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-rw-r--r--src/modules/cmd_rehash.cpp109
1 files changed, 109 insertions, 0 deletions
diff --git a/src/modules/cmd_rehash.cpp b/src/modules/cmd_rehash.cpp
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+++ b/src/modules/cmd_rehash.cpp
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+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2009 InspIRCd Development Team
+ * See: http://wiki.inspircd.org/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "xline.h"
+/** Handle /REHASH. These command handlers can be reloaded by the core,
+ * and handle basic RFC1459 commands. Commands within modules work
+ * the same way, however, they can be fully unloaded, where these
+ * may not.
+ */
+class CommandRehash : public Command
+{
+ public:
+ /** Constructor for rehash.
+ */
+ CommandRehash ( Module* parent) : Command(parent,"REHASH",0) { flags_needed = 'o'; Penalty = 2; syntax = "[<servermask>]"; }
+ /** Handle command.
+ * @param parameters The parameters to the comamnd
+ * @param pcnt The number of parameters passed to teh command
+ * @param user The user issuing the command
+ * @return A value from CmdResult to indicate command success or failure.
+ */
+ CmdResult Handle(const std::vector<std::string>& parameters, User *user);
+};
+
+CmdResult CommandRehash::Handle (const std::vector<std::string>& parameters, User *user)
+{
+ std::string param = parameters.size() ? parameters[0] : "";
+
+ FOREACH_MOD(I_OnPreRehash,OnPreRehash(user, param));
+
+ if (param.empty())
+ {
+ // standard rehash of local server
+ }
+ else if (param.find_first_of("*.") != std::string::npos)
+ {
+ // rehash of servers by server name (with wildcard)
+ if (!InspIRCd::Match(ServerInstance->Config->ServerName, parameters[0]))
+ {
+ // Doesn't match us. PreRehash is already done, nothing left to do
+ return CMD_SUCCESS;
+ }
+ }
+ else
+ {
+ // parameterized rehash
+
+ // the leading "-" is optional; remove it if present.
+ if (param[0] == '-')
+ param = param.substr(1);
+
+ FOREACH_MOD(I_OnModuleRehash,OnModuleRehash(user, param));
+ return CMD_SUCCESS;
+ }
+
+ // Rehash for me. Try to start the rehash thread
+ if (!ServerInstance->ConfigThread)
+ {
+ std::string m = user->nick + " is rehashing config file " + ServerConfig::CleanFilename(ServerInstance->ConfigFileName) + " on " + ServerInstance->Config->ServerName;
+ ServerInstance->SNO->WriteGlobalSno('a', m);
+
+ if (IS_LOCAL(user))
+ user->WriteNumeric(RPL_REHASHING, "%s %s :Rehashing",
+ user->nick.c_str(),ServerConfig::CleanFilename(ServerInstance->ConfigFileName));
+ else
+ ServerInstance->PI->SendUserNotice(user, std::string("*** Rehashing server ") +
+ ServerConfig::CleanFilename(ServerInstance->ConfigFileName));
+
+ /* Don't do anything with the logs here -- logs are restarted
+ * after the config thread has completed.
+ */
+
+ ServerInstance->RehashUsersAndChans();
+ FOREACH_MOD(I_OnGarbageCollect, OnGarbageCollect());
+
+
+ ServerInstance->ConfigThread = new ConfigReaderThread(ServerInstance, user->uuid);
+ ServerInstance->Threads->Start(ServerInstance->ConfigThread);
+
+ return CMD_SUCCESS;
+ }
+ else
+ {
+ /*
+ * A rehash is already in progress! ahh shit.
+ * XXX, todo: we should find some way to kill runaway rehashes that are blocking, this is a major problem for unrealircd users
+ */
+ if (IS_LOCAL(user))
+ user->WriteServ("NOTICE %s :*** Could not rehash: A rehash is already in progress.", user->nick.c_str());
+ else
+ ServerInstance->PI->SendUserNotice(user, "*** Could not rehash: A rehash is already in progress.");
+
+ return CMD_FAILURE;
+ }
+}
+
+
+COMMAND_INIT(CommandRehash)