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-rw-r--r--src/server.cpp208
1 files changed, 127 insertions, 81 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 4741f942d..97b4058c0 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -23,7 +23,6 @@
#include <signal.h>
#include "exitcodes.h"
#include "inspircd.h"
-#include "inspircd_version.h"
void InspIRCd::SignalHandler(int signal)
{
@@ -37,7 +36,7 @@ void InspIRCd::SignalHandler(int signal)
else if (signal == SIGTERM)
#endif
{
- Exit(signal);
+ Exit(EXIT_STATUS_SIGTERM);
}
}
@@ -59,8 +58,7 @@ void InspIRCd::Exit(int status)
void RehashHandler::Call(const std::string &reason)
{
ServerInstance->SNO->WriteToSnoMask('a', "Rehashing config file %s %s",ServerConfig::CleanFilename(ServerInstance->ConfigFileName.c_str()), reason.c_str());
- ServerInstance->RehashUsersAndChans();
- FOREACH_MOD(I_OnGarbageCollect, OnGarbageCollect());
+ FOREACH_MOD(OnGarbageCollect, ());
if (!ServerInstance->ConfigThread)
{
ServerInstance->ConfigThread = new ConfigReaderThread("");
@@ -68,36 +66,28 @@ void RehashHandler::Call(const std::string &reason)
}
}
-std::string InspIRCd::GetVersionString(bool operstring)
+std::string InspIRCd::GetVersionString(bool getFullVersion)
{
- char versiondata[MAXBUF];
- if (operstring)
- {
- std::string sename = SE->GetName();
- snprintf(versiondata,MAXBUF,"%s %s :%s [%s,%s,%s]",VERSION, Config->ServerName.c_str(), SYSTEM,REVISION, sename.c_str(), Config->sid.c_str());
- }
- else
- snprintf(versiondata,MAXBUF,"%s %s :%s",BRANCH,Config->ServerName.c_str(),Config->CustomVersion.c_str());
- return versiondata;
+ if (getFullVersion)
+ return VERSION " " + Config->ServerName + " :" SYSTEM " [" REVISION "," + SE->GetName() + "," + Config->sid + "]";
+ return BRANCH " " + Config->ServerName + " :" + Config->CustomVersion;
}
-const char InspIRCd::LogHeader[] =
- "Log started for " VERSION " (" REVISION ", " MODULE_INIT_STR ")"
- " - compiled on " SYSTEM;
-
-void InspIRCd::BuildISupport()
+std::string UIDGenerator::GenerateSID(const std::string& servername, const std::string& serverdesc)
{
- // the neatest way to construct the initial 005 numeric, considering the number of configure constants to go in it...
- std::stringstream v;
- v << "WALLCHOPS WALLVOICES MODES=" << Config->Limits.MaxModes << " CHANTYPES=# PREFIX=" << this->Modes->BuildPrefixes() << " MAP MAXCHANNELS=" << Config->MaxChans << " MAXBANS=60 VBANLIST NICKLEN=" << Config->Limits.NickMax;
- v << " CASEMAPPING=rfc1459 STATUSMSG=" << Modes->BuildPrefixes(false) << " CHARSET=ascii TOPICLEN=" << Config->Limits.MaxTopic << " KICKLEN=" << Config->Limits.MaxKick << " MAXTARGETS=" << Config->MaxTargets;
- v << " AWAYLEN=" << Config->Limits.MaxAway << " CHANMODES=" << this->Modes->GiveModeList(MASK_CHANNEL) << " FNC NETWORK=" << Config->Network << " MAXPARA=32 ELIST=MU" << " CHANNELLEN=" << Config->Limits.ChanMax;
- Config->data005 = v.str();
- FOREACH_MOD(I_On005Numeric,On005Numeric(Config->data005));
- Config->Update005();
+ unsigned int sid = 0;
+
+ for (std::string::const_iterator i = servername.begin(); i != servername.end(); ++i)
+ sid = 5 * sid + *i;
+ for (std::string::const_iterator i = serverdesc.begin(); i != serverdesc.end(); ++i)
+ sid = 5 * sid + *i;
+
+ std::string sidstr = ConvToStr(sid % 1000);
+ sidstr.insert(0, 3 - sidstr.length(), '0');
+ return sidstr;
}
-void InspIRCd::IncrementUID(int pos)
+void UIDGenerator::IncrementUID(unsigned int pos)
{
/*
* Okay. The rules for generating a UID go like this...
@@ -106,85 +96,141 @@ void InspIRCd::IncrementUID(int pos)
* A again, in an iterative fashion.. so..
* AAA9 -> AABA, and so on. -- w00t
*/
- if ((pos == 3) && (current_uid[3] == '9'))
+
+ // If we hit Z, wrap around to 0.
+ if (current_uid[pos] == 'Z')
+ {
+ current_uid[pos] = '0';
+ }
+ else if (current_uid[pos] == '9')
{
- // At pos 3, if we hit '9', we've run out of available UIDs, and need to reset to AAA..AAA.
- for (int i = 3; i < UUID_LENGTH-1; i++)
+ /*
+ * Or, if we hit 9, wrap around to pos = 'A' and (pos - 1)++,
+ * e.g. A9 -> BA -> BB ..
+ */
+ current_uid[pos] = 'A';
+ if (pos == 3)
{
- current_uid[i] = 'A';
+ // At pos 3, if we hit '9', we've run out of available UIDs, and reset to AAA..AAA.
+ return;
}
+ this->IncrementUID(pos - 1);
}
else
{
- // If we hit Z, wrap around to 0.
- if (current_uid[pos] == 'Z')
- {
- current_uid[pos] = '0';
- }
- else if (current_uid[pos] == '9')
- {
- /*
- * Or, if we hit 9, wrap around to pos = 'A' and (pos - 1)++,
- * e.g. A9 -> BA -> BB ..
