/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2009 Daniel De Graaf * Copyright (C) 2004-2006, 2008 Craig Edwards * Copyright (C) 2007 Robin Burchell * Copyright (C) 2007 Dennis Friis * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "ctables.h" #include "modechange.h" /** * Holds the values for different type of modes * that can exist, USER or CHANNEL type. */ enum ModeType { /** User mode */ MODETYPE_USER = 0, /** Channel mode */ MODETYPE_CHANNEL = 1 }; /** * Holds mode actions - modes can be allowed or denied. */ enum ModeAction { MODEACTION_DENY = 0, /* Drop the mode change, AND a parameter if its a parameterized mode */ MODEACTION_ALLOW = 1 /* Allow the mode */ }; /** * These fixed values can be used to proportionally compare module-defined prefixes to known values. * For example, if your module queries a Channel, and is told that user 'joebloggs' has the prefix * '$', and you dont know what $ means, then you can compare it to these three values to determine * its worth against them. For example if '$' had a value of 15000, you would know it is of higher * status than voice, but lower status than halfop. * No two modes should have equal prefix values. */ enum PrefixModeValue { /* +v */ VOICE_VALUE = 10000, /* +h */ HALFOP_VALUE = 20000, /* +o */ OP_VALUE = 30000 }; enum ParamSpec { /** No parameters */ PARAM_NONE, /** Parameter required on mode setting only */ PARAM_SETONLY, /** Parameter always required */ PARAM_ALWAYS }; class PrefixMode; class ListModeBase; class ParamModeBase; /** Each mode is implemented by ONE ModeHandler class. * You must derive ModeHandler and add the child class to * the list of modes handled by the ircd, using * ModeParser::AddMode. When the mode you implement is * set by a user, the virtual function OnModeChange is * called. If you specify a value greater than 0 for * parameters_on or parameters_off, then when the mode is * set or unset respectively, std::string ¶meter will * contain the parameter given by the user, else it will * contain an empty string. You may alter this parameter * string, and if you alter it to an empty string, and your * mode is expected to have a parameter, then this is * equivalent to returning MODEACTION_DENY. */ class CoreExport ModeHandler : public ServiceProvider { public: typedef size_t Id; enum Class { MC_PREFIX, MC_LIST, MC_PARAM, MC_OTHER }; private: /** The opaque id of this mode assigned by the mode parser */ Id modeid; protected: /** What kind of parameters does the mode take? */ ParamSpec parameters_taken; /** * The mode letter you're implementing. */ char mode; /** * True if the mode requires oper status * to set. */ bool oper; /** * Mode is a 'list' mode. The behaviour * of your mode is now set entirely within * the class as of the 1.1 api, rather than * inside the mode parser as in the 1.0 api, * so the only use of this value (along with * IsListMode()) is for the core to determine * wether your module can produce 'lists' or not * (e.g. banlists, etc) */ bool list; /** * The mode type, either MODETYPE_USER or * MODETYPE_CHANNEL. */ ModeType m_type; /** The object type of this mode handler */ const Class type_id; /** The prefix char needed on channel to use this mode, * only checked for channel modes */ int levelrequired; public: /** * The constructor for ModeHandler initalizes the mode handler. * The constructor of any class you derive from ModeHandler should * probably call this constructor with the parameters set correctly. * @param me The module which created this mode * @param name A one-word name for the mode * @param modeletter The mode letter you wish to handle * @param params Parameters taken by the mode * @param type Type of the mode (MODETYPE_USER or MODETYPE_CHANNEL) * @param mclass The object type of this mode handler, one of ModeHandler::Class */ ModeHandler(Module* me, const std::string& name, char modeletter, ParamSpec params, ModeType type, Class mclass = MC_OTHER); virtual CullResult cull() CXX11_OVERRIDE; virtual ~ModeHandler(); /** Register this object in the ModeParser */ void RegisterService() CXX11_OVERRIDE; /** * Returns true if the mode is a list mode */ bool IsListMode() const { return list; } /** * Check whether this mode is a prefix mode * @return non-NULL if this mode is a prefix mode, NULL otherwise */ PrefixMode* IsPrefixMode(); /** * Check whether this mode is a prefix mode * @return non-NULL if this mode is a prefix mode, NULL otherwise */ const PrefixMode* IsPrefixMode() const; /** * Check whether this mode handler inherits from ListModeBase * @return non-NULL if this mode handler inherits from ListModeBase, NULL otherwise */ ListModeBase* IsListModeBase(); /** * Check whether this mode handler inherits from ListModeBase * @return non-NULL if this mode handler inherits from ListModeBase, NULL otherwise */ const ListModeBase* IsListModeBase() const; /** * Check whether this mode handler inherits from ParamModeBase * @return non-NULL if this mode handler inherits from ParamModeBase, NULL otherwise */ ParamModeBase* IsParameterMode(); /** * Check whether this mode handler inherits from ParamModeBase * @return non-NULL if this mode handler inherits from ParamModeBase, NULL otherwise */ const ParamModeBase* IsParameterMode() const; /** * Returns the mode's type */ inline ModeType GetModeType() const { return m_type; } /** * Returns true if the mode can only be set/unset by an oper */ inline bool NeedsOper() const { return oper; } /** * Check if the mode needs a parameter for adding or removing * @param adding True to check if the mode needs a parameter when setting, false to check if the mode needs a parameter when unsetting * @return True if the mode needs a parameter for the specified action, false if it doesn't */ bool NeedsParam(bool adding) const; /** * Returns the mode character this handler handles. * @return The mode character */ char GetModeChar() const { return mode; } /** Return the id of this mode which is used in User::modes and * Channel::modes as the index to determine whether a mode is set. */ Id GetId() const { return modeid; } /** For user modes, return the current parameter, if any */ virtual std::string GetUserParameter(const User* user) const; /** * Called when a channel mode change access check for your mode occurs. * @param source Contains the user setting the mode. * @param channel contains the destination channel the modes are being set on. * @param parameter The parameter for your mode. This is modifiable. * @param adding This value is true when the mode is being set, or false when it is being unset. * @return allow, deny, or passthru to check against the required level */ virtual ModResult AccessCheck(User* source, Channel* channel, std::string ¶meter, bool adding); /** * Called when a mode change for your mode occurs. * @param source Contains the user setting the mode. * @param dest For usermodes, contains the destination user the mode is being set on. For channelmodes, this is an undefined value. * @param channel For channel modes, contains the destination channel the modes are being set on. For usermodes, this is an undefined value. * @param parameter The parameter for your mode, if you indicated that your mode requires a parameter when being set or unset. Note that * if you alter this value, the new value becomes the one displayed and send out to the network, also, if you set this to an empty string * but you specified your mode REQUIRES a parameter, this is equivalent to returning MODEACTION_DENY and will prevent the mode from being * displayed. * @param adding This value is true when the mode is being set, or false when it is being unset. * @return MODEACTION_ALLOW to allow the mode, or MODEACTION_DENY to prevent the mode, also see the description of 'parameter'. */ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding); /* Can change the mode parameter as its a ref */ /** * If your mode is a listmode, then this method will be called for displaying an item list, e.g. on MODE \#channel +modechar * without any parameter or other modes in the command. * @param user The user issuing the command * @param channel The channel they're requesting an item list of (e.g. a banlist, or an exception list etc) */ virtual void DisplayList(User* user, Channel* channel); /** In the event that the mode should be given a parameter, and no parameter was provided, this method is called. * This allows you to give special information to the user, or handle this any way you like. * @param user The user issuing the mode change * @param dest For user mode changes, the target of the mode. For channel mode changes, NULL. * @param channel For channel mode changes, the target of the mode. For user mode changes, NULL. */ virtual void OnParameterMissing(User* user, User* dest, Channel* channel); /** * If your mode is a listmode, this method will be called to display an empty list (just the end of list numeric) * @param user The user issuing the command * @param channel The channel tehy're requesting an item list of (e.g. a banlist, or an exception list etc) */ virtual void DisplayEmptyList(User* user, Channel* channel); /** * If your mode needs special action during a server sync to determine which side wins when comparing timestamps, * override this function and use it to return true or false. The default implementation just returns true if * theirs < ours. This will only be called for non-listmodes with parameters, when adding the mode and where * theirs == ours (therefore the default implementation will always return false). * @param their_param Their parameter if the mode has a parameter * @param our_param Our parameter if the mode has a parameter * @param channel The channel we are checking against * @return True if the other side wins the merge, false if we win the merge for this mode. */ virtual bool ResolveModeConflict(std::string &their_param, const std::string &our_param, Channel* channel); /** * When a MODETYPE_USER mode handler is being removed, the core will call this method for every user on the server. * The usermode will be removed using the appropiate server mode using InspIRCd::SendMode(). * @param user The user which the server wants to remove your mode from */ void