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-rw-r--r--src/modules/m_spanningtree/server.cpp251
-rw-r--r--src/modules/m_spanningtree/treesocket2.cpp204
2 files changed, 251 insertions, 204 deletions
diff --git a/src/modules/m_spanningtree/server.cpp b/src/modules/m_spanningtree/server.cpp
new file mode 100644
index 000000000..cbbc7190a
--- /dev/null
+++ b/src/modules/m_spanningtree/server.cpp
@@ -0,0 +1,251 @@
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2008 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+#include "socketengine.h"
+
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/handshaketimer.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+/*
+ * Some server somewhere in the network introducing another server.
+ * -- w
+ */
+bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> &params)
+{
+ if (params.size() < 5)
+ {
+ SendError("Protocol error - Missing SID");
+ return false;
+ }
+
+ std::string servername = params[0];
+ std::string password = params[1];
+ // hopcount is not used for a remote server, we calculate this ourselves
+ std::string sid = params[3];
+ std::string description = params[4];
+ TreeServer* ParentOfThis = Utils->FindServer(prefix);
+ if (!ParentOfThis)
+ {
+ this->SendError("Protocol error - Introduced remote server from unknown server "+prefix);
+ return false;
+ }
+ if (!this->Instance->IsSID(sid))
+ {
+ this->SendError("Invalid format server ID: "+sid+"!");
+ return false;
+ }
+ TreeServer* CheckDupe = Utils->FindServer(servername);
+ if (CheckDupe)
+ {
+ this->SendError("Server "+servername+" already exists!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, already exists. Closing link with " + prefix);
+ return false;
+ }
+
+ Link* lnk = Utils->FindLink(servername);
+
+ TreeServer *Node = new TreeServer(this->Utils, this->Instance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false);
+
+ if (Node->DuplicateID())
+ {
+ this->SendError("Server ID "+sid+" already exists on the network!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, server ID already exists on the network. Closing link with " + prefix);
+ return false;
+ }
+
+ ParentOfThis->AddChild(Node);
+ params[4] = ":" + params[4];
+ Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
+ this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
+ return true;
+}
+
+
+/*
+ * This is used after the other side of a connection has accepted our credentials.
+ * They are then introducing themselves to us, BEFORE either of us burst. -- w
+ */
+bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
+{
+ if (params.size() < 5)
+ {
+ SendError("Protocol error - Missing SID");
+ return false;
+ }
+
+ irc::string servername = params[0].c_str();
+ std::string sname = params[0];
+ std::string password = params[1];
+ std::string sid = params[3];
+ std::string description = params[4];
+ int hops = atoi(params[2].c_str());
+
+ this->InboundServerName = sname;
+ this->InboundDescription = description;
+ this->InboundSID = sid;
+
+ if (!sentcapab)
+ this->SendCapabilities();
+
+ if (hops)
+ {
+ this->SendError("Server too far away for authentication");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
+ return false;
+ }
+
+ if (!this->Instance->IsSID(sid))
+ {
+ this->SendError("Invalid format server ID: "+sid+"!");
+ return false;
+ }
+
+ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password)) || (x->RecvPass == password && (this->GetTheirChallenge().empty()))))
+ {
+ TreeServer* CheckDupe = Utils->FindServer(sname);
+ if (CheckDupe)
+ {
+ this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+ return false;
+ }
+
+ /*
+ * They're in WAIT_AUTH_2 (having accepted our credentials).
+ * Set our state to CONNECTED (since everything's peachy so far) and send our
+ * netburst to them, which will trigger their CONNECTED state, and BURST in reply.
+ *
+ * While we're at it, create a treeserver object so we know about them.
+ * -- w
+ */
+ this->LinkState = CONNECTED;
+
+ TreeServer *Node = new TreeServer(this->Utils, this->Instance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
+
+ if (Node->DuplicateID())
+ {
+ this->SendError("Server ID "+sid+" already exists on the network!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
+ return false;
+ }
+
+ Utils->TreeRoot->AddChild(Node);
+ params[4] = ":" + params[4];
+ Utils->DoOneToAllButSender(Instance->Config->GetSID(),"SERVER",params,sname);
+ Node->bursting = true;
+ this->DoBurst(Node);
+ return true;
+ }
+ }
+ this->SendError("Invalid credentials");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+ return false;
+}
+
+/*
+ * Someone else is attempting to connect to us if this is called. Validate their credentials etc.
