diff options
-rw-r--r-- | src/modules/m_check.cpp | 40 | ||||
-rw-r--r-- | src/modules/m_spanningtree_ng.cpp | 3904 |
2 files changed, 39 insertions, 3905 deletions
diff --git a/src/modules/m_check.cpp b/src/modules/m_check.cpp index 0b93e0288..c905a56e9 100644 --- a/src/modules/m_check.cpp +++ b/src/modules/m_check.cpp @@ -111,7 +111,45 @@ class cmd_check : public command_t } Srv->SendTo(NULL, user, checkstr + " modes " + chanmodes(targchan, true)); - Srv->SendTo(NULL, user, checkstr + " usercount " + ConvToStr(targchan->GetUserCounter())); + Srv->SendTo(NULL, user, checkstr + " membercount " + ConvToStr(targchan->GetUserCounter())); + + /* now the ugly bit, spool current members of a channel. :| */ + + CUList *ulist= targchan->GetUsers(); + + /* note that unlike /names, we do NOT check +i vs in the channel */ + for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++) + { + char list[MAXBUF]; + char tmpbuf[MAXBUF]; + char* ptr = list; + int flags = cflags(i->second, targchan); + /* + * find how many connections from this user's IP -- unlike Asuka, + * I define a clone as coming from the same host. --w00t + */ + sprintf(ptr, "%l ", FindMatchingGlobal(i->second)); + + if (flags & UCMODE_OP) + { + strcat(ptr, "@"); + } + + if (flags & UCMODE_HOP) + { + strcat(ptr, "%"); + } + + if (flags & UCMODE_VOICE) + { + strcat(ptr, "+"); + } + + sprintf(tmpbuf, "%s (%s@%s) %s ", i->second->nick, i->second->ident, i->second->dhost, i->second->fullname); + strcat(ptr, tmpbuf); + + Srv->SendTo(NULL, user, checkstr + " member " + ptr); + } } else { diff --git a/src/modules/m_spanningtree_ng.cpp b/src/modules/m_spanningtree_ng.cpp deleted file mode 100644 index 3394044a3..000000000 --- a/src/modules/m_spanningtree_ng.cpp +++ /dev/null @@ -1,3904 +0,0 @@ -/* +------------------------------------+ - * | Inspire Internet Relay Chat Daemon | - * +------------------------------------+ - * - * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. - * E-mail: - * <brain@chatspike.net> - * <Craig@chatspike.net> - * - * Written by Craig Edwards, Craig McLure, and others. - * This program is free but copyrighted software; see - * the file COPYING for details. - * - * --------------------------------------------------- - */ - -/* $ModDesc: Povides a spanning tree server link protocol */ - -using namespace std; - -#include <stdio.h> -#include <vector> -#include <deque> -#include "globals.h" -#include "inspircd_config.h" -#include "hash_map.h" -#include "configreader.h" -#include "users.h" -#include "channels.h" -#include "modules.h" -#include "commands.h" -#include "cmd_whois.h" -#include "socket.h" -#include "helperfuncs.h" -#include "inspircd.h" -#include "inspstring.h" -#include "hashcomp.h" -#include "message.h" -#include "xline.h" -#include "typedefs.h" -#include "cull_list.h" -#include "aes.h" - -#ifdef GCC3 -#define nspace __gnu_cxx -#else -#define nspace std -#endif - -/* - * The server list in InspIRCd is maintained as two structures - * which hold the data in different ways. Most of the time, we - * want to very quicky obtain three pieces of information: - * - * (1) The information on a server - * (2) The information on the server we must send data through - * to actually REACH the server we're after - * (3) Potentially, the child/parent objects of this server - * - * The InspIRCd spanning protocol provides easy access to these - * by storing the data firstly in a recursive structure, where - * each item references its parent item, and a dynamic list - * of child items, and another structure which stores the items - * hashed, linearly. This means that if we want to find a server - * by name quickly, we can look it up in the hash, avoiding - * any O(n) lookups. If however, during a split or sync, we want - * to apply an operation to a server, and any of its child objects - * we can resort to recursion to walk the tree structure. - */ - -class ModuleSpanningTree; -static ModuleSpanningTree* TreeProtocolModule; - -extern ServerConfig* Config; -extern InspIRCd* ServerInstance; -extern std::vector<Module*> modules; -extern std::vector<ircd_module*> factory; -extern int MODCOUNT; - -/* Any socket can have one of five states at any one time. - * The LISTENER state indicates a socket which is listening - * for connections. It cannot receive data itself, only incoming - * sockets. - * The CONNECTING state indicates an outbound socket which is - * waiting to be writeable. - * The WAIT_AUTH_1 state indicates the socket is outbound and - * has successfully connected, but has not yet sent and received - * SERVER strings. - * The WAIT_AUTH_2 state indicates that the socket is inbound - * (allocated by a LISTENER) but has not yet sent and received - * SERVER strings. - * The CONNECTED state represents a fully authorized, fully - * connected server. - */ -enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED }; - -/* We need to import these from the core for use in netbursts */ -extern user_hash clientlist; -extern chan_hash chanlist; - -/* Foward declarations */ -class TreeServer; -class TreeSocket; - -/* This variable represents the root of the server tree - * (for all intents and purposes, it's us) - */ -TreeServer *TreeRoot; - -static Server* Srv; - -/* This hash_map holds the hash equivalent of the server - * tree, used for rapid linear lookups. - */ -typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash; -server_hash serverlist; - -/* More forward declarations */ -bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target); -bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit); -bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms); -bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms); -void ReadConfiguration(bool rebind); - -/* Flatten links and /MAP for non-opers */ -bool FlatLinks; -/* Hide U-Lined servers in /MAP and /LINKS */ -bool HideULines; - -/* Imported from xline.cpp for use during netburst */ -extern std::vector<KLine> klines; -extern std::vector<GLine> glines; -extern std::vector<ZLine> zlines; -extern std::vector<QLine> qlines; -extern std::vector<ELine> elines; -extern std::vector<KLine> pklines; -extern std::vector<GLine> pglines; -extern std::vector<ZLine> pzlines; -extern std::vector<QLine> pqlines; -extern std::vector<ELine> pelines; - -/* Each server in the tree is represented by one class of - * type TreeServer. A locally connected TreeServer can - * have a class of type TreeSocket associated with it, for - * remote servers, the TreeSocket entry will be NULL. - * Each server also maintains a pointer to its parent - * (NULL if this server is ours, at the top of the tree) - * and a pointer to its "Route" (see the comments in the - * constructors below), and also a dynamic list of pointers - * to its children which can be iterated recursively - * if required. Creating or deleting objects of type - i* TreeServer automatically maintains the hash_map of - * TreeServer items, deleting and inserting them as they - * are created and destroyed. - */ - -class TreeServer -{ - TreeServer* Parent; /* Parent entry */ - TreeServer* Route; /* Route entry */ - std::vector<TreeServer*> Children; /* List of child objects */ - irc::string ServerName; /* Server's name */ - std::string ServerDesc; /* Server's description */ - std::string VersionString; /* Version string or empty string */ - int UserCount; /* Not used in this version */ - int OperCount; /* Not used in this version */ - TreeSocket* Socket; /* For directly connected servers this points at the socket object */ - time_t NextPing; /* After this time, the server should be PINGed*/ - bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */ - std::map<userrec*,userrec*> Users; /* Users on this server */ - - public: - - /* We don't use this constructor. Its a dummy, and won't cause any insertion - * of the TreeServer into the hash_map. See below for the two we DO use. - */ - TreeServer() - { - Parent = NULL; - ServerName = ""; - ServerDesc = ""; - VersionString = ""; - UserCount = OperCount = 0; - VersionString = Srv->GetVersion(); - } - - /* We use this constructor only to create the 'root' item, TreeRoot, which - * represents our own server. Therefore, it has no route, no parent, and - * no socket associated with it. Its version string is our own local version. - */ - TreeServer(std::string Name, std::string Desc) : ServerName(Name.c_str()), ServerDesc(Desc) - { - Parent = NULL; - VersionString = ""; - UserCount = OperCount = 0; - VersionString = Srv->GetVersion(); - Route = NULL; - Socket = NULL; /* Fix by brain */ - AddHashEntry(); - } - - /* When we create a new server, we call this constructor to initialize it. - * This constructor initializes the server's Route and Parent, and sets up - * its ping counters so that it will be pinged one minute from now. - */ - TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock) - { - VersionString = ""; - UserCount = OperCount = 0; - this->SetNextPingTime(time(NULL) + 120); - this->SetPingFlag(); - - /* find the 'route' for this server (e.g. the one directly connected - * to the local server, which we can use to reach it) - * - * In the following example, consider we have just added a TreeServer - * class for server G on our network, of which we are server A. - * To route traffic to G (marked with a *) we must send the data to - * B (marked with a +) so this algorithm initializes the 'Route' - * value to point at whichever server traffic must be routed through - * to get here. If we were to try this algorithm with server B, - * the Route pointer would point at its own object ('this'). - * - * A - * / \ - * + B C - * / \ \ - * D E F - * / \ - * * G H - * - * We only run this algorithm when a server is created, as - * the routes remain constant while ever the server exists, and - * do not need to be re-calculated. - */ - - Route = Above; - if (Route == TreeRoot) - { - Route = this; - } - else - { - while (this->Route->GetParent() != TreeRoot) - { - this->Route = Route->GetParent(); - } - } - - /* Because recursive code is slow and takes a lot of resources, - * we store two representations of the server tree. The first - * is a recursive structure where each server references its - * children and its parent, which is used for netbursts and - * netsplits to dump the whole dataset to the other server, - * and the second is used for very fast lookups when routing - * messages and is instead a hash_map, where each item can - * be referenced by its server name. The AddHashEntry() - * call below automatically inserts each TreeServer class - * into the hash_map as it is created. There is a similar - * maintainance call in the destructor to tidy up deleted - * servers. - */ - - this->AddHashEntry(); - } - - void AddUser(userrec* user) - { - log(DEBUG,"Add user %s to server %s",user->nick,this->ServerName.c_str()); - std::map<userrec*,userrec*>::iterator iter; - iter = Users.find(user); - if (iter == Users.end()) - Users[user] = user; - } - - void DelUser(userrec* user) - { - log(DEBUG,"Remove user %s from server %s",user->nick,this->ServerName.c_str()); - std::map<userrec*,userrec*>::iterator iter; - iter = Users.find(user); - if (iter != Users.end()) - Users.erase(iter); - } - - int QuitUsers(const std::string &reason) - { - int x = Users.size(); - log(DEBUG,"Removing all users from server %s",this->ServerName.c_str()); - const char* reason_s = reason.c_str(); - for (std::map<userrec*,userrec*>::iterator n = Users.begin(); n != Users.end(); n++) - { - log(DEBUG,"Kill %s",n->second->nick); - kill_link(n->second,reason_s); - } - Users.clear(); - return x; - } - - /* This method is used to add the structure to the - * hash_map for linear searches. It is only called - * by the constructors. - */ - void AddHashEntry() - { - server_hash::iterator iter; - iter = serverlist.find(this->ServerName.c_str()); - if (iter == serverlist.end()) - serverlist[this->ServerName.c_str()] = this; - } - - /* This method removes the reference to this object - * from the hash_map which is used for linear searches. - * It is only called by the default destructor. - */ - void DelHashEntry() - { - server_hash::iterator iter; - iter = serverlist.find(this->ServerName.c_str()); - if (iter != serverlist.end()) - serverlist.erase(iter); - } - - /* These accessors etc should be pretty self- - * explanitory. - */ - - TreeServer* GetRoute() - { - return Route; - } - - std::string GetName() - { - return ServerName.c_str(); - } - - std::string GetDesc() - { - return ServerDesc; - } - - std::string GetVersion() - { - return