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Diffstat (limited to 'include/inspircd.h')
-rw-r--r-- | include/inspircd.h | 1280 |
1 files changed, 1279 insertions, 1 deletions
diff --git a/include/inspircd.h b/include/inspircd.h index 378ca4ec1..c3f8ed328 100644 --- a/include/inspircd.h +++ b/include/inspircd.h @@ -1 +1,1279 @@ -/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __INSPIRCD_H__
#define __INSPIRCD_H__
#ifndef WIN32
#define DllExport
#define CoreExport
#define printf_c printf
#else
#include "inspircd_win32wrapper.h"
/** Windows defines these already */
#undef DELETE
#undef ERROR
#endif
#include <time.h>
#include <string>
#include <sstream>
#include "inspircd_config.h"
#include "users.h"
#include "channels.h"
#include "socket.h"
#include "mode.h"
#include "socketengine.h"
#include "command_parse.h"
#include "snomasks.h"
#include "cull_list.h"
/** Returned by some functions to indicate failure.
*/
#define ERROR -1
/** Support for librodent -
* see http://www.chatspike.net/index.php?z=64
*/
#define ETIREDHAMSTERS EAGAIN
/** Debug levels for use with InspIRCd::Log()
*/
enum DebugLevel
{
DEBUG = 10,
VERBOSE = 20,
DEFAULT = 30,
SPARSE = 40,
NONE = 50
};
/**
* This define is used in place of strcmp when we
* want to check if a char* string contains only one
* letter. Pretty fast, its just two compares and an
* addition.
*/
#define IS_SINGLE(x,y) ( (*x == y) && (*(x+1) == 0) )
/** Delete a pointer, and NULL its value
*/
template<typename T> inline void DELETE(T* x)
{
delete x;
x = NULL;
}
/** Template function to convert any input type to std::string
*/
template<typename T> inline std::string ConvNumeric(const T &in)
{
if (in == 0) return "0";
char res[MAXBUF];
char* out = res;
T quotient = in;
while (quotient) {
*out = "0123456789"[ std::abs( (long)quotient % 10 ) ];
++out;
quotient /= 10;
}
if ( in < 0)
*out++ = '-';
*out = 0;
std::reverse(res,out);
return res;
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const int in)
{
return ConvNumeric(in);
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const long in)
{
return ConvNumeric(in);
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const unsigned long in)
{
return ConvNumeric(in);
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const char* in)
{
return in;
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const bool in)
{
return (in ? "1" : "0");
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(char in)
{
return std::string(in,1);
}
/** Template function to convert any input type to std::string
*/
template <class T> inline std::string ConvToStr(const T &in)
{
std::stringstream tmp;
if (!(tmp << in)) return std::string();
return tmp.str();
}
/** Template function to convert any input type to any other type
* (usually an integer or numeric type)
*/
template<typename T> inline long ConvToInt(const T &in)
{
std::stringstream tmp;
if (!(tmp << in)) return 0;
return atoi(tmp.str().c_str());
}
/** Template function to convert integer to char, storing result in *res and
* also returning the pointer to res. Based on Stuart Lowe's C/C++ Pages.
* @param T input value
* @param V result value
* @param R base to convert to
*/
template<typename T, typename V, typename R> inline char* itoa(const T &in, V *res, R base)
{
if (base < 2 || base > 16) { *res = 0; return res; }
char* out = res;
int quotient = in;
while (quotient) {
*out = "0123456789abcdef"[ std::abs( quotient % base ) ];
++out;
quotient /= base;
}
if ( in < 0 && base == 10) *out++ = '-';
std::reverse( res, out );
*out = 0;
return res;
}
/** This class contains various STATS counters
* It is used by the InspIRCd class, which internally
* has an instance of it.
*/
class serverstats : public classbase
{
public:
/** Number of accepted connections
*/
unsigned long statsAccept;
/** Number of failed accepts
*/
unsigned long statsRefused;
/** Number of unknown commands seen
*/
unsigned long statsUnknown;
/** Number of nickname collisions handled
*/
unsigned long statsCollisions;
/** Number of DNS queries sent out
*/
unsigned long statsDns;
/** Number of good DNS replies received
* NOTE: This may not tally to the number sent out,
* due to timeouts and other latency issues.
*/
unsigned long statsDnsGood;
/** Number of bad (negative) DNS replies received
* NOTE: This may not tally to the number sent out,
* due to timeouts and other latency issues.
*/
unsigned long statsDnsBad;
/** Number of inbound connections seen
*/
unsigned long statsConnects;
/** Total bytes of data transmitted
*/
double statsSent;
/** Total bytes of data received
*/
double statsRecv;
/** Cpu usage at last sample
*/
timeval LastCPU;
/** Time last sample was read
*/
timeval LastSampled;
/** The constructor initializes all the counts to zero
*/
serverstats()
: statsAccept(0), statsRefused(0), statsUnknown(0), statsCollisions(0), statsDns(0),
statsDnsGood(0), statsDnsBad(0), statsConnects(0), statsSent(0.0), statsRecv(0.0)
{
}
};
/* Forward declaration -- required */
class InspIRCd;
/** This class implements a nonblocking log-writer.
* Most people writing an ircd give little thought to their disk
* i/o. On a congested system, disk writes can block for long
* periods of time (e.g. if the system is busy and/or swapping
* a lot). If we just use a blocking fprintf() call, this could
* block for undesirable amounts of time (half of a second through
* to whole seconds). We DO NOT want this, so we make our logfile
* nonblocking and hook it into the SocketEngine.
* NB: If the operating system does not support nonblocking file
* I/O (linux seems to, as does freebsd) this will default to
* blocking behaviour.
*/
class CoreExport FileLogger : public EventHandler
{
protected:
/** The creator/owner of this object
*/
InspIRCd* ServerInstance;
/** The log file (fd is inside this somewhere,
* we get it out with fileno())
*/
FILE* log;
/** Buffer of pending log lines to be written
*/
std::string buffer;
/** Number of write operations that have occured
*/
int writeops;
public:
/** The constructor takes an already opened logfile.
*/
FileLogger(InspIRCd* Instance, FILE* logfile);
/** This returns false, logfiles are writeable.
*/
virtual bool Readable();
/** Handle pending write events.
* This will flush any waiting data to disk.
* If any data remains after the fprintf call,
* another write event is scheduled to write
* the rest of the data when possible.
*/
virtual void HandleEvent(EventType et, int errornum = 0);
/** Write one or more preformatted log lines.
* If the data cannot be written immediately,
* this class will insert itself into the
* SocketEngine, and register a write event,
* and when the write event occurs it will
* attempt again to write the data.
*/
void WriteLogLine(const std::string &line);
/** Close the log file and cancel any events.
*/
virtual void Close();
/** Close the log file and cancel any events.
* (indirectly call Close()
*/
virtual ~FileLogger();
};
/** A list of failed port bindings, used for informational purposes on startup */
typedef std::vector<std::pair<std::string, long> > FailedPortList;
/** A list of ip addresses cross referenced against clone counts */
typedef std::map<irc::string, unsigned int> clonemap;
/* Forward declaration - required */
class XLineManager;
/** The main class of the irc server.
* This class contains instances of all the other classes
* in this software, with the exception of the base class,
* classbase. Amongst other things, it contains a ModeParser,
* a DNS object, a CommandParser object, and a list of active
* Module objects, and facilities for Module objects to
* interact with the core system it implements. You should
* NEVER attempt to instantiate a class of type InspIRCd
* yourself. If you do, this is equivalent to spawning a second
* IRC server, and could have catastrophic consequences for the
* program in terms of ram usage (basically, you could create
* an obese forkbomb built from recursively spawning irc servers!)
