/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __INSPIRCD_H__ #define __INSPIRCD_H__ #include #include #include #include "inspircd_config.h" #include "users.h" #include "channels.h" #include "socket.h" #include "mode.h" #include "helperfuncs.h" #include "socketengine.h" #include "command_parse.h" /** Returned by some functions to indicate failure, * and the exit code of the program if it terminates. */ #define ERROR -1 /** Crucial defines */ #define ETIREDGERBILS EAGAIN /** Debug levels for use with InspIRCd::Log() */ enum DebugLevel { DEBUG = 10, VERBOSE = 20, DEFAULT = 30, SPARSE = 40, NONE = 50, }; /** * This define is used in place of strcmp when we * want to check if a char* string contains only one * letter. Pretty fast, its just two compares and an * addition. */ #define IS_SINGLE(x,y) ( (*x == y) && (*(x+1) == 0) ) /** Delete a pointer, and NULL its value */ #define DELETE(x) {if (x) { delete x; x = NULL; }} /** Template function to convert any input type to std::string */ template inline std::string ConvToStr(const T &in) { std::stringstream tmp; if (!(tmp << in)) return std::string(); return tmp.str(); } /** This class contains various STATS counters * It is used by the InspIRCd class, which internally * has an instance of it. */ class serverstats : public classbase { public: /** Number of accepted connections */ unsigned long statsAccept; /** Number of failed accepts */ unsigned long statsRefused; /** Number of unknown commands seen */ unsigned long statsUnknown; /** Number of nickname collisions handled */ unsigned long statsCollisions; /** Number of DNS queries sent out */ unsigned long statsDns; /** Number of good DNS replies received * NOTE: This may not tally to the number sent out, * due to timeouts and other latency issues. */ unsigned long statsDnsGood; /** Number of bad (negative) DNS replies received * NOTE: This may not tally to the number sent out, * due to timeouts and other latency issues. */ unsigned long statsDnsBad; /** Number of inbound connections seen */ unsigned long statsConnects; /** Total bytes of data transmitted */ double statsSent; /** Total bytes of data received */ double statsRecv; /** Number of bound listening ports */ unsigned long BoundPortCount; /** The constructor initializes all the counts to zero */ serverstats() : statsAccept(0), statsRefused(0), statsUnknown(0), statsCollisions(0), statsDns(0), statsDnsGood(0), statsDnsBad(0), statsConnects(0), statsSent(0.0), statsRecv(0.0), BoundPortCount(0) { } }; class XLineManager; /** The main singleton class of the irc server. * This class contains instances of all the other classes * in this software, with the exception of the base class, * classbase. Amongst other things, it contains a ModeParser, * a DNS object, a CommandParser object, and a list of active * Module objects, and facilities for Module objects to * interact with the core system it implements. You should * NEVER attempt to instantiate a class of type InspIRCd * yourself. If you do, this is equivalent to spawning a second * IRC server, and could have catastrophic consequences for the * program in terms of ram usage (basically, you could create * an obese forkbomb built from recursively spawning irc servers!) */ class InspIRCd : public classbase { private: /** Holds a string describing the last module error to occur */ char MODERR[MAXBUF]; /** This is an internal flag used by the mainloop */ bool expire_run; /** List of server names we've seen. */ servernamelist servernames; /** Remove a ModuleFactory pointer */ void EraseFactory(int j); /** Remove a Module pointer */ void EraseModule(int j); /** Build the ISUPPORT string by triggering all modules On005Numeric events */ void BuildISupport(); /** Move a given module to a specific slot in the list */ void MoveTo(std::string modulename,int slot); /** Display the startup banner */ void Start(); /** Set up the signal handlers */ void SetSignals(bool SEGVHandler); /** Daemonize the ircd and close standard input/output streams */ bool DaemonSeed(); /** Build the upper/lowercase comparison table */ void MakeLowerMap(); /** Moves the given module to the last slot in the list */ void MoveToLast(std::string modulename); /** Moves the given module to the first slot in the list */ void MoveToFirst(std::string modulename); /** Moves one module to be placed after another in the list */ void MoveAfter(std::string modulename, std::string after); /** Moves one module to be placed before another in the list */ void MoveBefore(std::string modulename, std::string before); /** Process a user whos socket has been flagged as active */ void ProcessUser(userrec* cu); /** Iterate the list of InspSocket objects, removing ones which have timed out */ void DoSocketTimeouts(time_t TIME); /** Perform background user events such as PING checks */ void DoBackgroundUserStuff(time_t TIME); /** Returns true when all modules have done pre-registration checks on