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authordanieldg <danieldg@e03df62e-2008-0410-955e-edbf42e46eb7>2009-09-16 20:16:26 +0000
committerdanieldg <danieldg@e03df62e-2008-0410-955e-edbf42e46eb7>2009-09-16 20:16:26 +0000
commit558a44bf47370b68b14d0837bfae13c651ecf5c4 (patch)
tree4426a7bdf2225137d3f9a2eac69fc49624c0207f /src/modules/cmd_nick.cpp
parentc90f2b28d2224c1147d51a1d223a7b9082565cc6 (diff)
Merge commands and modules in source, since they are already merged in install
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@11734 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'src/modules/cmd_nick.cpp')
-rw-r--r--src/modules/cmd_nick.cpp214
1 files changed, 214 insertions, 0 deletions
diff --git a/src/modules/cmd_nick.cpp b/src/modules/cmd_nick.cpp
new file mode 100644
index 000000000..99b8348ab
--- /dev/null
+++ b/src/modules/cmd_nick.cpp
@@ -0,0 +1,214 @@
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2009 InspIRCd Development Team
+ * See: http://wiki.inspircd.org/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "xline.h"
+
+/** Handle /NICK. These command handlers can be reloaded by the core,
+ * and handle basic RFC1459 commands. Commands within modules work
+ * the same way, however, they can be fully unloaded, where these
+ * may not.
+ */
+class CommandNick : public Command
+{
+ public:
+ /** Constructor for nick.
+ */
+ CommandNick ( Module* parent) : Command(parent,"NICK", 1, 1) { works_before_reg = true; syntax = "<newnick>"; Penalty = 3; }
+ /** Handle command.
+ * @param parameters The parameters to the comamnd
+ * @param pcnt The number of parameters passed to teh command
+ * @param user The user issuing the command
+ * @return A value from CmdResult to indicate command success or failure.
+ */
+ CmdResult Handle(const std::vector<std::string>& parameters, User *user);
+};
+
+/** Handle nick changes from users.
+ * NOTE: If you are used to ircds based on ircd2.8, and are looking
+ * for the client introduction code in here, youre in the wrong place.
+ * You need to look in the spanningtree module for this!
+ */
+CmdResult CommandNick::Handle (const std::vector<std::string>& parameters, User *user)
+{
+ std::string oldnick;
+
+ if (parameters[0].empty())
+ {
+ /* We cant put blanks in the parameters, so for this (extremely rare) issue we just put '*' here. */
+ user->WriteNumeric(432, "%s * :Erroneous Nickname", user->nick.empty() ? user->nick.c_str() : "*");
+ return CMD_FAILURE;
+ }
+
+ if (((!ServerInstance->IsNick(parameters[0].c_str(), ServerInstance->Config->Limits.NickMax))) && (IS_LOCAL(user)))
+ {
+ if (!User::NICKForced.get(user))
+ {
+ if (parameters[0] == "0")
+ {
+ // Special case, Fake a /nick UIDHERE. Useful for evading "ERR: NICK IN USE" on connect etc.
+ std::vector<std::string> p2;
+ p2.push_back(user->uuid);
+ User::NICKForced.set(user, 1);
+ this->Handle(p2, user);
+ User::NICKForced.set(user, 0);
+ return CMD_SUCCESS;
+ }
+
+ user->WriteNumeric(432, "%s %s :Erroneous Nickname", user->nick.c_str(),parameters[0].c_str());
+ return CMD_FAILURE;
+ }
+ }
+
+ if (assign(user->nick) == parameters[0])
+ {
+ /* If its exactly the same, even case, dont do anything. */
+ if (parameters[0] == user->nick)
+ {
+ return CMD_SUCCESS;
+ }
+
+ /* Its a change of case. People insisted that they should be
+ * able to do silly things like this even though the RFC says
+ * the nick AAA is the same as the nick aaa.
+ */
+ oldnick.assign(user->nick, 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF);
+ ModResult MOD_RESULT;
+ FIRST_MOD_RESULT(ServerInstance, OnUserPreNick, MOD_RESULT, (user,parameters[0]));
+ if (MOD_RESULT == MOD_RES_DENY)
+ return CMD_FAILURE;
+ if (user->registered == REG_ALL)
+ user->WriteCommon("NICK %s",parameters[0].c_str());
+ user->nick.assign(parameters[0], 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF);
+ user->InvalidateCache();
+ FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user,oldnick));
+ return CMD_SUCCESS;
+ }
+ else
+ {
+ /*
+ * Don't check Q:Lines if it's a server-enforced change, just on the off-chance some fucking *moron*
+ * tries to Q:Line SIDs, also, this means we just get our way period, as it really should be.
