diff options
-rw-r--r-- | src/cull_list.cpp | 29 |
1 files changed, 6 insertions, 23 deletions
diff --git a/src/cull_list.cpp b/src/cull_list.cpp index 74400ef1b..20454c155 100644 --- a/src/cull_list.cpp +++ b/src/cull_list.cpp @@ -52,6 +52,9 @@ using namespace std; extern InspIRCd* ServerInstance; extern user_hash clientlist; +/* + * In current implementation of CullList, this isn't used. It did odd things with a lot of sockets. + */ bool CullList::IsValid(userrec* user) { time_t esignon = 0; @@ -139,29 +142,9 @@ int CullList::Apply() while (list.size()) { std::vector<CullItem>::iterator a = list.begin(); - userrec* u = a->GetUser(); - /* Because ServerInstance->DoOneIteration can - * take the user away from us in the middle of - * our operation, we should check to see if this - * pointer is still valid by iterating the hash. - * It's expensive, yes, but the DoOneIteration - * call stops it being horrendously bad. - */ - if (IsValid(u)) - { - kill_link(u,a->GetReason().c_str()); - list.erase(list.begin()); - /* So that huge numbers of quits dont block, - * we yield back to our mainloop every 15 - * iterations. - * The DoOneIteration call basically acts - * like a software threading mechanism. - */ - if (((n++) % 15) == 0) - { - ServerInstance->DoOneIteration(false); - } - } + + kill_link(a->GetUser(), a->GetReason().c_str()); + list.erase(list.begin()); } return n; } |