diff options
Diffstat (limited to 'include/modules.h')
-rw-r--r-- | include/modules.h | 263 |
1 files changed, 253 insertions, 10 deletions
diff --git a/include/modules.h b/include/modules.h index e5596430f..03b15f5ae 100644 --- a/include/modules.h +++ b/include/modules.h @@ -122,11 +122,11 @@ typedef std::map<std::string, std::pair<int, modulelist> > interfacelist; * 'FOREACH_MOD(I_OnConnect,OnConnect(user));' */ #define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \ - for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ + for (int _i = 0; _i <= ServerInstance->Modules->GetCount(); _i++) { \ if (ServerInstance->Config->implement_lists[_i][y]) \ try \ { \ - ServerInstance->modules[_i]->x ; \ + ServerInstance->Modules->modules[_i]->x ; \ } \ catch (CoreException& modexcept) \ { \ @@ -142,11 +142,11 @@ typedef std::map<std::string, std::pair<int, modulelist> > interfacelist; * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));' */ #define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \ - for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ + for (int _i = 0; _i <= z->Modules->GetCount(); _i++) { \ if (z->Config->implement_lists[_i][y]) \ try \ { \ - z->modules[_i]->x ; \ + z->Modules->modules[_i]->x ; \ } \ catch (CoreException& modexcept) \ { \ @@ -161,11 +161,11 @@ typedef std::map<std::string, std::pair<int, modulelist> > interfacelist; */ #define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \ MOD_RESULT = 0; \ - for (int _i = 0; _i <= ServerInstance->GetModuleCount(); _i++) { \ + for (int _i = 0; _i <= ServerInstance->Modules->GetCount(); _i++) { \ if (ServerInstance->Config->implement_lists[_i][y]) { \ try \ { \ - int res = ServerInstance->modules[_i]->x ; \ + int res = ServerInstance->Modules->modules[_i]->x ; \ if (res != 0) { \ MOD_RESULT = res; \ break; \ @@ -187,11 +187,11 @@ typedef std::map<std::string, std::pair<int, modulelist> > interfacelist; */ #define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \ MOD_RESULT = 0; \ - for (int _i = 0; _i <= z->GetModuleCount(); _i++) { \ + for (int _i = 0; _i <= z->Modules->GetCount(); _i++) { \ if (z->Config->implement_lists[_i][y]) { \ try \ { \ - int res = z->modules[_i]->x ; \ + int res = z->Modules->modules[_i]->x ; \ if (res != 0) { \ MOD_RESULT = res; \ break; \ @@ -1587,9 +1587,252 @@ typedef DLLFactory<Module> ircd_module; */ typedef std::vector<Module*> ModuleList; -/** A list of loaded ModuleFactories +/** A list of loaded module handles (ircd_module) */ -typedef std::vector<ircd_module*> FactoryList; +typedef std::vector<ircd_module*> ModuleHandleList; + +/** ModuleManager takes care of all things module-related + * in the core. + */ +class CoreExport ModuleManager : public classbase +{ + private: + /** Holds a string describing the last module error to occur + */ + char MODERR[MAXBUF]; + + /** The feature names published by various modules + */ + featurelist Features; + + /** The interface names published by various modules + */ + interfacelist Interfaces; + + /** Total number of modules loaded into the ircd, minus one + */ + int ModCount; + + /** Our pointer to the main insp instance + */ + InspIRCd* Instance; + + public: + /** A list of ircd_module* module handles + * Note that this list is always exactly 255 in size. + * The actual number of loaded modules is available from GetModuleCount() + */ + ModuleHandleList handles; + + /** A list of Module* module classes + * Note that this list is always exactly 255 in size. + * The actual number of loaded modules is available from GetModuleCount() + */ + ModuleList modules; + + ModuleManager(InspIRCd* Ins); + + ~ModuleManager(); + + /** Returns text describing the last module error + * @return The last error message to occur + */ + const char* LastError(); + + /** Load a given module file + * @param filename The file to load + * @return True if the module was found and loaded + */ + bool Load(const char* filename); + + /** Unload a given module file + * @param filename The file to unload + * @return True if the module was unloaded + */ + bool Unload(const char* filename); + + /** Called by the InspIRCd constructor to load all modules from the config file. + */ + void LoadAll(); + + /** Get the total number of currently loaded modules + * @return The number of loaded modules + */ + int GetCount() + { + return this->ModCount; + } + + /** Find a module by name, and return a Module* to it. + * This is preferred over iterating the module lists yourself. + * @param name The module name to look up + * @return A pointer to the module, or NULL if the module cannot be found + */ + Module* Find(const std::string &name); + + /** Remove a module handle pointer + * @param j Index number of the module handle to remove + * @return True if a handle existed at the given index, false otherwise + */ + bool EraseHandle(unsigned int j); + + /** Remove a Module pointer + * @param j Index number of the Module to remove + * @return True if a handle existed at the given index, false otherwise + */ + bool EraseModule(unsigned int j); + + /** Move a given module to a specific slot in the list + * @param modulename The module name to relocate + * @param slot The slot to move the module into + */ + void MoveTo(std::string modulename,int slot); + + /** Moves the given module to the last slot in the list + * @param modulename The module name to relocate + */ + void MoveToLast(std::string modulename); + + /** Moves the given module to the first slot in the list + * @param modulename The module name to relocate + */ + void MoveToFirst(std::string modulename); + + /** Moves one module to be placed after another in the list + * @param modulename The module name to relocate + * @param after The module name to place the module after + */ + void MoveAfter(std::string modulename, std::string after); + + /** Moves one module to be placed before another in the list + * @param modulename The module name to relocate + * @param after The module name to place the module before + */ + void MoveBefore(std::string modulename, std::string before); + + /** For use with Module::Prioritize(). + * When the return value of this