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-rw-r--r--include/modules.h80
1 files changed, 40 insertions, 40 deletions
diff --git a/include/modules.h b/include/modules.h
index 0f4129f4c..2a8c42dfd 100644
--- a/include/modules.h
+++ b/include/modules.h
@@ -1286,7 +1286,7 @@ class Server : public classbase
* @param modulename The module your module wants to be before in the call list
* @returns a priority ID which the core uses to relocate the module in the list
*/
- long PriorityBefore(std::string modulename);
+ long PriorityBefore(const std::string &modulename);
/** For use with Module::Prioritize().
* When the return value of this function is returned from
@@ -1296,12 +1296,12 @@ class Server : public classbase
* @param modulename The module your module wants to be after in the call list
* @returns a priority ID which the core uses to relocate the module in the list
*/
- long PriorityAfter(std::string modulename);
+ long PriorityAfter(const std::string &modulename);
/** Sends text to all opers.
* This method sends a server notice to all opers with the usermode +s.
*/
- virtual void SendOpers(std::string s);
+ virtual void SendOpers(const std::string &s);
/** Returns the version string of this server
*/
@@ -1311,30 +1311,30 @@ class Server : public classbase
* This method writes a line of text to the log. If the level given is lower than the
* level given in the configuration, this command has no effect.
*/
- virtual void Log(int level, std::string s);
+ virtual void Log(int level, const std::string &s);
/** Sends a line of text down a TCP/IP socket.
* This method writes a line of text to an established socket, cutting it to 510 characters
* plus a carriage return and linefeed if required.
*/
- virtual void Send(int Socket, std::string s);
+ virtual void Send(int Socket, const std::string &s);
/** Sends text from the server to a socket.
* This method writes a line of text to an established socket, with the servername prepended
* as used by numerics (see RFC 1459)
*/
- virtual void SendServ(int Socket, std::string s);
+ virtual void SendServ(int Socket, const std::string &s);
/** Writes text to a channel, but from a server, including all.
* This can be used to send server notices to a group of users.
*/
- virtual void SendChannelServerNotice(std::string ServName, chanrec* Channel, std::string text);
+ virtual void SendChannelServerNotice(const std::string &ServName, chanrec* Channel, const std::string &text);
/** Sends text from a user to a socket.
* This method writes a line of text to an established socket, with the given user's nick/ident
* /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)
*/
- virtual void SendFrom(int Socket, userrec* User, std::string s);
+ virtual void SendFrom(int Socket, userrec* User, const std::string &s);
/** Sends text from a user to another user.
* This method writes a line of text to a user, with a user's nick/ident
@@ -1350,7 +1350,7 @@ class Server : public classbase
*
* Which is useful for numerics and server notices to single users, etc.
*/
- virtual void SendTo(userrec* Source, userrec* Dest, std::string s);
+ virtual void SendTo(userrec* Source, userrec* Dest, const std::string &s);
/** Sends text from a user to a channel (mulicast).
* This method writes a line of text to a channel, with the given user's nick/ident
@@ -1358,7 +1358,7 @@ class Server : public classbase
* IncludeSender flag is set, then the text is also sent back to the user from which
* it originated, as seen in MODE (see RFC 1459).
*/
- virtual void SendChannel(userrec* User, chanrec* Channel, std::string s,bool IncludeSender);
+ virtual void SendChannel(userrec* User, chanrec* Channel, const std::string &s, bool IncludeSender);
/** Returns true if two users share a common channel.
* This method is used internally by the NICK and QUIT commands, and the Server::SendCommon
@@ -1373,18 +1373,18 @@ class Server : public classbase
* back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it
* is only sent to the other recipients, as seen in QUIT.
*/
- virtual void SendCommon(userrec* User, std::string text,bool IncludeSender);
+ virtual void SendCommon(userrec* User, std::string text, bool IncludeSender);
/** Sends a WALLOPS message.
* This method writes a WALLOPS message to all users with the +w flag, originating from the
* specified user.
*/
- virtual void SendWallops(userrec* User, std::string text);
+ virtual void SendWallops(userrec* User, const std::string &text);
/** Returns true if a nick is valid.
* Nicks for unregistered connections will return false.