a user */ bool AllModulesReportReady(userrec* user); /** Total number of modules loaded into the ircd, minus one */ int ModCount; /** Logfile pathname specified on the commandline, or empty string */ char LogFileName[MAXBUF]; /** The feature names published by various modules */ featurelist Features; /** The current time, updated in the mainloop */ time_t TIME; /** The time that was recorded last time around the mainloop */ time_t OLDTIME; /** A 64k buffer used to read client lines into */ char ReadBuffer[65535]; /** Number of seconds in a minute */ const long duration_m; /** Number of seconds in an hour */ const long duration_h; /** Number of seconds in a day */ const long duration_d; /** Number of seconds in a week */ const long duration_w; /** Number of seconds in a year */ const long duration_y; public: /** Time this ircd was booted */ time_t startup_time; /** Mode handler, handles mode setting and removal */ ModeParser* Modes; /** Command parser, handles client to server commands */ CommandParser* Parser; /** Socket engine, handles socket activity events */ SocketEngine* SE; /** Stats class, holds miscellaneous stats counters */ serverstats* stats; /** Server Config class, holds configuration file data */ ServerConfig* Config; /** Module sockets list, holds the active set of InspSocket classes */ std::vector module_sockets; /** Socket reference table, provides fast lookup of fd to InspSocket* */ InspSocket* socket_ref[MAX_DESCRIPTORS]; /** user reference table, provides fast lookup of fd to userrec* */ userrec* fd_ref_table[MAX_DESCRIPTORS]; /** Client list, a hash_map containing all clients, local and remote */ user_hash clientlist; /** Channel list, a hash_map containing all channels */ chan_hash chanlist; /** Local client list, a vector containing only local clients */ std::vector local_users; /** Oper list, a vector containing all local and remote opered users */ std::vector all_opers; /** Whowas container, contains a map of vectors of users tracked by WHOWAS */ irc::whowas::whowas_users whowas; /** DNS class, provides resolver facilities to the core and modules */ DNS* Res; /** Timer manager class, triggers InspTimer timer events */ TimerManager* Timers; /** Command list, a hash_map of command names to command_t* */ command_table cmdlist; /** X-Line manager. Handles G/K/Q/E line setting, removal and matching */ XLineManager* XLines; /** A list of Module* module classes * Note that this list is always exactly 255 in size. * The actual number of loaded modules is available from GetModuleCount() */ ModuleList modules; /** A list of ModuleFactory* module factories * Note that this list is always exactly 255 in size. * The actual number of loaded modules is available from GetModuleCount() */ FactoryList factory; /** Get the current time * Because this only calls time() once every time around the mainloop, * it is much faster than calling time() directly. */ time_t Time(); /** Get the total number of currently loaded modules */ int GetModuleCount(); /** Find a module by name, and return a Module* to it. * This is preferred over iterating the module lists yourself. * @param name The module name to look up */ Module* FindModule(const std::string &name); /** Bind all ports specified in the configuration file. * @param bail True if the function should bail back to the shell on failure */ int BindPorts(bool bail); /** Returns true if this server has the given port bound to the given address */ bool HasPort(int port, char* addr); /** Binds a socket on an already open file descriptor */ bool BindSocket(int sockfd, insp_sockaddr client, insp_sockaddr server, int port, char* addr); /** Adds a server name to the list of servers we've seen */ void AddServerName(const std::string &servername); /** Finds a cached char* pointer of a server name, * This is used to optimize userrec by storing only the pointer to the name */ const char* FindServerNamePtr(const std::string &servername); /** Returns true if we've seen the given server name before */ bool FindServerName(const std::string &servername); /** Gets the GECOS (description) field of the given server. * If the servername is not that of the local server, the name * is passed to handling modules which will attempt to determine * the GECOS that bleongs to the given servername. */ std::string GetServerDescription(const char* servername); /** Write text to all opers connected to this server */ void WriteOpers(const char* text, ...); /** Write text to all opers connected to this server */ void WriteOpers(const std::string &text); /** Find a nickname in the nick hash */ userrec* FindNick(const std::string &nick); /** Find a nickname in the nick hash */ userrec* FindNick(const char* nick); /** Find a channel in the channels hash */ chanrec* FindChan(const std::string &chan); /** Find a channel in the channels hash */ chanrec* FindChan(const char* chan); /** Called by the constructor to load all modules