*/
class CoreExport InspIRCd : public classbase
{
private:
/** Holds a string describing the last module error to occur
*/
char MODERR[MAXBUF];
/** Remove a ModuleFactory pointer
* @param j Index number of the ModuleFactory to remove
*/
void EraseFactory(int j);
/** Remove a Module pointer
* @param j Index number of the Module to remove
*/
void EraseModule(int j);
/** Move a given module to a specific slot in the list
* @param modulename The module name to relocate
* @param slot The slot to move the module into
*/
void MoveTo(std::string modulename,int slot);
/** Display the startup banner
*/
void Start();
/** Set up the signal handlers
*/
void SetSignals();
/** Daemonize the ircd and close standard input/output streams
* @return True if the program daemonized succesfully
*/
bool DaemonSeed();
/** Moves the given module to the last slot in the list
* @param modulename The module name to relocate
*/
void MoveToLast(std::string modulename);
/** Moves the given module to the first slot in the list
* @param modulename The module name to relocate
*/
void MoveToFirst(std::string modulename);
/** Moves one module to be placed after another in the list
* @param modulename The module name to relocate
* @param after The module name to place the module after
*/
void MoveAfter(std::string modulename, std::string after);
/** Moves one module to be placed before another in the list
* @param modulename The module name to relocate
* @param after The module name to place the module before
*/
void MoveBefore(std::string modulename, std::string before);
/** Iterate the list of InspSocket objects, removing ones which have timed out
* @param TIME the current time
*/
void DoSocketTimeouts(time_t TIME);
/** Perform background user events such as PING checks
* @param TIME the current time
*/
void DoBackgroundUserStuff(time_t TIME);
/** Returns true when all modules have done pre-registration checks on a user
* @param user The user to verify
* @return True if all modules have finished checking this user
*/
bool AllModulesReportReady(userrec* user);
/** Total number of modules loaded into the ircd, minus one
*/
int ModCount;
/** Logfile pathname specified on the commandline, or empty string
*/
char LogFileName[MAXBUF];
/** The feature names published by various modules
*/
featurelist Features;
/** The interface names published by various modules
*/
interfacelist Interfaces;
/** The current time, updated in the mainloop
*/
time_t TIME;
/** The time that was recorded last time around the mainloop
*/
time_t OLDTIME;
/** A 64k buffer used to read client lines into
*/
char ReadBuffer[65535];
/** Used when connecting clients
*/
insp_sockaddr client, server;
/** Used when connecting clients
*/
socklen_t length;
/** Nonblocking file writer
*/
FileLogger* Logger;
/** Time offset in seconds
* This offset is added to all calls to Time(). Use SetTimeDelta() to update
*/
int time_delta;
public:
/** InspSocket classes pending deletion after being closed.
* We don't delete these immediately as this may cause a segmentation fault.
*/
std::map<InspSocket*,InspSocket*> SocketCull;
/** Build the ISUPPORT string by triggering all modules On005Numeric events
*/
void BuildISupport();
/** Number of unregistered users online right now.
* (Unregistered means before USER/NICK/dns)
*/
int unregistered_count;
/** List of server names we've seen.
*/
servernamelist servernames;
/** Time this ircd was booted
*/
time_t startup_time;
/** Config file pathname specified on the commandline or via ./configure
*/
char ConfigFileName[MAXBUF];
/** Mode handler, handles mode setting and removal
*/
ModeParser* Modes;
/** Command parser, handles client to server commands
*/
CommandParser* Parser;
/** Socket engine, handles socket activity events
*/
SocketEngine* SE;
/** Stats class, holds miscellaneous stats counters
*/
serverstats* stats;
/** Server Config class, holds configuration file data
*/
ServerConfig* Config;
/** Snomask manager - handles routing of snomask messages
* to opers.
*/
SnomaskManager* SNO;
/** Client list, a hash_map containing all clients, local and remote
*/
user_hash* clientlist;
/** Channel list, a hash_map containing all channels
*/
chan_hash* chanlist;
/** Local client list, a vector containing only local clients
*/
std::vector<userrec*> local_users;
/** Oper list, a vector containing all local and remote opered users
*/
std::vector<userrec*> all_opers;
/** Map of local ip addresses for clone counting
*/
clonemap local_clones;
/** Map of global ip addresses for clone counting
*/
clonemap global_clones;
/** DNS class, provides resolver facilities to the core and modules
*/
DNS* Res;
/** Timer manager class, triggers InspTimer timer events
*/
TimerManager* Timers;
/** X-Line manager. Handles G/K/Q/E line setting, removal and matching
*/
XLineManager* XLines;
/** A list of Module* module classes
* Note that this list is always exactly 255 in size.
* The actual number of loaded modules is available from GetModuleCount()
*/
ModuleList modules;
/** A list of ModuleFactory* module factories
* Note that this list is always exactly 255 in size.
* The actual number of loaded modules is available from GetModuleCount()
*/
FactoryList factory;
/** The time we next call our ping timeout and reg timeout checks
*/
time_t next_call;
/** Global cull list, will be processed on next iteration
*/
CullList GlobalCulls;
/** Get the current time
* Because this only calls time() once every time around the mainloop,
* it is much faster than calling time() directly.
* @param delta True to use the delta as an offset, false otherwise
* @return The current time as an epoch value (time_t)
*/
time_t Time(bool delta = false);
/** Set the time offset in seconds
* This offset is added to Time() to offset the system time by the specified
* number of seconds.
* @param delta The number of seconds to offset
* @return The old time delta
*/
int SetTimeDelta(int delta);
/** Add a user to the local clone map
* @param user The user to add
*/
void AddLocalClone(userrec* user);
/** Add a user to the global clone map
* @param user The user to add
*/
void AddGlobalClone(userrec* user);
/** Number of users with a certain mode set on them
*/
int ModeCount(const char mode);
/** Get the time offset in seconds
* @return The current time delta (in seconds)
*/
int GetTimeDelta();
/** Process a user whos socket has been flagged as active
* @param cu The user to process
* @return There is no actual return value, however upon exit, the user 'cu' may have been
* marked for deletion in the global CullList.
*/
void ProcessUser(userrec* cu);
/** Get the total number of currently loaded modules
* @return The number of loaded modules
*/
int GetModuleCount();
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
* @param name The module name to look up
* @return A pointer to the module, or NULL if the module cannot be found
*/
Module* FindModule(const std::string &name);
/** Bind all ports specified in the configuration file.
* @param bail True if the function should bail back to the shell on failure
* @param found_ports The actual number of ports found in the config, as opposed to the number actually bound
* @return The number of ports actually bound without error
*/
int BindPorts(bool bail, int &found_ports, FailedPortList &failed_ports);
/** Binds a socket on an already open file descriptor
* @param sockfd A valid file descriptor of an open socket
* @param port The port number to bind to
* @param addr The address to bind to (IP only)
* @return True if the port was bound successfully
*/
bool BindSocket(int sockfd, int port, char* addr, bool dolisten = true);
/** Adds a server name to the list of servers we've seen
* @param The servername to add
*/
void AddServerName(const std::string &servername);
/** Finds a cached char* pointer of a server name,
* This is used to optimize userrec by storing only the pointer to the name
* @param The servername to find
* @return A pointer to this name, gauranteed to never become invalid
*/
const char* FindServerNamePtr(const std::string &servername);
/** Returns true if we've seen the given server name before
* @param The servername to find
* @return True if we've seen this server name before
*/
bool FindServerName(const std::string &servername);
/** Gets the GECOS (description) field of the given server.
* If the servername is not that of the local server, the name
* is passed to handling modules which will attempt to determine
* the GECOS that bleongs to the given servername.
* @param servername The servername to find the description of
* @return The description of this server, or of the local server
*/
std::string GetServerDescription(const char* servername);
/** Write text to all opers connected to this server
* @param text The text format string
* @param ... Format args
*/
void WriteOpers(const char* text, ...);
/** Write text to all opers connected to this server
* @param text The text to send
*/
void WriteOpers(const std::string &text);
/** Find a nickname in the nick hash
* @param nick The nickname to find
* @return A pointer to the user, or NULL if the user does not exist
*/
userrec* FindNick(const std::string &nick);
/** Find a nickname in the nick hash
* @param nick The nickname to find
* @return A pointer to the user, or NULL if the user does not exist
*/
userrec* FindNick(const char* nick);
/** Find a channel in the channels hash
* @param chan The channel to find
* @return A pointer to the channel, or NULL if the channel does not exist
*/
chanrec* FindChan(const std::string &chan);
/** Find a channel in the channels hash
* @param chan The channel to find
* @return A pointer to the channel, or NULL if the channel does not exist
*/
chanrec* FindChan(const char* chan);
/** Called by the constructor to load all modules from the config file.
*/
void LoadAllModules();
/** Check for a 'die' tag in the config file, and abort if found
* @return Depending on the configuration, this function may never return
*/
void CheckDie();
/** Check we aren't running as root, and exit if we are
* @return Depending on the configuration, this function may never return
*/
void CheckRoot();
/** Determine the right path for, and open, the logfile
* @param argv The argv passed to main() initially, used to calculate program path
* @param argc The argc passed to main() initially, used to calculate program path
*/
void OpenLog(char** argv, int argc);
/** Close the currently open log file
*/
void CloseLog();
/** Send a server notice to all local users
* @param text The text format string to send
* @param ... The format arguments
*/
void ServerNoticeAll(char* text, ...);
/** Send a server message (PRIVMSG) to all local users
* @param text The text format string to send
* @param ... The format arguments
*/
void ServerPrivmsgAll(char* text, ...);
/** Send text to all users with a specific set of modes
* @param modes The modes to check against, without a +, e.g. 'og'
* @param flags one of WM_OR or WM_AND. If you specify WM_OR, any one of the
* mode characters in the first parameter causes receipt of the message, and
* if you specify WM_OR, all the modes must be present.
