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-rw-r--r--include/usermanager.h81
1 files changed, 39 insertions, 42 deletions
diff --git a/include/usermanager.h b/include/usermanager.h
index ac8ae1cb3..c6745ace6 100644
--- a/include/usermanager.h
+++ b/include/usermanager.h
@@ -17,8 +17,7 @@
*/
-#ifndef USERMANAGER_H
-#define USERMANAGER_H
+#pragma once
#include <list>
@@ -31,19 +30,16 @@ class CoreExport UserManager
/** Map of local ip addresses for clone counting
*/
clonemap local_clones;
+
public:
+ /** Constructor, initializes variables and allocates the hashmaps
+ */
UserManager();
- ~UserManager()
- {
- for (user_hash::iterator i = clientlist->begin();i != clientlist->end();i++)
- {
- delete i->second;
- }
- clientlist->clear();
- delete clientlist;
- delete uuidlist;
- }
+ /** Destructor, destroys all users in clientlist and then deallocates
+ * the hashmaps
+ */
+ ~UserManager();
/** Client list, a hash_map containing all clients, local and remote
*/
@@ -76,6 +72,22 @@ class CoreExport UserManager
*/
clonemap global_clones;
+ /**
+ * Reset the already_sent IDs so we don't wrap it around and drop a message
+ * Also removes all expired invites
+ */
+ void GarbageCollect();
+
+ /** Perform background user events such as PING checks
+ */
+ void DoBackgroundUserStuff();
+
+ /** Returns true when all modules have done pre-registration checks on a user
+ * @param user The user to verify
+ * @return True if all modules have finished checking this user
+ */
+ bool AllModulesReportReady(LocalUser* user);
+
/** Add a client to the system.
* This will create a new User, insert it into the user_hash,
* initialize it as not yet registered, and add it to the socket engine.
@@ -124,49 +136,34 @@ class CoreExport UserManager
*/
unsigned long LocalCloneCount(User *user);
- /** Return a count of users, unknown and known connections
- * @return The number of users
- */
- unsigned int UserCount();
-
- /** Return a count of fully registered connections only
- * @return The number of registered users
+ /** Return a count of all global users, unknown and known connections
+ * @return The number of users on the network, including local unregistered users
*/
- unsigned int RegisteredUserCount();
+ unsigned int UserCount() const { return this->clientlist->size(); }
- /** Return a count of opered (umode +o) users only
- * @return The number of opers
+ /** Return a count of fully registered connections on the network
+ * @return The number of registered users on the network
*/
- unsigned int OperCount();
+ unsigned int RegisteredUserCount() { return this->clientlist->size() - this->UnregisteredUserCount(); }
- /** Return a count of unregistered (before NICK/USER) users only
- * @return The number of unregistered (unknown) connections
+ /** Return a count of opered (umode +o) users on the network
+ * @return The number of opers on the network
*/
- unsigned int UnregisteredUserCount();
+ unsigned int OperCount() const { return this->all_opers.size(); }
- /** Return a count of local users on this server only
- * @return The number of local users
+ /** Return a count of local unregistered (before NICK/USER) users
+ * @return The number of local unregistered (unknown) connections
*/
- unsigned int LocalUserCount();
-
-
+ unsigned int UnregisteredUserCount() const { return this->unregistered_count; }
-
- /** Number of users with a certain mode set on them
+ /** Return a count of local registered users
+ * @return The number of registered local users
*/
- int ModeCount(const char mode);
+ unsigned int LocalUserCount() const { return (this->local_count - this->UnregisteredUserCount()); }
/** Send a server notice to all local users
* @param text The text format string to send
* @param ... The format arguments
*/
void ServerNoticeAll(const char* text, ...) CUSTOM_PRINTF(2, 3);
-
- /** Send a server message (PRIVMSG) to all local users
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void ServerPrivmsgAll(const char* text, ...) CUSTOM_PRINTF(2, 3);
};
-
-#endif