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-rw-r--r--src/server.cpp174
1 files changed, 69 insertions, 105 deletions
diff --git a/src/server.cpp b/src/server.cpp
index f1ed20c59..f69b4fd3b 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -136,6 +136,56 @@ bool InspIRCd::FindServerName(const std::string &servername)
return false;
}
+void InspIRCd::IncrementUID(int pos)
+{
+ /*
+ * Okay. The rules for generating a UID go like this...
+ * -- > ABCDEFGHIJKLMNOPQRSTUVWXYZ --> 012345679 --> WRAP
+ * That is, we start at A. When we reach Z, we go to 0. At 9, we go to
+ * A again, in an iterative fashion.. so..
+ * AAA9 -> AABA, and so on. -- w00t
+ */
+ if (pos == 3)
+ {
+ // At pos 3, if we hit '9', we've run out of available UIDs, and need to reset to AAA..AAA.
+ if (current_uid[pos] == '9')
+ {
+ for (int i = 3; i < UUID_LENGTH; i++)
+ {
+ current_uid[i] = 'A';
+ pos = UUID_LENGTH - 1;
+ }
+ }
+ else
+ {
+ // Buf if we haven't, just keep incrementing merrily.
+ current_uid[pos]++;
+ }
+ }
+ else
+ {
+ // If we hit Z, wrap around to 0.
+ if (current_uid[pos] == 'Z')
+ {
+ current_uid[pos] = '0';
+ }
+ else if (current_uid[pos] == '9')
+ {
+ /*
+ * Or, if we hit 9, wrap around to pos = 'A' and (pos - 1)++,
+ * e.g. A9 -> BA -> BB ..
+ */
+ current_uid[pos] = 'A';
+ this->IncrementUID(pos - 1);
+ }
+ else
+ {
+ // Anything else, nobody gives a shit. Just increment.
+ current_uid[pos]++;
+ }
+ }
+}
+
/*
* Retrieve the next valid UUID that is free for this server.
*/
@@ -143,130 +193,44 @@ std::string InspIRCd::GetUID()
{
static int curindex = -1;
+ /*
+ * If -1, we're setting up. Copy SID into the first three digits, 9's to the rest, null term at the end
+ * Why 9? Well, we increment before we find, otherwise we have an unnecessary copy, and I want UID to start at AAA..AA
+ * and not AA..AB. So by initialising to 99999, we force it to rollover to AAAAA on the first IncrementUID call.
+ * Kind of silly, but I like how it looks.
+ * -- w
+ */
if (curindex == -1)
{
- // Starting up
current_uid[0] = Config->sid[0];
current_uid[1] = Config->sid[1];
current_uid[2] = Config->sid[2];
for (int i = 3; i < UUID_LENGTH; i++)
- current_uid[i] = 'Z';
+ current_uid[i] = '9';
- current_uid[3] = 'Y'; // force fake client to get ZZZZZZZZ
+ curindex = UUID_LENGTH - 1; // look at the end of the string now kthx
- curindex = 3;
+ // Null terminator. Important.
+ current_uid[UUID_LENGTH] = '\0';
}
while (1)
{
- printf("Getting ID. curindex %d, current_uid %s\n", curindex, current_uid);
+ // Add one to the last UID
+ this->IncrementUID(curindex);
- if (curindex == 3)
- {
- // Down to the last few.
- if (current_uid[curindex] == 'Z')
- {
- // Reset.
- for (int i = 3; i < UUID_LENGTH; i++)
- {
- current_uid[i] = 'A';
- curindex = UUID_LENGTH - 1;
- }
- }
- else
- current_uid[curindex]++;
- }
- else
+ if (this->FindUUID(current_uid))
{
- if (current_uid[curindex] == 'Z')
- current_uid[curindex] = '0';
- else if (current_uid[curindex] == '9')
- {
- current_uid[curindex] = 'A';
- curindex--;
- continue;
- }
- else
- current_uid[curindex]++;
+ /*
+ * It's in use. We need to try the loop again.
+ */
+ continue;
}
- if (this->FindUUID(current_uid))
- {
- /*
- * It's in use. We need to try the loop again.
- */
- continue;
- }
-
- return current_uid;
+ return current_uid;
}
-#if 0
-
- /*
- * This will only finish once we return a UUID that is not in use.
- */
- while (1)
- {
- /*
- * Okay. The rules for generating a UID go like this...
- * -- > ABCDEFGHIJKLMNOPQRSTUVWXYZ --> 012345679 --> WRAP
- * That is, we start at A. When we reach Z, we go to 0. At 9, we go to
- * A again, in an iterative fashion.. so..
- * AAA9 -> AABA, and so on. -- w00t
- */
-
- /* start at the end of the current UID string, work backwards. don't trample on SID! */
- for (i = UUID_LENGTH - 2; i > 3; i--)
- {
- if (current_uid[i] == 'Z')
- {
- /* reached the end of alphabetical, go to numeric range */
- current_uid[i] = '0';
- }
- else if (current_uid[i] == '9')
- {
- /* we reached the end of the sequence, set back to A */
- current_uid[i] = 'A';
-
- /* we also need to increment the next digit. */
- continue;
- }
- else
- {
- /* most common case .. increment current UID */
- current_uid[i]++;
- }
-
- if (current_uid[3] == 'Z')
- {
- /*
- * Ugh. We have run out of room.. roll back around to the
- * start of the UUID namespace. -- w00t
- */
- this->InitialiseUID();
-
- /*
- * and now we need to break the inner for () to continue the while (),
- * which will start the checking process over again. -- w00t
- */
- break;
-
- }
-
- if (this->FindUUID(current_uid))
- {
- /*
- * It's in use. We need to try the loop again.
- */
- continue;
- }
-
- return current_uid;
- }
- }
-#endif
/* not reached. */
return "";
}