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-rw-r--r--src/modules/m_chanprotect.cpp39
1 files changed, 21 insertions, 18 deletions
diff --git a/src/modules/m_chanprotect.cpp b/src/modules/m_chanprotect.cpp
index 87bc1ca4c..6d99ed10b 100644
--- a/src/modules/m_chanprotect.cpp
+++ b/src/modules/m_chanprotect.cpp
@@ -320,7 +320,7 @@ class ModuleChanProtect : public Module
void Implements(char* List)
{
- List[I_OnUserKick] = List[I_OnUserPart] = List[I_OnRehash] = List[I_OnUserJoin] = List[I_OnAccessCheck] = List[I_OnSyncChannel] = 1;
+ List[I_OnUserKick] = List[I_OnUserPart] = List[I_OnRehash] = List[I_OnUserPreJoin] = List[I_OnPostJoin] = List[I_OnAccessCheck] = List[I_OnSyncChannel] = 1;
}
virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent)
@@ -372,26 +372,29 @@ class ModuleChanProtect : public Module
}
}
- virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent)
+ virtual int OnUserPreJoin(userrec *user, chanrec *chan, const char *cname, std::string &privs)
{
// if the user is the first user into the channel, mark them as the founder, but only if
// the config option for it is set
- if (FirstInGetsFounder)
- {
- if (channel->GetUserCounter() == 1)
- {
- // we're using Extensible::Extend to add data into user objects.
- // this way is best as it adds data thats accessible to other modules
- // (so long as you document your code properly) without breaking anything
- // because its encapsulated neatly in a map.
-
- // Change requested by katsklaw... when the first in is set to get founder,
- // to make it clearer that +q has been given, send that one user the +q notice
- // so that their client's syncronization and their sanity are left intact.
- user->WriteServ("MODE %s +q %s",channel->name,user->nick);
- user->Extend("cm_founder_"+std::string(channel->name),fakevalue);
- }
- }
+
+ if (FirstInGetsFounder && !chan)
+ privs = "~@";
+
+ return 0;
+ }
+
+ virtual void OnPostJoin(userrec *user, chanrec *channel)
+ {
+ // This *must* be in PostJoin, not UserJoin - the former will make it appear to happen
+ // before the client is in the channel
+
+ // This notice was here originally because it was all done prior to the creation of
+ // privs in OnUserPreJoin. I've left it because it might still be wanted, but i'm
+ // not sure it really should be here - ops don't get shown, obviously, and the prefix
+ // will appear in the names list for the user.. remove if desired -Special
+
+ if (FirstInGetsFounder && channel->GetUserCounter() == 1)
+ user->WriteServ("MODE %s +q %s", channel->name, user->nick);
}
virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type)