*/
- virtual bool IsNick(std::string nick);
+ virtual bool IsNick(const std::string &nick);
/** Returns a count of the number of users on a channel.
* This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.
@@ -1398,7 +1398,7 @@ class Server : public classbase
/** Attempts to look up a nick and return a pointer to it.
* This function will return NULL if the nick does not exist.
*/
- virtual userrec* FindNick(std::string nick);
+ virtual userrec* FindNick(const std::string &nick);
/** Attempts to look up a nick using the file descriptor associated with that nick.
* This function will return NULL if the file descriptor is not associated with a valid user.
@@ -1408,7 +1408,7 @@ class Server : public classbase
/** Attempts to look up a channel and return a pointer to it.
* This function will return NULL if the channel does not exist.
*/
- virtual chanrec* FindChannel(std::string channel);
+ virtual chanrec* FindChannel(const std::string &channel);
/** Attempts to look up a user's privilages on a channel.
* This function will return a string containing either @, %, +, or an empty string,
@@ -1532,28 +1532,28 @@ class Server : public classbase
* Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the
* user must have both modes set to receive the message.
*/
- virtual void SendToModeMask(std::string modes, int flags, std::string text);
+ virtual void SendToModeMask(const std::string &modes, int flags, const std::string &text);
/** Forces a user to join a channel.
* This is similar to svsjoin and can be used to implement redirection, etc.
* On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to.
* On failure, the result is NULL.
*/
- virtual chanrec* JoinUserToChannel(userrec* user, std::string cname, std::string key);
+ virtual chanrec* JoinUserToChannel(userrec* user, const std::string &cname, const std::string &key);
/** Forces a user to part a channel.
* This is similar to svspart and can be used to implement redirection, etc.
* Although the return value of this function is a pointer to a channel record, the returned data is
* undefined and should not be read or written to. This behaviour may be changed in a future version.
*/
- virtual chanrec* PartUserFromChannel(userrec* user, std::string cname, std::string reason);
+ virtual chanrec* PartUserFromChannel(userrec* user, const std::string &cname, const std::string &reason);
/** Forces a user nickchange.
* This command works similarly to SVSNICK, and can be used to implement Q-lines etc.
* If you specify an invalid nickname, the nick change will be dropped and the target user will receive
* the error numeric for it.
*/
- virtual void ChangeUserNick(userrec* user, std::string nickname);
+ virtual void ChangeUserNick(userrec* user, const std::string &nickname);
/** Forces a user to quit with the specified reason.
* To the user, it will appear as if they typed /QUIT themselves, except for the fact that this function
@@ -1565,7 +1565,7 @@ class Server : public classbase
* read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of
* action after calling this method is to immediately bail from your handler.
*/
- virtual void QuitUser(userrec* user, std::string reason);
+ virtual void QuitUser(userrec* user, const std::string &reason);
/** Makes a user kick another user, with the specified reason.
* If source is NULL, the server will peform the kick.
@@ -1574,13 +1574,13 @@ class Server : public classbase
* @param chan The channel to kick from
* @param reason The kick reason
*/
- virtual void KickUser(userrec* source, userrec* target, chanrec* chan, std::string reason);
+ virtual void KickUser(userrec* source, userrec* target, chanrec* chan, const std::string &reason);
/** Matches text against a glob pattern.
* Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com
* Returns true if the literal successfully matches the pattern, false if otherwise.
*/
- virtual bool MatchText(std::string sliteral, std::string spattern);
+ virtual bool MatchText(const std::string &sliteral, const std::string &spattern);
/** Calls the handler for a command, either implemented by the core or by another module.
* You can use this function to trigger other commands in the ircd, such as PRIVMSG, JOIN,
@@ -1594,14 +1594,14 @@ class Server : public classbase
* used for privilage checks, etc.
* @return True if the command exists
*/
- virtual bool CallCommandHandler(std::string commandname, char** parameters, int pcnt, userrec* user);
+ virtual bool CallCommandHandler(const std::string &commandname, char** parameters, int pcnt, userrec* user);
/** This function returns true if the commandname exists, pcnt is equal to or greater than the number
* of paramters the command requires, the user specified is allowed to execute the command, AND
* if the command is implemented by a module (not the core). This has a few specific uses, usually
* within network protocols (see src/modules/m_spanningtree.cpp)
*/
- virtual bool IsValidModuleCommand(std::string commandname, int pcnt, userrec* user);
+ virtual bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
/** Change displayed hostname of a user.
