diff options
author | w00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-05-19 15:56:42 +0000 |
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committer | w00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-05-19 15:56:42 +0000 |
commit | 9cf56d917d92959701694477f7944d45ad2c38ed (patch) | |
tree | a379ee905e7485c2ee825790720ed2b69ba127d1 /include/socketengine.h | |
parent | 3bbb36695383badf5b3ba0ecba070f16094ae51d (diff) |
Windows support. Tested and working to compile on freebsd and linux. Next step is to make sure it actually works in windows too. ;p. Add Burlex to contributors.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7043 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/socketengine.h')
-rw-r--r-- | include/socketengine.h | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/include/socketengine.h b/include/socketengine.h index 729f5e090..0ff6e89ed 100644 --- a/include/socketengine.h +++ b/include/socketengine.h @@ -54,7 +54,7 @@ class InspIRCd; * must have a file descriptor. What this file descriptor * is actually attached to is completely up to you. */ -class EventHandler : public Extensible +class CoreExport EventHandler : public Extensible { protected: /** File descriptor. @@ -129,6 +129,21 @@ class EventHandler : public Extensible * and EVENT_WRITE for write events. */ virtual void HandleEvent(EventType et, int errornum = 0) = 0; + +#ifdef WINDOWS + + /** "Fake" file descriptor. This is windows-specific. + */ + int m_internalFd; + + /** Pointer to read event. We delete this so the buffer can't be used + * after the socket is deleted, and so it doesn't leak memory + */ + void * m_readEvent; + void * m_writeEvent; + void * m_acceptEvent; + +#endif }; /** Provides basic file-descriptor-based I/O support. @@ -149,7 +164,7 @@ class EventHandler : public Extensible * have to be aware of which SocketEngine derived * class they are using. */ -class SocketEngine : public Extensible +class CoreExport SocketEngine : public Extensible { protected: /** Owner/Creator @@ -242,14 +257,14 @@ public: * @param fd The event handler to look for * @return True if this fd has an event handler */ - bool HasFd(int fd); + virtual bool HasFd(int fd); /** Returns the EventHandler attached to a specific fd. * If the fd isnt in the socketengine, returns NULL. * @param fd The event handler to look for * @return A pointer to the event handler, or NULL */ - EventHandler* GetRef(int fd); + virtual EventHandler* GetRef(int fd); /** Waits for events and dispatches them to handlers. * Please note that this doesnt wait long, only |