* @param text The text format string to send
* @param ... The format arguments
*/
void WriteMode(const char* modes, int flags, const char* text, ...);
/** Return true if a channel name is valid
* @param chname A channel name to verify
* @return True if the name is valid
*/
bool IsChannel(const char *chname);
/** Rehash the local server
* @param status This value is unused, and required for signal handler functions
*/
static void Rehash(int status);
/** Causes the server to exit after unloading modules and
* closing all open file descriptors.
*
* @param The exit code to give to the operating system
* (See the ExitStatus enum for valid values)
*/
static void Exit(int status);
/** Causes the server to exit immediately with exit code 0.
* The status code is required for signal handlers, and ignored.
*/
static void QuickExit(int status);
/** Return a count of users, unknown and known connections
* @return The number of users
*/
int UserCount();
/** Return a count of fully registered connections only
* @return The number of registered users
*/
int RegisteredUserCount();
/** Return a count of invisible (umode +i) users only
* @return The number of invisible users
*/
int InvisibleUserCount();
/** Return a count of opered (umode +o) users only
* @return The number of opers
*/
int OperCount();
/** Return a count of unregistered (before NICK/USER) users only
* @return The number of unregistered (unknown) connections
*/
int UnregisteredUserCount();
/** Return a count of channels on the network
* @return The number of channels
*/
long ChannelCount();
/** Return a count of local users on this server only
* @return The number of local users
*/
long LocalUserCount();
/** Send an error notice to all local users, opered and unopered
* @param s The error string to send
*/
void SendError(const std::string &s);
/** For use with Module::Prioritize().
* When the return value of this function is returned from
* Module::Prioritize(), this specifies that the module wishes
* to be ordered exactly BEFORE 'modulename'. For more information
* please see Module::Prioritize().
* @param modulename The module your module wants to be before in the call list
* @returns a priority ID which the core uses to relocate the module in the list
*/
long PriorityBefore(const std::string &modulename);
/** For use with Module::Prioritize().
* When the return value of this function is returned from
* Module::Prioritize(), this specifies that the module wishes
* to be ordered exactly AFTER 'modulename'. For more information please
* see Module::Prioritize().
* @param modulename The module your module wants to be after in the call list
* @returns a priority ID which the core uses to relocate the module in the list
*/
long PriorityAfter(const std::string &modulename);
/** Publish a 'feature'.
* There are two ways for a module to find another module it depends on.
* Either by name, using InspIRCd::FindModule, or by feature, using this
* function. A feature is an arbitary string which identifies something this
* module can do. For example, if your module provides SSL support, but other
* modules provide SSL support too, all the modules supporting SSL should
* publish an identical 'SSL' feature. This way, any module requiring use
* of SSL functions can just look up the 'SSL' feature using FindFeature,
* then use the module pointer they are given.
* @param FeatureName The case sensitive feature name to make available
* @param Mod a pointer to your module class
* @returns True on success, false if the feature is already published by
* another module.
*/
bool PublishFeature(const std::string &FeatureName, Module* Mod);
/** Publish a module to an 'interface'.
* Modules which implement the same interface (the same way of communicating
* with other modules) can publish themselves to an interface, using this
* method. When they do so, they become part of a list of related or
* compatible modules, and a third module may then query for that list
* and know that all modules within that list offer the same API.
* A prime example of this is the hashing modules, which all accept the
* same types of Request class. Consider this to be similar to PublishFeature,
* except for that multiple modules may publish the same 'feature'.
* @param InterfaceName The case sensitive interface name to make available
* @param Mod a pointer to your module class
* @returns True on success, false on failure (there are currently no failure
* cases)
*/
bool PublishInterface(const std::string &InterfaceName, Module* Mod);
/** Return a pair saying how many other modules are currently using the
* interfaces provided by module m.
* @param m The module to count usage for
* @return A pair, where the first value is the number of uses of the interface,
* and the second value is the interface name being used.
*/
std::pair<int,std::string> GetInterfaceInstanceCount(Module* m);
/** Mark your module as using an interface.
* If you mark your module as using an interface, then that interface
* module may not unload until your module has unloaded first.
* This can be used to prevent crashes by ensuring code you depend on
* is always in memory while your module is active.
* @param InterfaceName The interface to use
*/
void UseInterface(const std::string &InterfaceName);
/** Mark your module as finished with an interface.
* If you used UseInterface() above, you should use this method when
* your module is finished with the interface (usually in its destructor)
* to allow the modules which implement the given interface to be unloaded.
* @param InterfaceName The interface you are finished with using.
*/
void DoneWithInterface(const std::string &InterfaceName);
/** Unpublish a 'feature'.
* When your module exits, it must call this method for every feature it
* is providing so that the feature table is cleaned up.
* @param FeatureName the feature to remove
*/
bool UnpublishFeature(const std::string &FeatureName);
/** Unpublish your module from an interface
* When your module exits, it must call this method for every interface
* it is part of so that the interfaces table is cleaned up. Only when
* the last item is deleted from an interface does the interface get
* removed.
* @param InterfaceName the interface to be removed from
* @param Mod The module to remove from the interface list
*/
bool UnpublishInterface(const std::string &InterfaceName, Module* Mod);
/** Find a 'feature'.
* There are two ways for a module to find another module it depends on.
* Either by name, using InspIRCd::FindModule, or by feature, using the
* InspIRCd::PublishFeature method. A feature is an arbitary string which
* identifies something this module can do. For example, if your module
* provides SSL support, but other modules provide SSL support too, all
* the modules supporting SSL should publish an identical 'SSL' feature.
* To find a module capable of providing the feature you want, simply
* call this method with the feature name you are looking for.
* @param FeatureName The feature name you wish to obtain the module for
* @returns A pointer to a valid module class on success, NULL on failure.
*/
Module* FindFeature(const std::string &FeatureName);
/** Find an 'interface'.
* An interface is a list of modules which all implement the same API.
* @param InterfaceName The Interface you wish to obtain the module
* list of.
* @return A pointer to a deque of Module*, or NULL if the interface
* does not exist.
*/
modulelist* FindInterface(const std::string &InterfaceName);
/** Given a pointer to a Module, return its filename
* @param m The module pointer to identify
* @return The module name or an empty string
*/
const std::string& GetModuleName(Module* m);
/** Return true if a nickname is valid
* @param n A nickname to verify
* @return True if the nick is valid
*/
bool IsNick(const char* n);
/** Return true if an ident is valid
* @param An ident to verify
* @return True if the ident is valid
*/
bool IsIdent(const char* n);
/** Find a username by their file descriptor.
* It is preferred to use this over directly accessing the fd_ref_table array.
* @param socket The file descriptor of a user
* @return A pointer to the user if the user exists locally on this descriptor
*/
userrec* FindDescriptor(int socket);
/** Add a new mode to this server's mode parser
* @param mh The modehandler to add
* @param modechar The mode character this modehandler handles
* @return True if the mode handler was added
*/
bool AddMode(ModeHandler* mh, const unsigned char modechar);
/** Add a new mode watcher to this server's mode parser
* @param mw The modewatcher to add
* @return True if the modewatcher was added
*/
bool AddModeWatcher(ModeWatcher* mw);
/** Delete a mode watcher from this server's mode parser
* @param mw The modewatcher to delete
* @return True if the modewatcher was deleted
*/
bool DelModeWatcher(ModeWatcher* mw);
/** Add a dns Resolver class to this server's active set
* @param r The resolver to add
* @param cached If this value is true, then the cache will
* be searched for the DNS result, immediately. If the value is
* false, then a request will be sent to the nameserver, and the
* result will not be immediately available. You should usually
* use the boolean value which you passed to the Resolver
* constructor, which Resolver will set appropriately depending
* on if cached results are available and haven't expired. It is
* however safe to force this value to false, forcing a remote DNS
* lookup, but not an update of the cache.
* @return True if the operation completed successfully. Note that
* if this method returns true, you should not attempt to access
* the resolver class you pass it after this call, as depending upon
* the request given, the object may be deleted!
*/
bool AddResolver(Resolver* r, bool cached);
/** Add a command to this server's command parser
* @param f A command_t command handler object to add
* @throw ModuleException Will throw ModuleExcption if the command already exists
*/
void AddCommand(command_t *f);
/** Send a modechange.
* The parameters provided are identical to that sent to the
* handler for class cmd_mode.
* @param parameters The mode parameters
* @param pcnt The number of items you have given in the first parameter
* @param user The user to send error messages to
*/
void SendMode(const char **parameters, int pcnt, userrec *user);
/** Match two strings using pattern matching.