from the config file. */ void LoadAllModules(); /** Check for a 'die' tag in the config file, and abort if found */ void CheckDie(); /** Check we aren't running as root, and exit if we are */ void CheckRoot(); /** Determine the right path for, and open, the logfile */ void OpenLog(char** argv, int argc); /** Convert a user to a pseudoclient, disconnecting the real user */ bool UserToPseudo(userrec* user, const std::string &message); /** Convert a pseudoclient to a real user, discarding the pseudoclient */ bool PseudoToUser(userrec* alive, userrec* zombie, const std::string &message); /** Send a server notice to all local users */ void ServerNoticeAll(char* text, ...); /** Send a server message (PRIVMSG) to all local users */ void ServerPrivmsgAll(char* text, ...); /** Send text to all users with a specific set of modes */ void WriteMode(const char* modes, int flags, const char* text, ...); /** Return true if a channel name is valid */ bool IsChannel(const char *chname); /** Rehash the local server */ static void Rehash(int status); /** Causes the server to exit immediately */ static void Exit(int status); /** Return a count of users, unknown and known connections */ int UserCount(); /** Return a count of fully registered connections only */ int RegisteredUserCount(); /** Return a count of invisible (umode +i) users only */ int InvisibleUserCount(); /** Return a count of opered (umode +o) users only */ int OperCount(); /** Return a count of unregistered (before NICK/USER) users only */ int UnregisteredUserCount(); /** Return a count of channels on the network */ long ChannelCount(); /** Return a count of local users on this server only */ long LocalUserCount(); /** Send an error notice to all local users, opered and unopered */ void SendError(const char *s); /** For use with Module::Prioritize(). * When the return value of this function is returned from * Module::Prioritize(), this specifies that the module wishes * to be ordered exactly BEFORE 'modulename'. For more information * please see Module::Prioritize(). * @param modulename The module your module wants to be before in the call list * @returns a priority ID which the core uses to relocate the module in the list */ long PriorityBefore(const std::string &modulename); /** For use with Module::Prioritize(). * When the return value of this function is returned from * Module::Prioritize(), this specifies that the module wishes * to be ordered exactly AFTER 'modulename'. For more information please * see Module::Prioritize(). * @param modulename The module your module wants to be after in the call list * @returns a priority ID which the core uses to relocate the module in the list */ long PriorityAfter(const std::string &modulename); /** Publish a 'feature'. * There are two ways for a module to find another module it depends on. * Either by name, using InspIRCd::FindModule, or by feature, using this * function. A feature is an arbitary string which identifies something this * module can do. For example, if your module provides SSL support, but other * modules provide SSL support too, all the modules supporting SSL should * publish an identical 'SSL' feature. This way, any module requiring use * of SSL functions can just look up the 'SSL' feature using FindFeature, * then use the module pointer they are given. * @param FeatureName The case sensitive feature name to make available * @param Mod a pointer to your module class * @returns True on success, false if the feature is already published by * another module. */ bool PublishFeature(const std::string &FeatureName, Module* Mod); /** Unpublish a 'feature'. * When your module exits, it must call this method for every feature it * is providing so that the feature table is cleaned up. * @param FeatureName the feature to remove */ bool UnpublishFeature(const std::string &FeatureName); /** Find a 'feature'. * There are two ways for a module to find another module it depends on. * Either by name, using InspIRCd::FindModule, or by feature, using the * InspIRCd::PublishFeature method. A feature is an arbitary string which * identifies something this module can do. For example, if your module * provides SSL support, but other modules provide SSL support too, all * the modules supporting SSL should publish an identical 'SSL' feature. * To find a module capable of providing the feature you want, simply * call this method with the feature name you are looking for. * @param FeatureName The feature name you wish to obtain the module for * @returns A pointer to a valid module class on success, NULL on failure. */ Module* FindFeature(const std::string &FeatureName); /** Given a pointer to a Module, return its filename */ const std::string& GetModuleName(Module* m); /** Return true if a nickname is valid */ bool IsNick(const char* n); /** Return true if an ident is valid */ bool IsIdent(const char* n); /** Find a username by their file descriptor. * It