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-rw-r--r--src/connection.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/connection.cpp b/src/connection.cpp
index 97619619f..d60da90ac 100644
--- a/src/connection.cpp
+++ b/src/connection.cpp
@@ -202,7 +202,7 @@ bool connection::BeginLink(char* targethost, int port, char* password, char* ser
// targethost has been turned into an ip...
// we dont want this as the server name.
connector.SetServerName(servername);
- sprintf(connect,"S %s %s %d %d :%s",getservername().c_str(),password,myport,GetRevision(),getserverdesc().c_str());
+ snprintf(connect,MAXBUF,"S %s %s %d %d :%s",getservername().c_str(),password,myport,GetRevision(),getserverdesc().c_str());
connector.SetState(STATE_NOAUTH_OUTBOUND);
connector.SetHostAndPort(targethost, port);
this->connectors.push_back(connector);
@@ -232,7 +232,7 @@ bool connection::MeshCookie(char* targethost, int port, long cookie, char* serve
// targethost has been turned into an ip...
// we dont want this as the server name.
connector.SetServerName(servername);
- sprintf(connect,"- %d %s :%s",cookie,getservername().c_str(),getserverdesc().c_str());
+ snprintf(connect,MAXBUF,"- %d %s :%s",cookie,getservername().c_str(),getserverdesc().c_str());
connector.SetState(STATE_NOAUTH_OUTBOUND);
connector.SetHostAndPort(targethost, port);
connector.SetState(STATE_CONNECTED);
@@ -357,7 +357,7 @@ bool connection::SendPacket(char *message, const char* host)
if (!strchr(message,'\n'))
{
- strncat(message,"\n",MAXBUF);
+ strlcat(message,"\n",MAXBUF);
}
if (cn)
@@ -368,7 +368,7 @@ bool connection::SendPacket(char *message, const char* host)
{
log(DEBUG,"Main route to %s is down, seeking alternative",host);
// fix: can only route one hop to avoid a loop
- if (strncat(message,"R ",2))
+ if (strlcat(message,"R ",2))
{
// this route is down, we must re-route the packet through an available point in the mesh.
for (int k = 0; k < this->connectors.size(); k++)
@@ -452,7 +452,7 @@ bool connection::RecvPacket(std::deque<std::string> &messages, char* host)
if (strlen(sanitized))
{
messages.push_back(sanitized);
- strncpy(host,this->connectors[i].GetServerName().c_str(),160);
+ strlcpy(host,this->connectors[i].GetServerName().c_str(),160);
log(DEBUG,"main: Connection::RecvPacket() got '%s' from %s",sanitized,host);
}