* This operates identically to the global function match(),
* except for that it takes std::string arguments rather than
* const char* ones.
* @param sliteral The literal string to match against
* @param spattern The pattern to match against. CIDR and globs are supported.
*/
bool MatchText(const std::string &sliteral, const std::string &spattern);
/** Call the handler for a given command.
* @param commandname The command whos handler you wish to call
* @param parameters The mode parameters
* @param pcnt The number of items you have given in the first parameter
* @param user The user to execute the command as
* @return True if the command handler was called successfully
*/
CmdResult CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user);
/** Return true if the command is a module-implemented command and the given parameters are valid for it
* @param parameters The mode parameters
* @param pcnt The number of items you have given in the first parameter
* @param user The user to test-execute the command as
* @return True if the command handler is a module command, and there are enough parameters and the user has permission to the command
*/
bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
/** Add a gline and apply it
* @param duration How long the line should last
* @param source Who set the line
* @param reason The reason for the line
* @param hostmask The hostmask to set the line against
*/
void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Add a qline and apply it
* @param duration How long the line should last
* @param source Who set the line
* @param reason The reason for the line
* @param nickname The nickmask to set the line against
*/
void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
/** Add a zline and apply it
* @param duration How long the line should last
* @param source Who set the line
* @param reason The reason for the line
* @param ipaddr The ip-mask to set the line against
*/
void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
/** Add a kline and apply it
* @param duration How long the line should last
* @param source Who set the line
* @param reason The reason for the line
* @param hostmask The hostmask to set the line against
*/
void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Add an eline
* @param duration How long the line should last
* @param source Who set the line
* @param reason The reason for the line
* @param hostmask The hostmask to set the line against
*/
void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Delete a gline
* @param hostmask The gline to delete
* @return True if the item was removed
*/
bool DelGLine(const std::string &hostmask);
/** Delete a qline
* @param nickname The qline to delete
* @return True if the item was removed
*/
bool DelQLine(const std::string &nickname);
/** Delete a zline
* @param ipaddr The zline to delete
* @return True if the item was removed
*/
bool DelZLine(const std::string &ipaddr);
/** Delete a kline
* @param hostmask The kline to delete
* @return True if the item was removed
*/
bool DelKLine(const std::string &hostmask);
/** Delete an eline
* @param hostmask The kline to delete
* @return True if the item was removed
*/
bool DelELine(const std::string &hostmask);
/** Return true if the given parameter is a valid nick!user\@host mask
* @param mask A nick!user\@host masak to match against
* @return True i the mask is valid
*/
bool IsValidMask(const std::string &mask);
/** Rehash the local server
*/
void RehashServer();
/** Return the channel whos index number matches that provided
* @param The index number of the channel to fetch
* @return A channel record, or NUll if index < 0 or index >= InspIRCd::ChannelCount()
*/
chanrec* GetChannelIndex(long index);
/** Dump text to a user target, splitting it appropriately to fit
* @param User the user to dump the text to
* @param LinePrefix text to prefix each complete line with
* @param TextStream the text to send to the user
*/
void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream);
/** Check if the given nickmask matches too many users, send errors to the given user
* @param nick A nickmask to match against
* @param user A user to send error text to
* @return True if the nick matches too many users
*/
bool NickMatchesEveryone(const std::string &nick, userrec* user);
/** Check if the given IP mask matches too many users, send errors to the given user
* @param ip An ipmask to match against
* @param user A user to send error text to
* @return True if the ip matches too many users
*/
bool IPMatchesEveryone(const std::string &ip, userrec* user);
/** Check if the given hostmask matches too many users, send errors to the given user
* @param mask A hostmask to match against
* @param user A user to send error text to
* @return True if the host matches too many users
*/
bool HostMatchesEveryone(const std::string &mask, userrec* user);
/** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s
* @param str A string containing a time in the form 1y2w3d4h6m5s
* (one year, two weeks, three days, four hours, six minutes and five seconds)
* @return The total number of seconds
*/
long Duration(const std::string &str);
/** Attempt to compare an oper password to a string from the config file.
* This will be passed to handling modules which will compare the data
* against possible hashed equivalents in the input string.
* @param data The data from the config file
* @param input The data input by the oper
* @param tagnum the tag number of the oper's tag in the config file
* @return 0 if the strings match, 1 or -1 if they do not
*/
int OperPassCompare(const char* data,const char* input, int tagnum);
/** Check if a given server is a uline.
* An empty string returns true, this is by design.
* @param server The server to check for uline status
* @return True if the server is a uline OR the string is empty
*/
bool ULine(const char* server);
/** Returns true if the uline is 'silent' (doesnt generate
* remote connect notices etc).
*/
bool SilentULine(const char* server);
/** Returns the subversion revision ID of this ircd
* @return The revision ID or an empty string
*/
std::string GetRevision();
/** Returns the full version string of this ircd
* @return The version string
*/
std::string GetVersionString();
/** Attempt to write the process id to a given file
* @param filename The PID file to attempt to write to
* @return This function may bail if the file cannot be written
*/
void WritePID(const std::string &filename);
/** Returns text describing the last module error
* @return The last error message to occur
*/
char* ModuleError();
/** Load a given module file
* @param filename The file to load
* @return True if the module was found and loaded
*/
bool LoadModule(const char* filename);
/** Unload a given module file
* @param filename The file to unload
* @return True if the module was unloaded
*/
bool UnloadModule(const char* filename);
/** This constructor initialises all the subsystems and reads the config file.
* @param argc The argument count passed to main()
* @param argv The argument list passed to main()
* @throw <anything> If anything is thrown from here and makes it to
* you, you should probably just give up and go home. Yes, really.
* It's that bad. Higher level classes should catch any non-fatal exceptions.
*/
InspIRCd(int argc, char** argv);
/** Do one iteration of the mainloop
* @param process_module_sockets True if module sockets are to be processed
* this time around the event loop. The is the default.
*/
void DoOneIteration(bool process_module_sockets = true);
/** Output a log message to the ircd.log file
* The text will only be output if the current loglevel
* is less than or equal to the level you provide
* @param level A log level from the DebugLevel enum
* @param text Format string of to write to the log
* @param ... Format arguments of text to write to the log
*/
void Log(int level, const char* text, ...);
/** Output a log message to the ircd.log file
* The text will only be output if the current loglevel
* is less than or equal to the level you provide
* @param level A log level from the DebugLevel enum
* @param text Text to write to the log
*/
void Log(int level, const std::string &text);
/** Send a line of WHOIS data to a user.
* @param user user to send the line to
* @param dest user being WHOISed
* @param numeric Numeric to send
* @param text Text of the numeric
*/
void SendWhoisLine(userrec* user, userrec* dest, int numeric, const std::string &text);
/** Send a line of WHOIS data to a user.
* @param user user to send the line to
* @param dest user being WHOISed
* @param numeric Numeric to send
* @param format Format string for the numeric
* @param ... Parameters for the format string
*/
void SendWhoisLine(userrec* user, userrec* dest, int numeric, const char* format, ...);
/** Quit a user for excess flood, and if they are not
* fully registered yet, temporarily zline their IP.
* @param current user to quit
*/
void FloodQuitUser(userrec* current);
/** Restart the server.
* This function will not return. If an error occurs,
* it will throw an instance of CoreException.
* @param reason The restart reason to show to all clients
* @throw CoreException An instance of CoreException indicating the error from execv().
*/
void Restart(const std::string &reason);
/** Prepare the ircd for restart or shutdown.
* This function unloads all modules which can be unloaded,
* closes all open sockets, and closes the logfile.
*/
void Cleanup();
/** This copies the user and channel hash_maps into new hash maps.
* This frees memory used by the hash_map allocator (which it neglects
* to free, most of the time, using tons of ram)
*/
void RehashUsersAndChans();
/** Resets the cached max bans value on all channels.
* Called by rehash.
*/
void ResetMaxBans();
/** Return a time_t as a human-readable string.
*/
std::string TimeString(time_t curtime);
/** Begin execution of the server.
* NOTE: this function NEVER returns. Internally,
* after performing some initialisation routines,
* it will repeatedly call DoOneIteration in a loop.
* @return The return value for this function is undefined.
