diff options
author | burlex <burlex@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-09-04 12:36:05 +0000 |
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committer | burlex <burlex@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-09-04 12:36:05 +0000 |
commit | e51c8a5cf66d1d3eb475b967f99587b5a59ca442 (patch) | |
tree | e886e012e37b99a8d107a5ec1caf37e5f01fa537 /include/socketengine.h | |
parent | 4c83624ed825ca123401a45c8d2844ba6453a85b (diff) |
* Fixed some incorrect declarations in IOCPEngine
* Fixed the virtual socket wrapper functions in IOCPEngine {these should really be inlined on unix}
* Fixed several compilation issues under Win32
* Fixed calls to close() which should've been changed to SE->Close()
+ Added a crashdump saving system to Win32 builds. Dumps are saved in the format of dump-<exename>-<year>-<month>-<day>-<hour>-<minute>-<second>.dmp in the working directory. Enabled by default, undefine ENABLE_CRASHDUMPS to disable.
+ Added m_operflood, this is a module I've had lying around for some time but some users may like it as it allows unreal-like behaviour without increasing flood limits for non-opers.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@8015 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/socketengine.h')
-rw-r--r-- | include/socketengine.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/socketengine.h b/include/socketengine.h index 95688117e..887d2dd56 100644 --- a/include/socketengine.h +++ b/include/socketengine.h @@ -353,7 +353,7 @@ public: */ virtual int Shutdown(EventHandler* fd, int how); - /** Abstraction for BSD sockets shutdownt(2). + /** Abstraction for BSD sockets shutdown(2). * This function should emulate its namesake system call exactly. * @return This method should return exactly the same values as the system call it emulates. */ |