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-rw-r--r--src/commands/cmd_kill.cpp15
1 files changed, 10 insertions, 5 deletions
diff --git a/src/commands/cmd_kill.cpp b/src/commands/cmd_kill.cpp
index 1b6f02128..6ed4eb331 100644
--- a/src/commands/cmd_kill.cpp
+++ b/src/commands/cmd_kill.cpp
@@ -127,7 +127,8 @@ CmdResult CommandKill::Handle (const std::vector<std::string>& parameters, User
if (!IS_LOCAL(u))
{
// remote kill
- ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str());
+ if (!user->server->IsULine())
+ ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str());
this->lastuuid = u->uuid;
}
else
@@ -137,10 +138,14 @@ CmdResult CommandKill::Handle (const std::vector<std::string>& parameters, User
* XXX - this isn't entirely correct, servers A - B - C, oper on A, client on C. Oper kills client, A and B will get remote kill
* snotices, C will get a local kill snotice. this isn't accurate, and needs fixing at some stage. -- w00t
*/
- if (IS_LOCAL(user))
- ServerInstance->SNO->WriteGlobalSno('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str());
- else
- ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str());
+ if (!user->server->IsULine())
+ {
+ if (IS_LOCAL(user))
+ ServerInstance->SNO->WriteGlobalSno('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str());
+ else
+ ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str());
+ }
+
ServerInstance->Logs->Log("KILL", LOG_DEFAULT, "LOCAL KILL: %s :%s!%s!%s (%s)", u->nick.c_str(), ServerInstance->Config->ServerName.c_str(), user->dhost.c_str(), user->nick.c_str(), parameters[1].c_str());
/* Bug #419, make sure this message can only occur once even in the case of multiple KILL messages crossing the network, and change to show
* hidekillsserver as source if possible