function is returned from + * Module::Prioritize(), this specifies that the module wishes + * to be ordered exactly BEFORE 'modulename'. For more information + * please see Module::Prioritize(). + * @param modulename The module your module wants to be before in the call list + * @returns a priority ID which the core uses to relocate the module in the list + */ + long PriorityBefore(const std::string &modulename); + + /** For use with Module::Prioritize(). + * When the return value of this function is returned from + * Module::Prioritize(), this specifies that the module wishes + * to be ordered exactly AFTER 'modulename'. For more information please + * see Module::Prioritize(). + * @param modulename The module your module wants to be after in the call list + * @returns a priority ID which the core uses to relocate the module in the list + */ + long PriorityAfter(const std::string &modulename); + + /** Publish a 'feature'. + * There are two ways for a module to find another module it depends on. + * Either by name, using InspIRCd::FindModule, or by feature, using this + * function. A feature is an arbitary string which identifies something this + * module can do. For example, if your module provides SSL support, but other + * modules provide SSL support too, all the modules supporting SSL should + * publish an identical 'SSL' feature. This way, any module requiring use + * of SSL functions can just look up the 'SSL' feature using FindFeature, + * then use the module pointer they are given. + * @param FeatureName The case sensitive feature name to make available + * @param Mod a pointer to your module class + * @returns True on success, false if the feature is already published by + * another module. + */ + bool PublishFeature(const std::string &FeatureName, Module* Mod); + + /** Publish a module to an 'interface'. + * Modules which implement the same interface (the same way of communicating + * with other modules) can publish themselves to an interface, using this + * method. When they do so, they become part of a list of related or + * compatible modules, and a third module may then query for that list + * and know that all modules within that list offer the same API. + * A prime example of this is the hashing modules, which all accept the + * same types of Request class. Consider this to be similar to PublishFeature, + * except for that multiple modules may publish the same 'feature'. + * @param InterfaceName The case sensitive interface name to make available + * @param Mod a pointer to your module class + * @returns True on success, false on failure (there are currently no failure + * cases) + */ + bool PublishInterface(const std::string &InterfaceName, Module* Mod); + + /** Return a pair saying how many other modules are currently using the + * interfaces provided by module m. + * @param m The module to count usage for + * @return A pair, where the first value is the number of uses of the interface, + * and the second value is the interface name being used. + */ + std::pair<int,std::string> GetInterfaceInstanceCount(Module* m); + + /** Mark your module as using an interface. + * If you mark your module as using an interface, then that interface + * module may not unload until your module has unloaded first. + * This can be used to prevent crashes by ensuring code you depend on + * is always in memory while your module is active. + * @param InterfaceName The interface to use + */ + void UseInterface(const std::string &InterfaceName); + + /** Mark your module as finished with an interface. + * If you used UseInterface() above, you should use this method when + * your module is finished with the interface (usually in its destructor) + * to allow the modules which implement the given interface to be unloaded. + * @param InterfaceName The interface you are finished with using. + */ + void DoneWithInterface(const std::string &InterfaceName); + + /** Unpublish a 'feature'. + * When your module exits, it must call this method for every feature it + * is providing so that the feature table is cleaned up. + * @param FeatureName the feature to remove + */ + bool UnpublishFeature(const std::string &FeatureName); + + /** Unpublish your module from an interface + * When your module exits, it must call this method for every interface + * it is part of so that the interfaces table is cleaned up. Only when + * the last item is deleted from an interface does the interface get + * removed. + * @param InterfaceName the interface to be removed from + * @param Mod The module to remove from the interface list + */ + bool UnpublishInterface(const std::string &InterfaceName, Module* Mod); + + /** Find a 'feature'. + * There are two ways for a module to find another module it depends on. + * Either by name, using InspIRCd::FindModule, or by feature, using the + * InspIRCd::PublishFeature method. A feature is an arbitary string which + * identifies something this module can do. For example, if your module + * provides SSL support, but other modules provide SSL support too, all + * the modules supporting SSL should publish an identical 'SSL' feature. + * To find a module capable of providing the feature you want, simply + * call this method with the feature name you are looking for. + * @param FeatureName The feature name you wish to obtain the module for + * @returns A pointer to a valid module class on success, NULL on failure. + */ + Module* FindFeature(const std::string &FeatureName); + + /** Find an 'interface'. + * An interface is a list of modules which all implement the same API. + * @param InterfaceName The Interface you wish to obtain the module + * list of. + * @return A pointer to a deque of Module*, or NULL if the interface + * does not exist. + */ + modulelist* FindInterface(const std::string &InterfaceName); + + /** Given a pointer to a Module, return its filename + * @param m The module pointer to identify + * @return The module name or an empty string + */ + const std::string& GetModuleName(Module* m); +}; /** This definition is used as shorthand for the various classes * and functions needed to make a module loadable by the OS. |