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+/*
+
+$Log$
+Revision 1.1 2003/01/23 19:45:58 brain
+Initial revision
+
+Revision 1.12 2003/01/22 20:59:10 brain
+Added FileReader class documentation
+
+Revision 1.11 2003/01/22 20:49:16 brain
+Added FileReader file-caching class
+Changed m_randquote to use FileReader class
+
+Revision 1.10 2003/01/22 00:57:27 brain
+Changes to documentation
+
+Revision 1.9 2003/01/22 00:44:26 brain
+Added documentation comments
+
+Revision 1.8 2003/01/21 20:31:24 brain
+Modified to add documentation
+Added ConfigReader class for modules
+
+Revision 1.7 2003/01/15 22:47:44 brain
+Changed user and channel structs to classes (finally)
+
+Revision 1.6 2003/01/13 22:30:50 brain
+Added Admin class (holds /admin info for modules)
+Added methods to Server class
+
+
+*/
+
+
+#ifndef __PLUGIN_H
+#define __PLUGIN_H
+
+#include "dynamic.h"
+#include <string>
+#include <deque>
+
+/** Low level definition of a FileReader classes file cache area
+ */
+typedef deque<string> file_cache;
+
+
+// This #define allows us to call a method in all
+// loaded modules in a readable simple way, e.g.:
+// 'FOREACH_MOD OnConnect(user);'
+
+#define FOREACH_MOD for (int i = 0; i <= MODCOUNT; i++) modules[i]->
+
+// class Version holds the version information of a Module, returned
+// by Module::GetVersion (thanks RD)
+
+/** Holds a module's Version information
+ * The four members (set by the constructor only) indicate details as to the version number
+ * of a module. A class of type Version is returned by the GetVersion method of the Module class.
+ */
+class Version
+{
+ public:
+ const int Major, Minor, Revision, Build;
+ Version(int major, int minor, int revision, int build);
+};
+
+
+/** Holds /ADMIN data
+ * This class contains the admin details of the local server. It is constructed by class Server,
+ * and has three read-only values, Name, Email and Nick that contain the specified values for the
+ * server where the module is running.
+ */
+class Admin
+{
+ public:
+ const string Name, Email, Nick;
+ Admin(string name,string email,string nick);
+};
+
+/** Base class for all InspIRCd modules
+ * This class is the base class for InspIRCd modules. All modules must inherit from this class,
+ * its methods will be called when irc server events occur. class inherited from module must be
+ * instantiated by the ModuleFactory class (see relevent section) for the plugin to be initialised.
+ */
+class Module
+{
+ public:
+ /** Default constructor
+ * creates a module class
+ */
+ Module();
+ /** Default destructor
+ * destroys a module class
+ */
+ virtual ~Module();
+ /** Returns the version number of a Module.
+ * The method should return a Version object with its version information assigned via
+ * Version::Version
+ */
+ virtual Version GetVersion();
+ /** Called when a user connects.
+ * The details of the connecting user are available to you in the parameter userrec *user
+ */
+ virtual void OnUserConnect(userrec* user);
+ /** Called when a user quits.
+ * The details of the exiting user are available to you in the parameter userrec *user
+ */
+ virtual void OnUserQuit(userrec* user);
+ /** Called when a user joins a channel.
+ * The details of the joining user are available to you in the parameter userrec *user,
+ * and the details of the channel they have joined is available in the variable chanrec *channel
+ */
+ virtual void OnUserJoin(userrec* user, chanrec* channel);
+ /** Called when a user parts a channel.
+ * The details of the leaving user are available to you in the parameter userrec *user,
+ * and the details of the channel they have left is available in the variable chanrec *channel
+ */
+ virtual void OnUserPart(userrec* user, chanrec* channel);
+};
+
+
+/** Allows server output and query functions
+ * This class contains methods which allow a module to query the state of the irc server, and produce
+ * output to users and other servers. All modules should instantiate at least one copy of this class,
+ * and use its member functions to perform their tasks.
