/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2009 InspIRCd Development Team * See: http://wiki.inspircd.org/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __BASE_H__ #define __BASE_H__ #include #include #include /** The base class for all inspircd classes. * Wherever possible, all classes you create should inherit from this, * giving them the ability to be passed to various core functions * as 'anonymous' classes. */ class CoreExport classbase { public: classbase(); virtual ~classbase() { } }; /** BoolSet is a utility class designed to hold eight bools in a bitmask. * Use BoolSet::Set and BoolSet::Get to set and get bools in the bitmask, * and Unset and Invert for special operations upon them. */ class CoreExport BoolSet : public classbase { /** Actual bit values */ char bits; public: /** The default constructor initializes the BoolSet to all values unset. */ BoolSet(); /** This constructor copies the default bitmask from a char */ BoolSet(char bitmask); /** The Set method sets one bool in the set. * * @param number The number of the item to set. This must be between 0 and 7. */ void Set(int number); /** The Get method returns the value of one bool in the set * * @param number The number of the item to retrieve. This must be between 0 and 7. * * @return True if the item is set, false if it is unset. */ bool Get(int number); /** The Unset method unsets one value in the set * * @param number The number of the item to set. This must be between 0 and 7. */ void Unset(int number); /** The Unset method inverts (flips) one value in the set * * @param number The number of the item to invert. This must be between 0 and 7. */ void Invert(int number); /** Compare two BoolSets */ bool operator==(BoolSet other); /** OR two BoolSets together */ BoolSet operator|(BoolSet other); /** AND two BoolSets together */ BoolSet operator&(BoolSet other); /** Assign one BoolSet to another */ bool operator=(BoolSet other); }; /** This class can be used on its own to represent an exception, or derived to represent a module-specific exception. * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time. */ class CoreExport CoreException : public std::exception { protected: /** Holds the error message to be displayed */ const std::string err; /** Source of the exception */ const std::string source; public: /** Default constructor, just uses the error mesage 'Core threw an exception'. */ CoreException() : err("Core threw an exception"), source("The core") {} /** This constructor can be used to specify an error message before throwing. */ CoreException(const std::string &message) : err(message), source("The core") {} /** This constructor can be used to specify an error message before throwing, * and to specify the source of the exception. */ CoreException(const std::string &message, const std::string &src) : err(message), source(src) {} /** This destructor solves world hunger, cancels the world debt, and causes the world to end. * Actually no, it does nothing. Never mind. * @throws Nothing! */ virtual ~CoreException() throw() {}; /** Returns the reason for the exception. * The module should probably put something informative here as the user will see this upon failure. */ virtual const char* GetReason() { return err.c_str(); } virtual const char* GetSource() { return source.c_str(); } }; class CoreExport ModuleException : public CoreException { public: /** Default constructor, just uses the error mesage 'Module threw an exception'. */ ModuleException() : CoreException("Module threw an exception", "A Module") {} /** This constructor can be used to specify an error message before throwing. */ ModuleException(const std::string &message) : CoreException(message, "A Module") {} /** This destructor solves world hunger, cancels the world debt, and causes the world to end. * Actually no, it does nothing. Never mind. * @throws Nothing! */ virtual ~ModuleException() throw() {}; }; #endif