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-rw-r--r--src/users.cpp284
1 files changed, 69 insertions, 215 deletions
diff --git a/src/users.cpp b/src/users.cpp
index fd0c168d9..5d6b1a01a 100644
--- a/src/users.cpp
+++ b/src/users.cpp
@@ -216,12 +216,8 @@ User::User(InspIRCd* Instance, const std::string &uid)
fd = -1;
server_sa.sa.sa_family = AF_UNSPEC;
client_sa.sa.sa_family = AF_UNSPEC;
- recvq.clear();
- sendq.clear();
MyClass = NULL;
AllowedPrivs = AllowedOperCommands = NULL;
- chans.clear();
- invites.clear();
if (uid.empty())
uuid.assign(Instance->GetUID(), 0, UUID_LENGTH - 1);
@@ -309,15 +305,6 @@ const std::string& User::MakeHostIP()
return this->cached_hostip;
}
-void User::CloseSocket()
-{
- if (this->fd > -1)
- {
- ServerInstance->SE->Shutdown(this, 2);
- ServerInstance->SE->Close(this);
- }
-}
-
const std::string User::GetFullHost()
{
if (!this->cached_fullhost.empty())
@@ -352,21 +339,6 @@ char* User::MakeWildHost()
return nresult;
}
-int User::ReadData(void* buffer, size_t size)
-{
- if (IS_LOCAL(this))
- {
-#ifndef WIN32
- return read(this->fd, buffer, size);
-#else
- return recv(this->fd, (char*)buffer, size, 0);
-#endif
- }
- else
- return 0;
-}
-
-
const std::string User::GetFullRealHost()
{
if (!this->cached_fullrealhost.empty())
@@ -540,123 +512,60 @@ bool User::HasPrivPermission(const std::string &privstr, bool noisy)
return false;
}
-bool User::AddBuffer(const std::string &a)
+void User::OnDataReady()
{
- std::string::size_type start = 0;
- std::string::size_type i = a.find('\r');
-
- /*
- * The old implementation here took a copy, and rfind() on \r, removing as it found them, before
- * copying a second time onto the recvq. That's ok, but involves three copies minimum (recv() to buffer,
- * buffer to here, here to recvq) - The new method now copies twice (recv() to buffer, buffer to recvq).
- *
- * We use find() instead of rfind() for clarity, however unlike the old code, our scanning of the string is
- * contiguous: as we specify a startpoint, we never see characters we have scanned previously, making this
- * marginally faster in cases with a number of \r hidden early on in the buffer.
- *
- * How it works:
- * Start at first pos of string, find first \r, append everything in the chunk (excluding \r) to recvq. Set
- * i ahead of the \r, search for next \r, add next chunk to buffer... repeat.
- * -- w00t (7 may, 2008)
- */
- if (i == std::string::npos)
- {
- // no \r that we need to dance around, just add to buffer
- recvq.append(a);
- }
- else
- {
- // While we can find the end of a chunk to add
- while (i != std::string::npos)
- {
- // Append the chunk that we have
- recvq.append(a, start, (i - start));
-
- // Start looking for the next one
- start = i + 1;
- i = a.find('\r', start);
- }
-
- if (start != a.length())
- {
- /*
- * This is here to catch a corner case when we get something like:
- * NICK w0
- * 0t\r\nU
- * SER ...
- * in successive calls to us.
- *
- * Without this conditional, the 'U' on the second case will be dropped,
- * which is most *certainly* not the behaviour we want!
- * -- w00t
- */
- recvq.append(a, start, (a.length() - start));
- }
- }
+ if (quitting)
+ return;
- if (this->MyClass && !this->HasPrivPermission("users/flood/increased-buffers") && recvq.length() > this->MyClass->GetRecvqMax())
+ if (MyClass && !HasPrivPermission("users/flood/increased-buffers") && recvq.length() > MyClass->GetRecvqMax())
{
ServerInstance->Users->QuitUser(this, "RecvQ exceeded");
- ServerInstance->SNO->WriteToSnoMask('a', "User %s RecvQ of %lu exceeds connect class maximum of %lu",this->nick.c_str(),(unsigned long int)recvq.length(),this->MyClass->GetRecvqMax());
- return false;
+ ServerInstance->SNO->WriteToSnoMask('a', "User %s RecvQ of %lu exceeds connect class maximum of %lu",
+ nick.c_str(), (unsigned long)recvq.length(), MyClass->GetRecvqMax());
}
- return true;
-}
-
-bool User::BufferIsReady()
-{
- return (recvq.find('\n') != std::string::npos);
-}
-
-void User::ClearBuffer()
-{
- recvq.clear();
-}
-
-std::string User::GetBuffer()
-{
- try
+ while (this->Penalty < 10)
{
- if (recvq.empty())
- return "";
-
- /* Strip any leading \r or \n off the string.