VersionString; - } - - void SetNextPingTime(time_t t) - { - this->NextPing = t; - LastPingWasGood = false; - } - - time_t NextPingTime() - { - return NextPing; - } - - bool AnsweredLastPing() - { - return LastPingWasGood; - } - - void SetPingFlag() - { - LastPingWasGood = true; - } - - int GetUserCount() - { - return UserCount; - } - - void AddUserCount() - { - UserCount++; - } - - void DelUserCount() - { - UserCount--; - } - - int GetOperCount() - { - return OperCount; - } - - TreeSocket* GetSocket() - { - return Socket; - } - - TreeServer* GetParent() - { - return Parent; - } - - void SetVersion(std::string Version) - { - VersionString = Version; - } - - unsigned int ChildCount() - { - return Children.size(); - } - - TreeServer* GetChild(unsigned int n) - { - if (n < Children.size()) - { - /* Make sure they cant request - * an out-of-range object. After - * all we know what these programmer - * types are like *grin*. - */ - return Children[n]; - } - else - { - return NULL; - } - } - - void AddChild(TreeServer* Child) - { - Children.push_back(Child); - } - - bool DelChild(TreeServer* Child) - { - for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++) - { - if (*a == Child) - { - Children.erase(a); - return true; - } - } - return false; - } - - /* Removes child nodes of this node, and of that node, etc etc. - * This is used during netsplits to automatically tidy up the - * server tree. It is slow, we don't use it for much else. - */ - bool Tidy() - { - bool stillchildren = true; - while (stillchildren) - { - stillchildren = false; - for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++) - { - TreeServer* s = (TreeServer*)*a; - s->Tidy(); - Children.erase(a); - delete s; - stillchildren = true; - break; - } - } - return true; - } - - ~TreeServer() - { - /* We'd better tidy up after ourselves, eh? */ - this->DelHashEntry(); - } -}; - -/* The Link class might as well be a struct, - * but this is C++ and we don't believe in structs (!). - * It holds the entire information of one <link> - * tag from the main config file. We maintain a list - * of them, and populate the list on rehash/load. - */ - -class Link -{ - public: - irc::string Name; - std::string IPAddr; - int Port; - std::string SendPass; - std::string RecvPass; - unsigned long AutoConnect; - time_t NextConnectTime; - std::string EncryptionKey; - bool HiddenFromStats; -}; - -/* The usual stuff for inspircd modules, - * plus the vector of Link classes which we - * use to store the <link> tags from the config - * file. - */ -ConfigReader *Conf; -std::vector<Link> LinkBlocks; - -/* Yay for fast searches! - * This is hundreds of times faster than recursion - * or even scanning a linked list, especially when - * there are more than a few servers to deal with. - * (read as: lots). - */ -TreeServer* FindServer(std::string ServerName) -{ - server_hash::iterator iter; - iter = serverlist.find(ServerName.c_str()); - if (iter != serverlist.end()) - { - return iter->second; - } - else - { - return NULL; - } -} - -/* Returns the locally connected server we must route a - * message through to reach server 'ServerName'. This - * only applies to one-to-one and not one-to-many routing. - * See the comments for the constructor of TreeServer - * for more details. - */ -TreeServer* BestRouteTo(std::string ServerName) -{ - if (ServerName.c_str() == TreeRoot->GetName()) - return NULL; - TreeServer* Found = FindServer(ServerName); - if (Found) - { - return Found->GetRoute(); - } - else - { - return NULL; - } -} - -/* Find the first server matching a given glob mask. - * Theres no find-using-glob method of hash_map [awwww :-(] - * so instead, we iterate over the list using an iterator - * and match each one until we get a hit. Yes its slow, - * deal with it. - */ -TreeServer* FindServerMask(std::string ServerName) -{ - for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++) - { - if (Srv->MatchText(i->first.c_str(),ServerName)) - return i->second; - } - return NULL; -} - -/* A convenient wrapper that returns true if a server exists */ -bool IsServer(std::string ServerName) -{ - return (FindServer(ServerName) != NULL); -} - - -class cmd_rconnect : public command_t -{ - Module* Creator; - public: - cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback) - { - this->source = "m_spanningtree.so"; - } - - void Handle (char **parameters, int pcnt, userrec *user) - { - WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]); - /* Is this aimed at our server? */ - if (Srv->MatchText(Srv->GetServerName(),parameters[0])) - { - /* Yes, initiate the given connect */ - WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]); - char* para[1]; - para[0] = parameters[1]; - Creator->OnPreCommand("CONNECT", para, 1, user, true); - } - } -}; - - - -/* Every SERVER connection inbound or outbound is represented by - * an object of type TreeSocket. - * TreeSockets, being inherited from InspSocket, can be tied into - * the core socket engine, and we cn therefore receive activity events - * for them, just like activex objects on speed. (yes really, that - * is a technical term!) Each of these which relates to a locally - * connected server is assocated with it, by hooking it onto a - * TreeSocket class using its constructor. In this way, we can - * maintain a list of servers, some of which are directly connected, - * some of which are not. - */ - -class TreeSocket : public InspSocket -{ - std::string myhost; - std::string in_buffer; - ServerState LinkState; - std::string InboundServerName; - std::string InboundDescription; - int num_lost_users; - int num_lost_servers; - time_t NextPing; - bool LastPingWasGood; - bool bursting; - AES* ctx_in; - AES* ctx_out; - unsigned int keylength; - - public: - - /* Because most of the I/O gubbins are encapsulated within - * InspSocket, we just call the superclass constructor for - * most of the action, and append a few of our own values - * to it. - */ - TreeSocket(std::string host, int port, bool listening, unsigned long maxtime) - : InspSocket(host, port, listening, maxtime) - { - myhost = host; - this->LinkState = LISTENER; - this->ctx_in = NULL; - this->ctx_out = NULL; - } - - TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName) - : InspSocket(host, port, listening, maxtime) - { - myhost = ServerName; - this->LinkState = CONNECTING; - this->ctx_in = NULL; - this->ctx_out = NULL; - } - - /* When a listening socket gives us a new file descriptor, - * we must associate it with a socket without creating a new - * connection. This constructor is used for this purpose. - */ - TreeSocket(int newfd, char* ip) - : InspSocket(newfd, ip) - { - this->LinkState = WAIT_AUTH_1; - this->ctx_in = NULL; - this->ctx_out = NULL; - this->SendCapabilities(); - } - - ~TreeSocket() - { - if (ctx_in) - delete ctx_in; - if (ctx_out) - delete ctx_out; - } - - void InitAES(std::string key,std::string SName) - { - if (key == "") - return; - - ctx_in = new AES(); - ctx_out = new AES(); - log(DEBUG,"Initialized AES key %s",key.c_str()); - // key must be 16, 24, 32 etc bytes (multiple of 8) - keylength = key.length(); - if (!(keylength == 16 || keylength == 24 || keylength == 32)) - { - WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!"); - log(DEBUG,"Key length not 16, 24 or 32 characters!"); - } - else - { - WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str()); - ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\ - \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength); - ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\ - \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength); - } - } - - /* When an outbound connection finishes connecting, we receive - * this event, and must send our SERVER string to the other - * side. If the other side is happy, as outlined in the server - * to server docs on the inspircd.org site, the other side - * will then send back its own server string. - */ - virtual bool OnConnected() - { - if (this->LinkState == CONNECTING) - { - /* we do not need to change state here. */ - for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++) - { - if (x->Name == this->myhost) - { - Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established."); - this->SendCapabilities(); - if (x->EncryptionKey != "") - { - if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32)) - { - WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled."); - } - else - { - this->WriteLine("AES "+Srv->GetServerName()); - this->InitAES(x->EncryptionKey,x->Name.c_str()); - } - } - /* found who we're supposed to be connecting to, send the neccessary gubbins. */ - this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription()); - return true; - } - } - } - /* There is a (remote) chance that between the /CONNECT and the connection - * being accepted, some muppet has removed the <link> block and rehashed. - * If that happens the connection hangs here until it's closed. Unlikely - * and rather harmless. - */ - Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)"); - return true; - } - - virtual void OnError(InspSocketError e) - { - /* We don't handle this method, because all our - * dirty work is done in OnClose() (see below) - * which is still called on error conditions too. - */ - if (e == I_ERR_CONNECT) - { - Srv->SendOpers("*** Connection failed: Connection refused"); - } - } - - virtual int OnDisconnect() - { - /* For the same reason as above, we don't - * handle OnDisconnect() - */ - return true; - } - - /* Recursively send the server tree with distances as hops. - * This is used during network burst to inform the other server - * (and any of ITS servers too) of what servers we know about. - * If at any point any of these servers already exist on the other - * end, our connection may be terminated. The hopcounts given - * by this function are relative, this doesn't matter so long as - * they are all >1, as all the remote servers re-calculate them - * to be relative too, with themselves as hop 0. - */ - void SendServers(TreeServer* Current, TreeServer* s, int hops) - { - char command[1024]; - for (unsigned int q = 0; q < Current->ChildCount(); q++) - { - TreeServer* recursive_server = Current->GetChild(q); - if (recursive_server != s) - { - snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str()); - this->WriteLine(command); - this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion()); - /* down to next level */ - this->SendServers(recursive_server, s, hops+1); - } - } - } - - std::string MyCapabilities() - { - ServerConfig* Config = Srv->GetConfig(); - std::vector<std::string> modlist; - std::string capabilities = ""; - - for (int i = 0; i <= MODCOUNT; i++) - { - if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON)) - modlist.push_back(Config->module_names[i]); - } - sort(modlist.begin(),modlist.end()); - for (unsigned int i = 0; i < modlist.size(); i++) - { - if (i) - capabilities = capabilities + ","; - capabilities = capabilities + modlist[i]; - } - return capabilities; - } - - void SendCapabilities() - { - this->WriteLine("CAPAB "+MyCapabilities()); - } - - bool Capab(std::deque<std::string> params) - { - if (params.size() != 1) - { - this->WriteLine("ERROR :Invalid number of parameters for CAPAB"); - return false; - } - - if (params[0] != this->MyCapabilities()) - { - std::string quitserver = this->myhost; - if (this->InboundServerName != "") - { - quitserver = this->InboundServerName; - } - - WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str()); - WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str()); - WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str()); - WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again."); - this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'"); - return false; - } - - return true; - } - - /* This function forces this server to quit, removing this server - * and any users on it (and servers and users below that, etc etc). - * It's very slow and pretty clunky, but luckily unless your network - * is having a REAL bad hair day, this function shouldnt be called - * too many times a month ;-) - */ - void SquitServer(std::string &from, TreeServer* Current) - { - /* recursively squit the servers attached to 'Current'. - * We're going backwards so we don't remove users - * while we still need them ;) - */ - for (unsigned int q = 0; q < Current->ChildCount(); q++) - { - TreeServer* recursive_server = Current->GetChild(q); - this->SquitServer(from,recursive_server); - } - /* Now we've whacked the kids, whack self */ - num_lost_servers++; - num_lost_users += Current->QuitUsers(from); - /*for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++) - { - if (!strcasecmp(u->second->server,Current->GetName().c_str())) - { - Goners->AddItem(u->second,from); - num_lost_users++; - } - }*/ - } - - /* This is a wrapper function for SquitServer above, which - * does some validation first and passes on the SQUIT to all - * other remaining servers. - */ - void Squit(TreeServer* Current,std::string reason) - { - if ((Current) && (Current != TreeRoot)) - { - std::deque<std::string> params; - params.push_back(Current->GetName()); - params.push_back(":"+reason); - DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName()); - if (Current->GetParent() == TreeRoot) - { - Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason); - } - else - { - Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason); - } - num_lost_servers = 0; - num_lost_users = 0; - std::string from = Current->GetParent()->GetName()+" "+Current->GetName(); - SquitServer(from, Current); - Current->Tidy(); - Current->GetParent()->DelChild(Current); - delete Current; - WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers); - } - else - { - log(DEFAULT,"Squit from unknown server"); - } - } - - /* FMODE command */ - bool ForceMode(std::string source, std::deque<std::string> ¶ms) - { - if (params.size() < 2) - return true; - userrec* who = new userrec(); - who->fd = FD_MAGIC_NUMBER; - char* modelist[64]; - memset(&modelist,0,sizeof(modelist)); - for (unsigned int q = 0; q < params.size(); q++) - { - modelist[q] = (char*)params[q].c_str(); - } - Srv->SendMode(modelist,params.size(),who); - DoOneToAllButSender(source,"FMODE",params,source); - delete who; - return true; - } - - /* FTOPIC command */ - bool ForceTopic(std::string source, std::deque<std::string> ¶ms) - { - if (params.size() != 4) - return true; - time_t ts = atoi(params[1].c_str()); - std::string nsource = source; - - chanrec* c = Srv->FindChannel(params[0]); - if (c) - { - if ((ts >= c->topicset) || (!*c->topic)) - { - std::string oldtopic = c->topic; - strlcpy(c->topic,params[3].c_str(),MAXTOPIC); - strlcpy(c->setby,params[2].c_str(),NICKMAX-1); - c->topicset = ts; - /* if the topic text is the same as the current topic, - * dont bother to send the TOPIC command out, just silently - * update the set time and set nick. - */ - if (oldtopic != params[3]) - { - userrec* user = Srv->FindNick(source); - if (!user) - { - WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic); - } - else - { - WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic); - nsource = user->server; - } - /* all done, send it on its way */ - params[3] = ":" + params[3]; - DoOneToAllButSender(source,"FTOPIC",params,nsource); - } - } - - } - - return true; - } - - /* FJOIN, similar to unreal SJOIN */ - bool ForceJoin(std::string source, std::deque<std::string> ¶ms) - { - if (params.size() < 3) - return true; - - char first[MAXBUF]; - char modestring[MAXBUF]; - char* mode_users[127]; - memset(&mode_users,0,sizeof(mode_users)); - mode_users[0] = first; - mode_users[1] = modestring; - strcpy(mode_users[1],"+"); - unsigned int modectr = 2; - - userrec* who = NULL; - std::string channel = params[0]; - time_t TS = atoi(params[1].c_str()); - char* key = ""; - - chanrec* chan = Srv->FindChannel(channel); - if (chan) - { - key = chan->key; - } - strlcpy(mode_users[0],channel.c_str(),MAXBUF); - - /* default is a high value, which if we dont have this - * channel will let the other side apply their modes. - */ - time_t ourTS = time(NULL)+600; - chanrec* us = Srv->FindChannel(channel); - if (us) - { - ourTS = us->age; - } - - log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS); - - /* do this first, so our mode reversals are correctly received by other servers - * if there is a TS collision. - */ - DoOneToAllButSender(source,"FJOIN",params,source); - - for (unsigned int usernum = 2; usernum < params.size(); usernum++) - { - /* process one channel at a time, applying modes. */ - char* usr = (char*)params[usernum].c_str(); - /* Safety check just to make sure someones not sent us an FJOIN full of spaces - * (is this even possible?) */ - if (usr && *usr) - { - char permissions = *usr; - switch (permissions) - { - case '@': - usr++; - mode_users[modectr++] = usr; - strlcat(modestring,"o",MAXBUF); - break; - case '%': - usr++; - mode_users[modectr++] = usr; - strlcat(modestring,"h",MAXBUF); - break; - case '+': - usr++; - mode_users[modectr++] = usr; - strlcat(modestring,"v",MAXBUF); - break; - } - who = Srv->FindNick(usr); - if (who) - { - Srv->JoinUserToChannel(who,channel,key); - if (modectr >= (MAXMODES-1)) - { - /* theres a mode for this user. push them onto the mode queue, and flush it - * if there are more than MAXMODES to go. - */ - if ((ourTS >= TS) || (Srv->IsUlined(who->server))) - { - /* We also always let u-lined clients win, no matter what the TS value */ - log(DEBUG,"Our our channel newer than theirs, accepting their modes"); - Srv->SendMode(mode_users,modectr,who); - } - else - { - log(DEBUG,"Their channel newer than ours, bouncing their modes"); - /* bouncy bouncy! */ - std::deque<std::string> params; - /* modes are now being UNSET... */ - *mode_users[1] = '-'; - for (unsigned int x = 0; x < modectr; x++) - { - params.push_back(mode_users[x]); - } - // tell everyone to bounce the modes. bad modes, bad! - DoOneToMany(Srv->GetServerName(),"FMODE",params); - } - strcpy(mode_users[1],"+"); - modectr = 2; - } - } - } - } - /* there werent enough modes built up to flush it during FJOIN, - * or, there are a number left over. flush them out. - */ - if ((modectr > 2) && (who)) - { - if (ourTS >= TS) - { - log(DEBUG,"Our our channel newer than theirs, accepting their modes"); - Srv->SendMode(mode_users,modectr,who); - } - else - { - log(DEBUG,"Their channel newer than ours, bouncing their modes"); - std::deque<std::string> params; - *mode_users[1] = '-'; - for (unsigned int x = 0; x < modectr; x++) - { - params.push_back(mode_users[x]); - } - DoOneToMany(Srv->GetServerName(),"FMODE",params); - } - } - return true; - } - - /* NICK command */ - bool IntroduceClient(std::string source, std::deque<std::string> ¶ms) - { - if (params.size() < 8) - return true; - if (params.size() > 8) - { - this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)"); - return true; - } - // NICK age nick host dhost ident +modes ip :gecos - // 0 123 4 56 7 - time_t age = atoi(params[0].c_str()); - std::string modes = params[5]; - while (*(modes.c_str()) == '+') - { - char* m = (char*)modes.c_str(); - m++; - modes = m; - } - char* tempnick = (char*)params[1].c_str(); - log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str()); - - user_hash::iterator iter; - iter = clientlist.find(tempnick); - if (iter != clientlist.end()) - { - // nick collision - log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age); - this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision"); - return true; - } - - clientlist[tempnick] = new userrec(); - clientlist[tempnick]->fd = FD_MAGIC_NUMBER; - strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX-1); - strlcpy(clientlist[tempnick]->host, params[2].c_str(),63); - strlcpy(clientlist[tempnick]->dhost, params[3].c_str(),63); - clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str()); - strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX); - strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS); - clientlist[tempnick]->registered = 7; - clientlist[tempnick]->signon = age; - strlcpy(clientlist[tempnick]->modes, modes.c_str(),53); - for (char *v = clientlist[tempnick]->modes; *v; v++) - { - switch (*v) - { - case 'i': - clientlist[tempnick]->modebits |= UM_INVISIBLE; - break; - case 'w': - clientlist[tempnick]->modebits |= UM_WALLOPS; - break; - case 's': - clientlist[tempnick]->modebits |= UM_SERVERNOTICE; - break; - default: - break; - } - } - inet_aton(params[6].c_str(),&clientlist[tempnick]->ip4); - - WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,(char*)inet_ntoa(clientlist[tempnick]->ip4)); - - params[7] = ":" + params[7]; - DoOneToAllButSender(source,"NICK",params,source); - - // Increment the Source Servers User Count.. - TreeServer* SourceServer = FindServer(source); - if (SourceServer) - { - SourceServer->AddUser(clientlist[tempnick]); - SourceServer->AddUserCount(); - } - - return true; - } - - /* Send one or more FJOINs for a channel of users. - * If the length of a single line is more than 480-NICKMAX - * in length, it is split over multiple lines. - */ - void SendFJoins(TreeServer* Current, chanrec* c) - { - log(DEBUG,"Sending FJOINs to other server for %s",c->name); - char list[MAXBUF]; - std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name; - - size_t dlen, curlen; - dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age); - int numusers = 0; - char* ptr = list + dlen; - - CUList *ulist = c->GetUsers(); - std::vector<userrec*> specific_halfop; - std::vector<userrec*> specific_voice; - - for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++) - { - int x = cflags(i->second,c); - if ((x & UCMODE_HOP) && (x & UCMODE_OP)) - { - specific_halfop.push_back(i->second); - } - if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE)) - { - specific_voice.push_back(i->second); - } - - const char* n = ""; - if (x & UCMODE_OP) - { - n = "@"; - } - else if (x & UCMODE_HOP) - { - n = "%"; - } - else if (x & UCMODE_VOICE) - { - n = "+"; - } - - size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s", n, i->second->nick); - - curlen += ptrlen; - ptr += ptrlen; - - numusers++; - - if (curlen > (480-NICKMAX)) - { - this->WriteLine(list); - dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age); - ptr = list + dlen; - ptrlen = 0; - numusers = 0; - for (unsigned int y = 0; y < specific_voice.size(); y++) - { - this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick); - } - for (unsigned int y = 0; y < specific_halfop.size(); y++) - { - this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick); - } - } - } - if (numusers) - { - this->WriteLine(list); - for (unsigned int y = 0; y < specific_voice.size(); y++) - { - this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick); - } - for (unsigned int y = 0; y < specific_halfop.size(); y++) - { - this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick); - } - } - } - - /* Send G, Q, Z and E lines */ - void SendXLines(TreeServer* Current) - { - char data[MAXBUF]; - std::string n = Srv->GetServerName(); - const char* sn = n.c_str(); - int iterations = 0; - /* Yes, these arent too nice looking, but they get the job done */ - for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++) - { - snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason); - this->WriteLine(data); - } - for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++) - { - snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason); - this->WriteLine(data); - } - for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++) - { - snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason); - this->WriteLine(data); - } - for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++) - { - snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason); - this->WriteLine(data); - } - for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++) - { - snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason); - this->WriteLine(data); - } - for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++) - { - snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason); - this->WriteLine(data); - } - for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++) - { - snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason); - this->WriteLine(data); - } - for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++) - { - snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason); - this->WriteLine(data); - } - } - - /* Send channel modes and topics */ - void SendChannelModes(TreeServer* Current) - { - char data[MAXBUF]; - std::deque<std::string> list; - int iterations = 0; - std::string n = Srv->GetServerName(); - const char* sn = n.c_str(); - for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++, iterations++) - { - SendFJoins(Current, c->second); - snprintf(data,MAXBUF,":%s FMODE %s +%s",sn,c->second->name,chanmodes(c->second,true)); - this->WriteLine(data); - if (*c->second->topic) - { - snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic); - this->WriteLine(data); - } - for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++) - { - snprintf(data,MAXBUF,":%s