + * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. + * @param user The user joining the channel + * @param chan The channel being joined + * @return 1 to explicitly allow the join, 0 to proceed as normal + */ + virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven); + + /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not. + * This method will always be called for each join, wether or not the channel is actually +l, and + * determines the outcome of an if statement around the whole section of channel limit checking code. + * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. + * @param user The user joining the channel + * @param chan The channel being joined + * @return 1 to explicitly allow the join, 0 to proceed as normal + */ + virtual int OnCheckLimit(userrec* user, chanrec* chan); + + /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not. + * This method will always be called for each join, wether or not the user actually matches a channel ban, and + * determines the outcome of an if statement around the whole section of ban checking code. + * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. + * @param user The user joining the channel + * @param chan The channel being joined + * @return 1 to explicitly allow the join, 0 to proceed as normal + */ + virtual int OnCheckBan(userrec* user, chanrec* chan); + + /** Called on all /STATS commands + * This method is triggered for all /STATS use, including stats symbols handled by the core. + * @param symbol the symbol provided to /STATS + * @param user the user issuing the /STATS command + * @param results A string_list to append results into. You should put all your results + * into this string_list, rather than displaying them directly, so that your handler will + * work when remote STATS queries are received. + * @return 1 to block the /STATS from being processed by the core, 0 to allow it + */ + virtual int OnStats(char symbol, userrec* user, string_list &results); + + /** Called whenever a change of a local users displayed host is attempted. + * Return 1 to deny the host change, or 0 to allow it. + * @param user The user whos host will be changed + * @param newhost The new hostname + * @return 1 to deny the host change, 0 to allow + */ + virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost); + + /** Called whenever a change of a local users GECOS (fullname field) is attempted. + * return 1 to deny the name change, or 0 to allow it. + * @param user The user whos GECOS will be changed + * @param newhost The new GECOS + * @return 1 to deny the GECOS change, 0 to allow + */ + virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost); + + /** Called whenever a topic is changed by a local user. + * Return 1 to deny the topic change, or 0 to allow it. + * @param user The user changing the topic + * @param chan The channels who's topic is being changed + * @param topic The actual topic text + * @param 1 to block the topic change, 0 to allow + */ + virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic); + + /** Called whenever a local topic has been changed. + * To block topic changes you must use OnLocalTopicChange instead. + * @param user The user changing the topic + * @param chan The channels who's topic is being changed + * @param topic The actual topic text + */ + virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic); + + /** Called whenever an Event class is sent to all module by another module. + * Please see the documentation of Event::Send() for further information. The Event sent can + * always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID() + * before doing anything to the event data, and you should *not* change the event data in any way! + * @param event The Event class being received + */ + virtual void OnEvent(Event* event); + + /** Called whenever a Request class is sent to your module by another module. + * Please see the documentation of Request::Send() for further information. The Request sent + * can always be assumed to be non-NULL, you should not change the request object or its data. + * Your method may return arbitary data in the char* result which the requesting module + * may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc). + * @param request The Request class being received + */ + virtual char* OnRequest(Request* request); + + /** Called whenever an oper password is to be compared to what a user has input. + * The password field (from the config file) is in 'password' and is to be compared against + * 'input'. This method allows for encryption of oper passwords and much more besides. + * You should return a nonzero value if you want to allow the comparison or zero if you wish + * to do nothing. + * @param password The oper's password + * @param input The password entered + * @param tagnumber The tag number (from the configuration file) of this oper's tag + * @return 1 to match the passwords, 0 to do nothing. -1 to not match, and not continue. + */ + virtual int OnOperCompare(const std::string &password, const std::string &input, int tagnumber); + + /** Called whenever a user is given usermode +o, anywhere on the network. + * You cannot override this and prevent it from happening as it is already happened and + * such a task must be performed by another server. You can however bounce modes by sending + * servermodes out to reverse mode changes. + * @param user The user who is opering + */ + virtual void OnGlobalOper(userrec* user); + + /** Called after a user has fully connected and all