*/
int Run();
};
#endif
\ No newline at end of file +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2007 InspIRCd Development Team + * See: http://www.inspircd.org/wiki/index.php/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#ifndef __INSPIRCD_H__ +#define __INSPIRCD_H__ + +#ifndef WIN32 +#define DllExport +#define CoreExport +#define printf_c printf +#else +#include "inspircd_win32wrapper.h" +/** Windows defines these already */ +#undef DELETE +#undef ERROR +#endif + +#include <time.h> +#include <string> +#include <sstream> +#include "inspircd_config.h" +#include "users.h" +#include "channels.h" +#include "socket.h" +#include "mode.h" +#include "socketengine.h" +#include "command_parse.h" +#include "snomasks.h" +#include "cull_list.h" + +/** Returned by some functions to indicate failure. + */ +#define ERROR -1 + +/** Support for librodent - + * see http://www.chatspike.net/index.php?z=64 + */ +#define ETIREDHAMSTERS EAGAIN + +/** Debug levels for use with InspIRCd::Log() + */ +enum DebugLevel +{ + DEBUG = 10, + VERBOSE = 20, + DEFAULT = 30, + SPARSE = 40, + NONE = 50 +}; + +/** + * This define is used in place of strcmp when we + * want to check if a char* string contains only one + * letter. Pretty fast, its just two compares and an + * addition. + */ +#define IS_SINGLE(x,y) ( (*x == y) && (*(x+1) == 0) ) + +/** Delete a pointer, and NULL its value + */ +template<typename T> inline void DELETE(T* x) +{ + delete x; + x = NULL; +} + +/** Template function to convert any input type to std::string + */ +template<typename T> inline std::string ConvNumeric(const T &in) +{ + if (in == 0) return "0"; + char res[MAXBUF]; + char* out = res; + T quotient = in; + while (quotient) { + *out = "0123456789"[ std::abs( (long)quotient % 10 ) ]; + ++out; + quotient /= 10; + } + if ( in < 0) + *out++ = '-'; + *out = 0; + std::reverse(res,out); + return res; +} + +/** Template function to convert any input type to std::string + */ +inline std::string ConvToStr(const int in) +{ + return ConvNumeric(in); +} + +/** Template function to convert any input type to std::string + */ +inline std::string ConvToStr(const long in) +{ + return ConvNumeric(in); +} + +/** Template function to convert any input type to std::string + */ +inline std::string ConvToStr(const unsigned long in) +{ + return ConvNumeric(in); +} + +/** Template function to convert any input type to std::string + */ +inline std::string ConvToStr(const char* in) +{ + return in; +} + +/** Template function to convert any input type to std::string + */ +inline std::string ConvToStr(const bool in) +{ + return (in ? "1" : "0"); +} + +/** Template function to convert any input type to std::string + */ +inline std::string ConvToStr(char in) +{ + return std::string(in,1); +} + +/** Template function to convert any input type to std::string + */ +template <class T> inline std::string ConvToStr(const T &in) +{ + std::stringstream tmp; + if (!(tmp << in)) return std::string(); + return tmp.str(); +} + +/** Template function to convert any input type to any other type + * (usually an integer or numeric type) + */ +template<typename T> inline long ConvToInt(const T &in) +{ + std::stringstream tmp; + if (!(tmp << in)) return 0; + return atoi(tmp.str().c_str()); +} + +/** Template function to convert integer to char, storing result in *res and + * also returning the pointer to res. Based on Stuart Lowe's C/C++ Pages. + * @param T input value + * @param V result value + * @param R base to convert to + */ +template<typename T, typename V, typename R> inline char* itoa(const T &in, V *res, R base) +{ + if (base < 2 || base > 16) { *res = 0; return res; } + char* out = res; + int quotient = in; + while (quotient) { + *out = "0123456789abcdef"[ std::abs( quotient % base ) ]; + ++out; + quotient /= base; + } + if ( in < 0 && base == 10) *out++ = '-'; + std::reverse( res, out ); + *out = 0; + return res; +} + +/** This class contains various STATS counters + * It is used by the InspIRCd class, which internally + * has an instance of it. + */ +class serverstats : public classbase +{ + public: + /** Number of accepted connections + */ + unsigned long statsAccept; + /** Number of failed accepts + */ + unsigned long statsRefused; + /** Number of unknown commands seen + */ + unsigned long statsUnknown; + /** Number of nickname collisions handled + */ + unsigned long statsCollisions; + /** Number of DNS queries sent out + */ + unsigned long statsDns; + /** Number of good DNS replies received + * NOTE: This may not tally to the number sent out, + * due to timeouts and other latency issues. + */ + unsigned long statsDnsGood; + /** Number of bad (negative) DNS replies received + * NOTE: This may not tally to the number sent out, + * due to timeouts and other latency issues. + */ + unsigned long statsDnsBad; + /** Number of inbound connections seen + */ + unsigned long statsConnects; + /** Total bytes of data transmitted + */ + double statsSent; + /** Total bytes of data received + */ + double statsRecv; + /** Cpu usage at last sample + */ + timeval LastCPU; + /** Time last sample was read + */ + timeval LastSampled; + /** The constructor initializes all the counts to zero + */ + serverstats() + : statsAccept(0), statsRefused(0), statsUnknown(0), statsCollisions(0), statsDns(0), + statsDnsGood(0), statsDnsBad(0), statsConnects(0), statsSent(0.0), statsRecv(0.0) + { + } +}; + +/* Forward declaration -- required */ +class InspIRCd; + +/** This class implements a nonblocking log-writer. + * Most people writing an ircd give little thought to their disk + * i/o. On a congested system, disk writes can block for long + * periods of time (e.g. if the system is busy and/or swapping + * a lot). If we just use a blocking fprintf() call, this could + * block for undesirable amounts of time (half of a second through + * to whole seconds). We DO NOT want this, so we make our logfile + * nonblocking and hook it into the SocketEngine. + * NB: If the operating system does not support nonblocking file + * I/O (linux seems to, as does freebsd) this will default to + * blocking behaviour. + */ +class CoreExport FileLogger : public EventHandler +{ + protected: + /** The creator/owner of this object + */ + InspIRCd* ServerInstance; + /** The log file (fd is inside this somewhere, + * we get it out with fileno()) + */ + FILE* log; + /** Buffer of pending log lines to be written + */ + std::string buffer; + /** Number of write operations that have occured + */ + int writeops; + public: + /** The constructor takes an already opened logfile. + */ + FileLogger(InspIRCd* Instance, FILE* logfile); + /** This returns false, logfiles are writeable. + */ + virtual bool Readable(); + /** Handle pending write events. + * This will flush any waiting data to disk. + * If any data remains after the fprintf call, + * another write event is scheduled to write + * the rest of the data when possible. + */ + virtual void HandleEvent(EventType et, int errornum = 0); + /** Write one or more preformatted log lines. + * If the data cannot be written immediately, + * this class will insert itself into the + * SocketEngine, and register a write event, + * and when the write event occurs it will + * attempt again to write the data. + */ + void WriteLogLine(const std::string &line); + /** Close the log file and cancel any events. + */ + virtual void Close(); + /** Close the log file and cancel any events. + * (indirectly call Close() + */ + virtual ~FileLogger(); +}; + +/** A list of failed port bindings, used for informational purposes on startup */ +typedef std::vector<std::pair<std::string, long> > FailedPortList; + +/** A list of ip addresses cross referenced against clone counts */ +typedef std::map<irc::string, unsigned int> clonemap; + +/* Forward declaration - required */ +class XLineManager; + +/** The main class of the irc server. + * This class contains instances of all the other classes + * in this software, with the exception of the base class, + * classbase. Amongst other things, it contains a ModeParser, + * a DNS object, a CommandParser object, and a list of active + * Module objects, and facilities for Module objects to + * interact with the core system it implements. You should + * NEVER attempt to instantiate a class of type InspIRCd + * yourself. If you do, this is equivalent to spawning a second + * IRC server, and could have catastrophic consequences for the + * program in terms of ram usage (basically, you could create + * an obese forkbomb built from recursively spawning irc servers!) + */ +class CoreExport InspIRCd : public classbase +{ + private: + /** Holds a string describing the last module error to occur + */ + char MODERR[MAXBUF]; + + /** Remove a ModuleFactory pointer + * @param j Index number of the ModuleFactory to remove + */ + void EraseFactory(int j); + + /** Remove a Module pointer + * @param j Index number of the Module to remove + */ + void EraseModule(int j); + + /** Move a given module to a specific slot in the list + * @param modulename The module name to relocate + * @param slot The slot to move the module into + */ + void MoveTo(std::string modulename,int slot); + + /** Display the startup banner + */ + void Start(); + + /** Set up the signal handlers + */ + void SetSignals(); + + /** Daemonize the ircd and close standard input/output streams + * @return True if the program daemonized succesfully + */ + bool DaemonSeed(); + + /** Moves the given module to the last slot in the list + * @param modulename The module name to relocate + */ + void MoveToLast(std::string modulename); + + /** Moves the given module to the first slot in the list + * @param modulename The module name to relocate + */ + void MoveToFirst(std::string modulename); + + /** Moves one module to be placed after another in the list + * @param modulename The module name to relocate + * @param after The module name to place the module after + */ + void MoveAfter(std::string modulename, std::string after); + + /** Moves one module to be placed before another in the list + * @param modulename The module name to relocate + * @param after The module name to place the module before + */ + void MoveBefore(std::string modulename, std::string before); + + /** Iterate the list of InspSocket objects, removing ones which have timed out + * @param TIME the current time + */ + void DoSocketTimeouts(time_t TIME); + + /** Perform background user events such as PING checks + * @param TIME the current time + */ + void DoBackgroundUserStuff(time_t TIME); + + /** Returns