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-rw-r--r--src/socketengine.cpp170
1 files changed, 132 insertions, 38 deletions
diff --git a/src/socketengine.cpp b/src/socketengine.cpp
index 4a9a2ef10..58e15af44 100644
--- a/src/socketengine.cpp
+++ b/src/socketengine.cpp
@@ -21,8 +21,29 @@
*/
+#include "exitcodes.h"
#include "inspircd.h"
+#include <iostream>
+
+/** Reference table, contains all current handlers
+ **/
+std::vector<EventHandler*> SocketEngine::ref;
+
+/** Current number of descriptors in the engine
+ */
+size_t SocketEngine::CurrentSetSize = 0;
+
+/** List of handlers that want a trial read/write
+ */
+std::set<int> SocketEngine::trials;
+
+size_t SocketEngine::MaxSetSize = 0;
+
+/** Socket engine statistics: count of various events, bandwidth usage
+ */
+SocketEngine::Statistics SocketEngine::stats;
+
EventHandler::EventHandler()
{
fd = -1;
@@ -34,20 +55,33 @@ void EventHandler::SetFd(int FD)
this->fd = FD;
}
-SocketEngine::SocketEngine()
+void EventHandler::OnEventHandlerWrite()
+{
+}
+
+void EventHandler::OnEventHandlerError(int errornum)
{
- TotalEvents = WriteEvents = ReadEvents = ErrorEvents = 0;
- lastempty = ServerInstance->Time();
- indata = outdata = 0;
}
-SocketEngine::~SocketEngine()
+void SocketEngine::InitError()
{
+ std::cerr << con_red << "FATAL ERROR!" << con_reset << " Socket engine initialization failed. " << strerror(errno) << '.' << std::endl;
+ ServerInstance->QuickExit(EXIT_STATUS_SOCKETENGINE);
}
-void SocketEngine::SetEventMask(EventHandler* eh, int mask)
+void SocketEngine::LookupMaxFds()
{
- eh->event_mask = mask;
+ struct rlimit limits;
+ if (!getrlimit(RLIMIT_NOFILE, &limits))
+ MaxSetSize = limits.rlim_cur;
+
+#if defined __APPLE__
+ limits.rlim_cur = limits.rlim_max == RLIM_INFINITY ? OPEN_MAX : limits.rlim_max;
+#else
+ limits.rlim_cur = limits.rlim_max;
+#endif
+ if (!setrlimit(RLIMIT_NOFILE, &limits))
+ MaxSetSize = limits.rlim_cur;
}
void SocketEngine::ChangeEventMask(EventHandler* eh, int change)
@@ -60,7 +94,7 @@ void SocketEngine::ChangeEventMask(EventHandler* eh, int change)
new_m &= ~FD_WANT_READ_MASK;
if (change & FD_WANT_WRITE_MASK)
new_m &= ~FD_WANT_WRITE_MASK;
-
+
// if adding a trial read/write, insert it into the set
if (change & FD_TRIAL_NOTE_MASK && !(old_m & FD_TRIAL_NOTE_MASK))
trials.insert(eh->GetFd());
@@ -88,23 +122,44 @@ void SocketEngine::DispatchTrialWrites()
int mask = eh->event_mask;
eh->event_mask &= ~(FD_ADD_TRIAL_READ | FD_ADD_TRIAL_WRITE);
if ((mask & (FD_ADD_TRIAL_READ | FD_READ_WILL_BLOCK)) == FD_ADD_TRIAL_READ)
- eh->HandleEvent(EVENT_READ, 0);
+ eh->OnEventHandlerRead();
if ((mask & (FD_ADD_TRIAL_WRITE | FD_WRITE_WILL_BLOCK)) == FD_ADD_TRIAL_WRITE)
- eh->HandleEvent(EVENT_WRITE, 0);
+ eh->OnEventHandlerWrite();
}
}
-bool SocketEngine::HasFd(int fd)
+bool SocketEngine::AddFdRef(EventHandler* eh)
{
- if ((fd < 0) || (fd > GetMaxFds()))
+ int fd = eh->GetFd();
+ if (HasFd(fd))
return false;
- return (ref[fd] != NULL);
+
+ while (static_cast<unsigned int>(fd) >= ref.size())
+ ref.resize(ref.empty() ? 1 : (ref.size() * 2));
+ ref[fd] = eh;
+ CurrentSetSize++;
+ return true;
+}
+
+void SocketEngine::DelFdRef(EventHandler *eh)
+{
+ int fd = eh->GetFd();
+ if (GetRef(fd) == eh)
+ {
+ ref[fd] = NULL;
+ CurrentSetSize--;
+ }
+}
+
+bool SocketEngine::HasFd(int fd)
+{
+ return GetRef(fd) != NULL;
}
EventHandler* SocketEngine::GetRef(int fd)
{
- if ((fd < 0) || (fd > GetMaxFds()))
- return 0;
+ if (fd < 0 || static_cast<unsigned int>(fd) >= ref.size())
+ return NULL;
return ref[fd];
}
@@ -112,7 +167,7 @@ bool SocketEngine::BoundsCheckFd(EventHandler* eh)
{
if (!eh)
return false;
- if ((eh->GetFd() < 0) || (eh->GetFd() > GetMaxFds()))
+ if (eh->GetFd() < 0)
return false;
return true;
}
@@ -123,13 +178,12 @@ int SocketEngine::Accept(EventHandler* fd, sockaddr *addr, socklen_t *addrlen)