+ * -- w
+ */
+bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
+{
+ if (params.size() < 5)
+ {
+ SendError("Protocol error - Missing SID");
+ return false;
+ }
+
+ irc::string servername = params[0].c_str();
+ std::string sname = params[0];
+ std::string password = params[1];
+ std::string sid = params[3];
+ std::string description = params[4];
+ int hops = atoi(params[2].c_str());
+
+ this->InboundServerName = sname;
+ this->InboundDescription = description;
+ this->InboundSID = sid;
+
+ if (!sentcapab)
+ this->SendCapabilities();
+
+ if (hops)
+ {
+ this->SendError("Server too far away for authentication");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
+ return false;
+ }
+
+ if (!this->Instance->IsSID(sid))
+ {
+ this->SendError("Invalid format server ID: "+sid+"!");
+ return false;
+ }
+
+ for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password) || x->RecvPass == password && (this->GetTheirChallenge().empty()))))
+ {
+ /* Check for fully initialized instances of the server by id */
+ Instance->Log(DEBUG,"Looking for dupe SID %s", sid.c_str());
+ TreeServer* CheckDupeSID = Utils->FindServerID(sid);
+ if (CheckDupeSID)
+ {
+ this->SendError("Server ID "+CheckDupeSID->GetID()+" already exists on server "+CheckDupeSID->GetName()+"!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupeSID->GetID()+
+ "' already exists on server "+CheckDupeSID->GetName());
+ return false;
+ }
+ /* Now check for fully initialized instances of the server by name */
+ TreeServer* CheckDupe = Utils->FindServer(sname);
+ if (CheckDupe)
+ {
+ this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+ return false;
+ }
+ this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
+ if (this->Hook)
+ {
+ std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
+ this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
+ }
+
+ // this is good. Send our details: Our server name and description and hopcount of 0,
+ // along with the sendpass from this block.
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
+ // move to the next state, we are now waiting for THEM.
+ this->LinkState = WAIT_AUTH_2;
+ return true;
+ }
+ }
+ this->SendError("Invalid credentials");
+ this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+ return false;
+}
+
diff --git a/src/modules/m_spanningtree/treesocket2.cpp b/src/modules/m_spanningtree/treesocket2.cpp
index beee39a56..2fc847b0c 100644
--- a/src/modules/m_spanningtree/treesocket2.cpp
+++ b/src/modules/m_spanningtree/treesocket2.cpp
@@ -50,210 +50,6 @@ bool TreeSocket::Error(std::deque<std::string> &params)
return false;
}
-bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> &params)
-{
- if (params.size() < 5)
- {
- SendError("Protocol error - Missing SID");
- return false;
- }
-
- std::string servername = params[0];
- std::string password = params[1];
- // hopcount is not used for a remote server, we calculate this ourselves
- std::string sid = params[3];
- std::string description = params[4];
- TreeServer* ParentOfThis = Utils->FindServer(prefix);
- if (!ParentOfThis)
- {
- this->SendError("Protocol error - Introduced remote server from unknown server "+prefix);
- return false;
- }
- if (!this->Instance->IsSID(sid))
- {
- this->SendError("Invalid format server ID: "+sid+"!");
- return false;
- }
- TreeServer* CheckDupe = Utils->FindServer(servername);
- if (CheckDupe)
- {
- this->SendError("Server "+servername+" already exists!");
- this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, already exists. Closing link with " + prefix);
- return false;
- }
-
- Link* lnk = Utils->FindLink(servername);
-
- TreeServer *Node = new TreeServer(this->Utils, this->Instance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false);
-
- if (Node->DuplicateID())
- {
- this->SendError("Server ID "+sid+" already exists on the network!");
- this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, server ID already exists on the network. Closing link with " + prefix);
- return false;
- }
-
- ParentOfThis->AddChild(Node);
- params[4] = ":" + params[4];
- Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
- this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
- return true;
-}
-
-bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
-{
- if (params.size() < 5)
- {
- SendError("Protocol error - Missing SID");
- return false;
- }
-
