#include <vector>
#include <string>
#include "inspircd_config.h"
#include "globals.h"
#include "inspircd.h"
#include <sys/types.h>
#include <sys/event.h>
#include <sys/time.h>
Include dependency graph for socketengine.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Classes | |
class | SocketEngine |
The actual socketengine class presents the same interface on all operating systems, but its private members and internal behaviour should be treated as blackboxed, and vary from system to system and upon the config settings chosen by the server admin. More... | |
Variables | |
const char | X_EMPTY_SLOT = 0 |
Each of these values represents a socket type in our reference table (the reference table itself is only accessible to socketengine.cpp). | |
const char | X_LISTEN = 1 |
const char | X_ESTAB_CLIENT = 2 |
const char | X_ESTAB_MODULE = 3 |
const char | X_ESTAB_DNS = 4 |
const char | X_READBIT = 0x80 |
To indicate that a socket is readable, we mask its top bit with this X_READBIT value. |
|
Each of these values represents a socket type in our reference table (the reference table itself is only accessible to socketengine.cpp).
Definition at line 41 of file socketengine.h. Referenced by SocketEngine::GetType(). |
|
Definition at line 43 of file socketengine.h. |
|
Definition at line 45 of file socketengine.h. |
|
Definition at line 44 of file socketengine.h. Referenced by InspSocket::InspSocket(), and InspSocket::Poll(). |
|
Definition at line 42 of file socketengine.h. |
|
To indicate that a socket is readable, we mask its top bit with this X_READBIT value. The socket engine can handle two types of socket, readable and writeable (error sockets are dealt with when read() and write() return negative or zero values). Definition at line 55 of file socketengine.h. Referenced by SocketEngine::AddFd(), SocketEngine::DelFd(), and SocketEngine::Wait(). |