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-rw-r--r--src/cmd_nick.cpp11
-rw-r--r--src/cmd_user.cpp3
-rw-r--r--src/inspircd.cpp7
-rw-r--r--src/modules/m_ident.cpp1
-rw-r--r--src/userprocess.cpp121
5 files changed, 54 insertions, 89 deletions
diff --git a/src/cmd_nick.cpp b/src/cmd_nick.cpp
index d350b26b6..f23ad93fa 100644
--- a/src/cmd_nick.cpp
+++ b/src/cmd_nick.cpp
@@ -144,21 +144,10 @@ CmdResult cmd_nick::Handle (const char** parameters, int pcnt, User *user)
if (ServerInstance->Config->NoUserDns)
{
user->dns_done = true;
- ServerInstance->next_call = ServerInstance->Time();
}
else
{
user->StartDNSLookup();
- if (user->dns_done)
- {
- /* Cached result or instant failure - fall right through if possible */
- ServerInstance->next_call = ServerInstance->Time();
- }
- else
- {
- if (ServerInstance->next_call > ServerInstance->Time() + ServerInstance->Config->dns_timeout)
- ServerInstance->next_call = ServerInstance->Time() + ServerInstance->Config->dns_timeout;
- }
}
}
if (user->registered == REG_NICKUSER)
diff --git a/src/cmd_user.cpp b/src/cmd_user.cpp
index a3d10a723..740674833 100644
--- a/src/cmd_user.cpp
+++ b/src/cmd_user.cpp
@@ -55,9 +55,8 @@ CmdResult cmd_user::Handle (const char** parameters, int pcnt, User *user)
if (user->registered == REG_NICKUSER)
{
int MOD_RESULT = 0;
+
/* user is registered now, bit 0 = USER command, bit 1 = sent a NICK command */
- if (ServerInstance->next_call > ServerInstance->Time() + ServerInstance->Config->dns_timeout)
- ServerInstance->next_call = ServerInstance->Time() + ServerInstance->Config->dns_timeout;
FOREACH_RESULT(I_OnUserRegister,OnUserRegister(user));
if (MOD_RESULT > 0)
return CMD_FAILURE;
diff --git a/src/inspircd.cpp b/src/inspircd.cpp
index 54243e807..d0b5bbbe0 100644
--- a/src/inspircd.cpp
+++ b/src/inspircd.cpp
@@ -338,7 +338,6 @@ InspIRCd::InspIRCd(int argc, char** argv)
this->SNO = new SnomaskManager(this);
this->TIME = this->OLDTIME = this->startup_time = time(NULL);
this->time_delta = 0;
- this->next_call = this->TIME + 3;
srand(this->TIME);
*this->LogFileName = 0;
@@ -615,14 +614,18 @@ int InspIRCd::Run()
if (TIME != OLDTIME)
{
if (TIME < OLDTIME)
+ {
WriteOpers("*** \002EH?!\002 -- Time is flowing BACKWARDS in this dimension! Clock drifted backwards %d secs.",abs(OLDTIME-TIME));
+ }
+
if ((TIME % 3600) == 0)
{
this->RehashUsersAndChans();
FOREACH_MOD_I(this, I_OnGarbageCollect, OnGarbageCollect());
}
+
Timers->TickTimers(TIME);
- this->DoBackgroundUserStuff(TIME);
+ this->DoBackgroundUserStuff();
if ((TIME % 5) == 0)
{
diff --git a/src/modules/m_ident.cpp b/src/modules/m_ident.cpp
index 9926e5350..9a3c595a6 100644
--- a/src/modules/m_ident.cpp
+++ b/src/modules/m_ident.cpp
@@ -320,7 +320,6 @@ class IdentRequestSocket : public EventHandler
if (*ident && ServerInstance->IsIdent(ident))
{
result = ident;
- ServerInstance->next_call = ServerInstance->Time();
}
break;
diff --git a/src/userprocess.cpp b/src/userprocess.cpp
index 02ceaa9e5..33057c52d 100644
--- a/src/userprocess.cpp
+++ b/src/userprocess.cpp
@@ -181,102 +181,77 @@ void ProcessUserHandler::Call(User* cu)
* It is intended to do background checking on all the user structs, e.g.
* stuff like ping checks, registration timeouts, etc.
*/
-void InspIRCd::DoBackgroundUserStuff(time_t TIME)
+void InspIRCd::DoBackgroundUserStuff()
{
- /* Is it time yet? */
- if (TIME < next_call)
- return;
- else
+ /*
+ * loop over all local users..