+ * Thanks Kein for finding this. -- w00t
+ *
+ * Also don't check Q:Lines for remote nickchanges, they should have our Q:Lines anyway to enforce themselves.
+ * -- w00t
+ */
+ if (!IS_LOCAL(user))
+ {
+ XLine* mq = ServerInstance->XLines->MatchesLine("Q",parameters[0]);
+ if (mq)
+ {
+ if (user->registered == REG_ALL)
+ {
+ ServerInstance->SNO->WriteGlobalSno('a', "Q-Lined nickname %s from %s!%s@%s: %s",
+ parameters[0].c_str(), user->nick.c_str(), user->ident.c_str(), user->host.c_str(), mq->reason.c_str());
+ }
+ user->WriteNumeric(432, "%s %s :Invalid nickname: %s",user->nick.c_str(), parameters[0].c_str(), mq->reason.c_str());
+ return CMD_FAILURE;
+ }
+
+ if (ServerInstance->Config->RestrictBannedUsers)
+ {
+ for (UCListIter i = user->chans.begin(); i != user->chans.end(); i++)
+ {
+ Channel *chan = *i;
+ if (chan->GetPrefixValue(user) < VOICE_VALUE && chan->IsBanned(user))
+ {
+ user->WriteNumeric(404, "%s %s :Cannot send to channel (you're banned)", user->nick.c_str(), chan->name.c_str());
+ return CMD_FAILURE;
+ }
+ }
+ }
+ }
+
+ /*
+ * Uh oh.. if the nickname is in use, and it's not in use by the person using it (doh) --
+ * then we have a potential collide. Check whether someone else is camping on the nick
+ * (i.e. connect -> send NICK, don't send USER.) If they are camping, force-change the
+ * camper to their UID, and allow the incoming nick change.
+ *
+ * If the guy using the nick is already using it, tell the incoming nick change to gtfo,
+ * because the nick is already (rightfully) in use. -- w00t
+ */
+ User* InUse = ServerInstance->FindNickOnly(parameters[0]);
+ if (InUse && (InUse != user))
+ {
+ if (InUse->registered != REG_ALL)
+ {
+ /* force the camper to their UUID, and ask them to re-send a NICK. */
+ InUse->WriteTo(InUse, "NICK %s", InUse->uuid.c_str());
+ InUse->WriteNumeric(433, "%s %s :Nickname overruled.", InUse->nick.c_str(), InUse->nick.c_str());
+ InUse->UpdateNickHash(InUse->uuid.c_str());
+ InUse->nick.assign(InUse->uuid, 0, IS_LOCAL(InUse) ? ServerInstance->Config->Limits.NickMax : MAXBUF);
+ InUse->InvalidateCache();
+ InUse->registered &= ~REG_NICK;
+ }
+ else
+ {
+ /* No camping, tell the incoming user to stop trying to change nick ;p */
+ user->WriteNumeric(433, "%s %s :Nickname is already in use.", user->registered >= REG_NICK ? user->nick.c_str() : "*", parameters[0].c_str());
+ return CMD_FAILURE;
+ }
+ }
+ }
+
+
+ ModResult MOD_RESULT;
+ FIRST_MOD_RESULT(ServerInstance, OnUserPreNick, MOD_RESULT, (user, parameters[0]));
+ if (MOD_RESULT == MOD_RES_DENY)
+ // if a module returns true, the nick change is silently forbidden.
+ return CMD_FAILURE;
+
+ if (user->registered == REG_ALL)
+ user->WriteCommon("NICK %s", parameters[0].c_str());
+
+ oldnick.assign(user->nick, 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF);
+
+ /* change the nick of the user in the users_hash */
+ user = user->UpdateNickHash(parameters[0].c_str());
+
+ /* actually change the nick within the record */
+ if (!user)
+ return CMD_FAILURE;
+
+ user->nick.assign(parameters[0], 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF);
+ user->InvalidateCache();
+
+ if (user->registered < REG_NICKUSER)
+ {
+ user->registered = (user->registered | REG_NICK);
+ if (user->registered == REG_NICKUSER)
+ {
+ /* user is registered now, bit 0 = USER command, bit 1 = sent a NICK command */
+ FIRST_MOD_RESULT(ServerInstance, OnUserRegister, MOD_RESULT, (user));
+ if (MOD_RESULT == MOD_RES_DENY)
+ return CMD_FAILURE;
+
+ // return early to not penalize new users
+ return CMD_SUCCESS;
+ }
+ }
+
+ if (user->registered == REG_ALL)
+ {
+ user->IncreasePenalty(10);
+ FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user, oldnick));
+ }
+
+ return CMD_SUCCESS;
+
+}
+
+
+COMMAND_INIT(CommandNick)