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-rw-r--r--src/modules.cpp304
1 files changed, 0 insertions, 304 deletions
diff --git a/src/modules.cpp b/src/modules.cpp
index b3aabf284..a2c4aa6ea 100644
--- a/src/modules.cpp
+++ b/src/modules.cpp
@@ -322,310 +322,6 @@ std::string& ModuleManager::LastError()
return LastModuleError;
}
-bool ModuleManager::Load(const char* filename)
-{
- /* Don't allow people to specify paths for modules, it doesn't work as expected */
- if (strchr(filename, '/'))
- return false;
- /* Do we have a glob pattern in the filename?
- * The user wants to load multiple modules which
- * match the pattern.
- */
- if (strchr(filename,'*') || (strchr(filename,'?')))
- {
- int n_match = 0;
- DIR* library = opendir(ServerInstance->Config->ModPath.c_str());
- if (library)
- {
- /* Try and locate and load all modules matching the pattern */
- dirent* entry = NULL;
- while (0 != (entry = readdir(library)))
- {
- if (InspIRCd::Match(entry->d_name, filename, ascii_case_insensitive_map))
- {
- if (!this->Load(entry->d_name))
- n_match++;
- }
- }
- closedir(library);
- }
- /* Loadmodule will now return false if any one of the modules failed
- * to load (but wont abort when it encounters a bad one) and when 1 or
- * more modules were actually loaded.
- */
- return (n_match > 0 ? false : true);
- }
-
- char modfile[MAXBUF];
- snprintf(modfile,MAXBUF,"%s/%s",ServerInstance->Config->ModPath.c_str(),filename);
- std::string filename_str = filename;
-
- if (!ServerConfig::FileExists(modfile))
- {
- LastModuleError = "Module file could not be found: " + filename_str;
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- return false;
- }
-
- if (Modules.find(filename_str) != Modules.end())
- {
- LastModuleError = "Module " + filename_str + " is already loaded, cannot load a module twice!";
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- return false;
- }
-
- Module* newmod = NULL;
- DLLManager* newhandle = new DLLManager(modfile);
-
- try
- {
- newmod = newhandle->callInit();
-
- if (newmod)
- {
- newmod->ModuleSourceFile = filename_str;
- newmod->ModuleDLLManager = newhandle;
- Version v = newmod->GetVersion();
-
- ServerInstance->Logs->Log("MODULE", DEFAULT,"New module introduced: %s (Module version %s)%s",
- filename, v.version.c_str(), (!(v.Flags & VF_VENDOR) ? " [3rd Party]" : " [Vendor]"));
-
- Modules[filename_str] = newmod;
- }
- else
- {
- LastModuleError = "Unable to load " + filename_str + ": " + newhandle->LastError();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- delete newhandle;
- return false;
- }
- }
- catch (CoreException& modexcept)
- {
- // failure in module constructor
- delete newmod;
- delete newhandle;
- LastModuleError = "Unable to load " + filename_str + ": " + modexcept.GetReason();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- return false;
- }
-
- this->ModCount++;
- FOREACH_MOD(I_OnLoadModule,OnLoadModule(newmod));
-
- /* We give every module a chance to re-prioritize when we introduce a new one,
- * not just the one thats loading, as the new module could affect the preference
- * of others
- */
- for(int tries = 0; tries < 20; tries++)
- {
- prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
- for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
- n->second->Prioritize();
-
- if (prioritizationState == PRIO_STATE_LAST)
- break;
- if (tries == 19)
- ServerInstance->Logs->Log("MODULE", DEFAULT, "Hook priority dependency loop detected while loading " + filename_str);
- }
-
- ServerInstance->BuildISupport();
- return true;
-}
-
-bool ModuleManager::CanUnload(Module* mod)
-{
- std::map<std::string, Module*>::iterator modfind = Modules.find(mod->ModuleSourceFile);
-
- if (modfind == Modules.end() || modfind->second != mod)
- {
- LastModuleError = "Module " + mod->ModuleSourceFile + " is not loaded, cannot unload it!";
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- return false;
- }
- if (mod->GetVersion().Flags & VF_STATIC)
- {
- LastModuleError = "Module " + mod->ModuleSourceFile + " not unloadable (marked static)";
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- return false;
- }
- std::pair<int,std::string> intercount = GetInterfaceInstanceCount(mod);
- if (intercount.first > 0)
- {
- LastModuleError = "Failed to unload module " + mod->ModuleSourceFile + ", being used by " + ConvToStr(intercount.first) + " other(s) via interface '" + intercount.second + "'";
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- return false;
- }
- return true;
-}
-
-void ModuleManager::DoSafeUnload(Module* mod)
-{
- std::map<std::string, Module*>::iterator modfind = Modules.find(mod->ModuleSourceFile);
-
- std::vector<reference<ExtensionItem> > items;