RemoveMode(User* user); /** * When a MODETYPE_CHANNEL mode handler is being removed, the server will call this method for every channel on the server. * The mode handler has to populate the given modestacker with mode changes that remove the mode from the channel. * The default implementation of this method can remove all kinds of channel modes except listmodes. * In the case of listmodes, the entire list of items must be added to the modestacker (which is handled by ListModeBase, * so if you inherit from it or your mode can be removed by the default implementation then you do not have to implement * this function). * @param channel The channel which the server wants to remove your mode from * @param changelist Mode change list to populate with the removal of this mode */ virtual void RemoveMode(Channel* channel, Modes::ChangeList& changelist); inline unsigned int GetLevelRequired() const { return levelrequired; } friend class ModeParser; }; /** * Prefix modes are channel modes that grant a specific rank to members having prefix mode set. * They require a parameter when setting and unsetting; the parameter is always a member of the channel. * A prefix mode may be set on any number of members on a channel, but for a given member a given prefix * mode is either set or not set, in other words members cannot have the same prefix mode set more than once. * * A rank of a member is defined as the rank given by the 'strongest' prefix mode that member has. * Other parts of the IRCd use this rank to determine whether a channel action is allowable for a user or not. * The rank of a prefix mode is constant, i.e. the same rank value is given to all users having that prefix mode set. * * Note that it is possible that the same action requires a different rank on a different channel; * for example changing the topic on a channel having +t set requires a rank that is >= than the rank of a halfop, * but there is no such restriction when +t isn't set. */ class CoreExport PrefixMode : public ModeHandler { protected: /** The prefix character granted by this mode. '@' for op, '+' for voice, etc. * If 0, this mode does not have a visible prefix character. */ char prefix; /** The prefix rank of this mode, used to compare prefix * modes */ unsigned int prefixrank; public: /** * Constructor * @param Creator The module creating this mode * @param Name The user-friendly one word name of the prefix mode, e.g.: "op", "voice" * @param ModeLetter The mode letter of this mode * @param Rank Rank given by this prefix mode, see explanation above * @param PrefixChar Prefix character, or 0 if the mode has no prefix character */ PrefixMode(Module* Creator, const std::string& Name, char ModeLetter, unsigned int Rank = 0, char PrefixChar = 0); /** * Handles setting and unsetting the prefix mode. * Finds the given member of the given channel, if it's not found an error message is sent to 'source' * and MODEACTION_DENY is returned. Otherwise the mode change is attempted. * @param source Source of the mode change, an error message is sent to this user if the target is not found * @param dest Unused * @param channel The channel the mode change is happening on * @param param The nickname or uuid of the target user * @param adding True when the mode is being set, false when it is being unset * @return MODEACTION_ALLOW if the change happened, MODEACTION_DENY if no change happened * The latter occurs either when the member cannot be found or when the member already has this prefix set * (when setting) or doesn't have this prefix set (when unsetting). */ ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string& param, bool adding); /** * Removes this prefix mode from all users on the given channel * @param channel The channel which the server wants to remove your mode from * @param changelist Mode change list to populate with the removal of this mode */ void RemoveMode(Channel* channel, Modes::ChangeList& changelist); /** * Mode prefix or 0. If this is defined, you should * also implement GetPrefixRank() to return an integer * value for this mode prefix. */ char GetPrefix() const { return prefix; } /** * Get the 'value' of this modes prefix. * determines which to display when there are multiple. * The mode with the highest value is ranked first. See the * PrefixModeValue enum and Channel::GetPrefixValue() for * more information. */ unsigned int GetPrefixRank() const { return prefixrank; } }; /** A prebuilt mode handler which handles a simple user mode, e.g. no parameters, usable by any user, with no extra * behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it * is already set and not allowing it to be unset if it is already unset. * An example of a simple user mode is user mode +w. */ class CoreExport SimpleUserModeHandler : public ModeHandler { public: SimpleUserModeHandler(Module* Creator, const std::string& Name, char modeletter) : ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_USER) {} virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding); }; /** A prebuilt mode handler which handles a simple channel mode, e.g. no parameters, usable by