- irc::string servername = params[0].c_str();
- std::string sname = params[0];
- std::string password = params[1];
- std::string sid = params[3];
- std::string description = params[4];
- int hops = atoi(params[2].c_str());
-
- this->InboundServerName = sname;
- this->InboundDescription = description;
- this->InboundSID = sid;
-
- if (!sentcapab)
- this->SendCapabilities();
-
- if (hops)
- {
- this->SendError("Server too far away for authentication");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
- return false;
- }
-
- if (!this->Instance->IsSID(sid))
- {
- this->SendError("Invalid format server ID: "+sid+"!");
- return false;
- }
-
- for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
- {
- if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password)) || (x->RecvPass == password && (this->GetTheirChallenge().empty()))))
- {
- TreeServer* CheckDupe = Utils->FindServer(sname);
- if (CheckDupe)
- {
- this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
- return false;
- }
- // Begin the sync here. this kickstarts the
- // other side, waiting in WAIT_AUTH_2 state,
- // into starting their burst, as it shows
- // that we're happy.
- this->LinkState = CONNECTED;
- // we should add the details of this server now
- // to the servers tree, as a child of the root
- // node.
-
- TreeServer *Node = new TreeServer(this->Utils, this->Instance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
-
- if (Node->DuplicateID())
- {
- this->SendError("Server ID "+sid+" already exists on the network!");
- this->Instance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
- return false;
- }
-
- Utils->TreeRoot->AddChild(Node);
- params[4] = ":" + params[4];
- Utils->DoOneToAllButSender(Instance->Config->GetSID(),"SERVER",params,sname);
- Node->bursting = true;
- this->DoBurst(Node);
- return true;
- }
- }
- this->SendError("Invalid credentials");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
- return false;
-}
-
-bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
-{
- if (params.size() < 5)
- {
- SendError("Protocol error - Missing SID");
- return false;
- }
-
- irc::string servername = params[0].c_str();
- std::string sname = params[0];
- std::string password = params[1];
- std::string sid = params[3];
- std::string description = params[4];
- int hops = atoi(params[2].c_str());
-
- this->InboundServerName = sname;
- this->InboundDescription = description;
- this->InboundSID = sid;
-
- if (!sentcapab)
- this->SendCapabilities();
-
- if (hops)
- {
- this->SendError("Server too far away for authentication");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
- return false;
- }
-
- if (!this->Instance->IsSID(sid))
- {
- this->SendError("Invalid format server ID: "+sid+"!");
- return false;
- }
-
- for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
- {
- if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password) || x->RecvPass == password && (this->GetTheirChallenge().empty()))))
- {
- /* Check for fully initialized instances of the server by id */
- Instance->Log(DEBUG,"Looking for dupe SID %s", sid.c_str());
- TreeServer* CheckDupeSID = Utils->FindServerID(sid);
- if (CheckDupeSID)
- {
- this->SendError("Server ID "+CheckDupeSID->GetID()+" already exists on server "+CheckDupeSID->GetName()+"!");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupeSID->GetID()+
- "' already exists on server "+CheckDupeSID->GetName());
- return false;
- }
- /* Now check for fully initialized instances of the server by name */
- TreeServer* CheckDupe = Utils->FindServer(sname);
- if (CheckDupe)
- {
- this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
- return false;
- }
- this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
- if (this->Hook)
- {
- std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
- this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
- }
-
- // this is good. Send our details: Our server name and description and hopcount of 0,
- // along with the sendpass from this block.
- this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
- // move to the next state, we are now waiting for THEM.
- this->LinkState = WAIT_AUTH_2;
- return true;
- }
- }
- this->SendError("Invalid credentials");
- this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
- return false;
-}
-
void TreeSocket::Split(const std::string &line, std::deque<std::string> &n)
{
n.clear();