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-rw-r--r--include/inspsocket.h14
1 files changed, 5 insertions, 9 deletions
diff --git a/include/inspsocket.h b/include/inspsocket.h
index 077f20a65..b644151dc 100644
--- a/include/inspsocket.h
+++ b/include/inspsocket.h
@@ -59,10 +59,6 @@ class InspSocket : public Extensible
int fd;
/**
- * The resolver for this socket
- */
-
- /**
* The hostname connected to
*/
char host[MAXBUF];
@@ -184,15 +180,15 @@ class InspSocket : public Extensible
/**
* This constructor is used to create a new
* socket, either listening for connections, or an outbound connection to another host.
- * Note that if you specify a hostname in the 'host' parameter, then there will be an extra
- * step involved (a nonblocking DNS lookup) which will cause your connection to be established
- * slower than if it was an IP. Therefore, use an IP address where it is available instead.
- * @param host The hostname to connect to, or bind to
+ * Note that if you specify a hostname in the 'ipaddr' parameter, this class will not
+ * connect. You must resolve your hostnames before passing them to InspSocket. To do so,
+ * you should use the nonblocking class 'Resolver'.
+ * @param ipaddr The IP to connect to, or bind to
* @param port The port number to connect to, or bind to
* @param listening true to listen on the given host:port pair, or false to connect to them
* @param maxtime Number of seconds to wait, if connecting, before the connection times out and an OnTimeout() event is generated
*/
- InspSocket(const std::string &host, int port, bool listening, unsigned long maxtime);
+ InspSocket(const std::string &ipaddr, int port, bool listening, unsigned long maxtime);
/**
* This method is called when an outbound