true when all modules have done pre-registration checks on a user + * @param user The user to verify + * @return True if all modules have finished checking this user + */ + bool AllModulesReportReady(userrec* user); + + /** Total number of modules loaded into the ircd, minus one + */ + int ModCount; + + /** Logfile pathname specified on the commandline, or empty string + */ + char LogFileName[MAXBUF]; + + /** The feature names published by various modules + */ + featurelist Features; + + /** The interface names published by various modules + */ + interfacelist Interfaces; + + /** The current time, updated in the mainloop + */ + time_t TIME; + + /** The time that was recorded last time around the mainloop + */ + time_t OLDTIME; + + /** A 64k buffer used to read client lines into + */ + char ReadBuffer[65535]; + + /** Used when connecting clients + */ + insp_sockaddr client, server; + + /** Used when connecting clients + */ + socklen_t length; + + /** Nonblocking file writer + */ + FileLogger* Logger; + + /** Time offset in seconds + * This offset is added to all calls to Time(). Use SetTimeDelta() to update + */ + int time_delta; + + public: + + /** InspSocket classes pending deletion after being closed. + * We don't delete these immediately as this may cause a segmentation fault. + */ + std::map<InspSocket*,InspSocket*> SocketCull; + + /** Build the ISUPPORT string by triggering all modules On005Numeric events + */ + void BuildISupport(); + + /** Number of unregistered users online right now. + * (Unregistered means before USER/NICK/dns) + */ + int unregistered_count; + + /** List of server names we've seen. + */ + servernamelist servernames; + + /** Time this ircd was booted + */ + time_t startup_time; + + /** Config file pathname specified on the commandline or via ./configure + */ + char ConfigFileName[MAXBUF]; + + /** Mode handler, handles mode setting and removal + */ + ModeParser* Modes; + + /** Command parser, handles client to server commands + */ + CommandParser* Parser; + + /** Socket engine, handles socket activity events + */ + SocketEngine* SE; + + /** Stats class, holds miscellaneous stats counters + */ + serverstats* stats; + + /** Server Config class, holds configuration file data + */ + ServerConfig* Config; + + /** Snomask manager - handles routing of snomask messages + * to opers. + */ + SnomaskManager* SNO; + + /** Client list, a hash_map containing all clients, local and remote + */ + user_hash* clientlist; + + /** Channel list, a hash_map containing all channels + */ + chan_hash* chanlist; + + /** Local client list, a vector containing only local clients + */ + std::vector<userrec*> local_users; + + /** Oper list, a vector containing all local and remote opered users + */ + std::vector<userrec*> all_opers; + + /** Map of local ip addresses for clone counting + */ + clonemap local_clones; + + /** Map of global ip addresses for clone counting + */ + clonemap global_clones; + + /** DNS class, provides resolver facilities to the core and modules + */ + DNS* Res; + + /** Timer manager class, triggers InspTimer timer events + */ + TimerManager* Timers; + + /** X-Line manager. Handles G/K/Q/E line setting, removal and matching + */ + XLineManager* XLines; + + /** A list of Module* module classes + * Note that this list is always exactly 255 in size. + * The actual number of loaded modules is available from GetModuleCount() + */ + ModuleList modules; + + /** A list of ModuleFactory* module factories + * Note that this list is always exactly 255 in size. + * The actual number of loaded modules is available from GetModuleCount() + */ + FactoryList factory; + + /** The time we next call our ping timeout and reg timeout checks + */ + time_t next_call; + + /** Global cull list, will be processed on next iteration + */ + CullList GlobalCulls; + + /** Get the current time + * Because this only calls time() once every time around the mainloop, + * it is much faster than calling time() directly. + * @param delta True to use the delta as an offset, false otherwise + * @return The current time as an epoch value (time_t) + */ + time_t Time(bool delta = false); + + /** Set the time offset in seconds + * This offset is added to Time() to offset the system time by the specified + * number of seconds. + * @param delta The number of seconds to offset + * @return The old time delta + */ + int SetTimeDelta(int delta); + + /** Add a user to the local clone map + * @param user The user to add + */ + void AddLocalClone(userrec* user); + + /** Add a user to the global clone map + * @param user The user to add + */ + void AddGlobalClone(userrec* user); + + /** Number of users with a certain mode set on them + */ + int ModeCount(const char mode); + + /** Get the time offset in seconds + * @return The current time delta (in seconds) + */ + int GetTimeDelta(); + + /** Process a user whos socket has been flagged as active + * @param cu The user to process + * @return There is no actual return value, however upon exit, the user 'cu' may have been + * marked for deletion in the global CullList. + */ + void ProcessUser(userrec* cu); + + /** Get the total number of currently loaded modules + * @return The number of loaded modules + */ + int GetModuleCount(); + + /** Find a module by name, and return a Module* to it. + * This is preferred over iterating the module lists yourself. + * @param name The module name to look up + * @return A pointer to the module, or NULL if the module cannot be found + */ + Module* FindModule(const std::string &name); + + /** Bind all ports specified in the configuration file. + * @param bail True if the function should bail back to the shell on failure + * @param found_ports The actual number of ports found in the config, as opposed to the number actually bound + * @return The number of ports actually bound without error + */ + int BindPorts(bool bail, int &found_ports, FailedPortList &failed_ports); + + /** Binds a socket on an already open file descriptor + * @param sockfd A valid file descriptor of an open socket + * @param port The port number to bind to + * @param addr The address to bind to (IP only) + * @return True if the port was bound successfully + */ + bool BindSocket(int sockfd, int port, char* addr, bool dolisten = true); + + /** Adds a server name to the list of servers we've seen + * @param The servername to add + */ + void AddServerName(const std::string &servername); + + /** Finds a cached char* pointer of a server name, + * This is used to optimize userrec by storing only the pointer to the name + * @param The servername to find + * @return A pointer to this name, gauranteed to never become invalid + */ + const char* FindServerNamePtr(const std::string &servername); + + /** Returns true if we've seen the given server name before + * @param The servername to find + * @return True if we've seen this server name before + */ + bool FindServerName(const std::string &servername); + + /** Gets the GECOS (description) field of the given server. + * If the servername is not that of the local server, the name + * is passed to handling modules which will attempt to determine + * the GECOS that bleongs to the given servername. + * @param servername The servername to find the description of + * @return The description of this server, or of the local server + */ + std::string GetServerDescription(const char* servername); + + /** Write text to all opers connected to this server + * @param text The text format string + * @param ... Format args + */ + void WriteOpers(const char* text, ...); + + /** Write text to all opers connected to this server + * @param text The text to send + */ + void WriteOpers(const std::string &text); + + /** Find a nickname in the nick hash + * @param nick The nickname to find + * @return A pointer to the user, or NULL if the user does not exist + */ + userrec* FindNick(const std::string &nick); + + /** Find a nickname in the nick hash + * @param nick The nickname to find + * @return A pointer to the user, or NULL if the user does not exist + */ + userrec* FindNick(const char* nick); + + /** Find a channel in the channels hash + * @param chan The channel to find + * @return A pointer to the channel, or NULL if the channel does not exist + */ + chanrec* FindChan(const std::string &chan); + + /** Find a channel in the channels hash + * @param chan The channel to find + * @return A pointer to the channel, or NULL if the channel does not exist + */ + chanrec* FindChan(const char* chan); + + /** Called by the constructor to load all modules from the config file. + */ + void LoadAllModules(); + + /** Check for a 'die' tag in the config file, and abort if found + * @return Depending on the configuration, this function may never return + */ + void CheckDie(); + + /** Check we aren't running as root, and exit if we are + * @return Depending on the configuration, this function may never return + */ + void CheckRoot(); + + /** Determine the right path for, and open, the logfile + * @param argv The argv passed to main() initially, used to calculate program path + * @param argc The argc passed to main() initially, used to calculate program path + */ + void OpenLog(char** argv, int argc); + + /** Close the currently open log file + */ + void CloseLog(); + + /** Send a server notice to all local users + * @param text The text format string to send + * @param ... The format arguments + */ + void ServerNoticeAll(char* text, ...); + + /** Send a server message (PRIVMSG) to all local users + * @param text The text format string to send + * @param ... The format arguments + */ + void ServerPrivmsgAll(char* text, ...); + + /** Send text to all users with a specific set of modes + * @param modes The modes to check against, without a +, e.g. 