any user, with no extra * behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it * is already set and not allowing it to be unset if it is already unset. * An example of a simple channel mode is channel mode +s. */ class CoreExport SimpleChannelModeHandler : public ModeHandler { public: SimpleChannelModeHandler(Module* Creator, const std::string& Name, char modeletter) : ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_CHANNEL) {} virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding); }; /** * The ModeWatcher class can be used to alter the behaviour of a mode implemented * by the core or by another module. To use ModeWatcher, derive a class from it, * and attach it to the mode using Server::AddModeWatcher and Server::DelModeWatcher. * A ModeWatcher will be called both before and after the mode change. */ class CoreExport ModeWatcher : public classbase { private: /** * The mode name this class is watching */ const std::string mode; /** * The mode type being watched (user or channel) */ ModeType m_type; public: ModuleRef creator; /** * The constructor initializes the mode and the mode type */ ModeWatcher(Module* creator, const std::string& modename, ModeType type); /** * The default destructor does nothing. */ virtual ~ModeWatcher(); /** * Get the mode name being watched * @return The mode name being watched */ const std::string& GetModeName() const { return mode; } /** * Get the mode type being watched * @return The mode type being watched (user or channel) */ ModeType GetModeType() const { return m_type; } /** * Before the mode character is processed by its handler, this method will be called. * @param source The sender of the mode * @param dest The target user for the mode, if you are watching a user mode * @param channel The target channel for the mode, if you are watching a channel mode * @param parameter The parameter of the mode, if the mode is supposed to have a parameter. * If you alter the parameter you are given, the mode handler will see your atered version * when it handles the mode. * @param adding True if the mode is being added and false if it is being removed * @return True to allow the mode change to go ahead, false to abort it. If you abort the * change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change. */ virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string& parameter, bool adding); /** * After the mode character has been processed by the ModeHandler, this method will be called. * @param source The sender of the mode * @param dest The target user for the mode, if you are watching a user mode * @param channel The target channel for the mode, if you are watching a channel mode * @param parameter The parameter of the mode, if the mode is supposed to have a parameter. * You cannot alter the parameter here, as the mode handler has already processed it. * @param adding True if the mode is being added and false if it is being removed */ virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string& parameter, bool adding); }; /** The mode parser handles routing of modes and handling of mode strings. * It marshalls, controls and maintains both ModeWatcher and ModeHandler classes, * parses client to server MODE strings for user and channel modes, and performs * processing for the 004 mode list numeric, amongst other things. */ class CoreExport ModeParser : public fakederef { public: static const ModeHandler::Id MODEID_MAX = 64; /** Type of the container that maps mode names to ModeHandlers */ typedef TR1NS::unordered_map ModeHandlerMap; private: /** Type of the container that maps mode names to ModeWatchers */ typedef insp::flat_multimap ModeWatcherMap; /** Last item in the ModeType enum */ static const unsigned int MODETYPE_LAST = 2; /** Mode handlers for each mode, to access a handler subtract * 65 from the ascii value of the mode letter. * The upper bit of the value indicates if its a usermode * or a channel mode, so we have 256 of them not 64. */ ModeHandler* modehandlers[MODETYPE_LAST][128]; /** An array of mode handlers indexed by the mode id */ ModeHandler* modehandlersbyid[MODETYPE_LAST][MODEID_MAX]; /** A map of mode handlers keyed by their name */ ModeHandlerMap modehandlersbyname[MODETYPE_LAST]; /** Lists of mode handlers by type */ struct { /** List of mode handlers that inherit from ListModeBase */ std::vector list; /** List of mode handlers that inherit from PrefixMode */ std::vector prefix; } mhlist; /** Mode watcher classes */ ModeWatcherMap modewatchermap; /** Last processed mode change */ Modes::ChangeList LastChangeList; /** * Attempts to apply a mode change to a user or channel */ ModeAction TryMode(User* user, User* targu, Channel* targc, Modes::Change& mcitem, bool SkipACL); /** Returns a list of user or channel mode characters. * Used for constructing the parts of the mode list in the 004 numeric. * @param mt Controls whether to list user modes or channel modes * @param needparam Return modes only if they require a parameter to be set * @return The available mode letters that satisfy the given conditions */ std::string CreateModeList(ModeType