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-rw-r--r--include/inspsocket.h31
-rw-r--r--src/inspsocket.cpp38
2 files changed, 35 insertions, 34 deletions
diff --git a/include/inspsocket.h b/include/inspsocket.h
index 3791aa3e0..31f147ab8 100644
--- a/include/inspsocket.h
+++ b/include/inspsocket.h
@@ -24,6 +24,7 @@
#include "inspircd_config.h"
#include "socket.h"
#include "inspsocket.h"
+#include "timer.h"
/**
* States which a socket may be in
@@ -43,6 +44,17 @@ using irc::sockets::insp_inaddr;
using irc::sockets::insp_ntoa;
using irc::sockets::insp_aton;
+class SocketTimeout : public InspTimer
+{
+ private:
+ InspSocket* sock;
+ InspIRCd* ServerInstance;
+ int sfd;
+ public:
+ SocketTimeout(int fd, InspIRCd* Instance, InspSocket* thesock, long secs_from_now, time_t now) : InspTimer(secs_from_now, now), sock(thesock), ServerInstance(Instance), sfd(fd) { };
+ virtual void Tick(time_t now);
+};
+
/**
* InspSocket is an extendable socket class which modules
* can use for TCP socket support. It is fully integrated
@@ -59,6 +71,10 @@ class InspSocket : public EventHandler
public:
InspIRCd* Instance;
+ SocketTimeout* Timeout;
+
+ unsigned long timeout_val;
+
std::deque<std::string> outbuffer;
/**
@@ -92,13 +108,6 @@ class InspSocket : public EventHandler
insp_inaddr addy;
/**
- * When this time is reached,
- * the socket times out if it is
- * in the CONNECTING state
- */
- time_t timeout_end;
-
- /**
* This value is true if the
* socket has timed out.
*/
@@ -268,14 +277,6 @@ class InspSocket : public EventHandler
std::string GetIP();
/**
- * This function checks if the socket has
- * timed out yet, given the current time
- * in the parameter.
- * @return true if timed out, false if not timed out
- */
- bool Timeout(time_t current);
-
- /**
* Writes a std::string to the socket. No carriage
* returns or linefeeds are appended to the string.
* @param data The data to send
diff --git a/src/inspsocket.cpp b/src/inspsocket.cpp
index 814517bf1..63bfee39e 100644
--- a/src/inspsocket.cpp
+++ b/src/inspsocket.cpp
@@ -117,7 +117,7 @@ InspSocket::InspSocket(InspIRCd* SI, const std::string &ipaddr, int aport, bool
{
this->Instance->Log(DEBUG,"No need to resolve %s",this->host);
strlcpy(this->IP,host,MAXBUF);
- timeout_end = time(NULL) + maxtime;
+ timeout_val = maxtime;
this->DoConnect();
}
}
@@ -254,6 +254,9 @@ bool InspSocket::DoConnect()
this->state = I_ERROR;
return false;
}
+
+ this->Timeout = new SocketTimeout(this->GetFd(), this->Instance, this, timeout_val, this->Instance->Time());
+ this->Instance->Timers->AddTimer(this->Timeout);
}
this->state = I_CONNECTING;
if (this->fd > -1)
@@ -366,34 +369,31 @@ bool InspSocket::FlushWriteBuffer()
return (fd < 0);
}
-bool InspSocket::Timeout(time_t current)
+void SocketTimeout::Tick(time_t now)
{
- if (this->Instance->SE->GetRef(this->fd) != this)
+ if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
{
- this->Instance->Log(DEBUG,"No FD or socket ref");
- return false;
+ ServerInstance->Log(DEBUG,"No FD or socket ref");
+ return;
}
- if (this->ClosePending)
+ if (this->sock->state == I_CONNECTING)
{
- this->Instance->Log(DEBUG,"Close is pending");
- return true;
- }
-
- if ((this->state == I_CONNECTING) && (current > timeout_end))
- {
- this->Instance->Log(DEBUG,"Timed out, current=%lu timeout_end=%lu");
+ ServerInstance->Log(DEBUG,"Timed out, current=%lu",now);
// for non-listening sockets, the timeout can occur
// which causes termination of the connection after
// the given number of seconds without a successful
// connection.
- this->OnTimeout();
- this->OnError(I_ERR_TIMEOUT);
- timeout = true;
- this->state = I_ERROR;
- return true;
+ this->sock->OnTimeout();
+ this->sock->OnError(I_ERR_TIMEOUT);
+ this->sock->timeout = true;
+ this->sock->state = I_ERROR;
+ ServerInstance->SE->DelFd(this->sock);
+ this->sock->Close();
+ delete this->sock;
+ return;
}
- return this->FlushWriteBuffer();
+ this->sock->FlushWriteBuffer();
}
bool InspSocket::Poll()