- * Usually there are only one or two of these,
- * so its is computationally cheap to do.
- */
- std::string::iterator t = recvq.begin();
- while (t != recvq.end() && (*t == '\r' || *t == '\n'))
- {
- recvq.erase(t);
- t = recvq.begin();
- }
-
- for (std::string::iterator x = recvq.begin(); x != recvq.end(); x++)
+ std::string line;
+ line.reserve(MAXBUF);
+ std::string::size_type qpos = 0;
+ while (qpos < recvq.length())
{
- /* Find the first complete line, return it as the
- * result, and leave the recvq as whats left
- */
- if (*x == '\n')
+ char c = recvq[qpos++];
+ switch (c)
{
- std::string ret = std::string(recvq.begin(), x);
- recvq.erase(recvq.begin(), x + 1);
- return ret;
+ case '\0':
+ c = ' ';
+ break;
+ case '\r':
+ continue;
+ case '\n':
+ goto eol_found;
}
+ if (line.length() < MAXBUF - 2)
+ line.push_back(c);
}
- return "";
- }
+ // if we got here, the recvq ran out before we found a newline
+ return;
+eol_found:
+ // just found a newline. Terminate the string, and pull it out of recvq
+ recvq = recvq.substr(qpos);
- catch (...)
- {
- ServerInstance->Logs->Log("USERS", DEBUG,"Exception in User::GetBuffer()");
- return "";
+ // TODO should this be moved to when it was inserted in recvq?
+ ServerInstance->stats->statsRecv += qpos;
+ this->bytes_in += qpos;
+ this->cmds_in++;
+
+ ServerInstance->Parser->ProcessBuffer(line, this);
}
}
void User::AddWriteBuf(const std::string &data)
{
- if (!this->quitting && this->MyClass && !this->HasPrivPermission("users/flood/increased-buffers") && sendq.length() + data.length() > this->MyClass->GetSendqMax())
+ // Don't bother sending text to remote users!
+ if (IS_REMOTE(this))
+ return;
+ if (!quitting && MyClass && getSendQSize() + data.length() > MyClass->GetSendqMax() && !HasPrivPermission("users/flood/increased-buffers"))
{
/*
* Fix by brain - Set the error text BEFORE calling, because
@@ -664,66 +573,36 @@ void User::AddWriteBuf(const std::string &data)
* to repeatedly add the text to the sendq!
*/
ServerInstance->Users->QuitUser(this, "SendQ exceeded");
- ServerInstance->SNO->WriteToSnoMask('a', "User %s SendQ of %lu exceeds connect class maximum of %lu",this->nick.c_str(),(unsigned long int)sendq.length() + data.length(),this->MyClass->GetSendqMax());
+ ServerInstance->SNO->WriteToSnoMask('a', "User %s SendQ of %lu exceeds connect class maximum of %lu",
+ nick.c_str(), (unsigned long)getSendQSize() + data.length(), MyClass->GetSendqMax());
return;
}
// We still want to append data to the sendq of a quitting user,
// e.g. their ERROR message that says 'closing link'
- if (data.length() > MAXBUF - 2) /* MAXBUF has a value of 514, to account for line terminators */
- sendq.append(data.substr(0,MAXBUF - 4)).append("\r\n"); /* MAXBUF-4 = 510 */
- else
- sendq.append(data);
+ WriteData(data);
}
-// send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it)
-void User::FlushWriteBuf()
+void User::OnError(BufferedSocketError)
{
- if (this->fd == FD_MAGIC_NUMBER)
- {
- sendq.clear();
- return;
- }
+ ServerInstance->Users->QuitUser(this, getError());
+}
- if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER))
+void User::cull()
+{
+ if (!quitting)
+ ServerInstance->Users->QuitUser(this, "Culled without QuitUser");
+ if (IS_LOCAL(this))
{
- int old_sendq_length = sendq.length();
- int n_sent = ServerInstance->SE->Send(this, this->sendq.data(), this->sendq.length(), 0);
+ if (fd != INT_MAX)
+ Close();
- if (n_sent == -1)
- {
- if (errno == EAGAIN)
- {
- /* The socket buffer is full. This isnt fatal,
- * try again later.