'og' + * @param flags one of WM_OR or WM_AND. If you specify WM_OR, any one of the + * mode characters in the first parameter causes receipt of the message, and + * if you specify WM_OR, all the modes must be present. + * @param text The text format string to send + * @param ... The format arguments + */ + void WriteMode(const char* modes, int flags, const char* text, ...); + + /** Return true if a channel name is valid + * @param chname A channel name to verify + * @return True if the name is valid + */ + bool IsChannel(const char *chname); + + /** Rehash the local server + * @param status This value is unused, and required for signal handler functions + */ + static void Rehash(int status); + + /** Causes the server to exit after unloading modules and + * closing all open file descriptors. + * + * @param The exit code to give to the operating system + * (See the ExitStatus enum for valid values) + */ + static void Exit(int status); + + /** Causes the server to exit immediately with exit code 0. + * The status code is required for signal handlers, and ignored. + */ + static void QuickExit(int status); + + /** Return a count of users, unknown and known connections + * @return The number of users + */ + int UserCount(); + + /** Return a count of fully registered connections only + * @return The number of registered users + */ + int RegisteredUserCount(); + + /** Return a count of invisible (umode +i) users only + * @return The number of invisible users + */ + int InvisibleUserCount(); + + /** Return a count of opered (umode +o) users only + * @return The number of opers + */ + int OperCount(); + + /** Return a count of unregistered (before NICK/USER) users only + * @return The number of unregistered (unknown) connections + */ + int UnregisteredUserCount(); + + /** Return a count of channels on the network + * @return The number of channels + */ + long ChannelCount(); + + /** Return a count of local users on this server only + * @return The number of local users + */ + long LocalUserCount(); + + /** Send an error notice to all local users, opered and unopered + * @param s The error string to send + */ + void SendError(const std::string &s); + + /** For use with Module::Prioritize(). + * When the return value of this function is returned from + * Module::Prioritize(), this specifies that the module wishes + * to be ordered exactly BEFORE 'modulename'. For more information + * please see Module::Prioritize(). + * @param modulename The module your module wants to be before in the call list + * @returns a priority ID which the core uses to relocate the module in the list + */ + long PriorityBefore(const std::string &modulename); + + /** For use with Module::Prioritize(). + * When the return value of this function is returned from + * Module::Prioritize(), this specifies that the module wishes + * to be ordered exactly AFTER 'modulename'. For more information please + * see Module::Prioritize(). + * @param modulename The module your module wants to be after in the call list + * @returns a priority ID which the core uses to relocate the module in the list + */ + long PriorityAfter(const std::string &modulename); + + /** Publish a 'feature'. + * There are two ways for a module to find another module it depends on. + * Either by name, using InspIRCd::FindModule, or by feature, using this + * function. A feature is an arbitary string which identifies something this + * module can do. For example, if your module provides SSL support, but other + * modules provide SSL support too, all the modules supporting SSL should + * publish an identical 'SSL' feature. This way, any module requiring use + * of SSL functions can just look up the 'SSL' feature using FindFeature, + * then use the module pointer they are given. + * @param FeatureName The case sensitive feature name to make available + * @param Mod a pointer to your module class + * @returns True on success, false if the feature is already published by + * another module. + */ + bool PublishFeature(const std::string &FeatureName, Module* Mod); + + /** Publish a module to an 'interface'. + * Modules which implement the same interface (the same way of communicating + * with other modules) can publish themselves to an interface, using this + * method. When they do so, they become part of a list of related or + * compatible modules, and a third module may then query for that list + * and know that all modules within that list offer the same API. + * A prime example of this is the hashing modules, which all accept the + * same types of Request class. Consider this to be similar to PublishFeature, + * except for that multiple modules may publish the same 'feature'. + * @param InterfaceName The case sensitive interface name to make available + * @param Mod a pointer to your module class + * @returns True on success, false on failure (there are currently no failure + * cases) + */ + bool PublishInterface(const std::string &InterfaceName, Module* Mod); + + /** Return a pair saying how many other modules are currently using the + * interfaces provided by module m. + * @param m The module to count usage for + * @return A pair, where the first value is the number of uses of the interface, + * and the second value is the interface name being used. + */ + std::pair<int,std::string> GetInterfaceInstanceCount(Module* m); + + /** Mark your module as using an interface. + * If you mark your module as using an interface, then that interface + * module may not unload until your module has unloaded first. + * This can be used to prevent crashes by ensuring code you depend on + * is always in memory while your module is active. + * @param InterfaceName The interface to use + */ + void UseInterface(const std::string &InterfaceName); + + /** Mark your module as finished with an interface. + * If you used UseInterface() above, you should use this method when + * your module is finished with the interface (usually in its destructor) + * to allow the modules which implement the given interface to be unloaded. + * @param InterfaceName The interface you are finished with using. + */ + void DoneWithInterface(const std::string &InterfaceName); + + /** Unpublish a 'feature'. + * When your module exits, it must call this method for every feature it + * is providing so that the feature table is cleaned up. + * @param FeatureName the feature to remove + */ + bool UnpublishFeature(const std::string &FeatureName); + + /** Unpublish your module from an interface + * When your module exits, it must call this method for every interface + * it is part of so that the interfaces table is cleaned up. Only when + * the last item is deleted from an interface does the interface get + * removed. + * @param InterfaceName the interface to be removed from + * @param Mod The module to remove from the interface list + */ + bool UnpublishInterface(const std::string &InterfaceName, Module* Mod); + + /** Find a 'feature'. + * There are two ways for a module to find another module it depends on. + * Either by name, using InspIRCd::FindModule, or by feature, using the + * InspIRCd::PublishFeature method. A feature is an arbitary string which + * identifies something this module can do. For example, if your module + * provides SSL support, but other modules provide SSL support too, all + * the modules supporting SSL should publish an identical 'SSL' feature. + * To find a module capable of providing the feature you want, simply + * call this method with the feature name you are looking for. + * @param FeatureName The feature name you wish to obtain the module for + * @returns A pointer to a valid module class on success, NULL on failure. + */ + Module* FindFeature(const std::string &FeatureName); + + /** Find an 'interface'. + * An interface is a list of modules which all implement the same API. + * @param InterfaceName The Interface you wish to obtain the module + * list of. + * @return A pointer to a deque of Module*, or NULL if the interface + * does not exist. + */ + modulelist* FindInterface(const std::string &InterfaceName); + + /** Given a pointer to a Module, return its filename + * @param m The module pointer to identify + * @return The module name or an empty string + */ + const std::string& GetModuleName(Module* m); + + /** Return true if a nickname is valid + * @param n A nickname to verify + * @return True if the nick is valid + */ + bool IsNick(const char* n); + + /** Return true if an ident is valid + * @param An ident to verify + * @return True if the ident is valid + */ + bool IsIdent(const char* n); + + /** Find a username by their file descriptor. + * It is preferred to use this over directly accessing the fd_ref_table array. + * @param socket The file descriptor of a user + * @return A pointer to the user if the user exists locally on this descriptor + */ + userrec* FindDescriptor(int socket); + + /** Add a new mode to this server's mode parser + * @param mh The modehandler to add + * @param modechar The mode character this modehandler handles + * @return True if the mode handler was added + */ + bool AddMode(ModeHandler* mh, const unsigned char modechar); + + /** Add a new mode watcher to this server's mode parser + * @param mw The modewatcher to add + * @return True if the modewatcher was added + */ + bool AddModeWatcher(ModeWatcher* mw); + + /** Delete a mode watcher from this server's mode parser + * @param mw The modewatcher to delete + * @return True if the modewatcher was deleted + */ + bool DelModeWatcher(ModeWatcher* mw); + + /** Add a dns Resolver class to this server's active set + * @param r The resolver to add + * @param cached If this value is true, then the cache will + * be searched for the DNS result, immediately. If the value is + * false, then a request will be sent to the nameserver, and the + * result will not be immediately available. You should usually + * use the boolean value which you passed to the Resolver + * constructor, which Resolver will set appropriately depending + * on if cached results are available and haven't expired. It is + * however safe to force this value to false, forcing a remote DNS + * lookup, but not an update of the cache. + * @return True if the operation completed successfully. Note that + * if this method returns true, you should not attempt to access + * the resolver class you pass it after this call, as depending upon + * the request given, the object may be deleted! + */ + bool AddResolver(Resolver* r, bool cached); + + /** Add a command to this server's command parser + * @param f A command_t command handler object to add + * @throw ModuleException Will throw ModuleExcption if the command already exists + */ + void AddCommand(command_t *f); + + /** Send a modechange. + * The parameters provided are identical to that sent to the + * handler for class cmd_mode. + * @param parameters The mode parameters + * @param pcnt The number of items you have given in the first parameter + * @param user The user to send error messages to + */ + void SendMode(const char **parameters, int pcnt, userrec *user); + + /** Match two strings using pattern matching. + * This operates identically to the global function match(), + * except for that it takes std::string arguments rather than + * const char* ones. + * @param sliteral The literal string to match against + * @param spattern