/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __MODE_H #define __MODE_H // include the common header files #include #include #include #include #include #include #include "users.h" #include "channels.h" #include "ctables.h" /** * This enum contains a set of bitmasks which * are used to compress the 'standard' usermodes * +isw into a bitfield for fast checking. */ enum UserModeBits { UM_INVISIBLE = 1, UM_SERVERNOTICE = 2, UM_WALLOPS = 4 }; /** * Holds the values for different type of modes * that can exist, USER or CHANNEL type. */ enum ModeType { MODETYPE_USER = 0, MODETYPE_CHANNEL = 1 }; /** * Holds mode actions - modes can be allowed or denied. */ enum ModeAction { MODEACTION_DENY = 0, /* Drop the mode change, AND a parameter if its a parameterized mode */ MODEACTION_ALLOW = 1 /* Allow the mode */ }; /** * Used to mask off the mode types in the mode handler * array. Used in a simple two instruction hashing function * "(modeletter - 65) OR mask" */ enum ModeMasks { MASK_USER = 128, /* A user mode */ MASK_CHANNEL = 0 /* A channel mode */ }; /** Each mode is implemented by ONE ModeHandler class. * You must derive ModeHandler and add the child class to * the list of modes handled by the ircd, using * ModeParser::AddMode. When the mode you implement is * set by a user, the virtual function OnModeChange is * called. If you specify a value greater than 0 for * parameters_on or parameters_off, then when the mode is * set or unset respectively, std::string ¶meter will * contain the parameter given by the user, else it will * contain an empty string. You may alter this parameter * string, and if you alter it to an empty string, and your * mode is expected to have a parameter, then this is * equivalent to returning MODEACTION_DENY. */ class ModeHandler { /** * The mode letter you're implementing. */ char mode; /** * Number of parameters when being set */ int n_params_on; /** * Number of parameters when being unset */ int n_params_off; /** * Mode is a 'list' mode. The behaviour * of your mode is now set entirely within * the class as of the 1.1 api, rather than * inside the mode parser as in the 1.0 api, * so the only use of this value (along with * IsListMode()) is for the core to determine * wether your module can produce 'lists' or not * (e.g. banlists, etc) */ bool list; /** * The mode type, either MODETYPE_USER or * MODETYPE_CHANNEL. */ ModeType m_type; /** * True if the mode requires oper status * to set. */ bool oper; public: ModeHandler(char modeletter, int parameters_on, int parameters_off, bool listmode, ModeType type, bool operonly); virtual ~ModeHandler(); bool IsListMode(); ModeType GetModeType(); bool NeedsOper(); int GetNumParams(bool adding); char GetModeChar(); virtual ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding); /* Can change the mode parameter as its a ref */ virtual void DisplayList(userrec* user, chanrec* channel); virtual bool CheckTimeStamp(time_t theirs, time_t ours, const std::string &their_param, const std::string &our_param, chanrec* channel); }; class ModeWatcher { char mode; ModeType m_type; public: ModeWatcher(char modeletter, ModeType type); virtual ~ModeWatcher(); char GetModeChar(); ModeType GetModeType(); virtual bool BeforeMode(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding, ModeType type); /* Can change the mode parameter */ virtual void AfterMode(userrec* source, userrec* dest, chanrec* channel, const std::string ¶meter, bool adding, ModeType type); }; typedef std::vector::iterator ModeWatchIter; class ModeParser { private: /** * Mode handlers for each mode, to access a handler subtract * 65 from the ascii value of the mode letter. * The upper bit of the value indicates if its a usermode * or a channel mode, so we have 256 of them not 64. */ ModeHandler* modehandlers[256]; /** * Mode watcher classes arranged in the same way as the * mode handlers, except for instead of having 256 of them * we have 256 lists of them. */ std::vector modewatchers[256]; char* GiveOps(userrec *user,char *dest,chanrec *chan,int status); char* GiveHops(userrec *user,char *dest,chanrec *chan,int status); char* GiveVoice(userrec *user,char *dest,chanrec *chan,int status); char* TakeOps(userrec *user,char *dest,chanrec *chan,int status); char* TakeHops(userrec *user,char *dest,chanrec *chan,int status); char* TakeVoice(userrec *user,char *dest,chanrec *chan,int status); userrec* SanityChecks(userrec *user,char *dest,chanrec *chan,int status); char* Grant(userrec *d,chanrec *chan,int MASK); char* Revoke(userrec *d,chanrec *chan,int MASK); public: ModeParser(); bool AddMode(ModeHandler* mh, unsigned const char modeletter); void Process(char **parameters, int pcnt, userrec *user, bool servermode); //void ServerMode(char **parameters, int pcnt, userrec *user); }; class cmd_mode : public command_t { public: cmd_mode () : command_t("MODE",0,1) { } void Handle(char **parameters, int pcnt, userrec *user); }; #endif