is preferred to use this over directly accessing the fd_ref_table array. */ userrec* FindDescriptor(int socket); /** Add a new mode to this server's mode parser */ bool AddMode(ModeHandler* mh, const unsigned char modechar); /** Add a new mode watcher to this server's mode parser */ bool AddModeWatcher(ModeWatcher* mw); /** Delete a mode watcher from this server's mode parser */ bool DelModeWatcher(ModeWatcher* mw); /** Add a dns Resolver class to this server's active set */ bool AddResolver(Resolver* r); /** Add a command to this server's command parser */ void AddCommand(command_t *f); /** Send a modechange. * The parameters provided are identical to that sent to the * handler for class cmd_mode. */ void SendMode(const char **parameters, int pcnt, userrec *user); /** Match two strings using pattern matching. * This operates identically to the global function match(), * except for that it takes std::string arguments rather than * const char* ones. */ bool MatchText(const std::string &sliteral, const std::string &spattern); /** Call the handler for a given command. * @return True if the command handler was called successfully */ bool CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user); /** Return true if the command is a module-implemented command and the given parameters are valid for it */ bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user); /** Add a gline and apply it */ void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); /** Add a qline and apply it */ void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname); /** Add a zline and apply it */ void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr); /** Add a kline and apply it */ void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); /** Add an eline */ void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); /** Delete a gline */ bool DelGLine(const std::string &hostmask); /** Delete a qline */ bool DelQLine(const std::string &nickname); /** Delete a zline */ bool DelZLine(const std::string &ipaddr); /** Delete a kline */ bool DelKLine(const std::string &hostmask); /** Delete an eline */ bool DelELine(const std::string &hostmask); /** Return true if the given parameter is a valid nick!user@host mask */ bool IsValidMask(const std::string &mask); /** Add an InspSocket class to the active set */ void AddSocket(InspSocket* sock); /** Remove an InspSocket class from the active set at next time around the loop */ void RemoveSocket(InspSocket* sock); /** Delete a socket immediately without waiting for the next iteration of the mainloop */ void DelSocket(InspSocket* sock); /** Rehash the local server */ void RehashServer(); /** Return the channel whos index number matches that provided */ chanrec* GetChannelIndex(long index); /** Dump text to a user target, splitting it appropriately to fit */ void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream); /** Check if the given nickmask matches too many users, send errors to the given user */ bool NickMatchesEveryone(const std::string &nick, userrec* user); /** Check if the given IP mask matches too many users, send errors to the given user */ bool IPMatchesEveryone(const std::string &ip, userrec* user); /** Check if the given hostmask matches too many users, send errors to the given user */ bool HostMatchesEveryone(const std::string &mask, userrec* user); /** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s */ long Duration(const char* str); /** Attempt to compare an oper password to a string from the config file. * This will be passed to handling modules which will compare the data * against possible hashed equivalents in the input string. */ int OperPassCompare(const char* data,const char* input); /** Check if a given server is a uline. * An empty string returns true, this is by design. */ bool ULine(const char* server); /** Returns the subversion revision ID of this ircd */ std::string GetRevision(); /** Returns the full version string of this ircd */ std::string GetVersionString(); /** Attempt to write the process id to a given file */ void WritePID(const std::string &filename); /** Returns text describing the last module error */ char* ModuleError(); /** Load a given module file */ bool LoadModule(const char* filename); /** Unload a given module file */ bool UnloadModule(const char* filename); /** This constructor initialises all the subsystems and reads the config file. */ InspIRCd(int argc, char** argv); /** Do one iteration of the mainloop */ void DoOneIteration(bool process_module_sockets); /** Output a log message to the ircd.log file */ void Log(int level, const char* text, ...); /** Output a log message to the ircd.log file */ void Log(int level, const std::string &text); /** Begin execution of the server. * NOTE: this function NEVER returns. Internally, * after performing some initialisation routines, * it will repeatedly call DoOneIteration in a loop. */ int Run(); }; #endif