mt, bool needparam = false); /** Recreate the cached mode list that is displayed in the 004 numeric * in Cached004ModeList. * Called when a mode handler is added or removed. */ void RecreateModeListFor004Numeric(); /** Allocates an unused id for the given mode type, throws a ModuleException if out of ids. * @param mt The type of the mode to allocate the id for * @return The id */ ModeHandler::Id AllocateModeId(ModeType mt); /** The string representing the last set of modes to be parsed. * Use GetLastParse() to get this value, to be used for display purposes. */ std::string LastParse; /** Cached mode list for use in 004 numeric */ std::string Cached004ModeList; public: typedef std::vector ListModeList; typedef std::vector PrefixModeList; typedef unsigned int ModeProcessFlag; enum ModeProcessFlags { /** If only this flag is specified, the mode change will be global * and parameter modes will have their parameters explicitly set * (not merged). This is the default. */ MODE_NONE = 0, /** If this flag is set then the parameters of non-listmodes will be * merged according to their conflict resolution rules. * Does not affect user modes, channel modes without a parameter and * listmodes. */ MODE_MERGE = 1, /** If this flag is set then the linking module will ignore the mode change * and not send it to other servers. The mode change will be processed * locally and sent to local user(s) as usual. */ MODE_LOCALONLY = 2, /** If this flag is set then the mode change will be subject to access checks. * For more information see the documentation of the PrefixMode class, * ModeHandler::levelrequired and ModeHandler::AccessCheck(). * Modules may explicitly allow a mode change regardless of this flag by returning * MOD_RES_ALLOW from the OnPreMode hook. Only affects channel mode changes. */ MODE_CHECKACCESS = 4 }; ModeParser(); ~ModeParser(); /** Initialize all built-in modes */ static void InitBuiltinModes(); /** Tidy a banmask. This makes a banmask 'acceptable' if fields are left out. * E.g. * * nick -> nick!*@* * * nick!ident -> nick!ident@* * * host.name -> *!*\@host.name * * ident@host.name -> *!ident\@host.name * * This method can be used on both IPV4 and IPV6 user masks. */ static void CleanMask(std::string &mask); /** Get the last string to be processed, as it was sent to the user or channel. * Use this to display a string you just sent to be parsed, as the actual output * may be different to what you sent after it has been 'cleaned up' by the parser. * @return Last parsed string, as seen by users. */ const std::string& GetLastParse() const { return LastParse; } /** Add a mode to the mode parser. * Throws a ModuleException if the mode cannot be added. */ void AddMode(ModeHandler* mh); /** Delete a mode from the mode parser. * When a mode is deleted, the mode handler will be called * for every user (if it is a user mode) or for every channel * (if it is a channel mode) to unset the mode on all objects. * This prevents modes staying in the system which no longer exist. * @param mh The mode handler to remove * @return True if the mode was successfully removed. */ bool DelMode(ModeHandler* mh); /** Add a mode watcher. * A mode watcher is triggered before and after a mode handler is * triggered. See the documentation of class ModeWatcher for more * information. * @param mw The ModeWatcher you want to add */ void AddModeWatcher(ModeWatcher* mw); /** Delete a mode watcher. * A mode watcher is triggered before and after a mode handler is * triggered. See the documentation of class ModeWatcher for more * information. * @param mw The ModeWatcher you want to delete * @return True if the ModeWatcher was deleted correctly */ bool DelModeWatcher(ModeWatcher* mw); /** Process a list of mode changes entirely. If the mode changes do not fit into one MODE line * then multiple MODE lines are generated. * @param user The source of the mode change, can be a server user. * @param targetchannel Channel to apply the mode change on. NULL if changing modes on a channel. * @param targetuser User to apply the mode change on. NULL if changing modes on a user. * @param changelist Modes to change in form of a Modes::ChangeList. * @param flags Optional flags controlling how the mode change is processed, * defaults to MODE_NONE. */ void Process(User* user, Channel* targetchannel, User* targetuser, Modes::ChangeList& changelist, ModeProcessFlag flags = MODE_NONE); /** Process a single MODE line's worth of mode changes, taking max modes and line length limits * into consideration. Return value indicates how many modes were processed. * @param user The source of the mode change, can be a server user. * @param targetchannel Channel to apply the mode change on. NULL if changing modes on a channel. * @param targetuser User to apply the mode change on. NULL if changing modes on a user. * @param changelist Modes to change in form of a Modes::ChangeList. May not process * the entire list due to MODE line length and max modes limitations. * @param flags Optional flags controlling how the mode change is processed, * defaults to MODE_NONE. * @param