+ */
+class Server
+{
+ public:
+ /** Default constructor.
+ * Creates a Server object.
+ */
+ Server();
+ /** Default destructor.
+ * Destroys a Server object.
+ */
+ virtual ~Server();
+
+ /** Sends text to all opers.
+ * This method sends a server notice to all opers with the usermode +s.
+ */
+ virtual void SendOpers(string s);
+ /** Sends a debug string.
+ * This method writes a line of text to the debug log. If debugging is disabled
+ * in the configuration, this command has no effect.
+ */
+ virtual void Debug(string s);
+ /** Sends a line of text down a TCP/IP socket.
+ * This method writes a line of text to an established socket, cutting it to 510 characters
+ * plus a carriage return and linefeed if required.
+ */
+ virtual void Send(int Socket, string s);
+ /** Sends text from the server to a socket.
+ * This method writes a line of text to an established socket, with the servername prepended
+ * as used by numerics (see RFC 1459)
+ */
+ virtual void SendServ(int Socket, string s);
+ /** Sends text from a user to a socket.
+ * This method writes a line of text to an established socket, with the given user's nick/ident
+ * /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)
+ */
+ virtual void SendFrom(int Socket, userrec* User, string s);
+ /** Sends text from a user to another user.
+ * This method writes a line of text to a user, with a user's nick/ident
+ * /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459)
+ */
+ virtual void SendTo(userrec* Source, userrec* Dest, string s);
+ /** Sends text from a user to a channel (mulicast).
+ * This method writes a line of text to a channel, with the given user's nick/ident
+ * /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the
+ * IncludeSender flag is set, then the text is also sent back to the user from which
+ * it originated, as seen in MODE (see RFC 1459).
+ */
+ virtual void SendChannel(userrec* User, chanrec* Channel, string s,bool IncludeSender);
+ /** Returns true if two users share a common channel.
+ * This method is used internally by the NICK and QUIT commands, and the Server::SendCommon
+ * method.
+ */
+ virtual bool CommonChannels(userrec* u1, userrec* u2);
+ /** Sends text from a user to one or more channels (mulicast).
+ * This method writes a line of text to all users which share a common channel with a given
+ * user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc
+ * commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent
+ * back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it
+ * is only sent to the other recipients, as seen in QUIT.
+ */
+ virtual void SendCommon(userrec* User, string text,bool IncludeSender);
+ /** Sends a WALLOPS message.
+ * This method writes a WALLOPS message to all users with the +w flag, originating from the
+ * specified user.
+ */
+ virtual void SendWallops(userrec* User, string text);
+
+ /** Returns true if a nick is valid.
+ * Nicks for unregistered connections will return false.
+ */
+ virtual bool IsNick(string nick);
+ /** Attempts to look up a nick and return a pointer to it.
+ * This function will return NULL if the nick does not exist.
+ */
+ virtual userrec* FindNick(string nick);
+ /** Attempts to look up a channel and return a pointer to it.
+ * This function will return NULL if the channel does not exist.
+ */
+ virtual chanrec* FindChannel(string channel);
+ /** Attempts to look up a user's privilages on a channel.
+ * This function will return a string containing either @, %, +, or an empty string,
+ * representing the user's privilages upon the channel you specify.
+ */
+ virtual string ChanMode(userrec* User, chanrec* Chan);
+ /** Returns the server name of the server where the module is loaded.
+ */
+ virtual string GetServerName();
+ /** Returns the network name, global to all linked servers.
+ */
+ virtual string GetNetworkName();
+ /** Returns the information of the server as returned by the /ADMIN command.
+ * See the Admin class for further information of the return value. The members
+ * Admin::Nick, Admin::Email and Admin::Name contain the information for the
+ * server where the module is loaded.
