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Server Member List

This is the complete list of members for Server, including all inherited members.
AddCommand(char *cmd, handlerfunc f, char flags, int minparams, char *source)Server [virtual]
AddELine(long duration, std::string source, std::string reason, std::string hostmask)Server [virtual]
AddExtendedListMode(char modechar)Server [virtual]
AddExtendedMode(char modechar, int type, bool requires_oper, int params_when_on, int params_when_off)Server [virtual]
AddGLine(long duration, std::string source, std::string reason, std::string hostmask)Server [virtual]
AddKLine(long duration, std::string source, std::string reason, std::string hostmask)Server [virtual]
AddQLine(long duration, std::string source, std::string reason, std::string nickname)Server [virtual]
AddZLine(long duration, std::string source, std::string reason, std::string ipaddr)Server [virtual]
ageclassbase
CalcDuration(std::string duration)Server [virtual]
CallCommandHandler(std::string commandname, char **parameters, int pcnt, userrec *user)Server [virtual]
ChangeGECOS(userrec *user, std::string gecos)Server [virtual]
ChangeHost(userrec *user, std::string host)Server [virtual]
ChangeUserNick(userrec *user, std::string nickname)Server [virtual]
ChanMode(userrec *User, chanrec *Chan)Server [virtual]
classbase()classbase [inline]
CommonChannels(userrec *u1, userrec *u2)Server [virtual]
CountUsers(chanrec *c)Server [virtual]
DelELine(std::string hostmask)Server [virtual]
DelGLine(std::string hostmask)Server [virtual]
DelKLine(std::string hostmask)Server [virtual]
DelQLine(std::string nickname)Server [virtual]
DelZLine(std::string ipaddr)Server [virtual]
FindChannel(std::string channel)Server [virtual]
FindNick(std::string nick)Server [virtual]
GetAdmin()Server [virtual]
GetNetworkName()Server [virtual]
GetServerName()Server [virtual]
GetUsers(chanrec *chan)Server [virtual]
IsNick(std::string nick)Server [virtual]
IsOnChannel(userrec *User, chanrec *Chan)Server [virtual]
IsUlined(std::string server)Server [virtual]
IsValidMask(std::string mask)Server [virtual]
JoinUserToChannel(userrec *user, std::string cname, std::string key)Server [virtual]
Log(int level, std::string s)Server [virtual]
MatchText(std::string sliteral, std::string spattern)Server [virtual]
MeshCheckChan(chanrec *c, std::string servername)Server [virtual]
MeshCheckCommon(userrec *u, std::string servername)Server [virtual]
MeshSendAll(std::string text)Server [virtual]
MeshSendAllAlive(std::string text)Server [virtual]
MeshSendAllExcept(std::string target, std::string text)Server [virtual]
MeshSendCommon(userrec *user, std::string text)Server [virtual]
MeshSendUnicast(std::string destination, std::string text)Server [virtual]
PartUserFromChannel(userrec *user, std::string cname, std::string reason)Server [virtual]
PseudoToUser(userrec *alive, userrec *zombie, std::string message)Server [virtual]
QuitUser(userrec *user, std::string reason)Server [virtual]
Send(int Socket, std::string s)Server [virtual]
SendChannel(userrec *User, chanrec *Channel, std::string s, bool IncludeSender)Server [virtual]
SendCommon(userrec *User, std::string text, bool IncludeSender)Server [virtual]
SendFrom(int Socket, userrec *User, std::string s)Server [virtual]
SendMode(char **parameters, int pcnt, userrec *user)Server [virtual]
SendOpers(std::string s)Server [virtual]
SendServ(int Socket, std::string s)Server [virtual]
SendTo(userrec *Source, userrec *Dest, std::string s)Server [virtual]
SendToModeMask(std::string modes, int flags, std::string text)Server [virtual]
SendWallops(userrec *User, std::string text)Server [virtual]
Server()Server
UserToPseudo(userrec *user, std::string message)Server [virtual]
~classbase()classbase [inline]
~Server()Server [virtual]

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