beginindex Index of the first element in changelist to process. Mode changes before * the element with this index are ignored. * @return Number of mode changes processed from changelist. */ unsigned int ProcessSingle(User* user, Channel* targetchannel, User* targetuser, Modes::ChangeList& changelist, ModeProcessFlag flags = MODE_NONE, unsigned int beginindex = 0); /** Turn a list of parameters compatible with the format of the MODE command into * Modes::ChangeList form. All modes are processed, regardless of max modes. Unknown modes * are skipped. * @param user The source of the mode change, can be a server user. Error numerics are sent to * this user. * @param type MODETYPE_USER if this is a user mode change or MODETYPE_CHANNEL if this * is a channel mode change. * @param parameters List of strings describing the mode change to convert to a ChangeList. * Must be using the same format as the parameters of a MODE command. * @param changelist ChangeList object to populate. * @param beginindex Index of the first element that is part of the MODE list in the parameters * container. Defaults to 1. * @param endindex Index of the first element that is not part of the MODE list. By default, * the entire container is considered part of the MODE list. */ void ModeParamsToChangeList(User* user, ModeType type, const std::vector& parameters, Modes::ChangeList& changelist, unsigned int beginindex = 1, unsigned int endindex = UINT_MAX); /** Find the mode handler for a given mode name and type. * @param modename The mode name to search for. * @param mt Type of mode to search for, user or channel. * @return A pointer to a ModeHandler class, or NULL of there isn't a handler for the given mode name. */ ModeHandler* FindMode(const std::string& modename, ModeType mt); /** Find the mode handler for a given mode and type. * @param modeletter mode letter to search for * @param mt type of mode to search for, user or channel * @returns a pointer to a ModeHandler class, or NULL of there isnt a handler for the given mode */ ModeHandler* FindMode(unsigned const char modeletter, ModeType mt); /** Find the mode handler for the given prefix mode * @param modeletter The mode letter to search for * @return A pointer to the PrefixMode or NULL if the mode wasn't found or it isn't a prefix mode */ PrefixMode* FindPrefixMode(unsigned char modeletter); /** Find a mode handler by its prefix. * If there is no mode handler with the given prefix, NULL will be returned. * @param pfxletter The prefix to find, e.g. '@' * @return The mode handler which handles this prefix, or NULL if there is none. */ PrefixMode* FindPrefix(unsigned const char pfxletter); /** Returns a list of modes, space seperated by type: * 1. User modes * 2. Channel modes * 3. Channel modes that require a parameter when set * This is sent to users as the last part of the 004 numeric */ const std::string& GetModeListFor004Numeric(); /** Generates a list of modes, comma seperated by type: * 1; Listmodes EXCEPT those with a prefix * 2; Modes that take a param when adding or removing * 3; Modes that only take a param when adding * 4; Modes that dont take a param */ std::string GiveModeList(ModeType mt); /** This returns the PREFIX=(ohv)@%+ section of the 005 numeric, or * just the "@%+" part if the parameter false */ std::string BuildPrefixes(bool lettersAndModes = true); /** Get a list of all mode handlers that inherit from ListModeBase * @return A list containing ListModeBase modes */ const ListModeList& GetListModes() const { return mhlist.list; } /** Get a list of all prefix modes * @return A list containing all prefix modes */ const PrefixModeList& GetPrefixModes() const { return mhlist.prefix; } /** Get a mode name -> ModeHandler* map containing all modes of the given type * @param mt Type of modes to return, MODETYPE_USER or MODETYPE_CHANNEL * @return A map of mode handlers of the given type */ const ModeHandlerMap& GetModes(ModeType mt) const { return modehandlersbyname[mt]; } /** Show the list of a list mode to a user. Modules can deny the listing. * @param user User to show the list to. * @param chan Channel to show the list of. * @param mh List mode to show the list of. */ void ShowListModeList(User* user, Channel* chan, ModeHandler* mh); }; inline const std::string& ModeParser::GetModeListFor004Numeric() { return Cached004ModeList; } inline PrefixMode* ModeHandler::IsPrefixMode() { return (this->type_id == MC_PREFIX ? static_cast(this) : NULL); } inline const PrefixMode* ModeHandler::IsPrefixMode() const { return (this->type_id == MC_PREFIX ? static_cast(this) : NULL); } inline ListModeBase* ModeHandler::IsListModeBase() { return (this->type_id == MC_LIST ? reinterpret_cast(this) : NULL); } inline const ListModeBase* ModeHandler::IsListModeBase() const { return (this->type_id == MC_LIST ? reinterpret_cast(this) : NULL); } inline ParamModeBase* ModeHandler::IsParameterMode() { return (this->type_id == MC_PARAM ? reinterpret_cast(this) : NULL); } inline const ParamModeBase* ModeHandler::IsParameterMode() const { return (this->type_id == MC_PARAM ? reinterpret_cast(this) : NULL); }