+ */
+ virtual Admin GetAdmin();
+
+};
+
+/** Allows reading of values from configuration files
+ * This class allows a module to read from either the main configuration file (inspircd.conf) or from
+ * a module-specified configuration file. It may either be instantiated with one parameter or none.
+ * Constructing the class using one parameter allows you to specify a path to your own configuration
+ * file, otherwise, inspircd.conf is read.
+ */
+class ConfigReader
+{
+ protected:
+ /** The filename of the configuration file, as set by the constructor.
+ */
+ string fname;
+ public:
+ /** Default constructor.
+ * This constructor initialises the ConfigReader class to read the inspircd.conf file
+ * as specified when running ./configure.
+ */
+ ConfigReader(); // default constructor reads ircd.conf
+ /** Overloaded constructor.
+ * This constructor initialises the ConfigReader class to read a user-specified config file
+ */
+ ConfigReader(string filename); // read a module-specific config
+ /** Default destructor.
+ * This method destroys the ConfigReader class.
+ */
+ ~ConfigReader();
+ /** Retrieves a value from the config file.
+ * This method retrieves a value from the config file. Where multiple copies of the tag
+ * exist in the config file, index indicates which of the values to retrieve.
+ */
+ string ReadValue(string tag, string name, int index);
+ /** Counts the number of times a given tag appears in the config file.
+ * This method counts the number of times a tag appears in a config file, for use where
+ * there are several tags of the same kind, e.g. with opers and connect types. It can be
+ * used with the index value of ConfigReader::ReadValue to loop through all copies of a
+ * multiple instance tag.
+ */
+ int Enumerate(string tag);
+ /** Returns true if a config file is valid.
+ * This method is unimplemented and will always return true.
+ */
+ bool Verify();
+};
+
+
+
+/** Caches a text file into memory and can be used to retrieve lines from it.
+ * This class contains methods for read-only manipulation of a text file in memory.
+ * Either use the constructor type with one parameter to load a file into memory
+ * at construction, or use the LoadFile method to load a file.
+ */
+class FileReader
+{
+ file_cache fc;
+ public:
+ /** Default constructor.
+ * This method does not load any file into memory, you must use the LoadFile method
+ * after constructing the class this way.
+ */
+ FileReader();
+ /** Secondary constructor.
+ * This method initialises the class with a file loaded into it ready for GetLine and
+ * and other methods to be called. If the file could not be loaded, FileReader::FileSize
+ * returns 0.
+ */
+ FileReader(string filename);
+ /** Default destructor.
+ * This deletes the memory allocated to the file.
+ */
+ ~FileReader();
+ /** Used to load a file.
+ * This method loads a file into the class ready for GetLine and
+ * and other methods to be called. If the file could not be loaded, FileReader::FileSize
+ * returns 0.
+ */
+ void LoadFile(string filename);
+ /** Retrieve one line from the file.
+ * This method retrieves one line from the text file. If an empty non-NULL string is returned,
+ * the index was out of bounds, or the line had no data on it.
+ */
+ string GetLine(int x);
+ /** Returns the size of the file in lines.
+ * This method returns the number of lines in the read file. If it is 0, no lines have been
+ * read into memory, either because the file is empty or it does not exist, or cannot be
+ * opened due to permission problems.
+ */
+ int FileSize();
+};
+
+
+/** Instantiates classes inherited from Module
+ * This class creates a class inherited from type Module, using new. This is to allow for modules
+ * to create many different variants of Module, dependent on architecture, configuration, etc.
+ * In most cases, the simple class shown in the example module m_foobar.so will suffice for most
+ * modules.
+ */
+class ModuleFactory
+{
+ public:
+ ModuleFactory() { }
+ virtual ~ModuleFactory() { }
+ /** Creates a new module.
+ * Your inherited class of ModuleFactory must return a pointer to your Module class
+ * using this method.
+ */
+ virtual Module * CreateModule() = 0;
+};
+
+#endif