FMODE %s +b %s",sn,c->second->name,b->data); - this->WriteLine(data); - } - FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this)); - list.clear(); - c->second->GetExtList(list); - for (unsigned int j = 0; j < list.size(); j++) - { - FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j])); - } - } - } - - /* send all users and their oper state/modes */ - void SendUsers(TreeServer* Current) - { - char data[MAXBUF]; - std::deque<std::string> list; - int iterations = 0; - for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++) - { - if (u->second->registered == 7) - { - snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,(char*)inet_ntoa(u->second->ip4),u->second->fullname); - this->WriteLine(data); - if (*u->second->oper) - { - this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper)); - } - if (*u->second->awaymsg) - { - this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg)); - } - FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this)); - list.clear(); - u->second->GetExtList(list); - for (unsigned int j = 0; j < list.size(); j++) - { - FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j])); - } - } - } - } - - /* This function is called when we want to send a netburst to a local - * server. There is a set order we must do this, because for example - * users require their servers to exist, and channels require their - * users to exist. You get the idea. - */ - void DoBurst(TreeServer* s) - { - /* The calls here to ServerInstance-> yield the processing - * back to the core so that a large burst is split into at least 6 sections - * (possibly more) - */ - std::string burst = "BURST "+ConvToStr(time(NULL)); - std::string endburst = "ENDBURST"; - // Because by the end of the netburst, it could be gone! - std::string name = s->GetName(); - Srv->SendOpers("*** Bursting to \2"+name+"\2."); - this->WriteLine(burst); - /* send our version string */ - this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion()); - /* Send server tree */ - this->SendServers(TreeRoot,s,1); - /* Send users and their oper status */ - this->SendUsers(s); - /* Send everything else (channel modes, xlines etc) */ - this->SendChannelModes(s); - this->SendXLines(s); - FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this)); - this->WriteLine(endburst); - Srv->SendOpers("*** Finished bursting to \2"+name+"\2."); - } - - /* This function is called when we receive data from a remote - * server. We buffer the data in a std::string (it doesnt stay - * there for long), reading using InspSocket::Read() which can - * read up to 16 kilobytes in one operation. - * - * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES - * THE SOCKET OBJECT FOR US. - */ - virtual bool OnDataReady() - { - char* data = this->Read(); - /* Check that the data read is a valid pointer and it has some content */ - if (data && *data) - { - this->in_buffer.append(data); - /* While there is at least one new line in the buffer, - * do something useful (we hope!) with it. - */ - while (in_buffer.find("\n") != std::string::npos) - { - std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1); - in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n")); - if (ret.find("\r") != std::string::npos) - ret = in_buffer.substr(0,in_buffer.find("\r")-1); - /* Process this one, abort if it - * didnt return true. - */ - if (this->ctx_in) - { - char out[1024]; - char result[1024]; - memset(result,0,1024); - memset(out,0,1024); - log(DEBUG,"Original string '%s'",ret.c_str()); - /* ERROR + CAPAB is still allowed unencryped */ - if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB ")) - { - int nbytes = from64tobits(out, ret.c_str(), 1024); - if ((nbytes > 0) && (nbytes < 1024)) - { - log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes); - ctx_in->Decrypt(out, result, nbytes, 0); - for (int t = 0; t < nbytes; t++) - if (result[t] == '\7') result[t] = 0; - ret = result; - } - } - } - if (!this->ProcessLine(ret)) - { - log(DEBUG,"ProcessLine says no!"); - return false; - } - } - return true; - } - /* EAGAIN returns an empty but non-NULL string, so this - * evaluates to TRUE for EAGAIN but to FALSE for EOF. - */ - return (data && !*data); - } - - int WriteLine(std::string line) - { - log(DEBUG,"OUT: %s",line.c_str()); - if (this->ctx_out) - { - char result[10240]; - char result64[10240]; - if (this->keylength) - { - // pad it to the key length - int n = this->keylength - (line.length() % this->keylength); - if (n) - { - log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength); - line.append(n,'\7'); - } - } - unsigned int ll = line.length(); - ctx_out->Encrypt(line.c_str(), result, ll, 0); - to64frombits((unsigned char*)result64,(unsigned char*)result,ll); - line = result64; - //int from64tobits(char *out, const char *in, int maxlen); - } - return this->Write(line + "\r\n"); - } - - /* Handle ERROR command */ - bool Error(std::deque<std::string> ¶ms) - { - if (params.size() < 1) - return false; - WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str()); - /* we will return false to cause the socket to close. */ - return false; - } - - /* Because the core won't let users or even SERVERS set +o, - * we use the OPERTYPE command to do this. - */ - bool OperType(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() != 1) - { - log(DEBUG,"Received invalid oper type from %s",prefix.c_str()); - return true; - } - std::string opertype = params[0]; - userrec* u = Srv->FindNick(prefix); - if (u) - { - strlcpy(u->oper,opertype.c_str(),NICKMAX-1); - if (!strchr(u->modes,'o')) - { - strcat(u->modes,"o"); - } - DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server); - } - return true; - } - - /* Because Andy insists that services-compatible servers must - * implement SVSNICK and SVSJOIN, that's exactly what we do :p - */ - bool ForceNick(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 3) - return true; - - userrec* u = Srv->FindNick(params[0]); - - if (u) - { - DoOneToAllButSender(prefix,"SVSNICK",params,prefix); - if (IS_LOCAL(u)) - { - std::deque<std::string> par; - par.push_back(params[1]); - DoOneToMany(u->nick,"NICK",par); - Srv->ChangeUserNick(u,params[1]); - u->age = atoi(params[2].c_str()); - } - } - return true; - } - - bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 2) - return true; - - userrec* u = Srv->FindNick(params[0]); - - if (u) - { - Srv->JoinUserToChannel(u,params[1],""); - DoOneToAllButSender(prefix,"SVSJOIN",params,prefix); - } - return true; - } - - bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 1) - return false; - - std::string servermask = params[0]; - - if (Srv->MatchText(Srv->GetServerName(),servermask)) - { - Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002."); - Srv->RehashServer(); - ReadConfiguration(false); - } - DoOneToAllButSender(prefix,"REHASH",params,prefix); - return true; - } - - bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() != 2) - return true; - - std::string nick = params[0]; - userrec* u = Srv->FindNick(prefix); - userrec* who = Srv->FindNick(nick); - - if (who) - { - /* Prepend kill source, if we don't have one */ - std::string sourceserv = prefix; - if (u) - { - sourceserv = u->server; - } - if (*(params[1].c_str()) != '[') - { - params[1] = "[" + sourceserv + "] Killed (" + params[1] +")"; - } - std::string reason = params[1]; - params[1] = ":" + params[1]; - DoOneToAllButSender(prefix,"KILL",params,sourceserv); - Srv->QuitUser(who,reason); - } - return true; - } - - bool LocalPong(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 1) - return true; - - if (params.size() == 1) - { - TreeServer* ServerSource = FindServer(prefix); - if (ServerSource) - { - ServerSource->SetPingFlag(); - } - } - else - { - std::string forwardto = params[1]; - if (forwardto == Srv->GetServerName()) - { - /* - * this is a PONG for us - * if the prefix is a user, check theyre local, and if they are, - * dump the PONG reply back to their fd. If its a server, do nowt. - * Services might want to send these s->s, but we dont need to yet. - */ - userrec* u = Srv->FindNick(prefix); - - if (u) - { - WriteServ(u->fd,"PONG %s %s",params[0].c_str(),params[1].c_str()); - } - } - else - { - // not for us, pass it on :) - DoOneToOne(prefix,"PONG",params,forwardto); - } - } - - return true; - } - - bool MetaData(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 3) - return true; - - TreeServer* ServerSource = FindServer(prefix); - - if (ServerSource) - { - if (params[0] == "*") - { - FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2])); - } - else if (*(params[0].c_str()) == '#') - { - chanrec* c = Srv->FindChannel(params[0]); - if (c) - { - FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2])); - } - } - else if (*(params[0].c_str()) != '#') - { - userrec* u = Srv->FindNick(params[0]); - if (u) - { - FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2])); - } - } - } - - params[2] = ":" + params[2]; - DoOneToAllButSender(prefix,"METADATA",params,prefix); - return true; - } - - bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 1) - return true; - - TreeServer* ServerSource = FindServer(prefix); - - if (ServerSource) - { - ServerSource->SetVersion(params[0]); - } - params[0] = ":" + params[0]; - DoOneToAllButSender(prefix,"VERSION",params,prefix); - return true; - } - - bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 1) - return true; - - userrec* u = Srv->FindNick(prefix); - - if (u) - { - Srv->ChangeHost(u,params[0]); - DoOneToAllButSender(prefix,"FHOST",params,u->server); - } - return true; - } - - bool AddLine(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 6) - return true; - - bool propogate = false; - - switch (*(params[0].c_str())) - { - case 'Z': - propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); - zline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str())); - break; - case 'Q': - propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); - qline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str())); - break; - case 'E': - propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); - eline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str())); - break; - case 'G': - propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); - gline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str())); - break; - case 'K': - propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str()); - break; - default: - /* Just in case... */ - Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!"); - propogate = false; - break; - } - - /* Send it on its way */ - if (propogate) - { - if (atoi(params[4].c_str())) - { - WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str()); - } - else - { - WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str()); - } - params[5] = ":" + params[5]; - DoOneToAllButSender(prefix,"ADDLINE",params,prefix); - } - if (!this->bursting) - { - log(DEBUG,"Applying lines..."); - apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES); - } - return true; - } - - bool ChangeName(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 1) - return true; - - userrec* u = Srv->FindNick(prefix); - - if (u) - { - Srv->ChangeGECOS(u,params[0]); - params[0] = ":" + params[0]; - DoOneToAllButSender(prefix,"FNAME",params,u->server); - } - return true; - } - - bool Whois(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 1) - return true; - - log(DEBUG,"In IDLE command"); - userrec* u = Srv->FindNick(prefix); - - if (u) - { - log(DEBUG,"USER EXISTS: %s",u->nick); - // an incoming request - if (params.size() == 1) - { - userrec* x = Srv->FindNick(params[0]); - if ((x) && (x->fd > -1)) - { - userrec* x = Srv->FindNick(params[0]); - log(DEBUG,"Got IDLE"); - char signon[MAXBUF]; - char idle[MAXBUF]; - log(DEBUG,"Sending back IDLE 3"); - snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon); - snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL))); - std::deque<std::string> par; - par.push_back(prefix); - par.push_back(signon); - par.push_back(idle); - // ours, we're done, pass it BACK - DoOneToOne(params[0],"IDLE",par,u->server); - } - else - { - // not ours pass it on - DoOneToOne(prefix,"IDLE",params,x->server); - } - } - else if (params.size() == 3) - { - std::string who_did_the_whois = params[0]; - userrec* who_to_send_to = Srv->FindNick(who_did_the_whois); - if ((who_to_send_to) && (who_to_send_to->fd > -1)) - { - log(DEBUG,"Got final IDLE"); - // an incoming reply to a whois we sent out - std::string nick_whoised = prefix; - unsigned long signon = atoi(params[1].c_str()); - unsigned long idle = atoi(params[2].c_str()); - if ((who_to_send_to) && (who_to_send_to->fd > -1)) - do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str()); - } - else - { - // not ours, pass it on - DoOneToOne(prefix,"IDLE",params,who_to_send_to->server); - } - } - } - return true; - } - - bool Push(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 2) - return true; - - userrec* u = Srv->FindNick(params[0]); - - if (IS_LOCAL(u)) - { - // push the raw to the user - if (Srv->IsUlined(prefix)) - { - ::Write(u->fd,"%s",params[1].c_str()); - } - else - { - log(DEBUG,"PUSH from non-ulined server dropped into the bit-bucket: :%s PUSH %s :%s",prefix.c_str(),params[0].c_str(),params[1].c_str()); - } - } - else - { - // continue the raw onwards - params[1] = ":" + params[1]; - DoOneToOne(prefix,"PUSH",params,u->server); - } - return true; - } - - bool Time(std::string prefix, std::deque<std::string> ¶ms) - { - // :source.server TIME remote.server sendernick - // :remote.server TIME source.server sendernick TS - if (params.size() == 2) - { - // someone querying our time? - if (Srv->GetServerName() == params[0]) - { - userrec* u = Srv->FindNick(params[1]); - if (u) - { - char curtime[256]; - snprintf(curtime,256,"%lu",(unsigned long)time(NULL)); - params.push_back(curtime); - params[0] = prefix; - DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]); - } - } - else - { - // not us, pass it on - userrec* u = Srv->FindNick(params[1]); - if (u) - DoOneToOne(prefix,"TIME",params,params[0]); - } - } - else if (params.size() == 3) - { - // a response to a previous TIME - userrec* u = Srv->FindNick(params[1]); - if ((u) && (IS_LOCAL(u))) - { - time_t rawtime = atol(params[2].c_str()); - struct tm * timeinfo; - timeinfo = localtime(&rawtime); - char tms[26]; - snprintf(tms,26,"%s",asctime(timeinfo)); - tms[24] = 0; - WriteServ(u->fd,"391 %s %s :%s",u->nick,prefix.c_str(),tms); - } - else - { - if (u) - DoOneToOne(prefix,"TIME",params,u->server); - } - } - return true; - } - - bool LocalPing(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 1) - return true; - - if (params.size() == 1) - { - std::string stufftobounce = params[0]; - this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce); - return true; - } - else - { - std::string forwardto = params[1]; - if (forwardto == Srv->GetServerName()) - { - // this is a ping for us, send back PONG to the requesting server - params[1] = params[0]; - params[0] = forwardto; - DoOneToOne(forwardto,"PONG",params,params[1]); - } - else - { - // not for us, pass it on :) - DoOneToOne(prefix,"PING",params,forwardto); - } - return true; - } - } - - bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms) - { - if (params.size() < 4) - return false; - - std::string servername = params[0]; - std::string password = params[1]; - // hopcount is not used for a remote server, we calculate this ourselves - std::string description = params[3]; - TreeServer* ParentOfThis = FindServer(prefix); - - if (!ParentOfThis) - { - this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix); - return false; - } - TreeServer* CheckDupe = FindServer(servername); - if (CheckDupe) - { - this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); - return false; - } - TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL); - ParentOfThis->AddChild(Node); - params[3] = ":" + params[3]; - DoOneToAllButSender(prefix,"SERVER",params,prefix); - Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")"); - return true; - } - - bool Outbound_Reply_Server(std::deque<std::string> ¶ms) - { - if (params.size() < 4) - return false; - - irc::string servername = params[0].c_str(); - std::string sname = params[0]; - std::string password = params[1]; - int hops = atoi(params[2].c_str()); - - if (hops) - { - this->WriteLine("ERROR :Server too far away for authentication"); - Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); - return false; - } - std::string description = params[3]; - for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++) - { - if ((x->Name == servername) && (x->RecvPass == password)) - { - TreeServer* CheckDupe = FindServer(sname); - if (CheckDupe) - { - this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); - return false; - } - // Begin the sync here. this kickstarts the - // other side, waiting in WAIT_AUTH_2 state, - // into starting their burst, as it shows - // that we're happy. - this->LinkState = CONNECTED; - // we should add the details of this server now - // to the servers tree, as a child of the root - // node. - TreeServer* Node = new TreeServer(sname,description,TreeRoot,this); - TreeRoot->AddChild(Node); - params[3] = ":" + params[3]; - DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname); - this->bursting = true; - this->DoBurst(Node); - return true; - } - } - this->WriteLine("ERROR :Invalid credentials"); - Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials"); - return false; - } - - bool Inbound_Server(std::deque<std::string> ¶ms) - { - if (params.size() < 4) - return false; - - irc::string servername = params[0].c_str(); - std::string sname = params[0]; - std::string password = params[1]; - int hops = atoi(params[2].c_str()); - - if (hops) - { - this->WriteLine("ERROR :Server too far away for authentication"); - Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); - return false; - } - std::string description = params[3]; - for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++) - { - if ((x->Name == servername) && (x->RecvPass == password)) - { - TreeServer* CheckDupe = FindServer(sname); - if (CheckDupe) - { - this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); - return false; - } - /* If the config says this link is encrypted, but the remote side - * hasnt bothered to send the AES command before SERVER, then we - * boot them off as we MUST have this connection encrypted. - */ - if ((x->EncryptionKey != "") && (!this->ctx_in)) - { - this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused."); - Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES."); - return false; - } - Srv->SendOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")"); - this->InboundServerName = sname; - this->InboundDescription = description; - // this is good. Send our details: Our server name and description and hopcount of 0, - // along with the sendpass from this block. - this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription()); - // move to the next state, we are now waiting for THEM. - this->LinkState = WAIT_AUTH_2; - return true; - } - } - this->WriteLine("ERROR :Invalid credentials"); - Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials"); - return false; - } - - void Split(std::string line, bool stripcolon, std::deque<std::string> &n) - { - // we don't do anything with a line > 2048 - if (line.length() > 2048) - { - log(DEBUG,"Line too long!"); - return; - } - if (!strchr(line.c_str(),' ')) - { - n.push_back(line); - return; - } - std::stringstream s(line); - int count = 0; - char param[1024]; - char* pptr = param; - - n.clear(); - int item = 0; - while (!s.eof()) - { - char c = 0; - s.get(c); - if (c == ' ') - { - *pptr = 0; - if (*param) - n.push_back(param); - *param = count = 0; - pptr = param; - item++; - } - else - { - if (!s.eof()) - { - *pptr++ = c; - count++; - } - if ((*param == ':') && (count == 1) && (item > 0)) - { - *param = count = 0; - pptr = param; - while (!s.eof()) - { - s.get(c); - if (!s.eof()) - { - *pptr++ = c; - count++; - } - } - *pptr = 0; - n.push_back(param); - *param = count = 0; - pptr = param; - } - } - } - *pptr = 0; - if (*param) - { - n.push_back(param); - } - - return; - } - - bool ProcessLine(std::string line) - { - char* l = (char*)line.c_str(); - for (char* x = l; *x; x++) - { - if ((*x == '\r') || (*x == '\n')) - *x = 0; - } - if (!*l) - return true; - - log(DEBUG,"IN: %s",l); - - std::deque<std::string> params; - this->Split(l,true,params); - irc::string command = ""; - std::string prefix = ""; - if (((params[0].c_str())[0] == ':') && (params.size() > 1)) - { - prefix = params[0]; - command = params[1].c_str(); - char* pref = (char*)prefix.c_str(); - prefix = ++pref; - params.pop_front(); - params.pop_front(); - } - else - { - prefix = ""; - command = params[0].c_str(); - params.pop_front(); - } - - if ((!this->ctx_in) && (command == "AES")) - { - std::string sserv = params[0]; - for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++) - { - if ((x->EncryptionKey != "") && (x->Name == sserv)) - { - this->InitAES(x->EncryptionKey,sserv); - } - } - - return true; - } - else if ((this->ctx_in) && (command == "AES")) - { - WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str()); - } - - switch (this->LinkState) - { - TreeServer* Node; - - case WAIT_AUTH_1: - // Waiting for SERVER command from remote server. Server initiating - // the connection sends the first SERVER command, listening server - // replies with theirs if its happy, then if the initiator is happy, - // it starts to send its net sync, which starts the merge, otherwise - // it sends an ERROR. - if (command == "PASS") - { - /* Silently ignored */ - } - else if (command == "SERVER") - { - return this->Inbound_Server(params); - } - else if (command == "ERROR") - { - return this->Error(params); - } - else if (command == "USER") - { - this->WriteLine("ERROR :Client connections to this port are prohibited."); - return false; - } - else if (command == "CAPAB") - { - return this->Capab(params); - } - else if ((command == "U") || (command == "S")) - { - this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!"); - return false; - } - else - { - this->WriteLine("ERROR :Invalid command in negotiation phase."); - return false; - } - break; - case WAIT_AUTH_2: - // Waiting for start of other side's netmerge to say they liked our - // password. - if (command == "SERVER") - { - // cant do this, they sent it to us in the WAIT_AUTH_1 state! - // silently ignore. - return true; - } - else if ((command == "U") || (command == "S")) - { - this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!"); - return false; - } - else if (command == "BURST") - { - if (params.size()) - { - /* If a time stamp is provided, try and check syncronization */ - time_t THEM = atoi(params[0].c_str()); - long delta = THEM-time(NULL); - if ((delta < -600) || (delta > 600)) - { - WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta)); - this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!"); - return false; - } - else if ((delta < -60) || (delta > 60)) - { - WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta)); - } - } - this->LinkState = CONNECTED; - Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this); - TreeRoot->AddChild(Node); - params.clear(); - params.push_back(InboundServerName); - params.push_back("*"); - params.push_back("1"); - params.push_back(":"+InboundDescription); - DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName); - this->bursting = true; - this->DoBurst(Node); - } - else if (command == "ERROR") - { - return this->Error(params); - } - else if (command == "CAPAB") - { - return this->Capab(params); - } - - break; - case LISTENER: - this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!"); - return false; - break; - case CONNECTING: - if (command == "SERVER") - { - // another server we connected to, which was in WAIT_AUTH_1 state, - // has just sent us their credentials. If we get this far, theyre - // happy with OUR credentials, and they are now in WAIT_AUTH_2 state. - // if we're happy with this, we should send our netburst which - // kickstarts the merge. - return this->Outbound_Reply_Server(params); - } - else if (command == "ERROR") - { - return this->Error(params); - } - break; - case CONNECTED: - // This is the 'authenticated' state, when all passwords - // have been exchanged and anything past this point is taken - // as gospel. - - if (prefix != "") - { - std::string direction = prefix; - userrec* t = Srv->FindNick(prefix); - if (t) - { - direction = t->server; - } - TreeServer* route_back_again = BestRouteTo(direction); - if ((!route_back_again) || (route_back_again->GetSocket() != this)) - { - if (route_back_again) - log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str()); - return true; - } - - /* Fix by brain: - * When there is activity on the socket, reset the ping counter so - * that we're not wasting bandwidth pinging an active server. - */ - route_back_again->SetNextPingTime(time(NULL) + 120); - route_back_again->SetPingFlag(); - } - - if (command == "SVSMODE") - { - /* Services expects us to implement - * SVSMODE. In inspircd its the same as - * MODE anyway. - */ - command = "MODE"; - } - std::string target = ""; - /* Yes, know, this is a mess. Its reasonably fast though as we're - * working with std::string here. - */ - if ((command == "NICK") && (params.size() > 1)) - { - return this->IntroduceClient(prefix,params); - } - else if (command == "FJOIN") - { - return this->ForceJoin(prefix,params); - } - else if (command == "SERVER") - { - return this->RemoteServer(prefix,params); - } - else if (command == "ERROR") - { - return this->Error(params); - } - else if (command == "OPERTYPE") - { - return this->OperType(prefix,params); - } - else if (command == "FMODE") - { - return this->ForceMode(prefix,params); - } - else if (command == "KILL") - { - return this->RemoteKill(prefix,params); - } - else if (command == "FTOPIC") - { - return this->ForceTopic(prefix,params); - } - else if (command == "REHASH") - { - return this->RemoteRehash(prefix,params); - } - else if (command == "METADATA") - { - return this->MetaData(prefix,params); - } - else if (command == "PING") - { - /* - * We just got a ping from a server that's bursting. - * This can't be right, so set them to not bursting, and - * apply their lines. - */ - if (this->bursting) - { - this->bursting = false; - apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES); - } - if (prefix == "") - { - prefix = this->GetName(); - } - return this->LocalPing(prefix,params); - } - else if (command == "PONG") - { - /* - * We just got a pong from a server that's bursting. - * This can't be right, so set them to not bursting, and - * apply their lines. - */ - if (this->bursting) - { - this->bursting = false; - apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES); - } - if (prefix == "") - { - prefix = this->GetName(); - } - return this->LocalPong(prefix,params); - } - else if (command == "VERSION") - { - return this->ServerVersion(prefix,params); - } - else if (command == "FHOST") - { - return this->ChangeHost(prefix,params); - } - else if (command == "FNAME") - { - return this->ChangeName(prefix,params); - } - else if (command == "ADDLINE") - { - return this->AddLine(prefix,params); - } - else if (command == "SVSNICK") - { - if (prefix == "") - { - prefix = this->GetName(); - } - return this->ForceNick(prefix,params); - } - else if (command == "IDLE") - { - return this->Whois(prefix,params); - } - else if (command == "PUSH") - { - return this->Push(prefix,params); - } - else if (command == "TIME") - { - return this->Time(prefix,params); - } - else if ((command == "KICK") && (IsServer(prefix))) - { - std::string sourceserv = this->myhost; - if (params.size() == 3) - { - userrec* user = Srv->FindNick(params[1]); - chanrec* chan = Srv->FindChannel(params[0]); - if (user && chan) - { - server_kick_channel(user,chan,(char*)params[2].c_str(),false); - } - } - if (this->InboundServerName != "") - { - sourceserv = this->InboundServerName; - } - return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); - } - else if (command == "SVSJOIN") - { - if (prefix == "") - { - prefix = this->GetName(); - } - return this->ServiceJoin(prefix,params); - } - else if (command == "SQUIT") - { - if (params.size() == 2) - { - this->Squit(FindServer(params[0]),params[1]); - } - return true; - } - else if (command == "ENDBURST") - { - this->bursting = false; - apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES); - std::string sourceserv = this->myhost; - if (this->InboundServerName != "") - { - sourceserv = this->InboundServerName; - } - WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str()); - return true; - } - else - { - // not a special inter-server command. - // Emulate the actual user doing the command, - // this saves us having a huge ugly parser. - userrec* who = Srv->FindNick(prefix); - std::string sourceserv = this->myhost; - if (this->InboundServerName != "") - { - sourceserv = this->InboundServerName; - } - if (who) - { - if (command == "QUIT") - { - TreeServer* s = FindServer(who->server); - if (s) - { - s->DelUser(who); - } - } - else if ((command == "NICK") && (params.size() > 0)) - { - /* On nick messages, check that the nick doesnt - * already exist here. If it does, kill their copy, - * and our copy. - */ - userrec* x = Srv->FindNick(params[0]); - if (x) - { - std::deque<std::string> p; - p.push_back(params[0]); - p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")"); - DoOneToMany(Srv->GetServerName(),"KILL",p); - p.clear(); - p.push_back(prefix); - p.push_back("Nickname collision"); - DoOneToMany(Srv->GetServerName(),"KILL",p); - Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")"); - userrec* y = Srv->FindNick(prefix); - if (y) - { - Srv->QuitUser(y,"Nickname collision"); - } - return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); - } - } - // its a user - target = who->server; - char* strparams[127]; - for (unsigned int q = 0; q < params.size(); q++) - { - strparams[q] = (char*)params[q].c_str(); - } - if (!Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who)) - { - this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules"); - return false; - } - } - else - { - // its not a user. Its either a server, or somethings screwed up. - if (IsServer(prefix)) - { - target = Srv->GetServerName(); - } - else - { - log(DEBUG,"Command with unknown origin '%s'",prefix.c_str()); - return true; - } - } - return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params); - - } - return true; - break; - } - return true; - } - - virtual std::string GetName() - { - std::string sourceserv = this->myhost; - if (this->InboundServerName != "") - { - sourceserv = this->InboundServerName; - } - return sourceserv; - } - - virtual void OnTimeout() - { - if (this->LinkState == CONNECTING) - { - Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out."); - } - } - - virtual void OnClose() - { - // Connection closed. - // If the connection is fully up (state CONNECTED) - // then propogate a netsplit to all peers. - std::string quitserver = this->myhost; - if (this->InboundServerName != "") - { - quitserver = this->InboundServerName; - } - TreeServer* s = FindServer(quitserver); - if (s) - { - Squit(s,"Remote host closed the connection"); - } - WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str()); - } - - virtual int OnIncomingConnection(int newsock, char* ip) - { - TreeSocket* s = new TreeSocket(newsock, ip); - Srv->AddSocket(s); - return true; - } -}; - -void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list) -{ - for (unsigned int c = 0; c < list.size(); c++) - { - if (list[c] == server) - { - return; - } - } - list.push_back(server); -} - -// returns a list of DIRECT servernames for a specific channel -void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list) -{ - CUList *ulist = c->GetUsers(); - for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++) - { - if (i->second->fd < 0) - { - TreeServer* best = BestRouteTo(i->second->server); - if (best) - AddThisServer(best,list); - } - } - return; -} - -bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms) -{ - TreeServer* omitroute = BestRouteTo(omit); - if ((command == "NOTICE") || (command == "PRIVMSG")) - { - if ((params.size() >= 2) && (*(params[0].c_str()) != '$')) - { - /* Prefixes */ - if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+')) - { - params[0] = params[0].substr(1, params[0].length()-1); - } - if (*(params[0].c_str()) != '#') - { - // special routing for private messages/notices - userrec* d = Srv->FindNick(params[0]); - if (d) - { - std::deque<std::string> par; - par.push_back(params[0]); - par.push_back(":"+params[1]); - DoOneToOne(prefix,command.c_str(),par,d->server); - return true; - } - } - else - { - log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str()); - chanrec* c = Srv->FindChannel(params[0]); - if (c) - { - std::deque<TreeServer*> list; - GetListOfServersForChannel(c,list); - log(DEBUG,"Got a list of %d servers",list.size()); - unsigned int lsize = list.size(); - for (unsigned int i = 0; i < lsize; i++) - { - TreeSocket* Sock = list[i]->GetSocket(); - if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i])) - { - log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str()); - Sock->WriteLine(data); - } - } - return true; - } - } - } - } - unsigned int items = TreeRoot->ChildCount(); - for (unsigned int x = 0; x < items; x++) - { - TreeServer* Route = TreeRoot->GetChild(x); - if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route)) - { - TreeSocket* Sock = Route->GetSocket(); - Sock->WriteLine(data); - } - } - return true; -} - -bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit) -{ - TreeServer* omitroute = BestRouteTo(omit); - std::string FullLine = ":" + prefix + " " + command; - unsigned int words = params.size(); - for (unsigned int x = 0; x < words; x++) - { - FullLine = FullLine + " " + params[x]; - } - unsigned int items = TreeRoot->ChildCount(); - for (unsigned int x = 0; x < items; x++) - { - TreeServer* Route = TreeRoot->GetChild(x); - // Send the line IF: - // The route has a socket (its a direct connection) - // The route isnt the one to be omitted - // The route isnt the path to the one to be omitted - if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route)) - { - TreeSocket* Sock = Route->GetSocket(); - Sock->WriteLine(FullLine); - } - } - return true; -} - -bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms) -{ - std::string FullLine = ":" + prefix + " " + command; - unsigned int words = params.size(); - for (unsigned int x = 0; x < words; x++) - { - FullLine = FullLine + " " + params[x]; - } - unsigned int items = TreeRoot->ChildCount(); - for (unsigned int x = 0; x < items; x++) - { - TreeServer* Route = TreeRoot->GetChild(x); - if (Route->GetSocket()) - { - TreeSocket* Sock = Route->GetSocket(); - Sock->WriteLine(FullLine); - } - } - return true; -} - -bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target) -{ - TreeServer* Route = BestRouteTo(target); - if (Route) - { - std::string FullLine = ":" + prefix + " " + command; - unsigned int words = params.size(); - for (unsigned int x = 0; x < words; x++) - { - FullLine = FullLine + " " + params[x]; - } - if (Route->GetSocket()) - { - TreeSocket* Sock = Route->GetSocket(); - Sock->WriteLine(FullLine); - } - return true; - } - else - { - return true; - } -} - -std::vector<TreeSocket*> Bindings; - -void ReadConfiguration(bool rebind) -{ - Conf = new ConfigReader; - if (rebind) - { - for (int j =0; j < Conf->Enumerate("bind"); j++) - { - std::string Type = Conf->ReadValue("bind","type",j); - std::string IP = Conf->ReadValue("bind","address",j); - long Port = Conf->ReadInteger("bind","port",j,true); - if (Type == "servers") - { - if (IP == "*") - { - IP = ""; - } - TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10); - if (listener->GetState() == I_LISTENING) - { - Srv->AddSocket(listener); - Bindings.push_back(listener); - } - else - { - log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port); - listener->Close(); - delete listener; - } - } - } - } - FlatLinks = Conf->ReadFlag("options","flatlinks",0); - HideULines = Conf->ReadFlag("options","hideulines",0); - LinkBlocks.clear(); - for (int j =0; j < Conf->Enumerate("link"); j++) - { - Link L; - L.Name = (Conf->ReadValue("link","name",j)).c_str(); - L.IPAddr = Conf->ReadValue("link","ipaddr",j); - L.Port = Conf->ReadInteger("link","port",j,true); - L.SendPass = Conf->ReadValue("link","sendpass",j); - L.RecvPass = Conf->ReadValue("link","recvpass",j); - L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true); - L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j); - L.HiddenFromStats = Conf->ReadFlag("link","hidden",j); - L.NextConnectTime = time(NULL) + L.AutoConnect; - /* Bugfix by brain, do not allow people to enter bad configurations */ - if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port)) - { - LinkBlocks.push_back(L); - log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port); - } - else - { - if (L.IPAddr == "") - { - log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str()); - } - else if (L.RecvPass == "") - { - log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str()); - } - else if (L.SendPass == "") - { - log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str()); - } - else if (L.Name == "") - { - log(DEFAULT,"Invalid configuration, link tag without a name!"); - } - else if (!L.Port) - { - log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str()); - } - } - } - delete