/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __INSPIRCD_H__ #define __INSPIRCD_H__ #include #include #include #include "inspircd_config.h" #include "users.h" #include "channels.h" #include "socket.h" #include "mode.h" #include "helperfuncs.h" #include "socketengine.h" #include "command_parse.h" /* Some misc defines */ #define ERROR -1 #define MAXCOMMAND 32 /* Crucial defines */ #define ETIREDGERBILS EAGAIN /* This define is used in place of strcmp when we * want to check if a char* string contains only one * letter. Pretty fast, its just two compares and an * addition. */ #define IS_SINGLE(x,y) ( (*x == y) && (*(x+1) == 0) ) #define DELETE(x) { InspIRCd::Log(DEBUG,"%s:%d: delete()",__FILE__,__LINE__); if (x) { delete x; x = NULL; } else InspIRCd::Log(DEBUG,"Attempt to delete NULL pointer!"); } template inline std::string ConvToStr(const T &in) { std::stringstream tmp; if (!(tmp << in)) return std::string(); return tmp.str(); } class serverstats : public classbase { public: unsigned long statsAccept; unsigned long statsRefused; unsigned long statsUnknown; unsigned long statsCollisions; unsigned long statsDns; unsigned long statsDnsGood; unsigned long statsDnsBad; unsigned long statsConnects; double statsSent; double statsRecv; unsigned long BoundPortCount; serverstats() { statsAccept = statsRefused = statsUnknown = 0; statsCollisions = statsDns = statsDnsGood = 0; statsDnsBad = statsConnects = 0; statsSent = statsRecv = 0.0; BoundPortCount = 0; } }; class InspIRCd : public classbase { private: char MODERR[MAXBUF]; bool expire_run; servernamelist servernames; void EraseFactory(int j); void EraseModule(int j); void BuildISupport(); void MoveTo(std::string modulename,int slot); void Start(); void SetSignals(bool SEGVHandler); bool DaemonSeed(); void MakeLowerMap(); void MoveToLast(std::string modulename); void MoveToFirst(std::string modulename); void MoveAfter(std::string modulename, std::string after); void MoveBefore(std::string modulename, std::string before); void ProcessUser(userrec* cu); void DoSocketTimeouts(time_t TIME); void DoBackgroundUserStuff(time_t TIME); bool AllModulesReportReady(userrec* user); int ModCount; char LogFileName[MAXBUF]; featurelist Features; public: time_t startup_time; ModeParser* ModeGrok; CommandParser* Parser; SocketEngine* SE; serverstats* stats; ServerConfig* Config; std::vector module_sockets; InspSocket* socket_ref[MAX_DESCRIPTORS]; /* XXX: This should probably be made private, with inline accessors */ userrec* fd_ref_table[MAX_DESCRIPTORS]; /* XXX: Ditto */ user_hash clientlist; chan_hash chanlist; std::vector local_users; std::vector all_opers; DNS* Res; TimerManager* Timers; ModuleList modules; FactoryList factory; int GetModuleCount(); Module* FindModule(const std::string &name); void AddServerName(const std::string &servername); const char* FindServerNamePtr(const std::string &servername); bool FindServerName(const std::string &servername); std::string GetServerDescription(const char* servername); void WriteOpers(const char* text, ...); void WriteOpers(const std::string &text); userrec* FindNick(const std::string &nick); userrec* FindNick(const char* nick); chanrec* FindChan(const std::string &chan); chanrec* FindChan(const char* chan); void LoadAllModules(); void CheckDie(); void CheckRoot(); void OpenLog(char** argv, int argc); bool UserToPseudo(userrec* user, const std::string &message); bool PseudoToUser(userrec* alive, userrec* zombie, const std::string &message); void ServerNoticeAll(char* text, ...); void ServerPrivmsgAll(char* text, ...); void WriteMode(const char* modes, int flags, const char* text, ...); bool IsChannel(const char *chname); static void Error(int status); static void Rehash(int status); static void Exit(int status); int usercnt(); int registered_usercount(); int usercount_invisible(); int usercount_opers(); int usercount_unknown(); long chancount(); long local_count(); void SendError(const char *s); /** For use with Module::Prioritize(). * When the return value of this function is returned from * Module::Prioritize(), this specifies that the module wishes * to be ordered exactly BEFORE 'modulename'. For more information * please see Module::Prioritize(). * @param modulename The module your module wants to be before in the call list * @returns a priority ID which the core uses to relocate the module in the list */ long PriorityBefore(const std::string &modulename); /** For use with Module::Prioritize(). * When the return value of this function is returned from * Module::Prioritize(), this specifies that the module wishes * to be ordered exactly AFTER 'modulename'. For more information please * see Module::Prioritize(). * @param modulename The module your module wants to be after in the call list * @returns a priority ID which the core uses to relocate the module in the list */ long PriorityAfter(const std::string &modulename); /** Publish a 'feature'. * There are two ways for a module to find another module it depends on. * Either by name, using InspIRCd::FindModule, or by feature, using this * function. A feature is an arbitary string which identifies something this * module can do. For example, if your module provides SSL support, but other * modules provide SSL support too, all the modules supporting SSL should * publish an identical 'SSL' feature. This way, any module requiring use * of SSL functions can just look up the 'SSL' feature using FindFeature, * then use the module pointer they are given. * @param FeatureName The case sensitive feature name to make available * @param Mod a pointer to your module class * @returns True on success, false if the feature is already published by * another module. */ bool PublishFeature(const std::string &FeatureName, Module* Mod); /** Unpublish a 'feature'. * When your module exits, it must call this method for every feature it * is providing so that the feature table is cleaned up. * @param FeatureName the feature to remove */ bool UnpublishFeature(const std::string &FeatureName); /** Find a 'feature'. * There are two ways for a module to find another module it depends on. * Either by name, using InspIRCd::FindModule, or by feature, using the * InspIRCd::PublishFeature method. A feature is an arbitary string which * identifies something this module can do. For example, if your module * provides SSL support, but other modules provide SSL support too, all * the modules supporting SSL should publish an identical 'SSL' feature. * To find a module capable of providing the feature you want, simply * call this method with the feature name you are looking for. * @param FeatureName The feature name you wish to obtain the module for * @returns A pointer to a valid module class on success, NULL on failure. */ Module* FindFeature(const std::string &FeatureName); const std::string& GetModuleName(Module* m); bool IsNick(const char* n); bool IsIdent(const char* n); std::string GetRevision(); std::string GetVersionString(); void WritePID(const std::string &filename); char* ModuleError(); bool LoadModule(const char* filename); bool UnloadModule(const char* filename); InspIRCd(int argc, char** argv); void DoOneIteration(bool process_module_sockets); static void Log(int level, const char* text, ...); static void Log(int level, const std::string &text); int Run(); }; #endif