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-rw-r--r--src/socket.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/socket.cpp b/src/socket.cpp
index 949cc44ac..fe6516bb5 100644
--- a/src/socket.cpp
+++ b/src/socket.cpp
@@ -303,8 +303,6 @@ bool InspSocket::Poll()
int incoming = -1;
bool n = true;
- log(DEBUG,"InspSocket::Poll()");
-
switch (this->state)
{
case I_RESOLVING:
@@ -312,7 +310,7 @@ bool InspSocket::Poll()
return this->DoResolve();
break;
case I_CONNECTING:
- log(DEBUG,"State = I_CONNECTED");
+ log(DEBUG,"State = I_CONNECTING");
this->SetState(I_CONNECTED);
/* Our socket was in write-state, so delete it and re-add it
* in read-state.
@@ -329,9 +327,7 @@ bool InspSocket::Poll()
return true;
break;
case I_CONNECTED:
- log(DEBUG,"State = I_CONNECTED");
n = this->OnDataReady();
- log(DEBUG,"State return: %d",(int)n);
/* Flush any pending, but not till after theyre done with the event
* so there are less write calls involved. */
this->FlushWriteBuffer();