diff options
author | w00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7> | 2008-09-08 19:23:17 +0000 |
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committer | w00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7> | 2008-09-08 19:23:17 +0000 |
commit | d48f72b989212fd7f607e651632cfa53f1f2f51f (patch) | |
tree | 5b877e85a3af0ff8d653d74f23730f0dcb57e6de /src/inspsocket.cpp | |
parent | 74f401f1997b89783217cd636f396e35f5c2a9d0 (diff) |
Remove listening from BufferedSocket, it's bloaty and horrid. We have a ListenSocketBase class to handle this instead now. :)
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@10470 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'src/inspsocket.cpp')
-rw-r--r-- | src/inspsocket.cpp | 156 |
1 files changed, 32 insertions, 124 deletions
diff --git a/src/inspsocket.cpp b/src/inspsocket.cpp index 3b28cc3bd..d4f6c9c17 100644 --- a/src/inspsocket.cpp +++ b/src/inspsocket.cpp @@ -18,8 +18,6 @@ #include "socketengine.h" #include "inspircd.h" -using irc::sockets::OpenTCPSocket; - bool BufferedSocket::Readable() { return ((this->state != I_CONNECTING) && (this->WaitingForWriteEvent == false)); @@ -46,7 +44,7 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, int newfd, const char* ip) this->Instance->SE->AddFd(this); } -BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int aport, bool listening, unsigned long maxtime, const std::string &connectbindip) +BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip) { this->cbindip = connectbindip; this->fd = -1; @@ -54,85 +52,46 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int apor strlcpy(host,ipaddr.c_str(),MAXBUF); this->WaitingForWriteEvent = false; this->Timeout = NULL; - if (listening) + + strlcpy(this->host,ipaddr.c_str(),MAXBUF); + this->port = aport; + + bool ipvalid = true; +#ifdef IPV6 + if (strchr(host,':')) { - if ((this->fd = OpenTCPSocket(host)) == ERROR) - { - this->fd = -1; - this->state = I_ERROR; - this->OnError(I_ERR_SOCKET); - return; - } - else - { - if (!SI->BindSocket(this->fd,aport,(char*)ipaddr.c_str())) - { - this->Close(); - this->fd = -1; - this->state = I_ERROR; - this->OnError(I_ERR_BIND); - this->ClosePending = true; - return; - } - else - { - this->state = I_LISTENING; - this->port = aport; - if (this->fd > -1) - { - if (!this->Instance->SE->AddFd(this)) - { - this->Close(); - this->state = I_ERROR; - this->OnError(I_ERR_NOMOREFDS); - } - } - return; - } - } + in6_addr n; + if (inet_pton(AF_INET6, host, &n) < 1) + ipvalid = false; } else - { - strlcpy(this->host,ipaddr.c_str(),MAXBUF); - this->port = aport; - - bool ipvalid = true; -#ifdef IPV6 - if (strchr(host,':')) - { - in6_addr n; - if (inet_pton(AF_INET6, host, &n) < 1) - ipvalid = false; - } - else #endif + { + in_addr n; + if (inet_aton(host,&n) < 1) + ipvalid = false; + } + if (!ipvalid) + { + this->Instance->Logs->Log("SOCKET", DEBUG,"BUG: Hostname passed to BufferedSocket, rather than an IP address!"); + this->OnError(I_ERR_CONNECT); + this->Close(); + this->fd = -1; + this->state = I_ERROR; + return; + } + else + { + strlcpy(this->IP,host,MAXBUF); + timeout_val = maxtime; + if (!this->DoConnect()) { - in_addr n; - if (inet_aton(host,&n) < 1) - ipvalid = false; - } - if (!ipvalid) - { - this->Instance->Logs->Log("SOCKET", DEBUG,"BUG: Hostname passed to BufferedSocket, rather than an IP address!"); this->OnError(I_ERR_CONNECT); this->Close(); this->fd = -1; this->state = I_ERROR; return; } - else - { - strlcpy(this->IP,host,MAXBUF); - timeout_val = maxtime; - if (!this->DoConnect()) - { - this->OnError(I_ERR_CONNECT); - this->Close(); - this->fd = -1; - this->state = I_ERROR; - return; - } - } } } @@ -360,8 +319,7 @@ void BufferedSocket::Close() { try { - if (this->state != I_LISTENING) - this->GetIOHook()->OnRawSocketClose(this->fd); + this->GetIOHook()->OnRawSocketClose(this->fd); } catch (CoreException& modexcept) { @@ -552,7 +510,7 @@ void SocketTimeout::Tick(time_t) if (this->sock->state == I_CONNECTING) { - // for non-listening sockets, the timeout can occur + // for connecting sockets, the timeout can occur // which causes termination of the connection after // the given number of seconds without a successful // connection. @@ -575,8 +533,6 @@ void SocketTimeout::Tick(time_t) bool BufferedSocket::Poll() { - int incoming = -1; - #ifndef WINDOWS if (!Instance->SE->BoundsCheckFd(this)) return false; @@ -615,53 +571,6 @@ bool BufferedSocket::Poll() } return this->OnConnected(); break; - case I_LISTENING: - { - /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */ - sockaddr* client = new sockaddr[2]; - length = sizeof (sockaddr_in); - std::string recvip; -#ifdef IPV6 - if ((!*this->host) || strchr(this->host, ':')) - length = sizeof(sockaddr_in6); -#endif - incoming = Instance->SE->Accept(this, client, &length); -#ifdef IPV6 - if ((!*this->host) || strchr(this->host, ':')) - { - char buf[1024]; - recvip = inet_ntop(AF_INET6, &((sockaddr_in6*)client)->sin6_addr, buf, sizeof(buf)); - } - else -#endif - { - // FIX: we were doing this for IPv6 connections as well, which was fucking recvip.. - // Add brackets to make this a bit clearer. -- w00t (Jan 15, 2008) - recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr); - } - - Instance->SE->NonBlocking(incoming); - - this->OnIncomingConnection(incoming, (char*)recvip.c_str()); - - if (this->GetIOHook()) - { - try - { - this->GetIOHook()->OnRawSocketAccept(incoming, recvip.c_str(), this->port); - } - catch (CoreException& modexcept) - { - Instance->Logs->Log("SOCKET",DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); - } - } - - this->SetQueues(incoming); - - delete[] client; - return true; - } - break; case I_CONNECTED: /* Process the read event */ return this->OnDataReady(); @@ -690,7 +599,6 @@ int BufferedSocket::GetFd() bool BufferedSocket::OnConnected() { return true; } void BufferedSocket::OnError(BufferedSocketError) { return; } int BufferedSocket::OnDisconnect() { return 0; } -int BufferedSocket::OnIncomingConnection(int, char*) { return 0; } bool BufferedSocket::OnDataReady() { return true; } bool BufferedSocket::OnWriteReady() { return true; } void BufferedSocket::OnTimeout() { return; } |