diff options
Diffstat (limited to 'src/modules.cpp')
-rw-r--r-- | src/modules.cpp | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/modules.cpp b/src/modules.cpp index 80d80cb43..15e393099 100644 --- a/src/modules.cpp +++ b/src/modules.cpp @@ -24,6 +24,7 @@ */ +#include <iostream> #include <fstream> #include "inspircd.h" #include "xline.h" @@ -317,6 +318,29 @@ swap_now: return true; } +bool ModuleManager::PrioritizeHooks() +{ + /* We give every module a chance to re-prioritize when we introduce a new one, + * not just the one thats loading, as the new module could affect the preference + * of others + */ + for (int tries = 0; tries < 20; tries++) + { + prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST; + for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n) + n->second->Prioritize(); + + if (prioritizationState == PRIO_STATE_LAST) + break; + if (tries == 19) + { + ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected"); + return false; + } + } + return true; +} + bool ModuleManager::CanUnload(Module* mod) { std::map<std::string, Module*>::iterator modfind = Modules.find(mod->ModuleSourceFile); @@ -414,6 +438,104 @@ void ModuleManager::UnloadAll() } } +namespace +{ + struct UnloadAction : public HandlerBase0<void> + { + Module* const mod; + UnloadAction(Module* m) : mod(m) {} + void Call() + { + DLLManager* dll = mod->ModuleDLLManager; + ServerInstance->Modules->DoSafeUnload(mod); + ServerInstance->GlobalCulls.Apply(); + // In pure static mode this is always NULL + delete dll; + ServerInstance->GlobalCulls.AddItem(this); + } + }; + + struct ReloadAction : public HandlerBase0<void> + { + Module* const mod; + HandlerBase1<void, bool>* const callback; + ReloadAction(Module* m, HandlerBase1<void, bool>* c) + : mod(m), callback(c) {} + void Call() + { + DLLManager* dll = mod->ModuleDLLManager; + std::string name = mod->ModuleSourceFile; + ServerInstance->Modules->DoSafeUnload(mod); + ServerInstance->GlobalCulls.Apply(); + delete dll; + bool rv = ServerInstance->Modules->Load(name); + if (callback) + callback->Call(rv); + ServerInstance->GlobalCulls.AddItem(this); + } + }; +} + +bool ModuleManager::Unload(Module* mod) +{ + if (!CanUnload(mod)) + return false; + ServerInstance->AtomicActions.AddAction(new UnloadAction(mod)); + return true; +} + +void ModuleManager::Reload(Module* mod, HandlerBase1<void, bool>* callback) +{ + if (CanUnload(mod)) + ServerInstance->AtomicActions.AddAction(new ReloadAction(mod, callback)); + else + callback->Call(false); +} + +void ModuleManager::LoadAll() +{ + LoadCoreModules(); + + ConfigTagList tags = ServerInstance->Config->ConfTags("module"); + for (ConfigIter i = tags.first; i != tags.second; ++i) + { + ConfigTag* tag = i->second; + std::string name = tag->getString("name"); + std::cout << "[" << con_green << "*" << con_reset << "] Loading module:\t" << con_green << name << con_reset << std::endl; + + if (!this->Load(name, true)) + { + ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError()); + std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl; + ServerInstance->Exit(EXIT_STATUS_MODULE); + } + } + + ConfigStatus confstatus; + + for (ModuleMap::const_iterator i = Modules.begin(); i != Modules.end(); ++i) + { + Module* mod = i->second; + try + { + ServerInstance->Logs->Log("MODULE", LOG_DEBUG, "Initializing %s", i->first.c_str()); + AttachAll(mod); + mod->init(); + mod->ReadConfig(confstatus); + } + catch (CoreException& modexcept) + { + LastModuleError = "Unable to initialize " + mod->ModuleSourceFile + ": " + modexcept.GetReason(); + ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError); + std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl; + ServerInstance->Exit(EXIT_STATUS_MODULE); + } + } + + if (!PrioritizeHooks()) + ServerInstance->Exit(EXIT_STATUS_MODULE); +} + std::string& ModuleManager::LastError() { return LastModuleError; |