- ServerInstance->Extensions.BeginUnregister(modfind->second, items);
- /* Give the module a chance to tidy out all its metadata */
- for (chan_hash::iterator c = ServerInstance->chanlist->begin(); c != ServerInstance->chanlist->end(); c++)
- {
- mod->OnCleanup(TYPE_CHANNEL,c->second);
- c->second->doUnhookExtensions(items);
- const UserMembList* users = c->second->GetUsers();
- for(UserMembCIter mi = users->begin(); mi != users->end(); mi++)
- mi->second->doUnhookExtensions(items);
- }
- for (user_hash::iterator u = ServerInstance->Users->clientlist->begin(); u != ServerInstance->Users->clientlist->end(); u++)
- {
- mod->OnCleanup(TYPE_USER,u->second);
- u->second->doUnhookExtensions(items);
- }
- for(char m='A'; m <= 'z'; m++)
- {
- ModeHandler* mh;
- mh = ServerInstance->Modes->FindMode(m, MODETYPE_USER);
- if (mh && mh->creator == mod)
- ServerInstance->Modes->DelMode(mh);
- mh = ServerInstance->Modes->FindMode(m, MODETYPE_CHANNEL);
- if (mh && mh->creator == mod)
- ServerInstance->Modes->DelMode(mh);
- }
-
- /* Tidy up any dangling resolvers */
- ServerInstance->Res->CleanResolvers(mod);
-
- FOREACH_MOD(I_OnUnloadModule,OnUnloadModule(mod));
-
- DetachAll(mod);
-
- Modules.erase(modfind);
- ServerInstance->GlobalCulls.AddItem(mod);
-
- ServerInstance->Logs->Log("MODULE", DEFAULT,"Module %s unloaded",mod->ModuleSourceFile.c_str());
- this->ModCount--;
- ServerInstance->BuildISupport();
-}
-
-namespace {
- struct UnloadAction : public HandlerBase0<void>
- {
- Module* const mod;
- UnloadAction(Module* m) : mod(m) {}
- void Call()
- {
- DLLManager* dll = mod->ModuleDLLManager;
- ServerInstance->Modules->DoSafeUnload(mod);
- ServerInstance->GlobalCulls.Apply();
- delete dll;
- ServerInstance->GlobalCulls.AddItem(this);
- }
- };
-
- struct ReloadAction : public HandlerBase0<void>
- {
- Module* const mod;
- HandlerBase1<void, bool>* const callback;
- ReloadAction(Module* m, HandlerBase1<void, bool>* c)
- : mod(m), callback(c) {}
- void Call()
- {
- DLLManager* dll = mod->ModuleDLLManager;
- std::string name = mod->ModuleSourceFile;
- ServerInstance->Modules->DoSafeUnload(mod);
- ServerInstance->GlobalCulls.Apply();
- delete dll;
- bool rv = ServerInstance->Modules->Load(name.c_str());
- callback->Call(rv);
- ServerInstance->GlobalCulls.AddItem(this);
- }
- };
-}
-
-bool ModuleManager::Unload(Module* mod)
-{
- if (!CanUnload(mod))
- return false;
- ServerInstance->AtomicActions.AddAction(new UnloadAction(mod));
- return true;
-}
-
-void ModuleManager::Reload(Module* mod, HandlerBase1<void, bool>* callback)
-{
- if (CanUnload(mod))
- ServerInstance->AtomicActions.AddAction(new ReloadAction(mod, callback));
- else
- callback->Call(false);
-}
-
-/* We must load the modules AFTER initializing the socket engine, now */
-void ModuleManager::LoadAll()
-{
- ModCount = 0;
-
- printf("\nLoading core commands");
- fflush(stdout);
-
- DIR* library = opendir(ServerInstance->Config->ModPath.c_str());
- if (library)
- {
- dirent* entry = NULL;
- while (0 != (entry = readdir(library)))
- {
- if (InspIRCd::Match(entry->d_name, "cmd_*.so", ascii_case_insensitive_map))
- {
- printf(".");
- fflush(stdout);
-
- if (!Load(entry->d_name))
- {
- ServerInstance->Logs->Log("MODULE", DEFAULT, this->LastError());
- printf_c("\n[\033[1;31m*\033[0m] %s\n\n", this->LastError().c_str());
- ServerInstance->Exit(EXIT_STATUS_MODULE);
- }
- }
- }
- closedir(library);
- printf("\n");
- }
-
- ConfigTagList tags = ServerInstance->Config->ConfTags("module");
- for(ConfigIter i = tags.first; i != tags.second; ++i)
- {
- ConfigTag* tag = i->second;
- std::string name = tag->getString("name");
- printf_c("[\033[1;32m*\033[0m] Loading module:\t\033[1;32m%s\033[0m\n",name.c_str());
-
- if (!this->Load(name.c_str()))
- {
- ServerInstance->Logs->Log("MODULE", DEFAULT, this->LastError());
- printf_c("\n[\033[1;31m*\033[0m] %s\n\n", this->LastError().c_str());
- ServerInstance->Exit(EXIT_STATUS_MODULE);
- }
- }
-}
-
-void ModuleManager::UnloadAll()
-{
- /* We do this more than once, so that any service providers get a
- * chance to be unhooked by the modules using them, but then get
- * a chance to be removed themsleves.
- *
- * Note: this deliberately does NOT delete the DLLManager objects
- */
- for (int tries = 0; tries < 4; tries++)
- {
- std::map<std::string, Module*>::iterator i = Modules.begin();
- while (i != Modules.end())
- {
- std::map<std::string, Module*>::iterator me = i++;
- if (CanUnload(me->second))
- {
- DoSafeUnload(me->second);
- }
- }
- ServerInstance->GlobalCulls.Apply();
- }
-}
-
bool ModuleManager::PublishFeature(const std::string &FeatureName, Module* Mod)
{
if (Features.find(FeatureName) == Features.end())