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-rw-r--r--include/socketengine_iocp.h183
1 files changed, 183 insertions, 0 deletions
diff --git a/include/socketengine_iocp.h b/include/socketengine_iocp.h
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+++ b/include/socketengine_iocp.h
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+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __SOCKETENGINE_IOCP__
+#define __SOCKETENGINE_IOCP__
+
+#define READ_BUFFER_SIZE 500
+#define USING_IOCP 1
+
+#include "inspircd_config.h"
+#include "inspircd_win32wrapper.h"
+#include "globals.h"
+#include "inspircd.h"
+#include "socketengine.h"
+
+enum SocketIOEvent
+{
+ SOCKET_IO_EVENT_READ_READY = 0,
+ SOCKET_IO_EVENT_WRITE_READY = 1,
+ SOCKET_IO_EVENT_ACCEPT = 2,
+ SOCKET_IO_EVENT_ERROR = 3,
+ NUM_SOCKET_IO_EVENTS = 4,
+};
+
+class Overlapped
+{
+public:
+ OVERLAPPED m_overlap;
+ SocketIOEvent m_event;
+ int m_params;
+ Overlapped(SocketIOEvent ev, int params) : m_event(ev), m_params(params)
+ {
+ memset(&m_overlap, 0, sizeof(OVERLAPPED));
+ }
+};
+
+struct accept_overlap
+{
+ int socket;
+ char buf[1024];
+};
+
+class IOCPEngine : public SocketEngine
+{
+ /** Creates a "fake" file descriptor for use with an IOCP socket.
+ * @return -1 if there are no free slots, and an integer if it finds one.
+ */
+ __inline int GenerateFd()
+ {
+ register int i = 0;
+ for(; i < MAX_DESCRIPTORS; ++i)
+ if(ref[i] == 0)
+ return i;
+ return -1;
+ }
+
+ /** Global I/O completion port that sockets attach to.
+ */
+ HANDLE m_completionPort;
+
+ /** This is kinda shitty... :/ for getting an address from a real fd.
+ */
+ map<int, EventHandler*> m_binding;
+
+public:
+ /** Creates an IOCP Socket Engine
+ * @param Instance The creator of this object
+ */
+ IOCPEngine(InspIRCd * Instance);
+
+ /** Deletes an IOCP socket engine and all the attached sockets
+ */
+ ~IOCPEngine();
+
+ /** Adds an event handler to the completion port, and sets up initial events.
+ * @param eh EventHandler to add
+ * @return True if success, false if no room
+ */
+ bool AddFd(EventHandler* eh);
+
+ /** Gets the maximum number of file descriptors that this engine can handle.
+ * @return The number of file descriptors
+ */
+ __inline int GetMaxFds() { return MAX_DESCRIPTORS; }
+
+ /** Gets the number of free/remaining file descriptors under this engine.
+ * @return Remaining count
+ */
+ __inline int GetRemainingFds()
+ {
+ register int count = 0;
+ register int i = 0;
+ for(; i < MAX_DESCRIPTORS; ++i)
+ if(ref[i] == 0)
+ ++count;
+ return count;
+ }
+
+ /** Removes a file descriptor from the set, preventing it from receiving any more events
+ * @return True if remove was successful, false otherwise
+ */
+ bool DelFd(EventHandler* eh, bool force = false);
+
+ /** Called every loop to handle input/output events for all sockets under this engine
+ * @return The number of "changed" sockets.
+ */
+ int DispatchEvents();
+
+ /** Gets the name of this socket engine as a string.
+ * @return string of socket engine name
+ */
+ std::string GetName();
+
+ /** Queues a Write event on the specified event handler.
+ * @param eh EventHandler that needs data sent on
+ */
+ void WantWrite(EventHandler* eh);
+
+ /** Posts a completion event on the specified socket.
+ * @param eh EventHandler for message
+ * @param type Event Type
+ * @param param Event Parameter
+ * @return True if added, false if not
+ */
+ bool PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param);
+
+ /** Posts a read event on the specified socket
+ * @param eh EventHandler (socket)
+ */
+ void PostReadEvent(EventHandler * eh);
+
+ /** Posts an accept event on the specified socket
+ * @param eh EventHandler (socket)
+ */
+ void PostAcceptEvent(EventHandler * eh);
+
+ /** Returns the EventHandler attached to a specific fd.
+ * If the fd isnt in the socketengine, returns NULL.
+ * @param fd The event handler to look for
+ * @return A pointer to the event handler, or NULL
+ */
+ EventHandler* GetRef(int fd);
+
+ /** Returns true if a file descriptor exists in
+ * the socket engine's list.
+ * @param fd The event handler to look for
+ * @return True if this fd has an event handler
+ */
+ bool HasFd(int fd);
+
+ /** Returns the EventHandler attached to a specific fd.
+ * If the fd isnt in the socketengine, returns NULL.
+ * @param fd The event handler to look for
+ * @return A pointer to the event handler, or NULL
+ */
+ EventHandler* GetIntRef(int fd);
+};
+
+//typedef void(*OpHandler)(EventHandler)
+/** Event Handler Array
+ */
+
+/** Creates a SocketEngine
+ */
+class SocketEngineFactory
+{
+public:
+ /** Create a new instance of SocketEngine based on IOCPEngine
+ */
+ SocketEngine* Create(InspIRCd* Instance) { return new IOCPEngine(Instance); }
+};
+
+#endif