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authorw00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7>2007-10-24 22:52:51 +0000
committerw00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7>2007-10-24 22:52:51 +0000
commit7b3105e5d4ea1877f8c30daaf069839ea890752d (patch)
treef797652ab543040b3a8b14bbc12476e8ca8a09c9 /include/wildcard.h
parentf2d6214247c75342e872c519630f0d5553190ece (diff)
Implement <connect:limit> - limits how many clients can sit inside a <connect> tag. Brain, we have a problem here in that if we User::QuitUser() a user with a NULL MyClass member (connect class), then things break (like sendq et al). What should we do with this, create a generic catchall class or something just in case? (to replicate, set up a single connect class with a low limit, and connect too many clients. Crash is the result)
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@8357 e03df62e-2008-0410-955e-edbf42e46eb7
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