From 3841c4b04a96389a4661535d12d5215a621d8736 Mon Sep 17 00:00:00 2001 From: danieldg Date: Wed, 16 Sep 2009 22:42:36 +0000 Subject: Attempt to revert r11734 git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@11735 e03df62e-2008-0410-955e-edbf42e46eb7 --- src/commands/cmd_nick.cpp | 214 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 214 insertions(+) create mode 100644 src/commands/cmd_nick.cpp (limited to 'src/commands/cmd_nick.cpp') diff --git a/src/commands/cmd_nick.cpp b/src/commands/cmd_nick.cpp new file mode 100644 index 000000000..99b8348ab --- /dev/null +++ b/src/commands/cmd_nick.cpp @@ -0,0 +1,214 @@ +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2009 InspIRCd Development Team + * See: http://wiki.inspircd.org/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#include "inspircd.h" +#include "xline.h" + +/** Handle /NICK. These command handlers can be reloaded by the core, + * and handle basic RFC1459 commands. Commands within modules work + * the same way, however, they can be fully unloaded, where these + * may not. + */ +class CommandNick : public Command +{ + public: + /** Constructor for nick. + */ + CommandNick ( Module* parent) : Command(parent,"NICK", 1, 1) { works_before_reg = true; syntax = ""; Penalty = 3; } + /** Handle command. + * @param parameters The parameters to the comamnd + * @param pcnt The number of parameters passed to teh command + * @param user The user issuing the command + * @return A value from CmdResult to indicate command success or failure. + */ + CmdResult Handle(const std::vector& parameters, User *user); +}; + +/** Handle nick changes from users. + * NOTE: If you are used to ircds based on ircd2.8, and are looking + * for the client introduction code in here, youre in the wrong place. + * You need to look in the spanningtree module for this! + */ +CmdResult CommandNick::Handle (const std::vector& parameters, User *user) +{ + std::string oldnick; + + if (parameters[0].empty()) + { + /* We cant put blanks in the parameters, so for this (extremely rare) issue we just put '*' here. */ + user->WriteNumeric(432, "%s * :Erroneous Nickname", user->nick.empty() ? user->nick.c_str() : "*"); + return CMD_FAILURE; + } + + if (((!ServerInstance->IsNick(parameters[0].c_str(), ServerInstance->Config->Limits.NickMax))) && (IS_LOCAL(user))) + { + if (!User::NICKForced.get(user)) + { + if (parameters[0] == "0") + { + // Special case, Fake a /nick UIDHERE. Useful for evading "ERR: NICK IN USE" on connect etc. + std::vector p2; + p2.push_back(user->uuid); + User::NICKForced.set(user, 1); + this->Handle(p2, user); + User::NICKForced.set(user, 0); + return CMD_SUCCESS; + } + + user->WriteNumeric(432, "%s %s :Erroneous Nickname", user->nick.c_str(),parameters[0].c_str()); + return CMD_FAILURE; + } + } + + if (assign(user->nick) == parameters[0]) + { + /* If its exactly the same, even case, dont do anything. */ + if (parameters[0] == user->nick) + { + return CMD_SUCCESS; + } + + /* Its a change of case. People insisted that they should be + * able to do silly things like this even though the RFC says + * the nick AAA is the same as the nick aaa. + */ + oldnick.assign(user->nick, 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF); + ModResult MOD_RESULT; + FIRST_MOD_RESULT(ServerInstance, OnUserPreNick, MOD_RESULT, (user,parameters[0])); + if (MOD_RESULT == MOD_RES_DENY) + return CMD_FAILURE; + if (user->registered == REG_ALL) + user->WriteCommon("NICK %s",parameters[0].c_str()); + user->nick.assign(parameters[0], 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF); + user->InvalidateCache(); + FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user,oldnick)); + return CMD_SUCCESS; + } + else + { + /* + * Don't check Q:Lines if it's a server-enforced change, just on the off-chance some fucking *moron* + * tries to Q:Line SIDs, also, this means we just get our way period, as it really should be. + * Thanks Kein for finding this. -- w00t + * + * Also don't check Q:Lines for remote nickchanges, they should have our Q:Lines anyway to enforce themselves. + * -- w00t + */ + if (!IS_LOCAL(user)) + { + XLine* mq = ServerInstance->XLines->MatchesLine("Q",parameters[0]); + if (mq) + { + if (user->registered == REG_ALL) + { + ServerInstance->SNO->WriteGlobalSno('a', "Q-Lined nickname %s from %s!