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authorw00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7>2007-10-15 20:59:05 +0000
committerw00t <w00t@e03df62e-2008-0410-955e-edbf42e46eb7>2007-10-15 20:59:05 +0000
commitb57c7f4e466f72fdd2ac3deca42caa1ea7748338 (patch)
tree3cbfe66354be62ddd22d7614e9d6116f465e807b /src/modules/m_silence.cpp
parent694e307c09334c21aaf1a6c3f0b7b6d95440dd3e (diff)
In the grand tradition of huge fucking commits:
- chanrec -> Channel - userrec -> User Enjoy. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@8204 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'src/modules/m_silence.cpp')
-rw-r--r--src/modules/m_silence.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/modules/m_silence.cpp b/src/modules/m_silence.cpp
index 1bea10b70..240752099 100644
--- a/src/modules/m_silence.cpp
+++ b/src/modules/m_silence.cpp
@@ -32,7 +32,7 @@ class cmd_silence : public Command
TRANSLATE2(TR_TEXT, TR_END);
}
- CmdResult Handle (const char** parameters, int pcnt, userrec *user)
+ CmdResult Handle (const char** parameters, int pcnt, User *user)
{
if (!pcnt)
{
@@ -142,7 +142,7 @@ class ModuleSilence : public Module
List[I_OnRehash] = List[I_OnUserQuit] = List[I_On005Numeric] = List[I_OnUserPreNotice] = List[I_OnUserPreMessage] = 1;
}
- virtual void OnRehash(userrec* user, const std::string &parameter)
+ virtual void OnRehash(User* user, const std::string &parameter)
{
ConfigReader Conf(ServerInstance);
maxsilence = Conf.ReadInteger("silence", "maxentries", 0, true);
@@ -150,7 +150,7 @@ class ModuleSilence : public Module
maxsilence = 32;
}
- virtual void OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message)
+ virtual void OnUserQuit(User* user, const std::string &reason, const std::string &oper_message)
{
// when the user quits tidy up any silence list they might have just to keep things tidy
// and to prevent a HONKING BIG MEMORY LEAK!
@@ -169,7 +169,7 @@ class ModuleSilence : public Module
output = output + " SILENCE=" + ConvToStr(maxsilence);
}
- virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
+ virtual int OnUserPreNotice(User* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
{
// im not sure how unreal's silence operates but ours is sensible. It blocks notices and
// privmsgs from people on the silence list, directed privately at the user.
@@ -177,7 +177,7 @@ class ModuleSilence : public Module
// a channel when you've set an ignore on the two most talkative people?)
if ((target_type == TYPE_USER) && (IS_LOCAL(user)))
{
- userrec* u = (userrec*)dest;
+ User* u = (User*)dest;
silencelist* sl;
u->GetExt("silence_list", sl);
if (sl)
@@ -194,7 +194,7 @@ class ModuleSilence : public Module
return 0;
}
- virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
+ virtual int OnUserPreMessage(User* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
{
return OnUserPreNotice(user,dest,target_type,text,status,exempt_list);
}