+ */
+ for (std::vector<User*>::iterator count2 = local_users.begin(); count2 != local_users.end(); count2++)
{
- /* Time we actually need to call this again */
- const time_t DUMMY_VALUE = 32768;
- next_call = TIME + DUMMY_VALUE;
+ User *curr = *count2;
- for (std::vector<User*>::iterator count2 = local_users.begin(); count2 != local_users.end(); count2++)
+ if ((curr->registered != REG_ALL) && (TIME > curr->timeout))
{
- User* curr = *count2;
-
/*
* registration timeout -- didnt send USER/NICK/HOST
* in the time specified in their connection class.
*/
- if ((TIME > curr->timeout) && (curr->registered != REG_ALL))
- {
- curr->muted = true;
- User::QuitUser(this, curr, "Registration timeout");
- continue;
- }
- else
- {
- if ((curr->registered != REG_ALL) && (next_call > (time_t)curr->timeout))
- next_call = curr->timeout;
- }
- /*
- * user has signed on with USER/NICK/PASS, and dns has completed, all the modules
- * say this user is ok to proceed, fully connect them.
- */
- bool ready = ((curr->registered == REG_NICKUSER) && AllModulesReportReady(curr));
- if ((TIME > curr->signon) && (ready))
+ curr->muted = true;
+ User::QuitUser(this, curr, "Registration timeout");
+ continue;
+ }
+
+ /*
+ * `ready` means that the user has provided NICK/USER(/PASS), and all modules agree
+ * that the user is okay to proceed. The one thing we are then waiting for is DNS, which we do here...
+ */
+ bool ready = ((curr->registered == REG_NICKUSER) && AllModulesReportReady(curr));
+
+ if (ready)
+ {
+ if (!curr->dns_done)
{
- if (!curr->dns_done)
+ /*
+ * DNS isn't done yet?
+ * Cool. Check for timeout.
+ */
+ if (TIME > curr->signon)
{
+ /* FZZZZZZZZT, timeout! */
curr->WriteServ("NOTICE Auth :*** Could not resolve your hostname: Request timed out; using your IP address (%s) instead.", curr->GetIPString());
curr->dns_done = true;
+ this->stats->statsDnsBad++;
+ curr->FullConnect();
+ continue;
}
- this->stats->statsDnsBad++;
- curr->FullConnect();
- continue;
}
else
{
- if ((curr->registered == REG_NICKUSER) && (ready) && (next_call > curr->signon))
- next_call = curr->signon;
- }
-
- if ((curr->dns_done) && (curr->registered == REG_NICKUSER) && (ready))
- {
+ /* DNS passed, connect the user */
curr->FullConnect();
continue;
}
- else
- {
- if ((curr->registered == REG_NICKUSER) && (ready) && (next_call > curr->signon + this->Config->dns_timeout))
- next_call = curr->signon + this->Config->dns_timeout;
- }
+ }
- // It's time to PING this user. Send them a ping.
- if ((TIME > curr->nping) && (curr->registered == REG_ALL))
+ // It's time to PING this user. Send them a ping.
+ if ((TIME > curr->nping) && (curr->registered == REG_ALL))
+ {
+ // This user didn't answer the last ping, remove them
+ if (!curr->lastping)
{
- // This user didn't answer the last ping, remove them
- if (!curr->lastping)
- {
- /* Everybody loves boobies. */
- time_t time = this->Time(false) - (curr->nping - curr->pingmax);
- char message[MAXBUF];
- snprintf(message, MAXBUF, "Ping timeout: %ld second%s", (long)time, time > 1 ? "s" : "");
- curr->muted = true;
- curr->lastping = 1;
- curr->nping = TIME+curr->pingmax;
- User::QuitUser(this, curr, message);
- continue;
- }
- curr->Write("PING :%s",this->Config->ServerName);
- curr->lastping = 0;
+ /* Everybody loves boobies. */
+ time_t time = this->Time(false) - (curr->nping - curr->pingmax);
+ char message[MAXBUF];
+ snprintf(message, MAXBUF, "Ping timeout: %ld second%s", (long)time, time > 1 ? "s" : "");
+ curr->muted = true;
+ curr->lastping = 1;
curr->nping = TIME+curr->pingmax;
+ User::QuitUser(this, curr, message);
+ continue;
}
- else
- {
- if ((curr->registered == REG_ALL) && (next_call > curr->nping))
- next_call = curr->nping;
- }
- }
-
- /* If theres nothing to do, trigger in the next second, something might come up */
- time_t delta = next_call - TIME;
- if (delta == DUMMY_VALUE)
- {
- next_call = TIME + 1;
- delta = 1;
+ curr->Write("PING :%s",this->Config->ServerName);
+ curr->lastping = 0;
+ curr->nping = TIME+curr->pingmax;
}
}
}