- */
- current_uid[pos] = 'A';
- this->IncrementUID(pos - 1);
- }
- else
- {
- // Anything else, nobody gives a shit. Just increment.
- current_uid[pos]++;
- }
+ // Anything else, nobody gives a shit. Just increment.
+ current_uid[pos]++;
}
}
-/*
- * Retrieve the next valid UUID that is free for this server.
- */
-std::string InspIRCd::GetUID()
+void UIDGenerator::init(const std::string& sid)
{
- static bool inited = false;
-
/*
- * If we're setting up, copy SID into the first three digits, 9's to the rest, null term at the end
+ * Copy SID into the first three digits, 9's to the rest, null term at the end
* Why 9? Well, we increment before we find, otherwise we have an unnecessary copy, and I want UID to start at AAA..AA
* and not AA..AB. So by initialising to 99999, we force it to rollover to AAAAA on the first IncrementUID call.
* Kind of silly, but I like how it looks.
* -- w
*/
- if (!inited)
- {
- inited = true;
- current_uid[0] = Config->sid[0];
- current_uid[1] = Config->sid[1];
- current_uid[2] = Config->sid[2];
- for (int i = 3; i < (UUID_LENGTH - 1); i++)
- current_uid[i] = '9';
-
- // Null terminator. Important.
- current_uid[UUID_LENGTH - 1] = '\0';
- }
+ current_uid.resize(UUID_LENGTH, '9');
+ current_uid[0] = sid[0];
+ current_uid[1] = sid[1];
+ current_uid[2] = sid[2];
+}
+/*
+ * Retrieve the next valid UUID that is free for this server.
+ */
+std::string UIDGenerator::GetUID()
+{
while (1)
{
// Add one to the last UID
- this->IncrementUID(UUID_LENGTH - 2);
+ this->IncrementUID(UUID_LENGTH - 1);
- if (this->FindUUID(current_uid))
- {
- /*
- * It's in use. We need to try the loop again.
- */
- continue;
- }
+ if (!ServerInstance->FindUUID(current_uid))
+ break;
- return current_uid;
+ /*
+ * It's in use. We need to try the loop again.
+ */
}
- /* not reached. */
- return "";
+ return current_uid;
}
+void ISupportManager::Build()
+{
+ /**
+ * This is currently the neatest way we can build the initial ISUPPORT map. In
+ * the future we can use an initializer list here.
+ */
+ std::map<std::string, std::string> tokens;
+
+ tokens["AWAYLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxAway);
+ tokens["CASEMAPPING"] = "rfc1459";
+ tokens["CHANMODES"] = ServerInstance->Modes->GiveModeList(MASK_CHANNEL);
+ tokens["CHANNELLEN"] = ConvToStr(ServerInstance->Config->Limits.ChanMax);
+ tokens["CHANTYPES"] = "#";
+ tokens["CHARSET"] = "ascii";
+ tokens["ELIST"] = "MU";
+ tokens["KICKLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxKick);
+ tokens["MAXBANS"] = "64"; // TODO: make this a config setting.
+ tokens["MAXCHANNELS"] = ConvToStr(ServerInstance->Config->MaxChans);
+ tokens["MAXTARGETS"] = ConvToStr(ServerInstance->Config->MaxTargets);
+ tokens["MODES"] = ConvToStr(ServerInstance->Config->Limits.MaxModes);
+ tokens["NETWORK"] = ServerInstance->Config->Network;
+ tokens["NICKLEN"] = ConvToStr(ServerInstance->Config->Limits.NickMax);
+ tokens["PREFIX"] = ServerInstance->Modes->BuildPrefixes();
+ tokens["STATUSMSG"] = ServerInstance->Modes->BuildPrefixes(false);
+ tokens["TOPICLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxTopic);
+
+ tokens["FNC"] = tokens["VBANLIST"] =
+ tokens["WALLCHOPS"] = tokens["WALLVOICES"];
+
+ // Modules can add new tokens and also edit or remove existing tokens
+ FOREACH_MOD(On005Numeric, (tokens));
+
+ // EXTBAN is a special case as we need to sort it and prepend a comma.
+ std::map<std::string, std::string>::iterator extban = tokens.find("EXTBAN");
+ if (extban != tokens.end())
+ {
+ sort(extban->second.begin(), extban->second.end());
+ extban->second.insert(0, ",");
+ }
+
+ // Transform the map into a list of lines, ready to be sent to clients
+ std::vector<std::string>& lines = this->Lines;
+ std::string line;
+ unsigned int token_count = 0;
+ lines.clear();
+
+ for (std::map<std::string, std::string>::const_iterator it = tokens.begin(); it != tokens.end(); ++it)
+ {
+ line.append(it->first);
+
+ // If this token has a value then append a '=' char after the name and then the value itself
+ if (!it->second.empty())
+ line.append(1, '=').append(it->second);
+ // Always append a space, even if it's the last token because all lines will be suffixed
+ line.push_back(' ');
+ token_count++;
+ if (token_count % 13 == 12 || it == --tokens.end())
+ {
+ // Reached maximum number of tokens for this line or the current token
+ // is the last one; finalize the line and store it for later use
+ line.append(":are supported by this server");
+ lines.push_back(line);
+ line.clear();
+ }
+ }
+}
+
+void ISupportManager::SendTo(LocalUser* user)
+{
+ for (std::vector<std::string>::const_iterator i = this->Lines.begin(); i != this->Lines.end(); ++i)
+ user->WriteNumeric(RPL_ISUPPORT, "%s %s", user->nick.c_str(), i->c_str());
+}