diff options
Diffstat (limited to 'src/users.cpp')
-rw-r--r-- | src/users.cpp | 99 |
1 files changed, 84 insertions, 15 deletions
diff --git a/src/users.cpp b/src/users.cpp index 48a8ee87a..f429597da 100644 --- a/src/users.cpp +++ b/src/users.cpp @@ -894,13 +894,12 @@ void User::InvalidateCache() cached_fullrealhost.clear(); } -bool User::ForceNickChange(const char* newnick) +bool User::ChangeNick(const std::string& newnick, bool force) { ModResult MOD_RESULT; - this->InvalidateCache(); - - ServerInstance->NICKForced.set(this, 1); + if (force) + ServerInstance->NICKForced.set(this, 1); FIRST_MOD_RESULT(OnUserPreNick, MOD_RESULT, (this, newnick)); ServerInstance->NICKForced.set(this, 0); @@ -910,20 +909,90 @@ bool User::ForceNickChange(const char* newnick) return false; } - std::deque<classbase*> dummy; - Command* nickhandler = ServerInstance->Parser->GetHandler("NICK"); - if (nickhandler) // wtfbbq, when would this not be here + if (assign(newnick) == assign(nick)) { - std::vector<std::string> parameters; - parameters.push_back(newnick); - ServerInstance->NICKForced.set(this, 1); - bool result = (ServerInstance->Parser->CallHandler("NICK", parameters, this) == CMD_SUCCESS); - ServerInstance->NICKForced.set(this, 0); - return result; + // case change, don't need to check Q:lines and such + // and, if it's identical including case, we can leave right now + if (newnick == nick) + return true; } + else + { + /* + * Don't check Q:Lines if it's a server-enforced change, just on the off-chance some fucking *moron* + * tries to Q:Line SIDs, also, this means we just get our way period, as it really should be. + * Thanks Kein for finding this. -- w00t + * + * Also don't check Q:Lines for remote nickchanges, they should have our Q:Lines anyway to enforce themselves. + * -- w00t + */ + if (!IS_LOCAL(this)) + { + XLine* mq = ServerInstance->XLines->MatchesLine("Q",newnick); + if (mq) + { + if (this->registered == REG_ALL) + { + ServerInstance->SNO->WriteGlobalSno('a', "Q-Lined nickname %s from %s!%s@%s: %s", + newnick.c_str(), this->nick.c_str(), this->ident.c_str(), this->host.c_str(), mq->reason.c_str()); + } + this->WriteNumeric(432, "%s %s :Invalid nickname: %s",this->nick.c_str(), newnick.c_str(), mq->reason.c_str()); + return false; + } - // Unreachable, we hope - return false; + if (ServerInstance->Config->RestrictBannedUsers) + { + for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++) + { + Channel *chan = *i; + if (chan->GetPrefixValue(this) < VOICE_VALUE && chan->IsBanned(this)) + { + this->WriteNumeric(404, "%s %s :Cannot send to channel (you're banned)", this->nick.c_str(), chan->name.c_str()); + return false; + } + } + } + } + + /* + * Uh oh.. if the nickname is in use, and it's not in use by the person using it (doh) -- + * then we have a potential collide. Check whether someone else is camping on the nick + * (i.e. connect -> send NICK, don't send USER.) If they are camping, force-change the + * camper to their UID, and allow the incoming nick change. + * + * If the guy using the nick is already using it, tell the incoming nick change to gtfo, + * because the nick is already (rightfully) in use. -- w00t + */ + User* InUse = ServerInstance->FindNickOnly(newnick); + if (InUse && (InUse != this)) + { + if (InUse->registered != REG_ALL) + { + /* force the camper to their UUID, and ask them to re-send a NICK. */ + InUse->WriteTo(InUse, "NICK %s", InUse->uuid.c_str()); + InUse->WriteNumeric(433, "%s %s :Nickname overruled.", InUse->nick.c_str(), InUse->nick.c_str()); + InUse->UpdateNickHash(InUse->uuid.c_str()); + InUse->nick.assign(InUse->uuid, 0, IS_LOCAL(InUse) ? ServerInstance->Config->Limits.NickMax : MAXBUF); + InUse->InvalidateCache(); + InUse->registered &= ~REG_NICK; + } + else + { + /* No camping, tell the incoming user to stop trying to change nick ;p */ + this->WriteNumeric(433, "%s %s :Nickname is already in use.", this->registered >= REG_NICK ? this->nick.c_str() : "*", newnick.c_str()); + return CMD_FAILURE; + } + } + } + + if (this->registered == REG_ALL) + this->WriteCommon("NICK %s",newnick.c_str()); + std::string oldnick = nick; + nick = newnick; + InvalidateCache(); + UpdateNickHash(newnick.c_str()); + FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(this,oldnick)); + return true; } int LocalUser::GetServerPort() |