%s@%s: %s", + parameters[0].c_str(), user->nick.c_str(), user->ident.c_str(), user->host.c_str(), mq->reason.c_str()); + } + user->WriteNumeric(432, "%s %s :Invalid nickname: %s",user->nick.c_str(), parameters[0].c_str(), mq->reason.c_str()); + return CMD_FAILURE; + } + + if (ServerInstance->Config->RestrictBannedUsers) + { + for (UCListIter i = user->chans.begin(); i != user->chans.end(); i++) + { + Channel *chan = *i; + if (chan->GetPrefixValue(user) < VOICE_VALUE && chan->IsBanned(user)) + { + user->WriteNumeric(404, "%s %s :Cannot send to channel (you're banned)", user->nick.c_str(), chan->name.c_str()); + return CMD_FAILURE; + } + } + } + } + + /* + * Uh oh.. if the nickname is in use, and it's not in use by the person using it (doh) -- + * then we have a potential collide. Check whether someone else is camping on the nick + * (i.e. connect -> send NICK, don't send USER.) If they are camping, force-change the + * camper to their UID, and allow the incoming nick change. + * + * If the guy using the nick is already using it, tell the incoming nick change to gtfo, + * because the nick is already (rightfully) in use. -- w00t + */ + User* InUse = ServerInstance->FindNickOnly(parameters[0]); + if (InUse && (InUse != user)) + { + if (InUse->registered != REG_ALL) + { + /* force the camper to their UUID, and ask them to re-send a NICK. */ + InUse->WriteTo(InUse, "NICK %s", InUse->uuid.c_str()); + InUse->WriteNumeric(433, "%s %s :Nickname overruled.", InUse->nick.c_str(), InUse->nick.c_str()); + InUse->UpdateNickHash(InUse->uuid.c_str()); + InUse->nick.assign(InUse->uuid, 0, IS_LOCAL(InUse) ? ServerInstance->Config->Limits.NickMax : MAXBUF); + InUse->InvalidateCache(); + InUse->registered &= ~REG_NICK; + } + else + { + /* No camping, tell the incoming user to stop trying to change nick ;p */ + user->WriteNumeric(433, "%s %s :Nickname is already in use.", user->registered >= REG_NICK ? user->nick.c_str() : "*", parameters[0].c_str()); + return CMD_FAILURE; + } + } + } + + + ModResult MOD_RESULT; + FIRST_MOD_RESULT(ServerInstance, OnUserPreNick, MOD_RESULT, (user, parameters[0])); + if (MOD_RESULT == MOD_RES_DENY) + // if a module returns true, the nick change is silently forbidden. + return CMD_FAILURE; + + if (user->registered == REG_ALL) + user->WriteCommon("NICK %s", parameters[0].c_str()); + + oldnick.assign(user->nick, 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF); + + /* change the nick of the user in the users_hash */ + user = user->UpdateNickHash(parameters[0].c_str()); + + /* actually change the nick within the record */ + if (!user) + return CMD_FAILURE; + + user->nick.assign(parameters[0], 0, IS_LOCAL(user) ? ServerInstance->Config->Limits.NickMax : MAXBUF); + user->InvalidateCache(); + + if (user->registered < REG_NICKUSER) + { + user->registered = (user->registered | REG_NICK); + if (user->registered == REG_NICKUSER) + { + /* user is registered now, bit 0 = USER command, bit 1 = sent a NICK command */ + FIRST_MOD_RESULT(ServerInstance, OnUserRegister, MOD_RESULT, (user)); + if (MOD_RESULT == MOD_RES_DENY) + return CMD_FAILURE; + + // return early to not penalize new users + return CMD_SUCCESS; + } + } + + if (user->registered == REG_ALL) + { + user->IncreasePenalty(10); + FOREACH_MOD(I_OnUserPostNick,OnUserPostNick(user, oldnick)); + } + + return CMD_SUCCESS; + +} + + +COMMAND_INIT(CommandNick) -- cgit v1.2.3