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authorburlex <burlex@e03df62e-2008-0410-955e-edbf42e46eb7>2007-09-04 12:36:05 +0000
committerburlex <burlex@e03df62e-2008-0410-955e-edbf42e46eb7>2007-09-04 12:36:05 +0000
commite51c8a5cf66d1d3eb475b967f99587b5a59ca442 (patch)
treee886e012e37b99a8d107a5ec1caf37e5f01fa537 /include
parent4c83624ed825ca123401a45c8d2844ba6453a85b (diff)
* Fixed some incorrect declarations in IOCPEngine
* Fixed the virtual socket wrapper functions in IOCPEngine {these should really be inlined on unix} * Fixed several compilation issues under Win32 * Fixed calls to close() which should've been changed to SE->Close() + Added a crashdump saving system to Win32 builds. Dumps are saved in the format of dump-<exename>-<year>-<month>-<day>-<hour>-<minute>-<second>.dmp in the working directory. Enabled by default, undefine ENABLE_CRASHDUMPS to disable. + Added m_operflood, this is a module I've had lying around for some time but some users may like it as it allows unreal-like behaviour without increasing flood limits for non-opers. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@8015 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include')
-rw-r--r--include/socketengine.h2
-rw-r--r--include/socketengine_iocp.h2
-rw-r--r--include/users.h30
3 files changed, 31 insertions, 3 deletions
diff --git a/include/socketengine.h b/include/socketengine.h
index 95688117e..887d2dd56 100644
--- a/include/socketengine.h
+++ b/include/socketengine.h
@@ -353,7 +353,7 @@ public:
*/
virtual int Shutdown(EventHandler* fd, int how);
- /** Abstraction for BSD sockets shutdownt(2).
+ /** Abstraction for BSD sockets shutdown(2).
* This function should emulate its namesake system call exactly.
* @return This method should return exactly the same values as the system call it emulates.
*/
diff --git a/include/socketengine_iocp.h b/include/socketengine_iocp.h
index cf1a08c4c..b024828f1 100644
--- a/include/socketengine_iocp.h
+++ b/include/socketengine_iocp.h
@@ -221,7 +221,7 @@ public:
virtual int NonBlocking(int fd);
- virtual int GetSockName(EventHandler* fd, sockaddr *name, socklen_t* name);
+ virtual int GetSockName(EventHandler* fd, sockaddr *name, socklen_t* namelen);
virtual int Close(int fd);
diff --git a/include/users.h b/include/users.h
index 40c360351..28bc895a5 100644
--- a/include/users.h
+++ b/include/users.h
@@ -175,6 +175,16 @@ class CoreExport ConnectClass : public classbase
public:
+ /** Create a new connect class based on an existing connect class. This is required for std::vector (at least under windows).
+ */
+ ConnectClass(const ConnectClass& source) : type(source.type), name(source.name),
+ registration_timeout(source.registration_timeout), flood(source.flood), host(source.host),
+ pingtime(source.pingtime), pass(source.pass), threshold(source.threshold), sendqmax(source.sendqmax),
+ recvqmax(source.recvqmax), maxlocal(source.maxlocal), maxglobal(source.maxglobal), maxchans(source.maxchans),
+ port(source.port)
+ {
+ }
+
/** Create a new connect class with no settings.
*/
ConnectClass() : type(CC_DENY), name("unnamed"), registration_timeout(0), flood(0), host(""), pingtime(0), pass(""),
@@ -351,10 +361,28 @@ public:
return maxglobal;
}
- bool operator= (ConnectClass &other)
+ bool operator== (ConnectClass &other)
{
return (other.GetName() == name);
}
+
+ void operator=(const ConnectClass & other)
+ {
+ type = other.type;
+ name = other.name;
+ registration_timeout = other.registration_timeout;
+ flood = other.flood;
+ host = other.host;
+ pingtime = other.pingtime;
+ pass = other.pass;
+ threshold = other.threshold;
+ sendqmax = other.sendqmax;
+ recvqmax = other.recvqmax;
+ maxlocal = other.maxlocal;
+ maxglobal = other.maxglobal;
+ maxchans = other.maxchans;
+ port = other.port;
+ }
};
/** Holds a complete list of all channels to which a user has been invited and has not yet joined.