modules have executed OnUserConnect + * This event is informational only. You should not change any user information in this + * event. To do so, use the OnUserConnect method to change the state of local users. + * This is called for both local and remote users. + * @param user The user who is connecting + */ + virtual void OnPostConnect(userrec* user); + + /** Called whenever a ban is added to a channel's list. + * Return a non-zero value to 'eat' the mode change and prevent the ban from being added. + * @param source The user adding the ban + * @param channel The channel the ban is being added to + * @param banmask The ban mask being added + * @return 1 to block the ban, 0 to continue as normal + */ + virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask); + + /** Called whenever a ban is removed from a channel's list. + * Return a non-zero value to 'eat' the mode change and prevent the ban from being removed. + * @param source The user deleting the ban + * @param channel The channel the ban is being deleted from + * @param banmask The ban mask being deleted + * @return 1 to block the unban, 0 to continue as normal + */ + virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask); + + /** Called immediately after any connection is accepted. This is intended for raw socket + * processing (e.g. modules which wrap the tcp connection within another library) and provides + * no information relating to a user record as the connection has not been assigned yet. + * There are no return values from this call as all modules get an opportunity if required to + * process the connection. + * @param fd The file descriptor returned from accept() + * @param ip The IP address of the connecting user + * @param localport The local port number the user connected to + */ + virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport); + + /** Called immediately before any write() operation on a user's socket in the core. Because + * this event is a low level event no user information is associated with it. It is intended + * for use by modules which may wrap connections within another API such as SSL for example. + * return a non-zero result if you have handled the write operation, in which case the core + * will not call write(). + * @param fd The file descriptor of the socket + * @param buffer A char* buffer being written + * @param Number of characters to write + * @return Number of characters actually written or 0 if you didn't handle the operation + */ + virtual int OnRawSocketWrite(int fd, const char* buffer, int count); + + /** Called immediately before any socket is closed. When this event is called, shutdown() + * has not yet been called on the socket. + * @param fd The file descriptor of the socket prior to close() + */ + virtual void OnRawSocketClose(int fd); + + /** Called immediately upon connection of an outbound InspSocket which has been hooked + * by a module. + * @param fd The file descriptor of the socket immediately after connect() + */ + virtual void OnRawSocketConnect(int fd); + + /** Called immediately before any read() operation on a client socket in the core. + * This occurs AFTER the select() or poll() so there is always data waiting to be read + * when this event occurs. + * Your event should return 1 if it has handled the reading itself, which prevents the core + * just using read(). You should place any data read into buffer, up to but NOT GREATER THAN + * the value of count. The value of readresult must be identical to an actual result that might + * be returned from the read() system call, for example, number of bytes read upon success, + * 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value, + * you MUST set readresult. + * @param fd The file descriptor of the socket + * @param buffer A char* buffer being read to + * @param count The size of the buffer + * @param readresult The amount of characters read, or 0 + * @return nonzero if the event was handled, in which case readresult must be valid on exit + */ + virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult); + + /** Called whenever a user sets away. + * This method has no parameter for the away message, as it is available in the + * user record as userrec::awaymsg. + * @param user The user setting away + */ + virtual void OnSetAway(userrec* user); + + /** Called when a user cancels their away state. + * @param user The user returning from away + */ + virtual void OnCancelAway(userrec* user); + + /** Called whenever a NAMES list is requested. + * You can produce the nameslist yourself, overriding the current list, + * and if you do you must return 1. If you do not handle the names list, + * return 0. + * @param The user requesting the NAMES list + * @param Ptr The channel the NAMES list is requested for + * @param userlist The user list for the channel (you may change this pointer. + * If you want to change the values, take a copy first, and change the copy, then + * point the pointer at your copy) + * @return 1 to prevent the user list being sent to the client, 0 to allow it + */ + virtual int OnUserList(userrec* user, chanrec* Ptr, CUList* &userlist); + + /** Called whenever a line of WHOIS output is sent to a user. + * You may change the numeric and the text of the output by changing + * the values numeric and text, but you cannot change the user the + * numeric is sent to. You may however change the user's userrec values. + * @param user The user the numeric is being sent to + * @param dest The user being WHOISed + * @param numeric