* You should always call this method to change a user's host rather than writing directly to the
@@ -1622,7 +1622,7 @@ class Server : public classbase
* change modes of clients which are on remote servers and set modes of channels where there are
* no channel operators for that channel on the ulined server, amongst other things.
*/
- virtual bool IsUlined(std::string server);
+ virtual bool IsUlined(const std::string &server);
/** Fetches the userlist of a channel. This function must be here and not a member of userrec or
* chanrec due to include constraints.
@@ -1635,7 +1635,7 @@ class Server : public classbase
* remain until it is restored with a valid file descriptor, or is removed from IRC by an operator
* After this call, the pointer to user will be invalid.
*/
- virtual bool UserToPseudo(userrec* user,std::string message);
+ virtual bool UserToPseudo(userrec* user, const std::string &message);
/** This user takes one user, and switches their file descriptor with another user, so that one user
* "becomes" the other. The user in 'alive' is booted off the server with the given message. The user
@@ -1643,7 +1643,7 @@ class Server : public classbase
* stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be
* invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.
*/
- virtual bool PseudoToUser(userrec* alive,userrec* zombie,std::string message);
+ virtual bool PseudoToUser(userrec* alive, userrec* zombie, const std::string &message);
/** Adds a G-line
* The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
@@ -1652,7 +1652,7 @@ class Server : public classbase
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddGLine(long duration, std::string source, std::string reason, std::string hostmask);
+ virtual void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Adds a Q-line
* The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
@@ -1661,7 +1661,7 @@ class Server : public classbase
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddQLine(long duration, std::string source, std::string reason, std::string nickname);
+ virtual void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string nickname);
/** Adds a Z-line
* The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
@@ -1670,7 +1670,7 @@ class Server : public classbase
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddZLine(long duration, std::string source, std::string reason, std::string ipaddr);
+ virtual void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
/** Adds a K-line
* The K-line is enforced as soon as it is added.
@@ -1679,7 +1679,7 @@ class Server : public classbase
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddKLine(long duration, std::string source, std::string reason, std::string hostmask);
+ virtual void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Adds a E-line
* The E-line is enforced as soon as it is added.
@@ -1688,44 +1688,44 @@ class Server : public classbase
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddELine(long duration, std::string source, std::string reason, std::string hostmask);
+ virtual void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Deletes a G-Line from all servers
*/
- virtual bool DelGLine(std::string hostmask);
+ virtual bool DelGLine(const std::string &hostmask);
/** Deletes a Q-Line from all servers
*/
- virtual bool DelQLine(std::string nickname);
+ virtual bool DelQLine(const std::string &nickname);
/** Deletes a Z-Line from all servers
*/
- virtual bool DelZLine(std::string ipaddr);
+ virtual bool DelZLine(const std::string &ipaddr);
/** Deletes a local K-Line
*/
- virtual bool DelKLine(std::string hostmask);
+ virtual bool DelKLine(const std::string &hostmask);
/** Deletes a local E-Line
*/
- virtual bool DelELine(std::string hostmask);
+ virtual bool DelELine(const std::string &hostmask);
/** Calculates a duration
* This method will take a string containing a formatted duration (e.g. "1w2d") and return its value
* as a total number of seconds. This is the same function used internally by /GLINE etc to set
* the ban times.
*/
- virtual long CalcDuration(std::string duration);
+ virtual long CalcDuration(const std::string &duration);
/** Returns true if a nick!ident@host string is correctly formatted, false if otherwise.
*/
- virtual bool IsValidMask(std::string mask);
+ virtual bool IsValidMask(const std::string &mask);
/** This function finds a module by name.
* You must provide the filename of the module. If the module cannot be found (is not loaded)
* the function will return NULL.
*/
- virtual Module* FindModule(std::string name);
+ virtual Module* FindModule(const std::string &name);
/** Adds a class derived from InspSocket to the server's socket engine.
*/