Conf; -} - - -class ModuleSpanningTree : public Module -{ - std::vector<TreeSocket*> Bindings; - int line; - int NumServers; - unsigned int max_local; - unsigned int max_global; - cmd_rconnect* command_rconnect; - - public: - - ModuleSpanningTree(Server* Me) - : Module::Module(Me), max_local(0), max_global(0) - { - Srv = Me; - Bindings.clear(); - - // Create the root of the tree - TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription()); - - ReadConfiguration(true); - - command_rconnect = new cmd_rconnect(this); - Srv->AddCommand(command_rconnect); - } - - void ShowLinks(TreeServer* Current, userrec* user, int hops) - { - std::string Parent = TreeRoot->GetName(); - if (Current->GetParent()) - { - Parent = Current->GetParent()->GetName(); - } - for (unsigned int q = 0; q < Current->ChildCount(); q++) - { - if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName()))) - { - if (*user->oper) - { - ShowLinks(Current->GetChild(q),user,hops+1); - } - } - else - { - ShowLinks(Current->GetChild(q),user,hops+1); - } - } - /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */ - if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper)) - return; - WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str()); - } - - int CountLocalServs() - { - return TreeRoot->ChildCount(); - } - - int CountServs() - { - return serverlist.size(); - } - - void HandleLinks(char** parameters, int pcnt, userrec* user) - { - ShowLinks(TreeRoot,user,0); - WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick); - return; - } - - void HandleLusers(char** parameters, int pcnt, userrec* user) - { - unsigned int n_users = usercnt(); - - /* Only update these when someone wants to see them, more efficient */ - if ((unsigned int)local_count() > max_local) - max_local = local_count(); - if (n_users > max_global) - max_global = n_users; - - WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-usercount_invisible(),usercount_invisible(),this->CountServs()); - WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers()); - WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown()); - WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount()); - WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs()); - WriteServ(user->fd,"265 %s :Current Local Users: %d Max: %d",user->nick,local_count(),max_local); - WriteServ(user->fd,"266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global); - return; - } - - // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS. - - void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers) - { - if (line < 128) - { - for (int t = 0; t < depth; t++) - { - matrix[line][t] = ' '; - } - - // For Aligning, we need to work out exactly how deep this thing is, and produce - // a 'Spacer' String to compensate. - char spacer[40]; - - memset(spacer,' ',40); - if ((40 - Current->GetName().length() - depth) > 1) { - spacer[40 - Current->GetName().length() - depth] = '\0'; - } - else - { - spacer[5] = '\0'; - } - - float percent; - char text[80]; - if (clientlist.size() == 0) { - // If there are no users, WHO THE HELL DID THE /MAP?!?!?! - percent = 0; - } - else - { - percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100; - } - snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent); - totusers += Current->GetUserCount(); - totservers++; - strlcpy(&matrix[line][depth],text,80); - line++; - for (unsigned int q = 0; q < Current->ChildCount(); q++) - { - if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName()))) - { - if (*user->oper) - { - ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers); - } - } - else - { - ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers); - } - } - } - } - - // Ok, prepare to be confused. - // After much mulling over how to approach this, it struck me that - // the 'usual' way of doing a /MAP isnt the best way. Instead of - // keeping track of a ton of ascii characters, and line by line - // under recursion working out where to place them using multiplications - // and divisons, we instead render the map onto a backplane of characters - // (a character matrix), then draw the branches as a series of "L" shapes - // from the nodes. This is not only friendlier on CPU it uses less stack. - - void HandleMap(char** parameters, int pcnt, userrec* user) - { - // This array represents a virtual screen which we will - // "scratch" draw to, as the console device of an irc - // client does not provide for a proper terminal. - float totusers = 0; - float totservers = 0; - char matrix[128][80]; - for (unsigned int t = 0; t < 128; t++) - { - matrix[t][0] = '\0'; - } - line = 0; - // The only recursive bit is called here. - ShowMap(TreeRoot,user,0,matrix,totusers,totservers); - // Process each line one by one. The algorithm has a limit of - // 128 servers (which is far more than a spanning tree should have - // anyway, so we're ok). This limit can be raised simply by making - // the character matrix deeper, 128 rows taking 10k of memory. - for (int l = 1; l < line; l++) - { - // scan across the line looking for the start of the - // servername (the recursive part of the algorithm has placed - // the servers at indented positions depending on what they - // are related to) - int first_nonspace = 0; - while (matrix[l][first_nonspace] == ' ') - { - first_nonspace++; - } - first_nonspace--; - // Draw the `- (corner) section: this may be overwritten by - // another L shape passing along the same vertical pane, becoming - // a |- (branch) section instead. - matrix[l][first_nonspace] = '-'; - matrix[l][first_nonspace-1] = '`'; - int l2 = l - 1; - // Draw upwards until we hit the parent server, causing possibly - // other corners (`-) to become branches (|-) - while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`')) - { - matrix[l2][first_nonspace-1] = '|'; - l2--; - } - } - // dump the whole lot to the user. This is the easy bit, honest. - for (int t = 0; t < line; t++) - { - WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]); - } - float avg_users = totusers / totservers; - WriteServ(user->fd,"270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users); - WriteServ(user->fd,"007 %s :End of /MAP",user->nick); - return; - } - - int HandleSquit(char** parameters, int pcnt, userrec* user) - { - TreeServer* s = FindServerMask(parameters[0]); - if (s) - { - if (s == TreeRoot) - { - WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]); - return 1; - } - TreeSocket* sock = s->GetSocket(); - if (sock) - { - log(DEBUG,"Splitting server %s",s->GetName().c_str()); - WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick); - sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host)); - Srv->RemoveSocket(sock); - } - else - { - WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]); - } - } - else - { - WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]); - } - return 1; - } - - int HandleTime(char** parameters, int pcnt, userrec* user) - { - if ((user->fd > -1) && (pcnt)) - { - TreeServer* found = FindServerMask(parameters[0]); - if (found) - { - // we dont' override for local server - if (found == TreeRoot) - return 0; - - std::deque<std::string> params; - params.push_back(found->GetName()); - params.push_back(user->nick); - DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName()); - } - else - { - WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]); - } - } - return 1; - } - - int HandleRemoteWhois(char** parameters, int pcnt, userrec* user) - { - if ((user->fd > -1) && (pcnt > 1)) - { - userrec* remote = Srv->FindNick(parameters[1]); - if ((remote) && (remote->fd < 0)) - { - std::deque<std::string> params; - params.push_back(parameters[1]); - DoOneToOne(user->nick,"IDLE",params,remote->server); - return 1; - } - else if (!remote) - { - WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]); - WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]); - return 1; - } - } - return 0; - } - - void DoPingChecks(time_t curtime) - { - for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++) - { - TreeServer* serv = TreeRoot->GetChild(j); - TreeSocket* sock = serv->GetSocket(); - if (sock) - { - if (curtime >= serv->NextPingTime()) - { - if (serv->AnsweredLastPing()) - { - sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName()); - serv->SetNextPingTime(curtime + 120); - } - else - { - // they didnt answer, boot them - WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str()); - sock->Squit(serv,"Ping timeout"); - Srv->RemoveSocket(sock); - return; - } - } - } - } - } - - void AutoConnectServers(time_t curtime) - { - for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++) - { - if ((x->AutoConnect) && (curtime >= x->NextConnectTime)) - { - log(DEBUG,"Auto-Connecting %s",x->Name.c_str()); - x->NextConnectTime = curtime + x->AutoConnect; - TreeServer* CheckDupe = FindServer(x->Name.c_str()); - if (!CheckDupe) - { - // an autoconnected server is not connected. Check if its time to connect it - WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect); - TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str()); - if (newsocket->GetFd() > -1) - { - Srv->AddSocket(newsocket); - } - else - { - WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno)); - delete newsocket; - } - } - } - } - } - - int HandleVersion(char** parameters, int pcnt, userrec* user) - { - // we've already checked if pcnt > 0, so this is safe - TreeServer* found = FindServerMask(parameters[0]); - if (found) - { - std::string Version = found->GetVersion(); - WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str()); - if (found == TreeRoot) - { - std::stringstream out(Config->data005); - std::string token = ""; - std::string line5 = ""; - int token_counter = 0; - - while (!out.eof()) - { - out >> token; - line5 = line5 + token + " "; - token_counter++; - - if ((token_counter >= 13) || (out.eof() == true)) - { - WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str()); - line5 = ""; - token_counter = 0; - } - } - } - } - else - { - WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]); - } - return 1; - } - - int HandleConnect(char** parameters, int pcnt, userrec* user) - { - for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++) - { - if (Srv->MatchText(x->Name.c_str(),parameters[0])) - { - TreeServer* CheckDupe = FindServer(x->Name.c_str()); - if (!CheckDupe) - { - WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port); - TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str()); - if (newsocket->GetFd() > -1) - { - Srv->AddSocket(newsocket); - } - else - { - WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002: %s.",user->nick,x->Name.c_str(),strerror(errno)); - delete newsocket; - } - return 1; - } - else - { - WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str()); - return 1; - } - } - } - WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]); - return 1; - } - - virtual int OnStats(char statschar, userrec* user) - { - if (statschar == 'c') - { - for (unsigned int i = 0; i < LinkBlocks.size(); i++) - { - WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s'); - WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str()); - } - WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar); - WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host); - return 1; - } - return 0; - } - - virtual int OnPreCommand(const std::string &command, char **parameters, int pcnt, userrec *user, bool validated) - { - /* If the command doesnt appear to be valid, we dont want to mess with it. */ - if (!validated) - return 0; - - if (command == "CONNECT") - { - return this->HandleConnect(parameters,pcnt,user); - } - else if (command == "SQUIT") - { - return this->HandleSquit(parameters,pcnt,user); - } - else if (command == "MAP") - { - this->HandleMap(parameters,pcnt,user); - return 1; - } - else if ((command == "TIME") && (pcnt > 0)) - { - return this->HandleTime(parameters,pcnt,user); - } - else if (command == "LUSERS") - { - this->HandleLusers(parameters,pcnt,user); - return 1; - } - else if (command == "LINKS") - { - this->HandleLinks(parameters,pcnt,user); - return 1; - } - else if (command == "WHOIS") - { - if (pcnt > 1) - { - // remote whois - return this->HandleRemoteWhois(parameters,pcnt,user); - } - } - else if ((command == "VERSION") && (pcnt > 0)) - { - this->HandleVersion(parameters,pcnt,user); - return 1; - } - else if (Srv->IsValidModuleCommand(command, pcnt, user)) - { - // this bit of code cleverly routes all module commands - // to all remote severs *automatically* so that modules - // can just handle commands locally, without having - // to have any special provision in place for remote - // commands and linking protocols. - std::deque<std::string> params; - params.clear(); - for (int j = 0; j < pcnt; j++) - { - if (strchr(parameters[j],' ')) - { - params.push_back(":" + std::string(parameters[j])); - } - else - { - params.push_back(std::string(parameters[j])); - } - } - log(DEBUG,"Globally route '%s'",command.c_str()); - DoOneToMany(user->nick,command,params); - } - return 0; - } - - virtual void OnGetServerDescription(const std::string &servername,std::string &description) - { - TreeServer* s = FindServer(servername); - if (s) - { - description = s->GetDesc(); - } - } - - virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel) - { - if (source->fd > -1) - { - std::deque<std::string> params; - params.push_back(dest->nick); - params.push_back(channel->name); - DoOneToMany(source->nick,"INVITE",params); - } - } - - virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic) - { - std::deque<std::string> params; - params.push_back(chan->name); - params.push_back(":"+topic); - DoOneToMany(user->nick,"TOPIC",params); - } - - virtual void OnWallops(userrec* user, const std::string &text) - { - if (user->fd > -1) - { - std::deque<std::string> params; - params.push_back(":"+text); - DoOneToMany(user->nick,"WALLOPS",params); - } - } - - virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status) - { - if (target_type == TYPE_USER) - { - userrec* d = (userrec*)dest; - if ((d->fd < 0) && (user->fd > -1)) - { - std::deque<std::string> params; - params.clear(); - params.push_back(d->nick); - params.push_back(":"+text); - DoOneToOne(user->nick,"NOTICE",params,d->server); - } - } - else - { - if (user->fd > -1) - { - chanrec *c = (chanrec*)dest; - std::string cname = c->name; - if (status) - cname = status + cname; - std::deque<TreeServer*> list; - GetListOfServersForChannel(c,list); - unsigned int ucount = list.size(); - for (unsigned int i = 0; i < ucount; i++) - { - TreeSocket* Sock = list[i]->GetSocket(); - if (Sock) - Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text); - } - } - } - } - - virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status) - { - if (target_type == TYPE_USER) - { - // route private messages which are targetted at clients only to the server - // which needs to receive them - userrec* d = (userrec*)dest; - if ((d->fd < 0) && (user->fd > -1)) - { - std::deque<std::string> params; - params.clear(); - params.push_back(d->nick); - params.push_back(":"+text); - DoOneToOne(user->nick,"PRIVMSG",params,d->server); - } - } - else - { - if (user->fd > -1) - { - chanrec *c = (chanrec*)dest; - std::string cname = c->name; - if (status) - cname = status + cname; - std::deque<TreeServer*> list; - GetListOfServersForChannel(c,list); - unsigned int ucount = list.size(); - for (unsigned int i = 0; i < ucount; i++) - { - TreeSocket* Sock = list[i]->GetSocket(); - if (Sock) - Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text); - } - } - } - } - - virtual void OnBackgroundTimer(time_t curtime) - { - AutoConnectServers(curtime); - DoPingChecks(curtime); - } - - virtual void OnUserJoin(userrec* user, chanrec* channel) - { - // Only do this for local users - if (user->fd > -1) - { - std::deque<std::string> params; - params.clear(); - params.push_back(channel->name); - - if (channel->GetUserCounter() > 1) - { - // not the first in the channel - DoOneToMany(user->nick,"JOIN",params); - } - else - { - // first in the channel, set up their permissions - // and the channel TS with FJOIN. - char ts[24]; - snprintf(ts,24,"%lu",(unsigned long)channel->age); - params.clear(); - params.push_back(channel->name); - params.push_back(ts); - params.push_back("@"+std::string(user->nick)); - DoOneToMany(Srv->GetServerName(),"FJOIN",params); - } - } - } - - virtual void OnChangeHost(userrec* user, const std::string &newhost) - { - // only occurs for local clients - if (user->registered != 7) - return; - std::deque<std::string> params; - params.push_back(newhost); - DoOneToMany(user->nick,"FHOST",params); - } - - virtual void OnChangeName(userrec* user, const std::string &gecos) - { - // only occurs for local clients - if (user->registered != 7) - return; - std::deque<std::string> params; - params.push_back(gecos); - DoOneToMany(user->nick,"FNAME",params); - } - - virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage) - { - if (user->fd > -1) - { - std::deque<std::string> params; - params.push_back(channel->name); - if (partmessage != "") - params.push_back(":"+partmessage); - DoOneToMany(user->nick,"PART",params); - } - } - - virtual void OnUserConnect(userrec* user) - { - char agestr[MAXBUF]; - if (user->fd > -1) - { - std::deque<std::string> params; - snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age); - params.push_back(agestr); - params.push_back(user->nick); - params.push_back(user->host); - params.push_back(user->dhost); - params.push_back(user->ident); - params.push_back("+"+std::string(user->modes)); - params.push_back((char*)inet_ntoa(user->ip4)); - params.push_back(":"+std::string(user->fullname)); - DoOneToMany(Srv->GetServerName(),"NICK",params); - - // User is Local, change needs to be reflected! - TreeServer* SourceServer = FindServer(user->server); - if (SourceServer) - { - SourceServer->AddUserCount(); - } - - } - } - - virtual void OnUserQuit(userrec* user, const std::string &reason) - { - if ((user->fd > -1) && (user->registered == 7)) - { - std::deque<std::string> params; - params.push_back(":"+reason); - DoOneToMany(user->nick,"QUIT",params); - } - // Regardless, We need to modify the user Counts.. - TreeServer* SourceServer = FindServer(user->server); - if (SourceServer) - { - SourceServer->DelUserCount(); - } - - } - - virtual void OnUserPostNick(userrec* user, const std::string &oldnick) - { - if (user->fd > -1) - { - std::deque<std::string> params; - params.push_back(user->nick); - DoOneToMany(oldnick,"NICK",params); - } - } - - virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason) - { - if ((source) && (source->fd > -1)) - { - std::deque<std::string> params; - params.push_back(chan->name); - params.push_back(user->nick); - params.push_back(":"+reason); - DoOneToMany(source->nick,"KICK",params); - } - else if (!source) - { - std::deque<std::string> params; - params.push_back(chan->name); - params.push_back(user->nick); - params.push_back(":"+reason); - DoOneToMany(Srv->GetServerName(),"KICK",params); - } - } - - virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason) - { - std::deque<std::string> params; - params.push_back(dest->nick); - params.push_back(":"+reason); - DoOneToMany(source->nick,"KILL",params); - } - - virtual void OnRehash(const std::string ¶meter) - { - if (parameter != "") - { - std::deque<std::string> params; - params.push_back(parameter); - DoOneToMany(Srv->GetServerName(),"REHASH",params); - // check for self - if (Srv->MatchText(Srv->GetServerName(),parameter)) - { - Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002."); - Srv->RehashServer(); - } - } - ReadConfiguration(false); - } - - // note: the protocol does not allow direct umode +o except - // via NICK with 8 params. sending OPERTYPE infers +o modechange - // locally. - virtual void OnOper(userrec* user, const std::string &opertype) - { - if (user->fd > -1) - { - std::deque<std::string> params; - params.push_back(opertype); - DoOneToMany(user->nick,"OPERTYPE",params); - } - } - - void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason) - { - if (source->fd > -1) - { - char type[8]; - snprintf(type,8,"%cLINE",linetype); - std::string stype = type; - if (adding) - { - char sduration[MAXBUF]; - snprintf(sduration,MAXBUF,"%ld",duration); - std::deque<std::string> params; - params.push_back(host); - params.push_back(sduration); - params.push_back(":"+reason); - DoOneToMany(source->nick,stype,params); - } - else - { - std::deque<std::string> params; - params.push_back(host); - DoOneToMany(source->nick,stype,params); - } - } - } - - virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask) - { - OnLine(source,hostmask,true,'G',duration,reason); - } - - virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask) - { - OnLine(source,ipmask,true,'Z',duration,reason); - } - - virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask) - { - OnLine(source,nickmask,true,'Q',duration,reason); - } - - virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask) - { - OnLine(source,hostmask,true,'E',duration,reason); - } - - virtual void OnDelGLine(userrec* source, const std::string &hostmask) - { - OnLine(source,hostmask,false,'G',0,""); - } - - virtual void OnDelZLine(userrec* source, const std::string &ipmask) - { - OnLine(source,ipmask,false,'Z',0,""); - } - - virtual void OnDelQLine(userrec* source, const std::string &nickmask) - { - OnLine(source,nickmask,false,'Q',0,""); - } - - virtual void OnDelELine(userrec* source, const std::string &hostmask) - { - OnLine(source,hostmask,false,'E',0,""); - } - - virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text) - { - if ((user->fd > -1) && (user->registered == 7)) - { - if (target_type == TYPE_USER) - { - userrec* u = (userrec*)dest; - std::deque<std::string> params; - params.push_back(u->nick); - params.push_back(text); - DoOneToMany(user->nick,"MODE",params); - } - else - { - chanrec* c = (chanrec*)dest; - std::deque<std::string> params; - params.push_back(c->name); - params.push_back(text); - DoOneToMany(user->nick,"MODE",params); - } - } - } - - virtual void OnSetAway(userrec* user) - { - if (IS_LOCAL(user)) - { - std::deque<std::string> params; - params.push_back(":"+std::string(user->awaymsg)); - DoOneToMany(user->nick,"AWAY",params); - } - } - - virtual void OnCancelAway(userrec* user) - { - if (IS_LOCAL(user)) - { - std::deque<std::string> params; - params.clear(); - DoOneToMany(user->nick,"AWAY",params); - } - } - - virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline) - { - TreeSocket* s = (TreeSocket*)opaque; - if (target) - { - if (target_type == TYPE_USER) - { - userrec* u = (userrec*)target; - s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline); - } - else - { - chanrec* c = (chanrec*)target; - s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline); - } - } - } - - virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata) - { - TreeSocket* s = (TreeSocket*)opaque; - if (target) - { - if (target_type == TYPE_USER) - { - userrec* u = (userrec*)target; - s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata); - } - else if (target_type == TYPE_OTHER) - { - s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata); - } - else if (target_type == TYPE_CHANNEL) - { - chanrec* c = (chanrec*)target; - s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata); - } - } - } - - virtual void OnEvent(Event* event) - { - if (event->GetEventID() == "send_metadata") - { - std::deque<std::string>* params = (std::deque<std::string>*)event->GetData(); - if (params->size() < 3) - return; - (*params)[2] = ":" + (*params)[2]; - DoOneToMany(Srv->GetServerName(),"METADATA",*params); - } - } - - virtual ~ModuleSpanningTree() - { - } - - virtual Version GetVersion() - { - return Version(1,0,0,0,VF_STATIC|VF_VENDOR); - } - - void Implements(char* List) - { - List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1; - List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1; - List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1; - List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1; - List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1; - List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1; - List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1; - } - - /* It is IMPORTANT that m_spanningtree is the last module in the chain - * so that any activity it sees is FINAL, e.g. we arent going to send out - * a NICK message before m_cloaking has finished putting the +x on the user, - * etc etc. - * Therefore, we return PRIORITY_LAST to make sure we end up at the END of - * the module call queue. - */ - Priority Prioritize() - { - return PRIORITY_LAST; - } -}; - - -class ModuleSpanningTreeFactory : public ModuleFactory -{ - public: - ModuleSpanningTreeFactory() - { - } - - ~ModuleSpanningTreeFactory() - { - } - - virtual Module * CreateModule(Server* Me) - { - TreeProtocolModule = new ModuleSpanningTree(Me); - return TreeProtocolModule; - } - -}; - - -extern "C" void * init_module( void ) -{ - return new ModuleSpanningTreeFactory; -} |