The pattern to match against. CIDR and globs are supported. + */ + bool MatchText(const std::string &sliteral, const std::string &spattern); + + /** Call the handler for a given command. + * @param commandname The command whos handler you wish to call + * @param parameters The mode parameters + * @param pcnt The number of items you have given in the first parameter + * @param user The user to execute the command as + * @return True if the command handler was called successfully + */ + CmdResult CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user); + + /** Return true if the command is a module-implemented command and the given parameters are valid for it + * @param parameters The mode parameters + * @param pcnt The number of items you have given in the first parameter + * @param user The user to test-execute the command as + * @return True if the command handler is a module command, and there are enough parameters and the user has permission to the command + */ + bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user); + + /** Add a gline and apply it + * @param duration How long the line should last + * @param source Who set the line + * @param reason The reason for the line + * @param hostmask The hostmask to set the line against + */ + void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); + + /** Add a qline and apply it + * @param duration How long the line should last + * @param source Who set the line + * @param reason The reason for the line + * @param nickname The nickmask to set the line against + */ + void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname); + + /** Add a zline and apply it + * @param duration How long the line should last + * @param source Who set the line + * @param reason The reason for the line + * @param ipaddr The ip-mask to set the line against + */ + void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr); + + /** Add a kline and apply it + * @param duration How long the line should last + * @param source Who set the line + * @param reason The reason for the line + * @param hostmask The hostmask to set the line against + */ + void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); + + /** Add an eline + * @param duration How long the line should last + * @param source Who set the line + * @param reason The reason for the line + * @param hostmask The hostmask to set the line against + */ + void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); + + /** Delete a gline + * @param hostmask The gline to delete + * @return True if the item was removed + */ + bool DelGLine(const std::string &hostmask); + + /** Delete a qline + * @param nickname The qline to delete + * @return True if the item was removed + */ + bool DelQLine(const std::string &nickname); + + /** Delete a zline + * @param ipaddr The zline to delete + * @return True if the item was removed + */ + bool DelZLine(const std::string &ipaddr); + + /** Delete a kline + * @param hostmask The kline to delete + * @return True if the item was removed + */ + bool DelKLine(const std::string &hostmask); + + /** Delete an eline + * @param hostmask The kline to delete + * @return True if the item was removed + */ + bool DelELine(const std::string &hostmask); + + /** Return true if the given parameter is a valid nick!user\@host mask + * @param mask A nick!user\@host masak to match against + * @return True i the mask is valid + */ + bool IsValidMask(const std::string &mask); + + /** Rehash the local server + */ + void RehashServer(); + + /** Return the channel whos index number matches that provided + * @param The index number of the channel to fetch + * @return A channel record, or NUll if index < 0 or index >= InspIRCd::ChannelCount() + */ + chanrec* GetChannelIndex(long index); + + /** Dump text to a user target, splitting it appropriately to fit + * @param User the user to dump the text to + * @param LinePrefix text to prefix each complete line with + * @param TextStream the text to send to the user + */ + void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream); + + /** Check if the given nickmask matches too many users, send errors to the given user + * @param nick A nickmask to match against + * @param user A user to send error text to + * @return True if the nick matches too many users + */ + bool NickMatchesEveryone(const std::string &nick, userrec* user); + + /** Check if the given IP mask matches too many users, send errors to the given user + * @param ip An ipmask to match against + * @param user A user to send error text to + * @return True if the ip matches too many users + */ + bool IPMatchesEveryone(const std::string &ip, userrec* user); + + /** Check if the given hostmask matches too many users, send errors to the given user + * @param mask A hostmask to match against + * @param user A user to send error text to + * @return True if the host matches too many users + */ + bool HostMatchesEveryone(const std::string &mask, userrec* user); + + /** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s + * @param str A string containing a time in the form 1y2w3d4h6m5s + * (one year, two weeks, three days, four hours, six minutes and five seconds) + * @return The total number of seconds + */ + long Duration(const std::string &str); + + /** Attempt to compare an oper password to a string from the config file. + * This will be passed to handling modules which will compare the data + * against possible hashed equivalents in the input string. + * @param data The data from the config file + * @param input The data input by the oper + * @param tagnum the tag number of the oper's tag in the config file + * @return 0 if the strings match, 1 or -1 if they do not + */ + int OperPassCompare(const char* data,const char* input, int tagnum); + + /** Check if a given server is a uline. + * An empty string returns true, this is by design. + * @param server The server to check for uline status + * @return True if the server is a uline OR the string is empty + */ + bool ULine(const char* server); + + /** Returns true if the uline is 'silent' (doesnt generate + * remote connect notices etc). + */ + bool SilentULine(const char* server); + + /** Returns the subversion revision ID of this ircd + * @return The revision ID or an empty string + */ + std::string GetRevision(); + + /** Returns the full version string of this ircd + * @return The version string + */ + std::string GetVersionString(); + + /** Attempt to write the process id to a given file + * @param filename The PID file to attempt to write to + * @return This function may bail if the file cannot be written + */ + void WritePID(const std::string &filename); + + /** Returns text describing the last module error + * @return The last error message to occur + */ + char* ModuleError(); + + /** Load a given module file + * @param filename The file to load + * @return True if the module was found and loaded + */ + bool LoadModule(const char* filename); + + /** Unload a given module file + * @param filename The file to unload + * @return True if the module was unloaded + */ + bool UnloadModule(const char* filename); + + /** This constructor initialises all the subsystems and reads the config file. + * @param argc The argument count passed to main() + * @param argv The argument list passed to main() + * @throw <anything> If anything is thrown from here and makes it to + * you, you should probably just give up and go home. Yes, really. + * It's that bad. Higher level classes should catch any non-fatal exceptions. + */ + InspIRCd(int argc, char** argv); + + /** Do one iteration of the mainloop + * @param process_module_sockets True if module sockets are to be processed + * this time around the event loop. The is the default. + */ + void DoOneIteration(bool process_module_sockets = true); + + /** Output a log message to the ircd.log file + * The text will only be output if the current loglevel + * is less than or equal to the level you provide + * @param level A log level from the DebugLevel enum + * @param text Format string of to write to the log + * @param ... Format arguments of text to write to the log + */ + void Log(int level, const char* text, ...); + + /** Output a log message to the ircd.log file + * The text will only be output if the current loglevel + * is less than or equal to the level you provide + * @param level A log level from the DebugLevel enum + * @param text Text to write to the log + */ + void Log(int level, const std::string &text); + + /** Send a line of WHOIS data to a user. + * @param user user to send the line to + * @param dest user being WHOISed + * @param numeric Numeric to send + * @param text Text of the numeric + */ + void SendWhoisLine(userrec* user, userrec* dest, int numeric, const std::string &text); + + /** Send a line of WHOIS data to a user. + * @param user user to send the line to + * @param dest user being WHOISed + * @param numeric Numeric to send + * @param format Format string for the numeric + * @param ... Parameters for the format string + */ + void SendWhoisLine(userrec* user, userrec* dest, int numeric, const char* format, ...); + + /** Quit a user for excess flood, and if they are not + * fully registered yet, temporarily zline their IP. + * @param current user to quit + */ + void FloodQuitUser(userrec* current); + + /** Restart the server. + * This function will not return. If an error occurs, + * it will throw an instance of CoreException. + * @param reason The restart reason to show to all clients + * @throw CoreException An instance of CoreException indicating the error from execv(). + */ + void Restart(const std::string &reason); + + /** Prepare the ircd for restart or shutdown. + * This function unloads all modules which can be unloaded, + * closes all open sockets, and closes the logfile. + */ + void Cleanup(); + + /** This copies the user and channel hash_maps into new hash maps. + * This frees memory used by the hash_map allocator (which it neglects + * to free, most of the time, using tons of ram) + */ + void RehashUsersAndChans(); + + /** Resets the cached max bans value on all channels. + * Called by rehash. + */ + void ResetMaxBans(); + + /** Return a time_t as a human-readable string. + */ + std::string TimeString(time_t curtime); + + /** Begin execution of the server. + * NOTE: this function NEVER returns. Internally, + * after performing some initialisation routines, + * it will repeatedly call DoOneIteration in a loop. + * @return The return value for this function is undefined. + */ + int Run(); +}; + +#endif + |