The numeric of the line being sent + * @param text The text of the numeric, including any parameters + * @return nonzero to drop the line completely so that the user does not + * receive it, or zero to allow the line to be sent. + */ + virtual int OnWhoisLine(userrec* user, userrec* dest, int &numeric, std::string &text); + + /** Called at intervals for modules to garbage-collect any hashes etc. + * Certain data types such as hash_map 'leak' buckets, which must be + * tidied up and freed by copying into a new item every so often. This + * method is called when it is time to do that. + */ + virtual void OnGarbageCollect(); + + /** Called whenever a user's write buffer has been completely sent. + * This is called when the user's write buffer is completely empty, and + * there are no more pending bytes to be written and no pending write events + * in the socket engine's queue. This may be used to refill the buffer with + * data which is being spooled in a controlled manner, e.g. LIST lines. + * @param user The user who's buffer is now empty. + */ + virtual void OnBufferFlushed(userrec* user); +}; + + +#define CONF_NOT_A_NUMBER 0x000010 +#define CONF_NOT_UNSIGNED 0x000080 +#define CONF_VALUE_NOT_FOUND 0x000100 +#define CONF_FILE_NOT_FOUND 0x000200 + + +/** Allows reading of values from configuration files + * This class allows a module to read from either the main configuration file (inspircd.conf) or from + * a module-specified configuration file. It may either be instantiated with one parameter or none. + * Constructing the class using one parameter allows you to specify a path to your own configuration + * file, otherwise, inspircd.conf is read. + */ +class CoreExport ConfigReader : public classbase +{ + protected: + InspIRCd* ServerInstance; + /** The contents of the configuration file + * This protected member should never be accessed by a module (and cannot be accessed unless the + * core is changed). It will contain a pointer to the configuration file data with unneeded data + * (such as comments) stripped from it. + */ + ConfigDataHash* data; + /** Used to store errors + */ + std::ostringstream* errorlog; + /** If we're using our own config data hash or not + */ + bool privatehash; + /** True if an error occured reading the config file + */ + bool readerror; + /** Error code + */ + long error; + + public: + /** Default constructor. + * This constructor initialises the ConfigReader class to read the inspircd.conf file + * as specified when running ./configure. + */ + ConfigReader(InspIRCd* Instance); + /** Overloaded constructor. + * This constructor initialises the ConfigReader class to read a user-specified config file + */ + ConfigReader(InspIRCd* Instance, const std::string &filename); + /** Default destructor. + * This method destroys the ConfigReader class. + */ + ~ConfigReader(); + + /** Retrieves a value from the config file. + * This method retrieves a value from the config file. Where multiple copies of the tag + * exist in the config file, index indicates which of the values to retrieve. + */ + std::string ReadValue(const std::string &tag, const std::string &name, int index, bool allow_linefeeds = false); + /** Retrieves a value from the config file. + * This method retrieves a value from the config file. Where multiple copies of the tag + * exist in the config file, index indicates which of the values to retrieve. If the + * tag is not found the default value is returned instead. + */ + std::string ReadValue(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool allow_linefeeds = false); + + /** Retrieves a boolean value from the config file. + * This method retrieves a boolean value from the config file. Where multiple copies of the tag + * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes" + * and "true" in the config file count as true to ReadFlag, and any other value counts as false. + */ + bool ReadFlag(const std::string &tag, const std::string &name, int index); + /** Retrieves a boolean value from the config file. + * This method retrieves a boolean value from the config file. Where multiple copies of the tag + * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes" + * and "true" in the config file count as true to ReadFlag, and any other value counts as false. + * If the tag is not found, the default value is used instead. + */ + bool ReadFlag(const std::string &tag, const std::string &name, const std::string &default_value, int index); + + /** Retrieves an integer value from the config file. + * This method retrieves an integer value from the config file. Where multiple copies of the tag + * exist in the config file, index indicates which of the values to retrieve. Any invalid integer + * values in the tag will cause the objects error value to be set, and any call to GetError() will + * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned. + * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError() + * will return CONF_NOT_UNSIGNED + */ + long ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned); + /** Retrieves an integer value from the config file. + * This method retrieves an integer value from the config file. Where multiple copies of the tag + * exist in the config file, index indicates which of the values to retrieve. Any invalid integer + * values in the tag will cause the objects error value to be set, and any call to GetError() will + * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned. + * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError() + * will