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-rw-r--r--src/modules/m_filter.cpp65
1 files changed, 40 insertions, 25 deletions
diff --git a/src/modules/m_filter.cpp b/src/modules/m_filter.cpp
index c8d5633ff..f1254e3fb 100644
--- a/src/modules/m_filter.cpp
+++ b/src/modules/m_filter.cpp
@@ -29,6 +29,14 @@ using namespace std;
/* $ModDesc: An enhanced version of the unreal m_filter.so used by chatspike.net */
+class Filter
+{
+ std::string reason;
+ std::string action;
+};
+
+typedef std::map<std::string,Filter*> filter_t;
+
class FilterException : public ModuleException
{
public:
@@ -42,6 +50,7 @@ class ModuleFilter : public Module
{
Server *Srv;
ConfigReader *Conf, *MyConf;
+ filter_t* filters;
public:
ModuleFilter(Server* Me)
@@ -53,14 +62,7 @@ class ModuleFilter : public Module
// of the main config... but rather messy. That's why the capability
// of using a seperate config file is provided.
Srv = Me;
- Conf = new ConfigReader;
- std::string filterfile = Conf->ReadValue("filter","file",0);
- MyConf = new ConfigReader(filterfile);
- if ((filterfile == "") || (!MyConf->Verify()))
- {
- FilterException e;
- throw(e);
- }
+ OnRehash("");
Srv->Log(DEFAULT,std::string("m_filter: read configuration from ")+filterfile);
}
@@ -85,18 +87,13 @@ class ModuleFilter : public Module
virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status)
{
std::string text2 = text+" ";
- for (int index = 0; index < MyConf->Enumerate("keyword"); index++)
+ for (filter_t::iterator index = filters.begin(); index != filters.end(); index++)
{
- std::string pattern = MyConf->ReadValue("keyword","pattern",index);
- if ((Srv->MatchText(text2,pattern)) || (Srv->MatchText(text,pattern)))
+ if ((Srv->MatchText(text2,index->first)) || (Srv->MatchText(text,index->first)))
{
+ Filter* f = (Filter*)*x->second;
std::string target = "";
- std::string reason = MyConf->ReadValue("keyword","reason",index);
- std::string do_action = MyConf->ReadValue("keyword","action",index);
- if (do_action == "")
- do_action = "none";
-
if (target_type == TYPE_USER)
{
userrec* t = (userrec*)dest;
@@ -107,21 +104,22 @@ class ModuleFilter : public Module
chanrec* t = (chanrec*)dest;
target = std::string(t->name);
}
- if (do_action == "block")
+
+ if (f->action == "block")
{
Srv->SendOpers(std::string("FILTER: ")+std::string(user->nick)+
std::string(" had their notice filtered, target was ")+
- target+": "+reason);
+ target+": "+f->reason);
Srv->SendTo(NULL,user,"NOTICE "+std::string(user->nick)+
- " :Your notice has been filtered and opers notified: "+reason);
+ " :Your notice has been filtered and opers notified: "+f->reason);
}
Srv->Log(DEFAULT,std::string("FILTER: ")+std::string(user->nick)+
std::string(" had their notice filtered, target was ")+
- target+": "+reason+" Action: "+do_action);
+ target+": "+f->reason+" Action: "+f->action);
- if (do_action == "kill")
+ if (f->action == "kill")
{
- Srv->QuitUser(user,reason);
+ Srv->QuitUser(user,f->reason);
}
return 1;
}
@@ -133,8 +131,6 @@ class ModuleFilter : public Module
{
// reload our config file on rehash - we must destroy and re-allocate the classes
// to call the constructor again and re-read our data.
- delete Conf;
- delete MyConf;
Conf = new ConfigReader;
std::string filterfile = Conf->ReadValue("filter","file",0);
// this automatically re-reads the configuration file into the class
@@ -145,13 +141,32 @@ class ModuleFilter : public Module
FilterException e;
throw(e);
}
+ for (filter_t::iterator n = filters.begin(); n != filters.end(); n++)
+ {
+ delete n->second;
+ }
+ filters.clear();
+ for (int index = 0; index < MyConf->Enumerate("keyword"); index++)
+ {
+ std::string pattern = MyConf->ReadValue("keyword","pattern",index);
+ std::string reason = MyConf->ReadValue("keyword","reason",index);
+ std::string do_action = MyConf->ReadValue("keyword","action",index);
+ if (do_action == "")
+ do_action = "none";
+ Filter* x = new Filter;
+ x->reason = reason;
+ x->action = do_action;
+ filters[pattern] = x;
+ }
Srv->Log(DEFAULT,std::string("m_filter: read configuration from ")+filterfile);
+ delete Conf;
+ delete MyConf;
}
virtual Version GetVersion()
{
// This is version 2 because version 1.x is the unreleased unrealircd module
- return Version(2,0,0,1,VF_VENDOR);
+ return Version(2,0,0,2,VF_VENDOR);
}
};