- */
- ServerInstance->SE->WantWrite(this);
- }
- else
- {
- /* Fatal error, set write error and bail */
- ServerInstance->Users->QuitUser(this, errno ? strerror(errno) : "Write error");
- return;
- }
- }
+ std::vector<User*>::iterator x = find(ServerInstance->Users->local_users.begin(),ServerInstance->Users->local_users.end(),this);
+ if (x != ServerInstance->Users->local_users.end())
+ ServerInstance->Users->local_users.erase(x);
else
- {
- /* advance the queue */
- if (n_sent)
- this->sendq = this->sendq.substr(n_sent);
- /* update the user's stats counters */
- this->bytes_out += n_sent;
- this->cmds_out++;
- if (n_sent != old_sendq_length)
- ServerInstance->SE->WantWrite(this);
- }
- }
-
- /* note: NOT else if! */
- if (this->sendq.empty())
- {
- FOREACH_MOD(I_OnBufferFlushed,OnBufferFlushed(this));
+ ServerInstance->Logs->Log("USERS", DEBUG, "Failed to remove user from vector");
}
}
@@ -1191,35 +1070,29 @@ bool User::SetClientIP(const char* sip)
return irc::sockets::aptosa(sip, 0, &client_sa);
}
+static std::string wide_newline("\r\n");
+
void User::Write(const std::string& text)
{
if (!ServerInstance->SE->BoundsCheckFd(this))
return;
- ServerInstance->Logs->Log("USEROUTPUT", DEBUG,"C[%d] O %s", this->GetFd(), text.c_str());
-
- if (this->GetIOHook())
+ if (text.length() > MAXBUF - 2)
{
- /* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
- * implement their own buffering mechanisms
- */
- try
- {
- this->GetIOHook()->OnRawSocketWrite(this->fd, text.data(), text.length());
- this->GetIOHook()->OnRawSocketWrite(this->fd, "\r\n", 2);
- }
- catch (CoreException& modexcept)
- {
- ServerInstance->Logs->Log("USEROUTPUT", DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
- }
- }
- else
- {
- this->AddWriteBuf(text);
- this->AddWriteBuf("\r\n");
+ // this should happen rarely or never. Crop the string at 512 and try again.
+ std::string try_again = text.substr(0, MAXBUF - 2);
+ Write(try_again);
+ return;
}
+
+ ServerInstance->Logs->Log("USEROUTPUT", DEBUG,"C[%d] O %s", this->GetFd(), text.c_str());
+
+ this->AddWriteBuf(text);
+ this->AddWriteBuf(wide_newline);
+
ServerInstance->stats->statsSent += text.length() + 2;
- ServerInstance->SE->WantWrite(this);
+ this->bytes_out += text.length() + 2;
+ this->cmds_out++;
}
/** Write()
@@ -1904,25 +1777,6 @@ void User::ShowRULES()
this->WriteNumeric(RPL_RULESEND, "%s :End of RULES command.",this->nick.c_str());
}
-void User::HandleEvent(EventType et, int errornum)
-{
- if (this->quitting) // drop everything, user is due to be quit
- return;
-
- switch (et)
- {
- case EVENT_READ:
- ServerInstance->ProcessUser(this);
- break;
- case EVENT_WRITE:
- this->FlushWriteBuf();
- break;
- case EVENT_ERROR:
- ServerInstance->Users->QuitUser(this, errornum ? strerror(errornum) : "Client closed the connection");
- break;
- }
-}
-
void User::IncreasePenalty(int increase)
{
this->Penalty += increase;