return CONF_NOT_UNSIGNED. If the tag is not found, the default value is used instead. + */ + long ReadInteger(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool needs_unsigned); + + /** Returns the last error to occur. + * Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition. + * A call to GetError() resets the error flag back to 0. + */ + long GetError(); + /** Counts the number of times a given tag appears in the config file. + * This method counts the number of times a tag appears in a config file, for use where + * there are several tags of the same kind, e.g. with opers and connect types. It can be + * used with the index value of ConfigReader::ReadValue to loop through all copies of a + * multiple instance tag. + */ + int Enumerate(const std::string &tag); + /** Returns true if a config file is valid. + * This method is partially implemented and will only return false if the config + * file does not exist or could not be opened. + */ + bool Verify(); + /** Dumps the list of errors in a config file to an output location. If bail is true, + * then the program will abort. If bail is false and user points to a valid user + * record, the error report will be spooled to the given user by means of NOTICE. + * if bool is false AND user is false, the error report will be spooled to all opers + * by means of a NOTICE to all opers. + */ + void DumpErrors(bool bail,userrec* user); + + /** Returns the number of items within a tag. + * For example if the tag was <test tag="blah" data="foo"> then this + * function would return 2. Spaces and newlines both qualify as valid seperators + * between values. + */ + int EnumerateValues(const std::string &tag, int index); +}; + + + +/** Caches a text file into memory and can be used to retrieve lines from it. + * This class contains methods for read-only manipulation of a text file in memory. + * Either use the constructor type with one parameter to load a file into memory + * at construction, or use the LoadFile method to load a file. + */ +class CoreExport FileReader : public classbase +{ + InspIRCd* ServerInstance; + /** The file contents + */ + file_cache fc; + + /** Content size in bytes + */ + unsigned long contentsize; + + /** Calculate content size in bytes + */ + void CalcSize(); + + public: + /** Default constructor. + * This method does not load any file into memory, you must use the LoadFile method + * after constructing the class this way. + */ + FileReader(InspIRCd* Instance); + + /** Secondary constructor. + * This method initialises the class with a file loaded into it ready for GetLine and + * and other methods to be called. If the file could not be loaded, FileReader::FileSize + * returns 0. + */ + FileReader(InspIRCd* Instance, const std::string &filename); + + /** Default destructor. + * This deletes the memory allocated to the file. + */ + ~FileReader(); + + /** Used to load a file. + * This method loads a file into the class ready for GetLine and + * and other methods to be called. If the file could not be loaded, FileReader::FileSize + * returns 0. + */ + void LoadFile(const std::string &filename); + + /** Returns the whole content of the file as std::string + */ + std::string Contents(); + + /** Returns the entire size of the file as std::string + */ + unsigned long ContentSize(); + + /** Returns true if the file exists + * This function will return false if the file could not be opened. + */ + bool Exists(); + + /** Retrieve one line from the file. + * This method retrieves one line from the text file. If an empty non-NULL string is returned, + * the index was out of bounds, or the line had no data on it. + */ + std::string GetLine(int x); + + /** Returns the size of the file in lines. + * This method returns the number of lines in the read file. If it is 0, no lines have been + * read into memory, either because the file is empty or it does not exist, or cannot be + * opened due to permission problems. + */ + int FileSize(); +}; + + +/** Instantiates classes inherited from Module. + * This class creates a class inherited from type Module, using new. This is to allow for modules + * to create many different variants of Module, dependent on architecture, configuration, etc. + * In most cases, the simple class shown in the example module m_foobar.so will suffice for most + * modules. + */ +class CoreExport ModuleFactory : public classbase +{ + public: + /** The default constructor does nothing. + */ + ModuleFactory() { } + /** The default destructor does nothing + */ + virtual ~ModuleFactory() { } + /** Creates a new module. + * Your inherited class of ModuleFactory must return a pointer to your Module class + * using this method. + */ + virtual Module * CreateModule(InspIRCd* Me) = 0; +}; + +/** A DLLFactory (designed to load shared objects) containing a ModuleFactory. + */ +typedef DLLFactory<ModuleFactory> ircd_module; + +/** A list of loaded Modules + */ +typedef std::vector<Module*> ModuleList; + +/** A list of loaded ModuleFactories + */ +typedef std::vector<ircd_module*> FactoryList; + +/** This definition is used as shorthand for the various classes + * and functions needed to make a module loadable by the OS. + * It defines the class factory and external init_module function. + */ +#define MODULE_INIT(y) \ + class Factory : public ModuleFactory \ + { \ + public: \ + virtual Module * CreateModule(InspIRCd* Me) \ + { \ + return new y(Me); \ + } \ + }; \ + extern "C" DllExport void * init_module(void) \ + { \ + return new Factory; \ + } + +#endif + |