return accept(fd->GetFd(), addr, addrlen);
}
-int SocketEngine::Close(EventHandler* fd)
+int SocketEngine::Close(EventHandler* eh)
{
-#ifdef _WIN32
- return closesocket(fd->GetFd());
-#else
- return close(fd->GetFd());
-#endif
+ DelFd(eh);
+ int ret = Close(eh->GetFd());
+ eh->SetFd(-1);
+ return ret;
}
int SocketEngine::Close(int fd)
@@ -172,35 +226,57 @@ void SocketEngine::SetReuse(int fd)
int SocketEngine::RecvFrom(EventHandler* fd, void *buf, size_t len, int flags, sockaddr *from, socklen_t *fromlen)
{
int nbRecvd = recvfrom(fd->GetFd(), (char*)buf, len, flags, from, fromlen);
- if (nbRecvd > 0)
- this->UpdateStats(nbRecvd, 0);
+ stats.UpdateReadCounters(nbRecvd);
return nbRecvd;
}
int SocketEngine::Send(EventHandler* fd, const void *buf, size_t len, int flags)
{
int nbSent = send(fd->GetFd(), (const char*)buf, len, flags);
- if (nbSent > 0)
- this->UpdateStats(0, nbSent);
+ stats.UpdateWriteCounters(nbSent);
return nbSent;
}
int SocketEngine::Recv(EventHandler* fd, void *buf, size_t len, int flags)
{
int nbRecvd = recv(fd->GetFd(), (char*)buf, len, flags);
- if (nbRecvd > 0)
- this->UpdateStats(nbRecvd, 0);
+ stats.UpdateReadCounters(nbRecvd);
return nbRecvd;
}
int SocketEngine::SendTo(EventHandler* fd, const void *buf, size_t len, int flags, const sockaddr *to, socklen_t tolen)
{
int nbSent = sendto(fd->GetFd(), (const char*)buf, len, flags, to, tolen);
- if (nbSent > 0)
- this->UpdateStats(0, nbSent);
+ stats.UpdateWriteCounters(nbSent);
return nbSent;
}
+int SocketEngine::WriteV(EventHandler* fd, const IOVector* iovec, int count)
+{
+ int sent = writev(fd->GetFd(), iovec, count);
+ stats.UpdateWriteCounters(sent);
+ return sent;
+}
+
+#ifdef _WIN32
+int SocketEngine::WriteV(EventHandler* fd, const iovec* iovec, int count)
+{
+ // On Windows the fields in iovec are not in the order required by the Winsock API; IOVector has
+ // the fields in the correct order.
+ // Create temporary IOVectors from the iovecs and pass them to the WriteV() method that accepts the
+ // platform's native struct.
+ IOVector wiovec[128];
+ count = std::min(count, static_cast<int>(sizeof(wiovec) / sizeof(IOVector)));
+
+ for (int i = 0; i < count; i++)
+ {
+ wiovec[i].iov_len = iovec[i].iov_len;
+ wiovec[i].iov_base = reinterpret_cast<char*>(iovec[i].iov_base);
+ }
+ return WriteV(fd, wiovec, count);
+}
+#endif
+
int SocketEngine::Connect(EventHandler* fd, const sockaddr *serv_addr, socklen_t addrlen)
{
int ret = connect(fd->GetFd(), serv_addr, addrlen);
@@ -231,24 +307,42 @@ int SocketEngine::Shutdown(int fd, int how)
return shutdown(fd, how);
}
-void SocketEngine::RecoverFromFork()
+void SocketEngine::Statistics::UpdateReadCounters(int len_in)
{
+ CheckFlush();
+
+ ReadEvents++;
+ if (len_in > 0)
+ indata += len_in;
+ else if (len_in < 0)
+ ErrorEvents++;
+}
+
+void SocketEngine::Statistics::UpdateWriteCounters(int len_out)
+{
+ CheckFlush();
+
+ WriteEvents++;
+ if (len_out > 0)
+ outdata += len_out;
+ else if (len_out < 0)
+ ErrorEvents++;
}
-void SocketEngine::UpdateStats(size_t len_in, size_t len_out)
+void SocketEngine::Statistics::CheckFlush() const
{
- if (lastempty != ServerInstance->Time())
+ // Reset the in/out byte counters if it has been more than a second
+ time_t now = ServerInstance->Time();
+ if (lastempty != now)
{
- lastempty = ServerInstance->Time();
+ lastempty = now;
indata = outdata = 0;
}
- indata += len_in;
- outdata += len_out;
}
-void SocketEngine::GetStats(float &kbitpersec_in, float &kbitpersec_out, float &kbitpersec_total)
+void SocketEngine::Statistics::GetBandwidth(float& kbitpersec_in, float& kbitpersec_out, float& kbitpersec_total) const
{
- UpdateStats(0, 0); /* Forces emptying of the values if its been more than a second */
+ CheckFlush();
float in_kbit = indata * 8;
float out_kbit = outdata * 8;
kbitpersec_total = ((in_kbit + out_kbit) / 1024);